4Players.de's Scores

  • Games
For 1,228 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,228 game reviews
    • 97 Metascore
    • 90 Critic Score
    This is more than a “definitive edition”. With all additions and improved visuals that didn’t leave a stone unturned even frequent visitors of past-gens Los Santos will find something that will make their return trip worthwhile. And if you didn’t play it yet: Welcome to open-world heaven.
    • 97 Metascore
    • 90 Critic Score
    Visually this is the definitive edition of the gangster drama we all came to love (or hate) with all its gorgeousness as well as its little flaws. And with the editor as well as the director mode creative players get all the tools they need.
    • 95 Metascore
    • 90 Critic Score
    It's a pity that the visuals haven't been optimized for the retina display, but nonetheless it is a beauty. Stamped with a hefty price tag you'll get an exceptional roleplaying game that is as fascinating as it was a few years ago on the DS.
    • 95 Metascore
    • 92 Critic Score
    Quotation forthcoming.
    • 95 Metascore
    • 93 Critic Score
    The Last of Us remains a masterpiece. And on PS4 you get the complete story experience on one disc.
    • 94 Metascore
    • 92 Critic Score
    Ken Levine manages to combine difficult topics like guilt, atonement and racism while creating truly remarkable characters, best of all the equally charming and dangerous Elizabeth. Add to this the breathtaking visuals and tactical action (at least on the more difficult levels) and you get an extraordinary action experience.
    • 94 Metascore
    • 85 Critic Score
    Colorful, charming and full of atmosphere: The fluid rhythm of fighting, looting and upgrading has been a hit on the 360 and PC and is as convincing on the iPad.
    • 93 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 93 Metascore
    • 90 Critic Score
    Charming, varied and almost perfectly balanced: This is pure platforming fun.
    • 93 Metascore
    • 88 Critic Score
    This is a beautiful monster of a game. It is as sad as it is remarkable that this PS2-classic might be the best thing happening to Vita users for the whole year.
    • 93 Metascore
    • 75 Critic Score
    You meet old friends and you feel at home on the Normandy. But this is the weakest and most monotonous episode of a futuristic adventure that went the wrong way over time. The action is not varied enough, relies too heavily on surviving wave after wave and rarely equals the tension of shooters like Killzone or Gears of War. On all levels I missed variety and challenge. If you started this odyssey with Shepherd a few years ago, you'll want to end this nonetheless – and you won't be disappointed. But after the credits I didn't think about a possible sequel but the missing headshot statistics.
    • 92 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 92 Metascore
    • 90 Critic Score
    The mobile version of this tactics gem is every bit as good as its PC and console brethren.
    • 92 Metascore
    • 87 Critic Score
    It's not just the clever idea or the funky artdesign – it is the combination of everything, infused with a helping of Elite Beat Agents, a pinch of Rhythm Paradise and a teaspoon of Ghost Trick. Beat Sneak Bandit is as creative as intelligent.


    • 92 Metascore
    • 85 Critic Score
    Once you dive into the campaign, you can’t take your hands off this turn-based tactic gem, despite some downfalls in the story department with its’ sometimes corny dialogues.
    • 92 Metascore
    • 85 Critic Score
    This is a content monster. With crisp controls and support for up to eight players, this is party mayhem at its best. Unfortunately the online-mode can’t deliver once more.
    • 92 Metascore
    • 90 Critic Score
    Magical, impressive, inspiring – like an Arabian Nights' story. The world with its monumental vistas reminds you of ICO and Shadow of the Colossus while the game design continues the mysterious experience of Flower.
    • 92 Metascore
    • 90 Critic Score
    Device 6 is a very interesting, creative storytelling experiment that combines old school text adventures with the interactive capabilities of a touchscreen.
    • 92 Metascore
    • 86 Critic Score
    Impressive art design, innovative travel inclusion, decisions and consequences. All the parts that made Banner Saga an impressive turn based strategy gem are found on the iPad.
    • 92 Metascore
    • 91 Critic Score
    This is legendary entertainment. Design, visuals, the plethora of things to do, the cool music levels: Every inch of the way you feel that people with bucket loads of passion are behind this living their dream.
    • 91 Metascore
    • 75 Critic Score
    More Need for Speed, less FlatOut, more racing, less drifting. And it is simply one of the best looking racers in the AppStore. Unfortunately there is no local multiplayer while online play is still contaminated with lags.
    • 91 Metascore
    • 88 Critic Score
    Visually and technically the Umbra witch showcases what Wii U can do. And even though you won’t get wowed as much as in the first bewitched action let me assure you: This is still one hell of a ride and easily one of the best action games of this year.
    • 91 Metascore
    • 90 Critic Score
    On Xbox One Raymans platforming adventure is as legendary as ever.
    • 91 Metascore
    • 85 Critic Score
    XCOM is an enthralling experience – and a few minor omissions aside you’ll get the same gripping atmosphere and tactical battles on your iPad as on stationary systems.
    • 91 Metascore
    • 92 Critic Score
    Tricky dungeon design, intense boss battles and more open than expected: You have to fall in love with Link’s latest adventure.
    • 91 Metascore
    • 88 Critic Score
    You’ll get higher resolutions and better framerates than on consoles. But with a game design of this quality, it doesn’t really matter. Right now there is nothing better for fans of action roleplaying games.
    • 91 Metascore
    • 88 Critic Score
    It is not as fascinating as its predecessor. But nonetheless the mechanics of permanent failure are as captivating as always. This is a mysterious, gripping and unforgiving adventure.
    • 91 Metascore
    • 90 Critic Score
    Four years after its initial release Flower didn’t lose one iota of its fascination and still captures you from the very beginning.
    • 90 Metascore
    • 91 Critic Score
    Trials Evolution is pure addiction on two wheels with loads of improvements on the already highly motivating predecessor.
    • 90 Metascore
    • 90 Critic Score
    Even though I am sad, that after ten years there isn’t any additional content (actually the number of dungeons is reduced), I am overjoyed that this GameCube-classic shines in a new HD light and is visually more impressive than ever.