4Players.de's Scores

  • Games
For 2,029 reviews, this publication has graded:
  • 50% higher than the average critic
  • 7% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Fallout 4: Far Harbor
Lowest review score: 1 Dungeon Keeper
Score distribution:
2029 game reviews
    • tbd Metascore
    • 74 Critic Score
    Even though the nameless hero can’t keep up with Rayman this is an entertaining straight forward arcade parcours experience.
    • 73 Metascore
    • 74 Critic Score
    After the gruesome Resident Evil 6 this is a first step to redemption. Atmosphere and exploration move back into the center, but are too often overshadowed by action. It it still a long way back to the old Resident Evil virtues, but you have to start somewhere. So why not here?
    • 76 Metascore
    • 74 Critic Score
    Crysis 3 gives you incredibly detailed, beautiful locations. But the core design is not as modern or progressive as the engine and the AI is far away from standards set by Crytek with their first Far Cry.
    • 80 Metascore
    • 74 Critic Score
    Sucker Punch plays it safe. Compared to its predecessor there is almost no progress. Of course the visuals are better – sometimes they are plainly brilliant. But at its core it could have been so much more.
    • 85 Metascore
    • 74 Critic Score
    Slight changes in the fighting system, and slightly rearranged visuals: Even 30 years in the past Yaukza is the game it always was. The concept is still cool – but feels slightly overused.
    • 74 Metascore
    • 74 Critic Score
    You get more of everything: More content, more story, more abilities. But that doesn't necessarily mean more fun – unfortunately.
    • 81 Metascore
    • 74 Critic Score
    While the story marks an interesting step in a new direction for the shooter series, the mechanics stay very conservative. With the added gadgets you get more variety, but the level design doesn’t demand these mechanics too often. And while the multiplayer is as solid as always and content-rich I miss fresh and creative modes.
    • 75 Metascore
    • 74 Critic Score
    Who would have though that Optimus Prime one day would be the protégé of the umbra witch Bayonetta. The fight system is tight, but not complex at all. And visuals with the distinctive 80s cartoon look are spot on. Platinum delivers the best Transformers game in a while.
    • 67 Metascore
    • 74 Critic Score
    Even though it shows some serious weaknesses this game cost me more hours of my life than I’d like to admit.
    • 74 Metascore
    • 74 Critic Score
    While the star is undoubtedly the cartoony art design with its hand drawn backgrounds and animations that make you feel like watching a mafia show on Adult Swim the mechanics are as conservative as can be.
    • 79 Metascore
    • 74 Critic Score
    A solid remake of a solid, albeit short biker adventure that is primarily focused on storytelling and the characters rather than puzzles.
    • 83 Metascore
    • 74 Critic Score
    Right now military shooters share the problem of the WWII action games from about five years ago: Eventually you have seen everything and played everything, over and over, again and again. Sure, the campaign has its moments, but nonetheless Black Ops 2 would love to be Modern Warfare – and that is a five-year-old game. And so it is once again the established multiplayer with its plethora of modes and personalization option (all of which are basically known) that comes to the rescue of this run-of-the-mill shooter.
    • 70 Metascore
    • 74 Critic Score
    Even though the underlying emotion system leads to very entertaining results, EAs sitcom saga falls short of the expectations. Senseless omissions and Maxis’ no-risk-policy make this a game that will grow better with every expansion pack. But in this state it is not as good as its predecessor.
    • 74 Metascore
    • 74 Critic Score
    A consequent sequel with a lot of enhancements on the predecessor as well as interesting new ideas and a mercenary system. Bugs and outdated visuals hinder the progress, though.
    • 69 Metascore
    • 74 Critic Score
    If Platinum Games is involved, you can expect something exceptional. But with Star Fox Zero this is not always a good thing. Basically the fun and your ability to look behind the outdated visuals depends on how well you get along with the unintuitive control scheme that takes a lot of time to get used to.
    • 65 Metascore
    • 74 Critic Score
    Well executed homage to the classic Dungeon Keeper that can’t escape the long shadow that Horny is still casting more than 15 years after his last PC outing.
    • 73 Metascore
    • 74 Critic Score
    The story is as confusing as the characters are interesting. But then, who needs a story, when you can have well executed old-school brawling fun? The multiplayer keeps things interesting, but be warned: Your frustration threshold will be put to the test before you start to enjoy the hectic, sometimes chaotic but always entertaining mayhem.
    • 68 Metascore
    • 74 Critic Score
    A pinch of Borderlands, a splash of MOBA and a collection of diverse heroes: While solo players get bored very fast, the coop- and versus-modes deliver solid action.
    • 72 Metascore
    • 74 Critic Score
    After what seemed like 100 add-ons or adventure packs I was hoping for more. Yes: it looks better. And yes: It has been fine-tuned. But in the end you’ll get the same joyful and chaotic spell action where the fun rises analogue to the number of players.
    • 87 Metascore
    • 74 Critic Score
    Visually this is the best mobile Pokémon adventure yet. And while the new pocket monsters with their final forms are creative as always the island hopping lacks the challenge of older Pokémon games.
    • 87 Metascore
    • 74 Critic Score
    Visually this is the best mobile Pokémon adventure yet. And while the new pocket monsters with their final forms are creative as always the island hopping lacks the challenge of older Pokémon games.
    • 73 Metascore
    • 74 Critic Score
    While the puzzles are challenging and a clear improvement on act 1, the humor as well as the storytelling are below Schafer standards.
    • 68 Metascore
    • 74 Critic Score
    The motion recognition works well, the levels based on five of Pixar's iconic feature films look great and playing with your personalized character is a sure hit with the younger players. Unfortunately with merely 15 short levels the adventure falls a bit on the short side, although the hunt for the highscore might draw you back into the park.
    • 69 Metascore
    • 74 Critic Score
    Technically Capcom delivers an inspired restoration (minus the lowres videos) of a modern survival horror classic, but the focus on coop-play comes at the expense of atmosphere.
    • 74 Metascore
    • 74 Critic Score
    This is an interesting arena brawler with lots of action and a Sony celebrity cast. It can get quite chaotic though. Thanks to the tighter controls on the dual-shock controller the PlayStation 3 version trumps the Vita counterpart.
    • 73 Metascore
    • 74 Critic Score
    At its core this is nothing more than common arcade carnage. But the B-movie presentation draws you into this bizarre and trashy world.
    • 81 Metascore
    • 74 Critic Score
    Overall it lacks the punch of the first two episodes and focuses too much on action, while character development is put on the back burner. Nonetheless I am curious how Telltale will continue their journey to Pandora.
    • 64 Metascore
    • 74 Critic Score
    Mad Riders is all about adrenaline, lightning fast quads and huge huge jumps. The vehicles are not as difficult to control as in nail'd and the stunt system has improved. But still AI and visuals are not up to standards.
    • 87 Metascore
    • 74 Critic Score
    This game is killing me. After a few days with Spelunky everywhere I look I see arrow traps and giant spiders. But why does it have to be so damn hard? One wrong step and there it is again: Game Over!
    • tbd Metascore
    • 74 Critic Score
    The two-color mechanics are reminiscent of Ikaruga, but be aware that this experimental shooter is as interesting and sometimes intense as it is short.

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