1UP's Scores

  • Games
For 3,526 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Gears of War 2
Lowest review score: 0 Vampire Rain: Altered Species
Score distribution:
3526 game reviews
    • 85 Metascore
    • 90 Critic Score
    You'll find a much smarter brand of football in 08: Quarterbacks now scramble when no one is open, wideouts continue to make blocks 30 yards downfield, and defensive backs rarely fall for the deep ball. Some might even say that pass defense is a tad too stingy this season.
    • 85 Metascore
    • 83 Critic Score
    Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.
    • 85 Metascore
    • 75 Critic Score
    Altogether, the game spins an interesting tale, and though it might borrow some ideas a little heavily from certain other games, it implements them well.
    • 85 Metascore
    • 85 Critic Score
    The differences between Diamond and Pearl and their predecessors are small, but they add up. Refinement is paramount here -- refined balance of battle skills, refined relationships between monster types -- as is expansion.
    • 85 Metascore
    • 95 Critic Score
    It succeeds based on the merits of its infinitely replayable, highly finessed fighting engine. While "noobs" might be content to knit the same canned combos over and over, veterans will relish the ability to improvise, discover, and master new moves, combos, and strategies, day after day after day.
    • 85 Metascore
    • 85 Critic Score
    The perfect antidote for people who think they've seen it all when it comes to the stealth genre.
    • 85 Metascore
    • 90 Critic Score
    Minor camera issues aside, Return of the King is a refreshing example of competent licensing melded with the hack'n'slashery we all know and love.
    • 85 Metascore
    • 90 Critic Score
    The stealth-based gameplay that MGS introduced has rarely been equaled, and it's as perfect here as it ever was. If I seem disappointed, it's only because there are signs everywhere that this could have been a remake of epic proportions, but the extraordinarily talented creators settled on a port.
    • 85 Metascore
    • 85 Critic Score
    The graphics and control system are almost worth the price of admission all by themselves -- it's rare to find a sports game have this much pick-up-and-play addiction in this age of sim-oriented titles.
    • 85 Metascore
    • 80 Critic Score
    Like any good sequel, Lego Star Wars II improves on the original in almost every way. But most importantly, it's about the good episodes now. For that reason alone, Lego Star Wars II is one of the most enjoyable games of this fall.
    • 85 Metascore
    • 80 Critic Score
    As fanservice, The Warriors is a treat for anyone who loves the movie, and as a beat-em-up, it outclasses recent efforts from competitors. Yet as a complete package, it's somewhat inconsistent.
    • 85 Metascore
    • 91 Critic Score
    Guerrilla isn't a terribly deep game, but as a "summer blockbuster," it works just right. It doesn't expect you to get lost in a deep, engaging sci-fi world -- you're on a mission to Mars to watch stuff explode. A deeper story might have made it more enjoyable in some respects, but it might also have killed the momentum of the demolition action.
    • 85 Metascore
    • 75 Critic Score
    An upgraded version of a 16-bit masterpiece -- but it's needlessly redundant for anyone who picked up "FFIV Advance."
    • 85 Metascore
    • 95 Critic Score
    Thanks to a potent combination of ingenious tactical A.I., flawless squad controls, and terrifying audio/visuals, these games are a perfect balance of realism and playability, without resorting to heavy-handed scripting and the predictable linearity in level designs found in its contemporaries. In fact, Blood is so good, it actually manages to put its predecessor to shame.
    • 85 Metascore
    • 83 Critic Score
    The consistent rotation of gameplay styles keep the experience energized, and fleshing out your fellowship with two friends makes for some amazing couch co-op. Although the game may be lagging a bit mechanically, the gorgeous wonderment of the world makes Trine 2 an adventure well-worth embarking upon.
    • 85 Metascore
    • 90 Critic Score
    It's up there on the podium with "Ridge Racer Type 4" and "Daytona USA 2," contending for the title of very best ever.
    • 85 Metascore
    • 91 Critic Score
    With this game, series director Koji Igarashi proves that he can still breathe new life into this long-running, often self-cannibalizing franchise.
    • 85 Metascore
    • 83 Critic Score
    Prince of Persia delivers well-crafted gameplay that borrows elements from its predecessors (and plenty of other titles) but makes great strides in developing a new identity for a series -- and a character that isn't as completely annoying as you might think from the first few lines of dialogue -- that seemingly lost its focus over the past few years. Of course, some issues here and there disrupt its goal in surpassing "The Sands of Time", but it's an incredibly enjoyable journey nonetheless.
    • 85 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 85 Metascore
    • 100 Critic Score
    The soundtrack to Bionic Commando: Rearmed is a fantastic piece of work, a deft contemporary reworking of classic 8-bit NES tunes. In fact, it's so good that Capcom put it up for sale on the iTunes Store months ago to build hype for the game.
    • 85 Metascore
    • 80 Critic Score
    If you already own "ESPN NBA 2K4" basketball game, 2K5 is probably not worth the dough -- prettier graphics aren't enough. The $20 price tag puts it in reach of most everyone else, though.
    • 85 Metascore
    • 80 Critic Score
    Not since Blizzard unleashed "Brood Wars" on the "Starcraft" community has a developer put such a well-conceived effort into an expansion pack. Relic has rewarded the patience of its fans with an absolute must have add-on, and for any RTS fan that hasn't already picked up the original game...no more excuses.
    • 85 Metascore
    • 85 Critic Score
    This is like a Thanksgiving dinner of Tony Hawk. You're going to feel stuffed and ready for a nap afterwards, and some players may even refuse dessert.
    • 85 Metascore
    • 83 Critic Score
    The consistent rotation of gameplay styles keep the experience energized, and fleshing out your fellowship with two friends makes for some amazing couch co-op. Although the game may be lagging a bit mechanically, the gorgeous wonderment of the world makes Trine 2 an adventure well-worth embarking upon.
    • 85 Metascore
    • 91 Critic Score
    Simply put, inFamous is the kind of game that when I'm not playing it, I'm constantly thinking about doing so. Heck, I already know what's going to happen right after I finish this sentence: I'm going to go back and play more as "superhero lightning cop" Cole.
    • 85 Metascore
    • 91 Critic Score
    Extreme's wonderfully remixed gameplay comes at you in fluid, seamless waves that offer a surprising amount of freedom and replay value.
    • 85 Metascore
    • 75 Critic Score
    The Old Republic is far from perfect, but no game since World of Warcraft has offered a similar experience with such a wide appeal.
    • 85 Metascore
    • 90 Critic Score
    Built around utterly convincing physics and animation systems and a unique control scheme that's equal parts challenge and reward, it manages to be realistic without being discouraging and feels completely different from not only the competition, but from anything else out there.
    • 85 Metascore
    • 83 Critic Score
    Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.
    • 85 Metascore
    • 90 Critic Score
    Upgraded graphics, some of the best ambient sounds in the business, a deep story, new additions for character customization as well as two new professions, tons of new monsters, items and zones and Funcom's above par customer service makes this game a must buy for anyone even remotely interested in MMO's.
    • 85 Metascore
    • 85 Critic Score
    The graphics and control system are almost worth the price of admission all by themselves -- it's rare to find a sports game have this much pick-up-and-play addiction in this age of sim-oriented titles.
    • 85 Metascore
    • 70 Critic Score
    If you're looking for a game that matches the quality of the previous games in the Ratchet franchise...well, keep looking.
    • 85 Metascore
    • 70 Critic Score
    This is clearly the best-playing FIFA game ever made, but that merely puts it above some of the most average-playing soccer games ever made. Even with the improvements, the game remains far too simple tactically.
    • 84 Metascore
    • 75 Critic Score
    With a thumping sound and sudden cloud of dust, grenades erase whole sections of houses. Bullets, however, stop dead in the thinnest wood slat. But what Bad Company needs isn't a trip to a real-life firing range -- it's its inflexible A.I. that requires the lessons.
    • 84 Metascore
    • 90 Critic Score
    Take the solid gameplay of Toadstool Tour, add in Camelot's talent for top-class GBA visuals and music, and throw in a story mode that beats the pants off many "real" RPGs, and you've got the best GBA game you'll see all this summer.
    • 84 Metascore
    • 75 Critic Score
    The single-player's a solid step forward from "Call of Duty 3," and the cooperative multiplayer should give the game some legs...but I just wish competitive multiplayer had grabbed me the way Modern Warfare's did.
    • 84 Metascore
    • 90 Critic Score
    The formula is as hectic and hilarious as it's ever been, and having it reside on a hard drive, ready for eight-player online action at any moment, makes it the perfect Live Arcade title.
    • 84 Metascore
    • 75 Critic Score
    If only it was a stable product and didn't ship with so many bugs, I would've given New Vegas a higher score.
    • 84 Metascore
    • 100 Critic Score
    The premise may be simple, but I found myself replaying levels over and over again to see how high I could get my score. Throw in the challenge mode (with objectives like getting a certain score with limited shots), and my OCD nature found a state of Zen.
    • 84 Metascore
    • 80 Critic Score
    In order to work within the mechanics of the sim, only the game-created factors figure into how well-received your movies are. The experience of creating your own movies during the game is rendered hollow by knowing that no matter how much tweaking you do, it doesn't figure into it.
    • 84 Metascore
    • 91 Critic Score
    Despite any story hiccups, I can't stress how incredible it all looks.
    • 84 Metascore
    • 90 Critic Score
    Exceptionally satisfying handheld tennis action. It bottles the lightning of the bigger versions while losing nothing in the transition.
    • 84 Metascore
    • 85 Critic Score
    Since nothing, not even "Undrentide," is as polished and well done as Hordes, the expansion is still an obvious purchase for fans of the series who may have every user created module to date.
    • 84 Metascore
    • 90 Critic Score
    Pandemic's packed the game full of well-coded smoke and explosion effects, and seeing a bomb sortie work its way across an enemy compound is almost a thing of majesty. Bring a tear to your eye, it will. It's this unwavering feeling of exhilaration that separates Mercenaries from the other "free-roaming" ripoffs.
    • 84 Metascore
    • 85 Critic Score
    Despite its relentlessly "noir" (French for "melodramatic," I guess) storyline, Max Payne 2 does an even better job of pulling players into the game than even its predecessor -- and that's saying something. The graphics, in fact, do a lot more to push the game's gritty atmosphere than the story.
    • 84 Metascore
    • 80 Critic Score
    The matchmatching is simply atrocious.
    • 84 Metascore
    • 90 Critic Score
    Rare has certainly recaptured its former glory itself here, and in producing one of the most misunderstood games of the year, it has also produced on one of the finest in its history, and certainly one of the most intriguing on 360.
    • 84 Metascore
    • 91 Critic Score
    A well-executed rerelease of a great game.
    • 84 Metascore
    • 90 Critic Score
    It's the first game where I've actually felt a sense of attachment to my customized car, and it's one of the most entertaining racing games around.
    • 84 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 84 Metascore
    • 75 Critic Score
    Ultimately, Resident Evil 5 shouldn't be looked at as a failure in the series, merely too ambitious, inconsistent and uneven. Earlier entries in the series benefited from their simplicity and focus, and while it's laudable for RE5 to try and include so much variety, perhaps a little more of the same ol' same ol' would have resulted in a slightly better game.
    • 84 Metascore
    • 91 Critic Score
    A great piece of software that's fits incredibly well on PS3.
    • 84 Metascore
    • 80 Critic Score
    Space Rangers 2 is one of those rare games that you don't just finish and stick on a shelf. Even after "beating" the game several times you're left with the feeling of having just scratched the surface.
    • 84 Metascore
    • 90 Critic Score
    But at heart, it's simply Tetris, on the go, with online multiplayer and a highly polished presentation. And that makes it a must-have for anyone with a DS.
    • 84 Metascore
    • 91 Critic Score
    A tough but rewarding game, a welcome addition to DS despite the system's RPG glut.
    • 84 Metascore
    • 80 Critic Score
    Although some areas of the game were frustrating (beware the last boss), The Two Thrones features a classic interactive ending sequence and epilogue that nicely wraps up the whole trilogy and does the seemingly impossible -- that is, it makes you forgive and forget the lost years represented by The Warrior Within, and lets you to judge the trilogy on the whole.
    • 84 Metascore
    • 83 Critic Score
    The game's issues are outweighed by the fact that no other game on the market plays like this.
    • 84 Metascore
    • 83 Critic Score
    What's here is basically the best of both worlds -- an easy to pick up, yet deep fighting engine mixed with a substantial career mode and online features.
    • 84 Metascore
    • 67 Critic Score
    So even though I had my share of frustrations playing through Monster Hunter, I can finally see what the big deal is...in Japan, at least.
    • 84 Metascore
    • 70 Critic Score
    The end result is a good-if-you're-into-it, poorly performing, but interesting social experiment that seems more geared toward determining how players will react to certain situations than challenging them in new and exciting ways to accomplish tasks that are fun and engaging.
    • 84 Metascore
    • 91 Critic Score
    You could easily fill an entire review with the grocery list of games from which Outland cribs its gameplay elements -- Ubisoft's own marketing specifically calls out Ikaruga and Prince of Persia as "inspirations," for heaven's sake. But doing so seems unnecessarily reductive to me, because Outland manages to take those "inspirations" and create something that feels like genuine innovation.
    • 84 Metascore
    • 80 Critic Score
    This is clearly the premier basketball game of the year. In fact, when you match up NBA 2K7 bucket for bucket with "Live 07," it's a slaughter. We're talking a 120-48 type of lopsidedness.
    • 84 Metascore
    • 65 Critic Score
    As it stands, Race Driver 3 suffers from too much variety and not enough substance.
    • 84 Metascore
    • 90 Critic Score
    The most realistic basketball game on the market. It's an accurate representation of the sport and captures a lot of the intangibles extremely well. It's got enough gameplay available to keep both the arcade and simulation contingents happy.
    • 84 Metascore
    • 85 Critic Score
    Its gorgeous trappings, addictive combat, and well-balanced difficulty make it the most satisfying DMC in years, and Dante's such a killer character that you'll actually want to tackle the game on a tougher difficulty in order to fully explore his amazing arsenal.
    • 84 Metascore
    • 85 Critic Score
    Although far from perfect in terms of pacing or narrative, it provides a huge free-roaming playground in which you can let loose and just have fun breaking stuff with scant regard for the overall point of the game.
    • 84 Metascore
    • 90 Critic Score
    Each module of Factions was obviously overseen by the staunchest of perfectionists, because they work amazingly well. Factions is a must-buy for Guild Wars fans and a must-try for everyone else.
    • 84 Metascore
    • 91 Critic Score
    A fine sequel that takes the fun parts of the original (the combat, the characters, the dialogue) and tries to make those the focus while practically quartering off the weaker parts. By being the high-quality, consistently enjoyable action game it wanted to be the first time around, Desperate Struggle is now a must-buy, and at the very least, finally makes the series deserving of the evangelism surrounding it.
    • 84 Metascore
    • 80 Critic Score
    Rumor has it that developers Traveller's Tales have more Lego games in the works after this (including one based on Batman) -- here's hoping, as this formula simply works.
    • 84 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 84 Metascore
    • 83 Critic Score
    Strictly as a game, Spore's a flawed effort in five different genres, smushed together in a casual-player-friendly manner. But as a tangible representation of intelligent design, with an emphasis on creation and sharing, it falls perfectly in line with the rest of Will Wright's work. It's not a perfect game, but it's definitely one that any serious gamer should try.
    • 84 Metascore
    • 90 Critic Score
    There isn't much to complain about in NBA Live 2005. And with the addition of the Slam Dunk Contest, the replay value is huge.
    • 84 Metascore
    • 80 Critic Score
    This is a very serious rally game, much more so than RalliSport Challenge -- tackling a turn incorrectly, or having the wrong tire and suspension setup for the track at hand, will destroy your stage times. As a result, both your driving skills and your car-configuration know-how will be tested at every stage of the game.
    • 84 Metascore
    • 90 Critic Score
    It's the first game where I've actually felt a sense of attachment to my customized car, and it's one of the most entertaining racing games around.
    • 84 Metascore
    • 91 Critic Score
    The possibilities are endless, and you'll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that's what this game is all about.
    • 84 Metascore
    • 83 Critic Score
    And even though the game's overall single-player campaign wasn't as memorable or as consistent of an experience as I was expecting it to be, the game's robust multiplayer modes more than make up for those disappointments. It's definitely one of the better multiplayer games available on PlayStation 3 and easily one of the best-looking games available to console gamers today.
    • 84 Metascore
    • 100 Critic Score
    Stacking proves that lively character and set designs, catchy music, and clever writing are far more important in making a good game than simply simply adding filler to extend the quantity of gameplay hours.
    • 84 Metascore
    • 83 Critic Score
    New for some and familiar for others, 1943 will once again keep players up well into the night for just one more round. Before long, the greenhorns will be wily vets, experts on the ins and outs of all three maps, and eager for more.
    • 84 Metascore
    • 70 Critic Score
    Crosses the line that separates challenging from cheap. Charismatic and brazen to a fault, it is something of a return to form, but denies the gamer an honest challenge and the eye-opening lack of balance results in a sometimes-electrifying game that isn't especially fun to play.
    • 84 Metascore
    • 100 Critic Score
    Diabolical Box shows that the game's developers aren't content to just sit on their laurels -- they take a wonderful game, and make it even better.
    • 84 Metascore
    • 91 Critic Score
    The game shines particularly bright in the Total Team Control mode, which allows you to hook up online with nine other players for 5-on-5 basketball. This mode simulates the experience of playing an actual game of basketball more closely than any videogame I've played.
    • 84 Metascore
    • 90 Critic Score
    It's far more than just a really, really good-looking boxing game; it's a little glimpse into the future, and a remarkably good yardstick for ongoing reference.
    • 84 Metascore
    • 91 Critic Score
    Mortal Kombat has achieved something that I never thought I'd see in my lifetime: a fighting game that has more than enough single player content to keep casual players involved, with a gameplay system that can satisfy even the most hardcore fighting game fans. NetherRealm Studios' dedication and attention to detail on all fronts shows that they are much more in tune with what gamers look for when purchasing a new game more so than any other fighting game developer out there.
    • 84 Metascore
    • 83 Critic Score
    Warhead's a clear demonstration that Crytek learned its lessons from Crysis. Sure, it's still got some troubling flaws, but they're not as big as Crysis' "this awesome sandbox game became a corridor shooter."
    • 84 Metascore
    • 85 Critic Score
    Its gorgeous trappings, addictive combat, and well-balanced difficulty make it the most satisfying DMC in years, and Dante's such a killer character that you'll actually want to tackle the game on a tougher difficulty in order to fully explore his amazing arsenal.
    • 84 Metascore
    • 80 Critic Score
    An expansion pack done right. It doesn't pretend to be a full sequel, and instead just offers new maps, modes, and tweaks that make the overall experience better.
    • 84 Metascore
    • 90 Critic Score
    The most realistic basketball game on the market. It's an accurate representation of the sport and captures a lot of the intangibles extremely well. It's got enough gameplay available to keep both the arcade and simulation contingents happy.
    • 84 Metascore
    • 91 Critic Score
    New San Van itself is a phenomenal accomplishment, a tightly designed playground that begs for physical interaction without overly looking the part. It's easy to feel like you're a skater noticing the potential around you, rather than a gamer looking at visual footnotes of design.
    • 84 Metascore
    • 80 Critic Score
    Now we get a single game whose only extras are wireless multiplayer and the ability to save high-scores... manually. Logically speaking, the next step will be to charge full price for incomplete versions of the game.
    • 84 Metascore
    • 85 Critic Score
    Ultimate Destruction is certainly the best Hulk game yet, and despite a few flaws stands tall as one of the best of this particular niche of the action genre. Hulk fans will adore it, but action fans definitely shouldn't overlook it.
    • 84 Metascore
    • 100 Critic Score
    By expertly blurring the line between arcade racing and popcorn action flicks, Black Rock has not only further established itself as one of the top racing studios in the game, but also created arguably the most intense driving experience of this console generation.
    • 84 Metascore
    • 90 Critic Score
    The core of the game is based on this frenetic, nonstop action that propels you from one area to the next, and it is this same sense of mayhem-driven progress that can allow a non-fan like myself to have such a good time.
    • 84 Metascore
    • 100 Critic Score
    DV Zero surprised me with its well-laid-out, retro-style platforming -- so much so that my daily commutes flew by as I kept my nose in the screen. I would love to see a follow-up, but as this was basically a promotional tie-in, there's little chance of that happening.
    • 84 Metascore
    • 75 Critic Score
    DJ Hero attempts to mold turntablism into a mainstream medium. It succeeds, but stumbles along the way. I didn't experience the sensation of scratching and mixing, until I turned it up to Expert difficulty. Beginner is way too easy, and Hard is lackluster.
    • 84 Metascore
    • 90 Critic Score
    Steampunk and fantasy mesh in a way that's thrilling and engaging, and perilously addictive. It's hard to find a comparison to any RTS you've experienced before; this masterpiece just may become a Legend in its own right.
    • 84 Metascore
    • 67 Critic Score
    A game unsure of what it wants to achieve. When it lets itself, it's a fantastic adrenaline rush through well-constructed set-pieces and gloriously fun-to-watch violence. But it too often drags itself down with overly structured situations and restrictive, strategy-heavy gameplay.
    • 84 Metascore
    • 65 Critic Score
    As it stands, Race Driver 3 suffers from too much variety and not enough substance.
    • 84 Metascore
    • 80 Critic Score
    While Madden 07 does have a couple of great changes to its basic gameplay, it's beginning to feel like the same old game. It's a strong fundamental football game and lead blocker is a cool new feature, but it's not reinventing the wheel, like the passing cone was last year.
    • 84 Metascore
    • 75 Critic Score
    If only it was a stable product and didn't ship with so many bugs, I would've given New Vegas a higher score.
    • 84 Metascore
    • 100 Critic Score
    DQV is a great RPG just in terms of its mechanics, being built on the series' time-tested fundamentals while throwing in enough improvements to make it feel far fresher than its predecessor. Factor in the game's story, though, and it becomes truly exceptional: an intimate, personal odyssey of a kind rarely seen in this medium.

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