4Players.de's Scores

  • Games
For 1,355 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,355 game reviews
    • 86 Metascore
    • 90 Critic Score
    This is an excellent action adventure game design. At its best, it is full of surprises, dynamic battles and logic puzzles. Once you enter the haunted house you don’t want to check out until the last ghost is caught.
    • 86 Metascore
    • 85 Critic Score
    While the netcode needs to be improved, offline kombatants will find plenty to do and can enjoy one of the best story modes in beat-em-up history. Dear or Alive? Tekken? Street Fighter? Finish Them!
    • 86 Metascore
    • 83 Critic Score
    This is what modern city building should look like. There are small annoying flaws in terms of traffic infrastructure (roundabouts, pathfinding) and also the difficulty level is very forgiving. But none of it is critical and will keep you from playing. Where SimCity and Cities XXL failed, Cities Skylines passes with flying colours.
    • 86 Metascore
    • 85 Critic Score
    There it is, the first game that runs exclusively on Nintendo's improved 3D hardware. And five years after the original release this is still a grand epic roleplaying experience. But the fascination that the original could spark for its premiere is not there – also thanks to technical shortcomings that I didn’t expect on the new system.
    • 85 Metascore
    • 88 Critic Score
    This might be the surprise hit of the year. Combining intriguing puzzles and an interesting story you’ll find that your brain will be as challenged as your skills.
    • 85 Metascore
    • 85 Critic Score
    At first glance the changes are as little and subtle as in the previous years. But they have big impact delivering the most dynamic Madden on current systems yet. And Draft Champions alone is almost worth the admission.
    • 85 Metascore
    • 79 Critic Score
    I don’t get it. They improve on almost every level. They add new elements, the flow feeling is stronger than in the first iteration. And then they decide that from the half way point they ramp up the difficulty level so immensely that flow turns to frustration faster than you can fall off the board. I don’t get it.
    • 85 Metascore
    • 85 Critic Score
    What a charming adventure. The beautiful backdrops bear the inimitable hand writing of Studio Ghibli's artists. The wonderful story carries big emotions without pathos. And the role-playing game opens the doors to a wide land full of fantasy and danger.
    • 85 Metascore
    • 88 Critic Score
    I've waited a long time for real time strategy that combines the intuitive iPad controls with the complexity you expect in the genre. Now a student project became a great game – congratulations to Touch Dimensions.
    • 85 Metascore
    • 88 Critic Score
    This is not just better than the predecessor, but it stays mysterious, dangerous and challenges you with puzzles rarely seen in a dungeon crawler.
    • 85 Metascore
    • 70 Critic Score
    If you’re into accessible over-the-top arcade sport this might be for you. But be careful when you play: At certain times the network problems are horrible.
    • 85 Metascore
    • 59 Critic Score
    More playground than living breathing world. BioWare opens a gigantic fantasy theme park. But unfortunately the only thing that is epic is the amount of content. Story, character behavior, quests and minigames are a mere shadow of the studio's former glory.
    • 85 Metascore
    • 88 Critic Score
    Compared to the complete content package that is Geometry Wars 3 the meager five levels of Zenizenzic doesn’t seem like much. But those five levels challenge you beyond belief.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 85 Metascore
    • 75 Critic Score
    Why is there no release of the complete trilogy for the launch of a new console? That would have been added value. Nonetheless this is basically the same game that you can get on other systems, give or take some interesting additions as well as nagging faults: An entertaining and sometimes tragic ending to a space shooter that doesn't live up to its potential.
    • 85 Metascore
    • 86 Critic Score
    This turn based strategy is not for casual Caesars but a very ambitious project for sophisticated generals. The creative formation system and the challeging campaign will keep you busy for weeks – one turn at a time.
    • 85 Metascore
    • 85 Critic Score
    The table design with its mixture of realistic elements and physics on one side and unrealistic parts on the other might be too much for pinball purists, but it still works surprisingly well. And on top Zen Studios offer a fair pricing system, where 360 users can upgrade their already purchased tables for free – commendable!
    • 85 Metascore
    • 83 Critic Score
    Some elements like microtransaction feel inept, but most of the time the symbiosis of random battles, turn based tactics and time manipulation works surprisingly well. If you cherish old rpg virtues this is definitely for you.
    • 85 Metascore
    • 88 Critic Score
    While EAs next gen basketball is embarrassing, 2K shows them how it’s done. It plays authentic, it looks fantastic, which makes watching the games a lot of fun. If you like Basketball you’ll be entertained for months – even if the online games are a little bumpy and you don’t get all the modes you are used to.
    • 85 Metascore
    • 78 Critic Score
    It should have been the same experience as on other consoles. But technical issues, mainly the pop-up distance and frame rate issues hold this assassin back. Not to mention the underutilized GamePad.
    • 85 Metascore
    • 77 Critic Score
    Lunacy, anarchy, drastic violence and stealth tactics wrapped in absurd amounts of pixelblood and psychedelic electro. You can love this game. You can damn it into the deepest hell. But you can't ignore it.
    • 85 Metascore
    • 77 Critic Score
    The transition from PC to console is successful. Everything is there: The enormous amount of pixel brutality, the unforgiving mechanics, the gorgeous soundtrack – and the sometimes frustrating trial-and-error that keeps Hotline Miami from being truly great.
    • 85 Metascore
    • 88 Critic Score
    It is tremendous fun to cruise through a breathtaking virtual Colorado, explore and listen to the fantastic soundtrack. On top of that the brilliant driving physics show that the Forza-DNA is still intact and working. But AI problems, a missing split-screen and the reduction to a maximum of eight players online eventually show that there is still room for improvement.
    • 85 Metascore
    • 82 Critic Score
    The biggest problem of the Infinity franchise is the terribly low difficulty level, but thanks to the tremendous atmosphere the Star Wars playsets deliver solid entertainment for kids and adults alike. The big star (as usual) is the Toybox anyway.
    • 85 Metascore
    • 85 Critic Score
    This PS3-classic didn’t lose any of its magic. The visuals are beautiful, the turn based tactics challenging as always.
    • 85 Metascore
    • 92 Critic Score
    Despite problems like the resolution limitation and the missing PC optimization this game is still excellent. Courageous heroes can delve into a mysterious and dangerous world where greed and impatience are bad companions.
    • 85 Metascore
    • 86 Critic Score
    There is no doubt: On Wii U 2K13 celebrates the same magnificent basketball as on 360 or PlayStation 3. But be aware that the engine is not as fluent as on other systems and that the new features for the Wii U GamePad are either unnecessary or well conceived but implemented halfheartedly.
    • 85 Metascore
    • 85 Critic Score
    What a monster! When it comes to content this is the mobile beat-em-up to get. A solid solo campaign is nowhere to be seen, but with all its modes, unlockables and varied gameplay it is hard to resist the 50+ fighters.
    • 85 Metascore
    • 83 Critic Score
    The pixelated retro knight shows off imaginative enemies and excellent level design. Inert controls and some exceptionally finicky bosses are common as well, though.
    • 85 Metascore
    • 85 Critic Score
    A very good start. This is no pretty fairy tale, but a gruesome thriller with a fantastic parallel world New York as a background, where you meet characters from Snow White to Grendel.