4Players.de's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,177 game reviews
    • 82 Metascore
    • 79 Critic Score
    I hate it when I’m right. But games from Farsight can’t seem to show up without bugs or quirk. For example: Who had the idea to exclude worldwide leader boards?
    • 69 Metascore
    • 79 Critic Score
    Although the recycling of Lego Lord of the Ring assets is too obvious this still is one of the better brick games in recent years.
    • 78 Metascore
    • 79 Critic Score
    If you’ve spent time with Final Fantasy 14 a few years back, you will not recognize the reborn Eorzea. Everything seems better connected, better thought through and better executed.
    • 79 Metascore
    • 79 Critic Score
    Focuses more on action and less on tactical advancement. Additionally the campaign is rarely a challenge. If you're into multiplayer (regardless if cooperative or versus) the Ghosts might be worth a closer look though. But if you're hoping to get a continuation of the virtues of Advanced Warfighter, you will be disappointed.
    • 70 Metascore
    • 79 Critic Score
    My hope to witness the reincarnation of a "small" Bayonetta was shattered fast. But nonetheless I haven't had this much fun with a brawler since the appearance of the Platinum witch - albeit it is a rather short time overall you can spend with the sweets sucking and chainsaw wielding cheerleader.
    • 80 Metascore
    • 79 Critic Score
    If you like your 2D-beat-em-up with a big helping of retro pixel charm, then Darkstalkers Resurrection is for you, even though you don’t get the complete package, but just the highlights in the form of Night Warriors and Darkstalkers 3.
    • tbd Metascore
    • 79 Critic Score
    If you didn’t dive into the world of Skylanders yet, this is the version to get with its crisp and detailed visuals. Unfortunately SwapForce is not part of the upgrade program.
    • 80 Metascore
    • 79 Critic Score
    Up to now the franchise stood for uncompromising arcade fun. But with this iteration there is another element: micro-transactions, in-app-purchases. But whatever you may call it hinders the fun, even though you can get through the game without...
    • 66 Metascore
    • 79 Critic Score
    Marlow Briggs is not a new experience nor is it original in any way. But the mix of games like Shadowman, Soul Reaver and God of War is well-composed and gives you a decent amount of fun for a reasonable price.
    • 70 Metascore
    • 79 Critic Score
    It is an acceptable first step into the UFC octagon by EA. But considering their experience with MMA in the last generation and the quality that the late THQ delivered, you can’t help but be slightly disappointed. For every positive aspect they put into the game, you’ll discover a detail they didn’t touch, a road they didn’t follow through –starting from visuals way down to the core mechanics.
    • 80 Metascore
    • 79 Critic Score
    This is exactly what you expect: Loads of super heroes and villains, millions of Lego studs to collect and an all-around entertaining experience without surprises. If Traveller’s Tales knows one thing, it is their Lego formula, to which they stick like glue.
    • 76 Metascore
    • 79 Critic Score
    This game still is very unique – at least stylistically. And on the PC you get the better visuals, the better controls and overall more value for your money in this intersting MetroidVania variation.
    • 80 Metascore
    • 79 Critic Score
    Don't be fooled: If you pit Kingdoms of Amalur against Skyrim, Reckoning will be pulverized – Bethesda's roleplaying epic is superior in every aspect. But as a hack-and-slay in an expansive world with entertaining fights and more loot that you can carry Amalur stands out. It is exactly what I've been waiting for since the good old days of Champions of Norrath or Dungeons & Dragons Heroes – even though the inventory system lacks usability.
    • 74 Metascore
    • 79 Critic Score
    The presentation might not be spectacular, but you’ll get loads of upgradable units, buildings and an extensive dynamic campaign. Eador might not be as intuitive as Might & Magic Heroes, but it is just as difficult to get away from it.
    • 72 Metascore
    • 79 Critic Score
    The art design is timeless, the conventional controls are spot on and the action is as challenging as ever. But the implementation of vita-exclusive control features rather stalls the fight dynamics.
    • 78 Metascore
    • 79 Critic Score
    Slightly disappointing adventure sequel which doesn't reach the standards set by part 1, but is saved by the bizarre humour.
    • 64 Metascore
    • 79 Critic Score
    Driving physics are as intuitive as they are challenging. Opponents do a good job of advancing through thick traffic, although they do tend to cause unfortunate accidents.
    • 76 Metascore
    • 79 Critic Score
    Driving physics are as intuitive as they are challenging. Opponents do a good job of advancing through thick traffic, although they do tend to cause unfortunate accidents.
    • 79 Metascore
    • 79 Critic Score
    It was a good idea to combine Layton and Wright. It could have been better though if both elements were merged more.
    • 80 Metascore
    • 79 Critic Score
    When it comes to content, this is a complete package. The collision physics are improved, the running game is enhanced. But overall there is little progress and an AI that seems more faulty than in the last years. Let’s hope that the focus was put on the versions for PS4 and Xbox One. Otherwise this could be a very short anniversary party.
    • 72 Metascore
    • 79 Critic Score
    It could have been a gorgeous new beginning for the franchise. And in many ways this is the best Assassin’s Creed since Brotherhood. But with technical glitches, serious framerate issues and bugs you start to think if Ubisoft bit off more than they can chew.
    • 79 Metascore
    • 78 Critic Score
    This is a good soccer game! But this is not a spectacular mobile version of FIFA 12, it is rather a variation of FIFA 11. It looks great, it plays more like arcade-soccer and offers less content than its big brother.
    • 73 Metascore
    • 78 Critic Score
    Regarding the toybox, the progress is evident and worth every penny – especially with the wide range of readied community content. But when it comes to pure gaming content you not only get less than before out of the box, missions play out too similar too often.
    • 70 Metascore
    • 78 Critic Score
    If there is one aspect of modern stealth action it would be the pacing. Sometimes you feel like a hyperactive squirrel taking or killing everything that crosses your path. Styx is different: He demands thoughtful planning and that you take your time. And if you do that you’ll get a challenging and experience that is engrossingly different, albeit far from being perfect.
    • 75 Metascore
    • 78 Critic Score
    The journey through Capcom's dragon infested world has left its mark on me. You'll encounter interesting situations, intense fights and motivating goals. On the other hand the scenery is fragile, a lot of quests are monotonous. Yes, it could have been better on a few levels. But even with its rough edges it is worth your time to dive into the world of Dragon's Dogma.
    • 76 Metascore
    • 78 Critic Score
    Proper Vita debut of the Tales saga overshadowed by occasional incomprehensible design decisions.
    • 78 Metascore
    • 78 Critic Score
    In the beginning State of Decay is a remarkably ugly and trashy zombie bashing. But the more you dive into the fight for survival with its base and resource management, the open dynamic world gets more and more attractive – despite the AI problems.
    • 50 Metascore
    • 78 Critic Score
    A well-executed modern remake of an Amiga classic.
    • 69 Metascore
    • 78 Critic Score
    The turn based movement is flanked by a trading card element, which makes the hunt for new cards quite motivating. But be aware that the campaign is rather short and the multiplayer mode restricted.
    • 80 Metascore
    • 78 Critic Score
    The Last Story tries to walk on a new path – and quite successful at times. But sometimes it just gets caught somewhere in no man's land between action and roleplaying.

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