4Players.de's Scores

  • Games
For 2,082 reviews, this publication has graded:
  • 50% higher than the average critic
  • 7% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 World of Warcraft: Legion
Lowest review score: 1 Dungeon Keeper
Score distribution:
2082 game reviews
    • 79 Metascore
    • 79 Critic Score
    It was a good idea to combine Layton and Wright. It could have been better though if both elements were merged more.
    • 80 Metascore
    • 79 Critic Score
    When it comes to content, this is a complete package. The collision physics are improved, the running game is enhanced. But overall there is little progress and an AI that seems more faulty than in the last years. Let’s hope that the focus was put on the versions for PS4 and Xbox One. Otherwise this could be a very short anniversary party.
    • 63 Metascore
    • 79 Critic Score
    Charming and beautifully absurd adventure that delivers as much enjoyment as its PC brother. It suffers from some technical shortcomings though.
    • 72 Metascore
    • 79 Critic Score
    It could have been a gorgeous new beginning for the franchise. And in many ways this is the best Assassin’s Creed since Brotherhood. But with technical glitches, serious framerate issues and bugs you start to think if Ubisoft bit off more than they can chew.
    • 73 Metascore
    • 79 Critic Score
    With dozens of prominent characters taken from loads of franchises, the sequel doesn’t change the formula. But it still gives you plenty of entertainment with its unique take on turn based battles.
    • 76 Metascore
    • 79 Critic Score
    With high octane vehicles being the new star I was shocked how slow and old-fashioned SuperChargers gets out of the blocks. But once they reach second gear the mixture of old-fashioned jump&run and vehicular exploration/racing/combat becomes one of the best toys-to-life games out there.
    • 68 Metascore
    • 79 Critic Score
    Huge nostalgic jump&run marathon with cleverly integrated abilities and puzzles. But towards the end this old school 3d-platformer lacks fine tuning.
    • 82 Metascore
    • 78 Critic Score
    Even though I would prefer Etrian Odyssey 5 instead of walking thru dusty old dungeons: This is an exceptional remake.
    • 79 Metascore
    • 78 Critic Score
    This is a good soccer game! But this is not a spectacular mobile version of FIFA 12, it is rather a variation of FIFA 11. It looks great, it plays more like arcade-soccer and offers less content than its big brother.
    • 73 Metascore
    • 78 Critic Score
    Regarding the toybox, the progress is evident and worth every penny – especially with the wide range of readied community content. But when it comes to pure gaming content you not only get less than before out of the box, missions play out too similar too often.
    • 70 Metascore
    • 78 Critic Score
    If there is one aspect of modern stealth action it would be the pacing. Sometimes you feel like a hyperactive squirrel taking or killing everything that crosses your path. Styx is different: He demands thoughtful planning and that you take your time. And if you do that you’ll get a challenging and experience that is engrossingly different, albeit far from being perfect.
    • 75 Metascore
    • 78 Critic Score
    Rain Games has no problems transitioning from the 2D-Teslagrad to the three-dimensional areas of World to the West. Puzzle, exploration and fighting are mixed quite well, while there is even a hint of Lost Vikings infused with the four characters that need to work together to reach their respective goals.
    • tbd Metascore
    • 78 Critic Score
    It is extremely short, but it also is a refreshingly take in dramatizing love(making).
    • 76 Metascore
    • 78 Critic Score
    A charming 2D action adventure that captivates with its pixel aura like Sword & Sworcery but suffers from technical glitches.
    • 72 Metascore
    • 78 Critic Score
    Massive Chalice delivers decent turn based fantasy strategy that falls short when compared to Disgaea or Fire Emblem. But the metagame where you take care of a whole kingdom and play royal matchmaker is worth the simplistic battles.
    • 71 Metascore
    • 78 Critic Score
    The episodic concept worked well already in Crimes & Punishments and serves its purpose here as well. Even with the low difficulty level spending the time with the sleuth was worthwhile.
    • 75 Metascore
    • 78 Critic Score
    The journey through Capcom's dragon infested world has left its mark on me. You'll encounter interesting situations, intense fights and motivating goals. On the other hand the scenery is fragile, a lot of quests are monotonous. Yes, it could have been better on a few levels. But even with its rough edges it is worth your time to dive into the world of Dragon's Dogma.
    • 66 Metascore
    • 78 Critic Score
    I didn’t expect much. So maybe that is why I was taken by surprise with the challenging battles. Your freedom is limited, but within its borders these potatoes embark on an interesting space adventure.
    • 81 Metascore
    • 78 Critic Score
    If you like games like Limbo or Inside, chances are, you will love Little Nightmares. And even though overall it doesn’t have the emotional impact of the aforementioned (since too many questions are left unanswered), the Tim-Burtonesque art design is beautiful.
    • 60 Metascore
    • 78 Critic Score
    The visual style is very unique and captivating, the quiet storytelling with the focus on experiencing the world based on perception and expectation is a breath of fresh air. But it all feels very safe. In the end you are not Rae’s guardian or protector but rather a companion on her travels.
    • 76 Metascore
    • 78 Critic Score
    Proper Vita debut of the Tales saga overshadowed by occasional incomprehensible design decisions.
    • 78 Metascore
    • 78 Critic Score
    In the beginning State of Decay is a remarkably ugly and trashy zombie bashing. But the more you dive into the fight for survival with its base and resource management, the open dynamic world gets more and more attractive – despite the AI problems.
    • 81 Metascore
    • 78 Critic Score
    If you played it already on a older system, the playthrough video with the director’s commentary is the only thing new to you. But it is worth the full admission price tag? Not really. If you missed out on the thoughtfully crafted adventures of the siblings, this is the version to get, though.
    • 78 Metascore
    • 78 Critic Score
    The positive trend continues. I am especially happy about the environment puzzles, the boss fights as well as the quiet moments where fear and terror set in. With every episode it looks more like a real Resident Evil.
    • 75 Metascore
    • 78 Critic Score
    Even with its flaws within the control schemes or the mission design, this is a very unique take on RTS.
    • 50 Metascore
    • 78 Critic Score
    A well-executed modern remake of an Amiga classic.
    • 69 Metascore
    • 78 Critic Score
    The turn based movement is flanked by a trading card element, which makes the hunt for new cards quite motivating. But be aware that the campaign is rather short and the multiplayer mode restricted.
    • 80 Metascore
    • 78 Critic Score
    The Last Story tries to walk on a new path – and quite successful at times. But sometimes it just gets caught somewhere in no man's land between action and roleplaying.
    • tbd Metascore
    • 78 Critic Score
    Immersive futuristic sports game collection with good roomscale usage, but no multiplayer.
    • 72 Metascore
    • 78 Critic Score
    Supermassives takes the rail-shooter quite literally. But they succeed. While it is visually not as impressive as the game that spawned this light shooter, it still manages to induce panic and delivers its fair share of jumpscares.

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