4Players.de's Scores

  • Games
For 1,129 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,129 game reviews
    • 77 Metascore
    • 81 Critic Score
    The short solo-campaign is hardly worth talking about, even though the action on the ground and in space is well executed. But the multiplayer makes up for it: The battles are as tactical as they are frantic, the troops have distinctive strengths and weaknesses and you can use the surroundings to your advantage.
    • 77 Metascore
    • 81 Critic Score
    The recognition works well and with the added bass guitar mode (which can also be emulated with a six-string) as well as the coop-option you'll get a lot of content. Unfortunately the game part of Rocksmith still needs polishing while the guitar coach has its flaws.
    • 77 Metascore
    • 81 Critic Score
    Start up, choose your song, have fun. It is as easy as that. And you can even enjoy the dancing with up to four players. Nonetheless Just Dance could improve on a level of motion recognition. Sometimes it still is too easy to mislead the system into giving you credit for something you didn't do properly.
    • 84 Metascore
    • 81 Critic Score
    This is not quite Need for Speed nor quite Burnout Paradise. But nonetheless this is an entertaining high gloss racer with adrenaline injection. Solo you might want to look for something else, but if you're into wild and crazy online chases you will get lost in Fairhaven.
    • 86 Metascore
    • 81 Critic Score
    Finally you’ll get a decent racer on Wii U. Criterion made an exemplary port, proving that Nintendo's new system is able to dish out beautiful visuals and break-neck speed.
    • 77 Metascore
    • 81 Critic Score
    Soul Sacrifice gives you a huge amount of content while constantly confronting you with decisions. It is hard not to get lost in the easy to control, yet challenging and frantic battles, even though the core mechanics get repetitive too soon.
    • 75 Metascore
    • 81 Critic Score
    It is a nice stroll down memory lane through 30 years of WrestleMania history. Unfortunately the publisher change didn’t result in a change of direction yet.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 70 Metascore
    • 81 Critic Score
    Dustforce works well on a variety of levels. Unfortunately storytelling and accurate controls are not among them.
    • 76 Metascore
    • 81 Critic Score
    With Strider Double Helix walks the tightrope between vintage mechanics and modern visuals – without making concessions to either side. Difficulty could be higher, though.
    • 64 Metascore
    • 81 Critic Score
    As a simulation of complex group dynamics as well as life and death decisions this is a very interesting experiment.
    • 82 Metascore
    • 81 Critic Score
    They’re on a roll: The French team from Amplitude delivers again. In the endgame they could deliver more and more varied options as well as convincing diplomacy. But, nonetheless, this is turn based strategy you can lose yourself in.
    • 84 Metascore
    • 81 Critic Score
    A lot in Middle Earth is reminiscent of other games: Fight like Batman, sneak like Ezio and his brethren, explore the world like in Red Dead Redemption. What sets Shadow of Mordor apart is the Nemesis system that works surprisingly well – even though it lacks drama in the end.
    • 75 Metascore
    • 81 Critic Score
    Even though this is not the “real” continuation of the beloved shoot-and-loot-series and still shows some elements that might have been bugging you before, you’ll get plenty of hours of fun out of it.
    • 83 Metascore
    • 81 Critic Score
    If you missed out on The Wolf Among Us, now is a good time to enjoy the entertaining fairy tale crime story in all its glory, and on PlayStation 4 technically better than on the old systems.
    • 73 Metascore
    • 80 Critic Score
    You need brains and skills to lead the cute but deadly alien to freedom in this puzzle-rich stealth action. Warp might be a brief delight, but a delight it definitely is.
    • 82 Metascore
    • 80 Critic Score
    Whoever wants to dive deep into the Dark Ages will find a complex strategic simulation.
    • 83 Metascore
    • 80 Critic Score
    The tense atmosphere aged well and still delivers exciting moments two years after the 360 release, while the explosive action is still better than most of recently released shooters.
    • 71 Metascore
    • 80 Critic Score
    The tasks are superficial, the controls not always accurate. Nonetheless this a charming little puzzler that I don't want to miss.
    • 80 Metascore
    • 80 Critic Score
    A mobile beat-em-up never looked so good. Unfortunately the Vita fighters don't get the same expansive content package that made the stationary version so exceptional.
    • 78 Metascore
    • 80 Critic Score
    Small engines, big fun: Once you started it is hard to put the Vita down. Head-to-head online duels are sorely missed, though.
    • 69 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 83 Metascore
    • 80 Critic Score
    This is a lot of fun! Like Words With Friends the back and forth of challenges is quite entertaining.
    • 67 Metascore
    • 80 Critic Score
    It is not an epic strategy game like Dune but this little gem offers something for almost everybody: Beginners will not be overburdened while experienced players will get a challenge with the unusual mechanics and veterans can ramp up the difficulty level to get their money's worth.
    • 75 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 83 Metascore
    • 80 Critic Score
    Once you get into the principle that is slightly inspired by Plants vs. Zombies, this mixture of tower defense, strategy and charming puzzles is quite entertaining.
    • 82 Metascore
    • 80 Critic Score
    Only on the console you'll get basic explanations as well as comfortable crafting without having to read through millions of forum pages. But the pad-explored worlds are limited and not infinite like on the PC with the result of you losing a sense of freedom. It is still fascinating, though.
    • 71 Metascore
    • 80 Critic Score
    Is it surprising that InoCo Plus' turn based premiere can't keep up with Civilization? Not really. But for just being a "Fantasy Civ" it offers surprisingly good strategic entertainment.
    • 86 Metascore
    • 80 Critic Score
    At first glance Swordigo is simple and ugly. But under the surface you'll find a competent and challenging adventure, that reminds you of early Zeldas: A lot of combat, a lot of exploring, the occasional puzzle and a huge world.
    • 87 Metascore
    • 80 Critic Score
    Velocity is a small but nice shooter-puzzle-mix with a comforting retro atmosphere.