4Players.de's Scores

  • Games
For 1,129 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 93 The Last of Us Remastered
Lowest review score: 1 Dungeon Keeper
Score distribution:
1,129 game reviews
    • 69 Metascore
    • 70 Critic Score
    While the theatrical design is quite charming it is not as elaborated as in the Puppeteer or Black Knight Sword, while the side scrolling brawler feels generic at times and lacks the esprit of games like Castle Crashers.
    • 55 Metascore
    • 70 Critic Score
    It is entertaining as before, but don’t expect any progress of the snowy mascot battle.
    • 82 Metascore
    • 70 Critic Score
    Tricky puzzle fast food that will keep fans of randomly generated dungeon action busy.
    • 71 Metascore
    • 70 Critic Score
    If Legend of Grimrock is the mysterious and deadly dungeon crawler counterpart to Dark Souls, then Might & Magic X is closely related to Diablo 3: colorful, entertaining and full of loot- but almost without any sense of danger.
    • 73 Metascore
    • 70 Critic Score
    It can’t keep up with Legend of Grimrock or the group tactics of Etrian Odyssey. But nonetheless this is a labour of love that will keep fans of retro dungeon crawler happy.
    • 81 Metascore
    • 70 Critic Score
    Some inconsequences, e. g. in terms of AI and the short leash are annoying, but story and characters are very convincing.
    • 81 Metascore
    • 70 Critic Score
    This time the screenplay just doesn’t work. But even though this is the weakest episode of the whole series by a mile, it still shows enough “Walking Dead” to be entertaining.
    • 51 Metascore
    • 70 Critic Score
    Charming and true to the source: The digital Talisman is no fancy interpretation but an authentic port of the board game with all its rules.
    • 72 Metascore
    • 70 Critic Score
    Compared to games like The Raven everything seems old-fashioned. But in a kinda good way.
    • 48 Metascore
    • 70 Critic Score
    After stumbling into the mythical labyrinth you feel like you’ve travelled thru time – into a PC era approximately 20 years ago. But what it lacks in realism and sheer polygon power, it delivers plenty when it comes to the mixture of stealth, horror and action.
    • 72 Metascore
    • 70 Critic Score
    Mimimi Productions did it: Finally a 3D action adventure found a home on the PC again. In the end you can feel and see the lack of the teams’ experience though. But even if it falls short of giving the likes of Sly Cooper a decent challenge, this is an entertaining trip into a colorful world of paper mâché.
    • 65 Metascore
    • 70 Critic Score
    Take the Lemmings out, put sheep in and you have a solid puzzler that doesn’t risk anything but is challenging enough to keep you going.
    • 75 Metascore
    • 70 Critic Score
    Against all skepticism the seemingly unholy union between Link and Koei's Warriors works surprisingly well. Tecmo Koei is far from delivering a totally new gameplay experience, but offers a nice take on the Zelda mythology and shows an interesting facet of the heroes and heroines in Hyrule.
    • 68 Metascore
    • 70 Critic Score
    If you have the right group accompanying you, the amount of fun found in the repetitive stages is surprisingly high. Arrowhead delivers a solid Gauntlet experience that stays true to the old (and sometimes not very well aged) formula while adding a few modern sprinkles.
    • 69 Metascore
    • 70 Critic Score
    Solid atmospheric 2D-Horror with excellent sound design. In terms of gameplay it stays mediocre though.
    • 82 Metascore
    • 70 Critic Score
    This PES delivers a stability in the build-up and situative elegance – almost like in the good old PS2 era. But with an unstable online mode even a few days after release as well as a few visual shortcomings this is only one more step back to greatness. It will still take a while to get there.
    • 64 Metascore
    • 70 Critic Score
    Shark vs. human in a tense atmospheric setting. Unfortunately it lacks variety.
    • 85 Metascore
    • 70 Critic Score
    The tactical as well as explosive action delivers and gives me loads of options. I am changing the skirmish with my behavior, I can play it to suit my play style, from straightforward attacks to sneaky head shots. But I also find myself in the middle of a mountain range theme park with animals more fierce than any herpetologist could imagine while the map throws places at me that I rather want to discover myself.
    • 76 Metascore
    • 69 Critic Score
    The imaginative artdesign with its paperfolding antics feels fresh. Unfortunately you can't say the same for Paper Monsters' core mechanics with its simple jump-&-run gameplay that you've seen a million times.
    • 64 Metascore
    • 69 Critic Score
    Overall you'll get a solid and entertaining beat-em-up experience, but if you plan to challenge your friends online, look somewhere else.
    • 57 Metascore
    • 69 Critic Score
    This minigame collection serves as a good example for the potential of the various control options the Vita has to offer.
    • 81 Metascore
    • 69 Critic Score
    The granddaddy of shoot-em-ups gets an interesting touch remake, but fails to motivate in the long run.
    • 69 Metascore
    • 69 Critic Score
    You can look forward to beautiful vistas and loads of quests, but the pirate fun is spoiled by engine problems, a lot of inconsequences and a truly terrible fighting system.
    • 70 Metascore
    • 69 Critic Score
    Sorcery is a charming adventure. But in the end you'll remember too much hectic destruction and too little mysterious magic.
    • 71 Metascore
    • 69 Critic Score
    At its core this still is a challenging and beautifully crazy old school platform adventure. But technical faults like framerate problems and the low quality soundtrack make it difficult to love Rayman in 3D.
    • 76 Metascore
    • 69 Critic Score
    In the long run the storm of rarely changing enemies gets monotonus. But if you're into dualstick action you can give this a shot – especially since the controls are surprisingly accurate.
    • 69 Metascore
    • 69 Critic Score
    Especially when it comes to combat it is evident, that Spidey tried to copy a page out of Batman's Arkham travel guides – and failed. It is fun to swing thru the beautifully designed Manhattan though.
    • 61 Metascore
    • 69 Critic Score
    The gesture recognition works well, the pacing of the fights in this fantasy rail shooter is well executed. The coach riding as well as looking after your horse lacks variety though. In its best moments, this journey delivers a solid experience, in its worst it is just boring.
    • 55 Metascore
    • 69 Critic Score
    If you dissect Warfighter, every little aspect is better than in its predecessor, which in the end only means minimal progress. As a whole it is nothing more than an average shooter that has problems in leaving its mark.
    • 77 Metascore
    • 69 Critic Score
    Mike Bithell fills the most simple geometrical figures with tremendous life. While the storytelling is absolutely charming the mechanics in this puzzler stay too simple most of the time.