4Players.de's Scores

  • Games
For 2,276 reviews, this publication has graded:
  • 50% higher than the average critic
  • 7% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Call of Duty: Modern Warfare Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
2277 game reviews
    • 64 Metascore
    • 70 Critic Score
    Inspired by PipeMania this mixture of puzzle and roleplaying game manages to entertain but suffers from the lack of content.
    • 70 Metascore
    • 79 Critic Score
    Via licensed musou action (Hyrule Warriors, Dragon Quest Heroes), Omega Foprce finally managed to shake up their own franchises. Don’t expect a groundbreaking paradigm change and if you despise the mass battles you won’t find anything here. But fans will certainly embrace the little tweaks and best-of-attitude that not only shows in the roster but also in the mixture of gameplay elements.
    • 85 Metascore
    • 88 Critic Score
    Kudos to Ubisoft: The bizarre experiment of mixing the anarchic Rabbids with one of the most liked icons in the Nintendo universe is a big success. The turn-based battles might not challenge the XCOM-aficionado, but they are great fun from top to bottom.
    • 74 Metascore
    • 81 Critic Score
    It feels too much like Portal at first, but eventually it introduces more of its own ideas and puzzles to make this a well rounded experience.
    • 86 Metascore
    • 83 Critic Score
    On One it is as good as ever: a very challenging rhythm-experience, graced with minimalistic visuals and a steep, but fair learning curve.
    • 73 Metascore
    • 79 Critic Score
    The fun you’ll have with this over-the-top action in a remote corner of the Saint’s Row universe strongly depends on your sense of humor. If you think that the sometimes subtle, but mostly vulgar and in-your-face jokes or ridiculous dialogues are not funny, you will stumble rather sooner than later over the redundant mission design.
    • 76 Metascore
    • 80 Critic Score
    Exciting and very unique shooter for sophisticated players, that mainly lacks mode variation.
    • 85 Metascore
    • 80 Critic Score
    Age is the worst enemy for this former masterpiece. With the core mechanics unchanged (this is not a remake) the weak points like pathfinding and control issues weigh in a lot. But then again, the strengths like unit and faction balance are still evident as well.
    • 70 Metascore
    • 72 Critic Score
    Solid WWII strategy with pathfinding problems, lack of multiplayer content and brash presentation.
    • 76 Metascore
    • 77 Critic Score
    A story-focused fantasy RPG with team-based realtime battles and handdrawn comic visuals: This is definitely not as generic as the title suggests.
    • 75 Metascore
    • 78 Critic Score
    In its best moments The Long Dark makes you think of the tragic moments of lonesome wanderers best described by Jack London’s Stories of the North. But in its worst you curse at the incoherent direction. In free or challenge modes though, you’ll find a decent survival adventure.
    • 81 Metascore
    • 90 Critic Score
    This is a captivating fight of an impressive heroine with her inner demons. Ninja Theory delivers a very unique action adventure that challenges you a a variety of levels.
    • 78 Metascore
    • 65 Critic Score
    It starts slow. Too slow. But once this playable novel gains momentum, it gets interesting.
    • 72 Metascore
    • 75 Critic Score
    Solid collection of four modern platform action classics with plentiful bonus material.
    • 84 Metascore
    • 86 Critic Score
    With two heroines following in the footsteps of the Drake brothers I was hoping for a few more gameplay variations catered to the characteristics of Chloe and Nadine. Having said that, with all the elements and mechanics present that made Uncharted 4 such an exceptional game, this again is an extraordinary action adventure with beautiful visuals.
    • 72 Metascore
    • 80 Critic Score
    Housemarque merges twinstick shooting with platforming, while adding their signature particle action style. But with its focus on action there is not enough exploration to be found for oldschool platforming fans. Nonetheless in its best moments this feels like Metroid on speed.
    • 78 Metascore
    • 60 Critic Score
    Observer starts out as a quirky cyberpunk thriller that tries to play a lot mindgames with you. But it gets predictable after a while.
    • 81 Metascore
    • 81 Critic Score
    With only slight control deficits and lower visual quality compared to the PC version, this is a clean console port of the best city builder in recent years. But nonetheless you’ll miss the editors and the additional expansion packs.
    • 80 Metascore
    • 88 Critic Score
    The slightly raised tactical demands and the improved freedom with the character development make the Switch iteration of this intricate match-3 variation the best version.
    • 64 Metascore
    • 60 Critic Score
    With its varied spell system and the adventure book intermissions Fictorum shows a lot of potential. Unfortunately it is merely tapped into...
    • 72 Metascore
    • 85 Critic Score
    Back on PlayStation 3 this was a unique as well as challenging mixture of rhythm game and realtime tactics. Thankfully nothing has changed. It feels and plays as good as always.
    • 74 Metascore
    • 58 Critic Score
    Too bad. This could have been a really nice take on games like Metroid and Castlevania. But a beautiful art design simply isn’t enough. The fighting system is as superficial as it is unfair sometimes. But then dying seems to be a calculated gameplay element as well.
    • 89 Metascore
    • 86 Critic Score
    Lone Echo is a milestone for VR. While it loses its grip for a short while in terms of drama, Ready at Dawn manages to give a hopeful glimpse into the future, where convincing interacting in VR worlds heavily impacts immersion while also raising the emotional connectivity.
    • 71 Metascore
    • 72 Critic Score
    If you like your action-adventure with a strong dose of 90’s retro flair, this is worth a look. But the challenging jump-and-run mechanics can’t hide the fact, that the mission design is a little too old school for its own good.
    • 77 Metascore
    • 75 Critic Score
    This is a neat take on city building that borrows heavily from Cites Skylines in certain areas, while trying to maintain its own identity. With more variety in terms of colonists’ needs and more surprising elements this could be more than just a diamond in the rough.
    • 50 Metascore
    • 50 Critic Score
    The combination of music and hack&slay is promising. But in the end this is just a rather dull clone of the latest Gauntlet that just scratches on the surface of its possibilities.
    • 64 Metascore
    • 80 Critic Score
    The futuristic tower ascension/speedrunner works as well on consoles as it did a few years back in PC. It could have done without the technical issues like aliasing and tearing, though.
    • tbd Metascore
    • 60 Critic Score
    Solid historic turn-based strategy with abstract visuals. But it lacks the fascination that was generated by Desert Fox or Battle of the Bulge.
    • 85 Metascore
    • 85 Critic Score
    While the level design shows some inconsistencies and there are no real consequences depending on your choice of subtle oder bloody methods. But nonetheless this is a very entertaining and thanks to the competent AI challenging modern interpretation squad based realtime strategic infiltration à la Commandos.
    • 76 Metascore
    • 79 Critic Score
    The exploration of this detailed and living space station is impressive. But it lacks depth in terms of storytelling as well as core mechanics.

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