4Players.de's Scores

  • Games
For 2,333 reviews, this publication has graded:
  • 50% higher than the average critic
  • 7% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Witcher 3: Wild Hunt - Blood and Wine
Lowest review score: 1 Dungeon Keeper
Score distribution:
2334 game reviews
    • 86 Metascore
    • 85 Critic Score
    The motion recognition works well, the choreographies are as varied as they are challenging, plus you can import the predecessors' tracks (for a small fee). And even this year Harmonix moved forward in terms of party-play there is still lots of room for improvement in this area. Four players simultaneously anyone?
    • 86 Metascore
    • 83 Critic Score
    The launcher aside A Realm Reborn is a technically sound port that is not plagued by the PlaySation 3’s initial problems.
    • 86 Metascore
    • 90 Critic Score
    This is an excellent action adventure game design. At its best, it is full of surprises, dynamic battles and logic puzzles. Once you enter the haunted house you don’t want to check out until the last ghost is caught.
    • 86 Metascore
    • 85 Critic Score
    While Injustice 2 and Tekken 7 challenge each other for the title of modern beat-em-up king, Arc System Works focuses on what they can do best: Deliver a retro-infused slugfest with top notch balancing and one of the most intriguing audiovisual designs in a fighting game yet.
    • 86 Metascore
    • 83 Critic Score
    The driving physics still are a dream and there is plenty of content, while the visuals are top notch. But the inclusion of price boxes, the weak AI and the missing penalty system for road rowdies are unforgivable.
    • 86 Metascore
    • 85 Critic Score
    While the netcode needs to be improved, offline kombatants will find plenty to do and can enjoy one of the best story modes in beat-em-up history. Dear or Alive? Tekken? Street Fighter? Finish Them!
    • 86 Metascore
    • 91 Critic Score
    Call me an adventure romantic, call me crazy, but I love Day of the Tentacle and still think it is one of the best adventures ever made. Modernized in exactly the right spots and with an added developer commentary and alternative controls this is a masterpiece with beautifully crafted puzzles.
    • 86 Metascore
    • 85 Critic Score
    There it is, the first game that runs exclusively on Nintendo's improved 3D hardware. And five years after the original release this is still a grand epic roleplaying experience. But the fascination that the original could spark for its premiere is not there – also thanks to technical shortcomings that I didn’t expect on the new system.
    • 86 Metascore
    • 87 Critic Score
    For years, offroad fans are screaming for a return from Codemasters to classic rally – as well as for a modern successor to Richard Burns Rally. And this delivers on both ends. The career could be more polished and less grind, though.
    • 86 Metascore
    • 74 Critic Score
    It’s nice to see Sonic back on track: Mania manages to capture the franchise core better than Segas last tries like Sonic Boom. There are some shortcomings here but if you can look past them, you will get a decent comeback from the speedy hedgehog.
    • 86 Metascore
    • 90 Critic Score
    Twilight Princess is a timeless gem proving that intelligent design beats polygon power any day. This was and still is one of the best action-adventures out there.
    • 86 Metascore
    • 82 Critic Score
    A clever puzzler that sort of plays like the swinging counterpart to TIS-100.
    • 85 Metascore
    • 65 Critic Score
    I still think that Monster Hunter belongs on a big screen. Having said that, even without a lot of innovation and relying on well-known mechanics this hunt still manages to entertain.
    • 85 Metascore
    • 88 Critic Score
    This might be the surprise hit of the year. Combining intriguing puzzles and an interesting story you’ll find that your brain will be as challenged as your skills.
    • 85 Metascore
    • 83 Critic Score
    This is what modern city building should look like. There are small annoying flaws in terms of traffic infrastructure (roundabouts, pathfinding) and also the difficulty level is very forgiving. But none of it is critical and will keep you from playing. Where SimCity and Cities XXL failed, Cities Skylines passes with flying colours.
    • 85 Metascore
    • 86 Critic Score
    With its gorgeous track design, the fantastic driving mechanics and the uncompromising gameplay this is the place to go for all rally enthusiasts.
    • 85 Metascore
    • 85 Critic Score
    Even though you can’t import your own music or create your own levels like on the PC this mix of dungeon crawler and rhythm game still is an extraordinary experience.
    • 85 Metascore
    • 88 Critic Score
    Mercury Steam didn’t just take an old GameBoy Metroid and modernize it. They produced one of the best games of its kind.
    • 85 Metascore
    • 79 Critic Score
    I don’t get it. They improve on almost every level. They add new elements, the flow feeling is stronger than in the first iteration. And then they decide that from the half way point they ramp up the difficulty level so immensely that flow turns to frustration faster than you can fall off the board. I don’t get it.
    • 85 Metascore
    • 83 Critic Score
    This was and still is a very special and charming J-RPG. It might not be as pretty as we remembered, while some of its problems got worse over time. But this still is a captivating gem straight out of Japan’s colorful roleplaying history.
    • 85 Metascore
    • 85 Critic Score
    What a charming adventure. The beautiful backdrops bear the inimitable hand writing of Studio Ghibli's artists. The wonderful story carries big emotions without pathos. And the role-playing game opens the doors to a wide land full of fantasy and danger.
    • 85 Metascore
    • 88 Critic Score
    I've waited a long time for real time strategy that combines the intuitive iPad controls with the complexity you expect in the genre. Now a student project became a great game – congratulations to Touch Dimensions.
    • 85 Metascore
    • 88 Critic Score
    This is not just better than the predecessor, but it stays mysterious, dangerous and challenges you with puzzles rarely seen in a dungeon crawler.
    • 85 Metascore
    • 59 Critic Score
    More playground than living breathing world. BioWare opens a gigantic fantasy theme park. But unfortunately the only thing that is epic is the amount of content. Story, character behavior, quests and minigames are a mere shadow of the studio's former glory.
    • 85 Metascore
    • 81 Critic Score
    Finally: 64 players with 60 frames per second. While the visuals are not yet at the level of high-end PCs, at least the size of the maps and subsequently the fun associated with it arrives on the next console generation.
    • 85 Metascore
    • 75 Critic Score
    Why is there no release of the complete trilogy for the launch of a new console? That would have been added value. Nonetheless this is basically the same game that you can get on other systems, give or take some interesting additions as well as nagging faults: An entertaining and sometimes tragic ending to a space shooter that doesn't live up to its potential.
    • 85 Metascore
    • 86 Critic Score
    This turn based strategy is not for casual Caesars but a very ambitious project for sophisticated generals. The creative formation system and the challeging campaign will keep you busy for weeks – one turn at a time.
    • 85 Metascore
    • 84 Critic Score
    This is not as mass compatible as Street Fighter 5, but with a deep fighting system, beautiful visuals and a lot of content this might just be the best old school beat-em-up you might get on PC.
    • 85 Metascore
    • 85 Critic Score
    The table design with its mixture of realistic elements and physics on one side and unrealistic parts on the other might be too much for pinball purists, but it still works surprisingly well. And on top Zen Studios offer a fair pricing system, where 360 users can upgrade their already purchased tables for free – commendable!
    • 85 Metascore
    • 88 Critic Score
    It works surprisingly well on consoles. Technically and in terms of control systems perfectly adapted to PS4 and One, you can dive in head-first into this prime example of old school roleplaying.
    • 85 Metascore
    • 83 Critic Score
    Some elements like microtransaction feel inept, but most of the time the symbiosis of random battles, turn based tactics and time manipulation works surprisingly well. If you cherish old rpg virtues this is definitely for you.
    • 85 Metascore
    • 88 Critic Score
    While EAs next gen basketball is embarrassing, 2K shows them how it’s done. It plays authentic, it looks fantastic, which makes watching the games a lot of fun. If you like Basketball you’ll be entertained for months – even if the online games are a little bumpy and you don’t get all the modes you are used to.
    • 85 Metascore
    • 78 Critic Score
    It should have been the same experience as on other consoles. But technical issues, mainly the pop-up distance and frame rate issues hold this assassin back. Not to mention the underutilized GamePad.
    • 85 Metascore
    • 77 Critic Score
    Lunacy, anarchy, drastic violence and stealth tactics wrapped in absurd amounts of pixelblood and psychedelic electro. You can love this game. You can damn it into the deepest hell. But you can't ignore it.
    • 85 Metascore
    • 70 Critic Score
    If you’re into accessible over-the-top arcade sport this might be for you. But be careful when you play: At certain times the network problems are horrible.
    • 85 Metascore
    • 77 Critic Score
    The transition from PC to console is successful. Everything is there: The enormous amount of pixel brutality, the unforgiving mechanics, the gorgeous soundtrack – and the sometimes frustrating trial-and-error that keeps Hotline Miami from being truly great.
    • 85 Metascore
    • 88 Critic Score
    It is tremendous fun to cruise through a breathtaking virtual Colorado, explore and listen to the fantastic soundtrack. On top of that the brilliant driving physics show that the Forza-DNA is still intact and working. But AI problems, a missing split-screen and the reduction to a maximum of eight players online eventually show that there is still room for improvement.
    • 85 Metascore
    • 82 Critic Score
    Origins is more than the sum of its parts - which by the way are not influenced by the franchises’ past but also by games like Witcher 3 or Horizon. While a lot of old and new elements show untapped potential, this still is the best Assassin’s Creed since Black Flag.
    • 85 Metascore
    • 92 Critic Score
    Despite problems like the resolution limitation and the missing PC optimization this game is still excellent. Courageous heroes can delve into a mysterious and dangerous world where greed and impatience are bad companions.
    • 85 Metascore
    • 86 Critic Score
    There is no doubt: On Wii U 2K13 celebrates the same magnificent basketball as on 360 or PlayStation 3. But be aware that the engine is not as fluent as on other systems and that the new features for the Wii U GamePad are either unnecessary or well conceived but implemented halfheartedly.
    • 85 Metascore
    • 85 Critic Score
    If you like your realtime tactics with a flavor of old school like Commandos or Desperados then you can look forward to intense infiltration with challenging missions and superb AI.
    • 85 Metascore
    • 85 Critic Score
    What a monster! When it comes to content this is the mobile beat-em-up to get. A solid solo campaign is nowhere to be seen, but with all its modes, unlockables and varied gameplay it is hard to resist the 50+ fighters.
    • 85 Metascore
    • 83 Critic Score
    The pixelated retro knight shows off imaginative enemies and excellent level design. Inert controls and some exceptionally finicky bosses are common as well, though.
    • 85 Metascore
    • 82 Critic Score
    PES 17 looks great, feels authentic and celebrates complex soccer with new tactical components. But the lack of progress in game modes (especially the career) is alarming.
    • 85 Metascore
    • 88 Critic Score
    The stylish diving through the enemies bullets is a perfect fit for roomscale VR. It is quite short, yes. But nonetheless this is an exceptional game and a great addition for any action archive.
    • 85 Metascore
    • 84 Critic Score
    With a potent PC the visuals are nothing short of stunning. And with all the content bundled plus all the enhancements that have been introduced to the console versions since the release, this so far is the definitive version of this thoroughly entertaining roleplaying experience.
    • 85 Metascore
    • 82 Critic Score
    The driving physics are a dream come true. If at all, only iRacing can capture the fascination of authentic driving this realistically. But in terms of content it leaves a lot to be desired: Even though it looks great, it still feels like a beta version. Maybe the dev team should have waited a little longer with the official release to give Assetto Corsa more time for fine tuning.
    • 85 Metascore
    • 87 Critic Score
    The visuals are a little outdated but that can’t take away much from the rest of this gem, that.
    • 85 Metascore
    • 85 Critic Score
    This PS3-classic didn’t lose any of its magic. The visuals are beautiful, the turn based tactics challenging as always.
    • 85 Metascore
    • 88 Critic Score
    Compared to the complete content package that is Geometry Wars 3 the meager five levels of Zenizenzic doesn’t seem like much. But those five levels challenge you beyond belief.
    • 85 Metascore
    • 85 Critic Score
    A very good start. This is no pretty fairy tale, but a gruesome thriller with a fantastic parallel world New York as a background, where you meet characters from Snow White to Grendel.
    • 85 Metascore
    • 85 Critic Score
    This is the most dramatic episode of the season so far.
    • 85 Metascore
    • 88 Critic Score
    Rejoice, hobby generals: Battle of the Bulge is the first strategy highlight of the year. Alongside Ravenmark this is the best you can get in turn based strategy for your iPad.
    • 85 Metascore
    • 74 Critic Score
    Slight changes in the fighting system, and slightly rearranged visuals: Even 30 years in the past Yaukza is the game it always was. The concept is still cool – but feels slightly overused.
    • 85 Metascore
    • 86 Critic Score
    I overlooked the franchise for too long, as I am glad that this year I ventured into the Major League ballparks. This is a mode-filled, very entertaining baseball experience that is not quite perfect yet, but nonetheless will eat your time away.
    • 85 Metascore
    • 85 Critic Score
    While topics and storytelling might be a tad too childish and the challenge level of this fairy tale is a little too low, it nonetheless is hard to escape the magic of this beautiful JRPG, with its varied mission and level design.
    • 85 Metascore
    • Critic Score
    A full assessment is virtually impossible at this time, especially with the raids not activated yet. But the impression after completing the story is a thoroughly good one. In terms of visuals and sound design a real beauty and improved in small mechanical details, Destiny 2 is everything you could expect.
    • 85 Metascore
    • 85 Critic Score
    An improvement over its predecessor in every way. The intriguing story could be told in a more captivating style though.
    • 85 Metascore
    • 88 Critic Score
    Challenging twin-stick action with charming characters and clever enhancements of the well known mechanics.
    • 85 Metascore
    • 85 Critic Score
    If you know Death from another console there is no reason for you to ride with him again. But as a launch title for Wii U this as close as you will get to a game in the tradition of the Legend of Zelda-series.
    • 85 Metascore
    • 87 Critic Score
    Chaotic, frenzied platform action with loads of entertaining online modes: This is a dream come true for sociable jump&run fans.
    • 85 Metascore
    • 88 Critic Score
    Poignant, mysterious and deadly: This is an impressive odyssey in to space.
    • 85 Metascore
    • 89 Critic Score
    The new submission system copies a page out of EAs MMA conceptbook, but it works well and adds depth to the already convincing fighting system that gives you loads of options to try and dominate your opponent, regardless where the fight takes place in the octagon.
    • 85 Metascore
    • 90 Critic Score
    Sports Interactive continues to push the boundaries. On the surface this is just a collection of visually enhanced excel sheets, but under the numbers and tables you find a lot of personality. This is a gem from soccer crazies for soccer crazies.
    • 85 Metascore
    • 85 Critic Score
    Regardless of the new singleplayer or multiplayer options: The amount of fun you’ll have with this is definitely depending if you’re a pinball purist or not. But even if you think that everything on the screen could be build in a real pinball machine, you might get a kick out of the convincing physics, which blend almost perfectly with the unrealistic elements on basically every table.
    • 85 Metascore
    • 86 Critic Score
    You’ll need patience until you realize all the new well designed options at your disposal, but they result in more complexity for non-military strategists. But when archaeologists hunt for lost treasures or when museums are graced by works of art while my resolution passes the world congress, this is strategy at its best.
    • 85 Metascore
    • 90 Critic Score
    Arcade minimalism close to perfection and manic action: Geometry Wars is back. Seriously: If I hadn't owned a console already I would buy one just for this game.
    • 85 Metascore
    • 85 Critic Score
    Is this game to the film to the game a reboot? A remake? A director’s cut? A best-of? Actually it is sort of all of the above and bigger as the sum of its parts. It is great to see Insomniac go back to their beloved action-duo, while on the way they produced the best movie related game since Rockstar’s The Warriors.
    • 85 Metascore
    • 76 Critic Score
    When it comes to two-stick action this is as good (or bad) as any. But with its comic style and the sheer amount of enemies it reminds me positively of an isometric Serious Sam.
    • 85 Metascore
    • 85 Critic Score
    Limbo was and still is a thrill ride with an almost perfect assembly of melancholic dark moments as well as challenging and suspenseful platforming sequences.
    • 85 Metascore
    • 70 Critic Score
    The tactical as well as explosive action delivers and gives me loads of options. I am changing the skirmish with my behavior, I can play it to suit my play style, from straightforward attacks to sneaky head shots. But I also find myself in the middle of a mountain range theme park with animals more fierce than any herpetologist could imagine while the map throws places at me that I rather want to discover myself.
    • 85 Metascore
    • 87 Critic Score
    Arkham City is one of the strongest games in the Wii U launch lineup, mainly thanks to the original content that's as fascinating as it was about a year ago. But this port also benefits from good implementation of the touch pad controls that seem tailor-made.
    • 85 Metascore
    • 85 Critic Score
    Tetris meets music: The creative concept sill delivers an exceptional arcade-experience.
    • 85 Metascore
    • 88 Critic Score
    Kudos to Ubisoft: The bizarre experiment of mixing the anarchic Rabbids with one of the most liked icons in the Nintendo universe is a big success. The turn-based battles might not challenge the XCOM-aficionado, but they are great fun from top to bottom.
    • 85 Metascore
    • 78 Critic Score
    Moss is an enchanting little puzzle game with a cute design and creative puzzles. Fight mechanics and areas of the motion controls could use some improvement, though.
    • 85 Metascore
    • 76 Critic Score
    It looks sharper, runs more smoothly and looks better overall. But certain gameplay and design shortcomings are still there.
    • 85 Metascore
    • 80 Critic Score
    Age is the worst enemy for this former masterpiece. With the core mechanics unchanged (this is not a remake) the weak points like pathfinding and control issues weigh in a lot. But then again, the strengths like unit and faction balance are still evident as well.
    • 85 Metascore
    • 85 Critic Score
    While the level design shows some inconsistencies and there are no real consequences depending on your choice of subtle oder bloody methods. But nonetheless this is a very entertaining and thanks to the competent AI challenging modern interpretation squad based realtime strategic infiltration à la Commandos.
    • 85 Metascore
    • 81 Critic Score
    Visual Concepts has to be very careful not to overdo it. And I am not talking about the almost flawless mechanics that haven’t changed over the last few years or the modes that have been only marginally tweaked. With all its mechanical brilliance it is a pity that this years’ prime basketball game is merely a vehicle for an abundance of microtransactions that are borderline pay-to-win.
    • 85 Metascore
    • 86 Critic Score
    Hats off to Supergiant Games. With their third game they push the boundaries again and deliver an exciting and emotional journey with mechanics somewhere between fantasy rugby and a visual novel. Art design and the beautiful soundtrack draw you into this world even more.
    • 85 Metascore
    • 89 Critic Score
    This is an 8-bit-masterpiece, an atmospheric border patrol dystopia, filled with loads of decisions and tough consequences.
    • 85 Metascore
    • 78 Critic Score
    On one hand id shows once more where its core competence lies: fast brutal action embedded in impressive technology. And while I appreciate that Doom tries to merge old-school run-and-gun with modern elements as well as a new dynamic, I miss dramaturgy within the action. There is no element of surprise. The action becomes predictable.
    • 85 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 91 Critic Score
    Not much has changed in the console versions of this extraordinary storytelling experience: The added audio commentary is nice while the visuals are a little more defined.
    • 85 Metascore
    • 87 Critic Score
    This is a beautifully crafted timetravel adventure that is content rich every which way you turn and tactical battle with tremendous depth.
    • 84 Metascore
    • 85 Critic Score
    The zombie sequel is an impressive lesson about life after the apocalypse with moral questions.
    • 84 Metascore
    • 85 Critic Score
    Intelligent and diverse puzzles, a tense and disturbing atmosphere and high immersion. With all this quality it is a shame that it is quite short. I want more.
    • 84 Metascore
    • 85 Critic Score
    This was and still is a very challenging turn based tactics gem with cleverly induced real-time elements and a beautiful, timeless art design.
    • 84 Metascore
    • 91 Critic Score
    Even with all the visual enhancements like 60 frames you can feel the age, although the timeless art design still works its magic. But that aside this is an impressive package of action roleplaying classics.
    • 84 Metascore
    • 75 Critic Score
    The choice of games is dubious sometimes, with the omissions of GoldenEye and the Xbox-Version of Conker Live and Reloaded the most prominent victims. Also the backwards compatibility for Banjo Kazooie Nuts and Bolts and Perfect Dark Zero needs optimization. But nonetheless I grew fond of this collection that gives you a good overview of the opus of one of the most creative studios there was.
    • 84 Metascore
    • 81 Critic Score
    A lot in Middle Earth is reminiscent of other games: Fight like Batman, sneak like Ezio and his brethren, explore the world like in Red Dead Redemption. What sets Shadow of Mordor apart is the Nemesis system that works surprisingly well – even though it lacks drama in the end.
    • 84 Metascore
    • 90 Critic Score
    While the font size is a little too small for mobile demands, the core of the game of course is still the same. And that means that now also Switch users can enjoy this beautiful and challenging tactics-rpg with its excellent art design.
    • 84 Metascore
    • 84 Critic Score
    While the enhanced battle system is definitely a big step forward, a lot of other elements including the script don’t click as effectively as they did in “The Stick of Truth”. But Coon, Call Girl and Toolshed can be proud to be a part of the “Second best South Park game of all time”.
    • 84 Metascore
    • 81 Critic Score
    This is a paradise for park designer, a dream come true for coaster architects. The challenge level is quite low though, and there is just rudimentary economic management.
    • 84 Metascore
    • 84 Critic Score
    Shovel Knight is the love child of the challenge level of Mega Man and the mystic design of classics like Gargoyle`s Quest – a captivating retro platformer that will separate the men from the boys.
    • 84 Metascore
    • 83 Critic Score
    TxK
    What a rush! The assault on your retinas has to be seen to be believed. If you liked Tempest, you certainly don’t want to miss this.
    • 84 Metascore
    • 84 Critic Score
    A good soccer game with a cinematic career mode and a lot of enhancements on the pitch. Unfortunately the change to Dice’s Frostbite engine doesn’t pay off yet compared to last years’ Ignite.
    • 84 Metascore
    • 88 Critic Score
    Like “To the Moon” Rakuen sends you on a bittersweet journey between two worlds, emotionally charged, with clever puzzles and a beautiful soundtrack.
    • 84 Metascore
    • 84 Critic Score
    In theory, this is the climax of the 2D fighting that Arc System Works executed so flawlessly over the years: More fighters than ever in the series, refined mechanics and beautiful visuals. But be aware that beginners will hardly understand anything within the visual novel style story, while even veterans mourn the decision not to include English voiceover for the seemingly final chapter.
    • 84 Metascore
    • 81 Critic Score
    Within the overcrowded genre of "endless runners" Whale Trail stands out thanks to its psychedelic artdesign, while the mechanics are similar to the likes of Tiny Wings or Jetpack Joyride.

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