4Players.de's Scores

  • Games
For 886 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 92 The Last of Us
Lowest review score: 1 Dungeon Keeper
Score distribution:
886 game reviews
    • 55 Metascore
    • 42 Critic Score
    It's hard to find reasons to play this standalone add-on. It is outdated, visually not really appealing, offers no challenge and minimal multiplayer options.
    • 43 Metascore
    • 42 Critic Score
    This is absolutely no competition for Uncharted. The fights are boring and bugs ruin the remaining fun. Which is a pity, because the vistas and solid puzzles give a glimpse of what this game could have been.
    • 54 Metascore
    • 41 Critic Score
    All the interesting ideas get lost in a clutter of ugly backdrops, cumbersome controls and meaningless fights against never changing foes.
    • 49 Metascore
    • 41 Critic Score
    Eleusis is an atmospheric, but mechanically very superficial adventure.
    • 60 Metascore
    • 41 Critic Score
    It has its moments. But there are too few and they are not spectacular enough. The one-dimensional action seems even more inappropriate on the big screen. It just is not interesting.
    • 64 Metascore
    • 40 Critic Score
    This is an old-fashioned and totally uninspired online arena shooter that one can hardly recommend – and not only because you will have problems to find someone on the deserted servers.
    • 56 Metascore
    • 40 Critic Score
    Concept and artdesign are not too bad, but the game suffers from bad movement recognition.
    • 54 Metascore
    • 40 Critic Score
    With less focus on unspectacular Augmented Reality and more focus on suspense, psychological terror and atmosphere this could have been a great horror game for Nintendos mobile system.
    • 50 Metascore
    • 40 Critic Score
    As a little snack for fans of dungeon crawlers this just might be enough. If you don't expect too much and like to beat up Santa with bananas or carrots, you won't be disappointed.
    • 49 Metascore
    • 40 Critic Score
    Thanks to Kinect you can take over all of your favorite characters. But nonetheless this is an uninspired and disappointing first person-brawler.
    • 54 Metascore
    • 40 Critic Score
    It is short, it is unspectacular and it doesn't show the quality that other Kinect games established over time. There is nothing magical here.
    • 69 Metascore
    • 40 Critic Score
    Are you serious, EA? On the cover it states FIFA 13, but on the disc you'll get a version that seems more like a touch- and co-op-enhanced version of FIFA 12. One that has problems with a steady framerate even offline, that is.
    • 50 Metascore
    • 40 Critic Score
    For a few half hours here and then it might be okay, but it doesn't offer the social element of FarmVille nor the amount of content or diversity of Harvest Moon.
    • 39 Metascore
    • 40 Critic Score
    If you played games like Alien Breed or Dead Nation you know what to expect. But be aware that even though the lighting and sound effects are nice, virtually everything else is below par.
    • 76 Metascore
    • 40 Critic Score
    The presentation is minimal, there are no hires visuals nor multitouch. There is no tutorial and no campaign. There are no scenarios, but instead you get a cheating AI. But if you play online against human opponents the magic you associate with the board game, is almost there.
    • 34 Metascore
    • 40 Critic Score
    I don’t care who dies or survives. In the beginning my curiosity was sparked by stealth mechanics as well as team and resource management. But in the end this is an outdated, very generic, very boring and often very ugly zombie action that certainly fails to live up to the big name it carries.
    • 56 Metascore
    • 40 Critic Score
    Crazy Golf and Augmented Reality don’t mix well.
    • 29 Metascore
    • 40 Critic Score
    It could have been an interesting combination of old school mechanics and modern hack&slay action. But starting with the substandard engine up to dubious design decisions you have to dig through a lot of coal to get a glimpse of the diamond that this could have been – or might become, if the team keeps patching for a while.
    • 32 Metascore
    • 40 Critic Score
    Lifeless backdrops, a clumsy production, dry dialogue, annoying puzzles: In the age of The Walking Dead all aspects of the game lack heart as well as a modern approach to game design.
    • 42 Metascore
    • 40 Critic Score
    It's got smurfs, all right, and they do jump and run. What it lacks is cleverly designed levels – anything from unsightly graphics to mindlessly placed platforms carries the mark of the uninspired.
    • 51 Metascore
    • 40 Critic Score
    Boring missions, boring controls and weak visuals.
    • 68 Metascore
    • 40 Critic Score
    Be ashamed, Frontier! Where is the depth and the fun of Rollercoaster Tycoon? Even on the DS Zoo Tycoon was more entertaining than here. Yes: The animals all look great and you can interact with them – but this ain’t Kinectimals 2!
    • 36 Metascore
    • 40 Critic Score
    Yes, it is playable. And some dribbling looks decent. But if you're looking for the next generation of basketball, this is not it.
    • 63 Metascore
    • 39 Critic Score
    It was a futile idea to release this on the PC. It just shows you the difference between an entertaining, but meaningless mobile spacetrip and a full-fledged space opera à la Elite. In this case almost everything is missing.
    • 52 Metascore
    • 39 Critic Score
    Controls are simple, character development is just doing enough to keep things interesting. From a technical point of view this hack&slay would leave a solid impression if you wouldn't encounter invisible level borders that restrict you. But what annoys me most is the completely useless experience system, where the points you get seem to be dished out at random.
    • 45 Metascore
    • 39 Critic Score
    Will there ever be a good Bond game again? With Legends, new lows will be reached. A lot of potential shines through, but in the end the poor visuals, the useless stealth mechanics and the sluggish controls gain the upper hand.
    • 73 Metascore
    • 39 Critic Score
    Neither visuals nor controls of this once epic adventure are optimized for the tablet. Add to that numerous bugs and crashes and the only advice that I can give you, is to stay away from this.
    • 78 Metascore
    • 39 Critic Score
    In theory Overclocked is a successful remake of one of the DS’ grand role-playing games. Unfortunately preventable technical glitches like regular freezes and occasional crashes take a lot away from its’ theoretically well deserved glory.
    • 61 Metascore
    • 39 Critic Score
    In times of The Witcher or Dark Souls this is hard to bear. The dialogue is below daily soap standards, the fighting system as superficial as any, visuals are outdated. This is gruesome.
    • 53 Metascore
    • 38 Critic Score
    Lost highlights are ever-the-same clashes of enormous fleet formations, during which tactical orders are either ignored or negated by mistakes in AI behavior. Lots of shortcomings as well as a number of bugs add to the frustration.