4Players.de's Scores

  • Games
For 545 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score:
Critic Score 92
Lowest review score:
Score distribution:
  1. Negative: 53 out of 545
545 game reviews
    • Metascore: 95
    • Critic Score 90
    It's a pity that the visuals haven't been optimized for the retina display, but nonetheless it is a beauty. Stamped with a hefty price tag you'll get an exceptional roleplaying game that is as fascinating as it was a few years ago on the DS.
    • Metascore: 94
    • Critic Score 92
    Ken Levine manages to combine difficult topics like guilt, atonement and racism while creating truly remarkable characters, best of all the equally charming and dangerous Elizabeth. Add to this the breathtaking visuals and tactical action (at least on the more difficult levels) and you get an extraordinary action experience.
    • Metascore: 94
    • Critic Score 85
    Colorful, charming and full of atmosphere: The fluid rhythm of fighting, looting and upgrading has been a hit on the 360 and PC and is as convincing on the iPad.
    • Metascore: 93
    • Critic Score 71
    Quotation forthcoming.
    • Metascore: 93
    • Critic Score 88
    This is a beautiful monster of a game. It is as sad as it is remarkable that this PS2-classic might be the best thing happening to Vita users for the whole year.
    • Metascore: 93
    • Critic Score 75
    You meet old friends and you feel at home on the Normandy. But this is the weakest and most monotonous episode of a futuristic adventure that went the wrong way over time. The action is not varied enough, relies too heavily on surviving wave after wave and rarely equals the tension of shooters like Killzone or Gears of War. On all levels I missed variety and challenge. If you started this odyssey with Shepherd a few years ago, you'll want to end this nonetheless – and you won't be disappointed. But after the credits I didn't think about a possible sequel but the missing headshot statistics.
    • Metascore: 92
    • Critic Score 87
    It's not just the clever idea or the funky artdesign – it is the combination of everything, infused with a helping of Elite Beat Agents, a pinch of Rhythm Paradise and a teaspoon of Ghost Trick. Beat Sneak Bandit is as creative as intelligent.


    • Metascore: 92
    • Critic Score 85
    Once you dive into the campaign, you can’t take your hands off this turn-based tactic gem, despite some downfalls in the story department with its’ sometimes corny dialogues.
    • Metascore: 92
    • Critic Score 90
    Magical, impressive, inspiring – like an Arabian Nights' story. The world with its monumental vistas reminds you of ICO and Shadow of the Colossus while the game design continues the mysterious experience of Flower.
    • Metascore: 91
    • Critic Score 75
    More Need for Speed, less FlatOut, more racing, less drifting. And it is simply one of the best looking racers in the AppStore. Unfortunately there is no local multiplayer while online play is still contaminated with lags.
    • Metascore: 90
    • Critic Score 91
    Trials Evolution is pure addiction on two wheels with loads of improvements on the already highly motivating predecessor.
    • Metascore: 90
    • Critic Score 90
    In times where Sam Fisher is a mere shadow of his former self, this two-dimensional ninja steps into the limelight, proving that old school-stealth is far from being dead.
    • Metascore: 90
    • Critic Score 90
    For me this is the best and most important online role-playing game since Mythic's Dark Age of Camelot. ArenaNet managed to eradicate the grind-treadmill with simple but very effective attention to detail. This excursion into the fantasy theme park named Tyria, where on every corner there's a new ride to experience in form of the many things you can discover, is well worth its entry fee.
    • Metascore: 90
    • Critic Score 89
    Once you get used to the new controls it is hard to get away from this excellent, incredibly intensive basketball experience.
    • Metascore: 89
    • Critic Score 90
    Fez
    You travel through an engaging world full of secrets and hidden clues. You watch, you take notes, you ponder, you think about what is happening on the screen. This is a mysterious journey through time and space – charming, fascinating, unique.
    • Metascore: 89
    • Critic Score 88
    It is rare that games showcase deep emotions. And to be honest, I didn't think that Telltale would be able to pull it off. But they delivered. I am looking forward to the second season.
    • Metascore: 89
    • Critic Score 83
    Pandora is more colorful and more vivid than ever before. The enemies act smarter and they attack in mixed groups so the team of up to four heroes has to work together - elemental damage and positioning are keys to survival. Unfortunately the storytelling takes a while before it gets interesting (although the humour is top-notch) and sometimes you get stuck in a mission treadmill.
    • Metascore: 89
    • Critic Score 90
    Classy design, comfortable handling, challenging turn based strategy. This is the best board game conversion far and wide – 4X at its best!
    • Metascore: 89
    • Critic Score 84
    When it comes to art design, the architecture and fashion in Dishonored are among the best I have seen in recent years. The stealth-action starts promisingly but you become too powerful too soon. Nonetheless, this is a thoroughly entertaining game.
    • Metascore: 89
    • Critic Score 87
    Intense turn based tactics combined with challenging funds and army management – XCOM portrays Earth's defense as a comprehensive SciFi-thriller.
    • Metascore: 89
    • Critic Score 80
    Under the goo-goo eyes and the rather clumsily animated characters hides a challenging old school role-playing experience that punishes every little mistake you might make in your battle strategy. But more importantly: The magic of an era long forgotten is still there.
    • Metascore: 88
    • Critic Score 86
    This is exactly how a conversion from consoles to touch pad should look: You won't find any virtual buttons or triggers, the controls are fine-tuned and custom made for gestures, while the content is as huge as on its console brethren. The mobile Joe delivers on a large scale.
    • Metascore: 88
    • Critic Score 88
    If you want a suspenseful crime story with sci-fi flair, dramatic conflicts and puzzles that are as varied as they are challenging, look no further. This is a grand adventure.
    • Metascore: 88
    • Critic Score 86
    A little Tetris, a little GO and a lot of contested space: This mobile conversion of a classic boardgame is very entertaining.
    • Metascore: 88
    • Critic Score 68
    The action is explosive, the direction of the story sequences is intense at times, but still I can't really feel at home on these islands. Far Cry 3 is the ultimate open sandbox: The player can do what he wants, where he wants it, when he wants it. But the credibility of the world suffers – and with it my motivation.
    • Metascore: 88
    • Critic Score 87
    I played the 360- and the PS3-version. And still the level design with its bright colours and crazy ideas managed to captivate me. This was and still is one of the best jump-and-runs in recent memory.
    • Metascore: 88
    • Critic Score 86
    Especially in areas where Diablo III disappointed, this small gem from Runic Games displays its strengths: There is more than enough useful loot, thus motivating the hunt for the bigger better item, you need to make decisions when it comes to character development. Choice and balancing of the difficulty levels are also well-conceived.
    • Metascore: 88
    • Critic Score 88
    The charming art-design has been refined, surroundings appear more lively, the battles are more diverse, the difficulty level is more challenging, while new towers, units, rewards and unlockables offer increased tactical depth – an installment which clearly surpasses its predecessor.
    • Metascore: 88
    • Critic Score 84
    On the 360 Geralt shows all the strengths that made his voyage such a gem on the PC, but albeit all the additional content didn't lose all the weaknesses. On top of that the visuals show unexpected blemishes.
    • Metascore: 88
    • Critic Score 87
    I hate you. More than anything else. I don't want to play anymore. Okay. One more time. Really. I promise. Okay, now only one more time. Damned, I can do better than that. This is really the last time. Oh man, that was close. Just one more time, I can do it. I hate you. I love you. One more time. Damn, you look good.