4Players.de's Scores

  • Games
For 2,059 reviews, this publication has graded:
  • 50% higher than the average critic
  • 7% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Fallout 4: Far Harbor
Lowest review score: 1 Dungeon Keeper
Score distribution:
2059 game reviews
    • 71 Metascore
    • 70 Critic Score
    It is not just the frustration that comes with the randomly filled and arranged levels and the difficulty spikes that can occur that harm this nonetheless entertaining roguelite shooter. It is rather the technical hiccups that you wouldn’t expect on current console systems.
    • 71 Metascore
    • 67 Critic Score
    Solid “no-frill” point & click adventure with rather predictable story and well integrated but very simple puzzles.
    • 71 Metascore
    • 60 Critic Score
    I love war games and historic strategy of all kinds. But regardless of the curiosity and high motivation during the first hours, in the long run I lost interest, mainly thanks the superficial game system which doesn’t offer any efficient tactics and focuses on unnecessary micro management.
    • 71 Metascore
    • 68 Critic Score
    This is not as fascinating as the last bullet hell shmups like Sine Mora or Akai Katana, but nonetheless with the HD remake of one of the final games of the late Dreamcast you’ll get an intense, but rather short arcade shooter.
    • 71 Metascore
    • 67 Critic Score
    At its core you’ll find entertaining mechanics. But they are held back by a meaningless campaign and technical issues.
    • 71 Metascore
    • 54 Critic Score
    C’mon Sony, you could do better. This is a far cry from games like Buzz or You Don’t Know Jack. This is a rather lame quiz with an unnecessary focus on drawing. It shows though, that the mobile phone is a decent controller replacement.
    • 71 Metascore
    • 73 Critic Score
    A charming surreal puzzler that lacks polishing.
    • 71 Metascore
    • 58 Critic Score
    I wish I could say that this is the better Monster Hunter. But it isn’t. Where Capcom gives you depth and a meaningful daily fantasy business this is merely a collection of fast paced battles against a limited number of enemy types.
    • 71 Metascore
    • 68 Critic Score
    I like the theme. I like the narrative and I think it is an interesting approach to combine storytelling and management. It is in desperate need of variety, though.
    • 71 Metascore
    • 70 Critic Score
    If Legend of Grimrock is the mysterious and deadly dungeon crawler counterpart to Dark Souls, then Might & Magic X is closely related to Diablo 3: colorful, entertaining and full of loot- but almost without any sense of danger.
    • 71 Metascore
    • 64 Critic Score
    The classic concept motivates, but Shin'en stays safe. With more content, more diversity and only a few fresh ideas this could have been a download gem in the early life of Wii U.
    • 71 Metascore
    • 50 Critic Score
    With Evolution's pedigree in mind this is not the racer every PS4-fan was hoping for. The challenge system provides a good amount of fun and motivation but in terms of general content, it leaves a lot to be desired.
    • 71 Metascore
    • 62 Critic Score
    Conceptually this mixture of bullethell-shmup, sidescrolling action and a Diablo’esque loot system is interesting. The execution doesn’t live up to it, though.
    • 71 Metascore
    • 71 Critic Score
    Controls are easy to pick up, the rank and reward system is motivating, the choice of playable characters is surprisingly large. But when it comes to maps and modes, the content falls short.
    • 71 Metascore
    • 73 Critic Score
    A charming, wacky 2D adventure that keeps you motivated even though the tasks you’ll encounter could be more varied.
    • 71 Metascore
    • 67 Critic Score
    The redux versions on console are definitely more entertaining than their PC brother – mainly thanks to the various difficulty levels, more areas and fresh enemies. But some main problems like the missing flow you’d associate with Descent-style games are still existent.
    • 71 Metascore
    • 73 Critic Score
    With over 120 characters to choose from to form your fighting trio and a plethora of weapons Koei gives you a solid tactical foundation for the mass brawling. If you avoided the Warriors games so far, Orochi 3 could be the one to change your mind.
    • 71 Metascore
    • 62 Critic Score
    It feels good and the minimalistic visuals draw you in, but soundtrack and content are disappointing.
    • 71 Metascore
    • 65 Critic Score
    An interesting take on stealth action with a flawed checkpoint system and a serious lack of challenge.
    • 71 Metascore
    • 72 Critic Score
    While campaign and interface are not on par with genre standards, the skirmishes against AI controlled opponents and human generals surprise with explosive battles and unit variety.
    • 71 Metascore
    • 67 Critic Score
    In times of roomscale tinkering like Fantastic Contraption the conservative experiments of Crazy Machines 3 feel a bit outdated, but still manage to deliver solid puzzle fun.
    • 71 Metascore
    • 65 Critic Score
    It as a solid Trials Evolution clone through and through – minus the editor and the excellent level design.
    • 71 Metascore
    • 59 Critic Score
    Legends of Eisenwald tries hard to challenge the competition. But as a roleplaying game it is either corny or boring while the turn based tactics are standard respectively borderline uninteresting.
    • 71 Metascore
    • 66 Critic Score
    In terms of complexity, this is a monster. Even experienced turn based strategists will have their patience tested. But in the end they might find success and satisfaction.
    • 71 Metascore
    • 58 Critic Score
    The idea is good – the game unfortunately isn’t.
    • 71 Metascore
    • 71 Critic Score
    Its biggest downfall is lack of useful content. With just five maps and three modes it's not enough to keep you playing for a longer period – even though the frantic action is quite entertaining. With better matchmaking and less focus on DLC the impostors would have a bigger survival chance.
    • 71 Metascore
    • 70 Critic Score
    A nice entry to the block building worlds à la MineCraft that’s perfectly suited for beginners. But don’t expect the complexity of Mojang’s masterpiece nor the roleplaying ingredients of Dragon Quest Builders.
    • 71 Metascore
    • 58 Critic Score
    It looks stylish and gives the slick Street Fighter 4 from Capcom a run for its money. Unfortunately the art design is the only area where JoJo is a competition. Cause behind the façade hides a rather generic beat-em-up.
    • 71 Metascore
    • 72 Critic Score
    The stylish art design and the story are convincing while the gaming experience falls short.
    • 71 Metascore
    • 65 Critic Score
    Unfortunately this is not the spiritual successor to ThrillVille. What it gives you is a tremendous editor with convincing physics that tries to camouflage that the attached mini-games are average at best.

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