Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 King's Bounty: Armored Princess
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • tbd Metascore
    • 58 Critic Score
    Just another object-oriented puzzle of the 21st century. You look for hidden objects, thumb through the story and try to convince yourself that you can’t beat this game without using your brain.
    • 73 Metascore
    • 58 Critic Score
    Lush visuals are the only saving grace of this Sherlock Holmes. It pains me to see so much style and no substance.
    • tbd Metascore
    • 58 Critic Score
    This game is just an awkward attempt to mimic Eufloria.
    • 63 Metascore
    • 58 Critic Score
    This game is worth your while only if you take it as an interactive movie of sorts – somewhat shallow and anachronistic, but with adventures and a couple of silly puzzles to boot.
    • 76 Metascore
    • 58 Critic Score
    Refined visuals, almost bug-free code, and pleasant music are pretty much the only things that make Two Worlds 2 better than the original game.
    • 70 Metascore
    • 57 Critic Score
    I hope that future patches and expansions will fix the game, since right now Sanctum brings only headaches instead of joy.
    • 62 Metascore
    • 57 Critic Score
    Compared to the original, this Death Rally is twice as better, but that is hardly a compliment. We've played many great racing games since then, both with and without shooting, but this one still tries to party like it's 1996.
    • 85 Metascore
    • 57 Critic Score
    In 2007, Ubisoft sent to Africa a whole team of Far Cry 2 developers so they could record sounds, take pictures and soak in the spirit of "Heart of Darkness". Judging by the promotional videos, the guys had the time of their lives. It's a pity that the game fails to convey even the tiniest fracture of their emotions.
    • 66 Metascore
    • 57 Critic Score
    Advanced ballistics system, Sniper Elite's saving grace, does not hide the game's flaws, but rather puts them out for all to see.
    • 75 Metascore
    • 57 Critic Score
    Only the most hardcore fans of Tower Defense will enjoy Sol Survivor.
    • 61 Metascore
    • 57 Critic Score
    Rig'n'Roll tried to set the bar too high and failed. It's an interesting game, but way too off-balanced.
    • 67 Metascore
    • 57 Critic Score
    If all you have ever wanted is to create a superstar of your own and to socialize with your friends without leaving the Sims universe, then, by all means, have at it. But there is nothing else.
    • 76 Metascore
    • 57 Critic Score
    Unlike Operation: Anchorage, brief, dullish adventures in Pittsburgh are actually worth $10. It seems Bethesda has finally found the right formula for Fallout 3 expansions, although it’s far from being perfect.
    • 78 Metascore
    • 57 Critic Score
    Unlike Operation: Anchorage, brief, dullish adventures in Pittsburgh are actually worth $10. It seems Bethesda has finally found the right formula for Fallout 3 expansions, although it’s far from being perfect.
    • 66 Metascore
    • 56 Critic Score
    Gloomy cinematics promise trying ordeals, preparing us for something big and shocking. But then the end titles suddenly roll, and we are left with nothing. Oh yes, there are sacrifices, machinations, and mysteries, but they are so predictable that you can't help but sigh in disappointment.
    • 66 Metascore
    • 56 Critic Score
    The final cinematic of the game ends with a character crying. There is a good reason for that – I Am Alive is such a waste of a great concept.
    • 48 Metascore
    • 56 Critic Score
    Flat and boring. Terminator: Salvation fails to earn other, more favorable adjectives. The only bright spot is the soundtrack incorporating Brad Fiedel’s signature theme.
    • 43 Metascore
    • 56 Critic Score
    Flat and boring. Terminator: Salvation fails to earn other, more favorable adjectives. The only bright spot is the soundtrack incorporating Brad Fiedel’s signature theme.
    • 49 Metascore
    • 56 Critic Score
    Flat and boring. Terminator: Salvation fails to earn other, more favorable adjectives. The only bright spot is the soundtrack incorporating Brad Fiedel’s signature theme.
    • 82 Metascore
    • 56 Critic Score
    By stitching together successful ideas of the last decade, Vigil Games created a bulky, unfriendly Frankenstein monster, and failed to breathe life into it.
    • 64 Metascore
    • 56 Critic Score
    Puritas Cordas is a big fat zero that some people will, unfortunately, use an example for imitation.
    • 83 Metascore
    • 56 Critic Score
    Bad Piggies is a mediocre arcade/puzzle hybrid that really wants to look smart.
    • 59 Metascore
    • 56 Critic Score
    What is the point of this "improved" edition if it looks much worse than the original DOOM 3 with the fan-made Sikkmod installed?
    • 66 Metascore
    • 55 Critic Score
    No vampire abilities, new dragon shouts or, let alone, crossbows will ever substitute for a well-told story. Unfortunately, Bethesda Softworks sucks at storytelling.
    • 70 Metascore
    • 55 Critic Score
    Generations is, without a doubt, the second blandest expansion in The Sims franchise since The House Party.
    • 72 Metascore
    • 55 Critic Score
    If TimeGate Studios had a desire (time, money, talent), here’s what it could have done to turn Section 8 into a proper game: expand its story, make a single-player campaign a la Tribes: Vengeance instead of a humdrum tutorial, improve visuals, introduce additional gameplay modes, add vehicles and destructible objects. Unfortunately, the final game is just an empty shell.
    • tbd Metascore
    • 55 Critic Score
    Rise to Fame is a typical "mobile game" - cute in its own way, but way too simple and shallow.
    • tbd Metascore
    • 55 Critic Score
    Dead Block's dullness and monotony devour the brain faster than any zombie.
    • tbd Metascore
    • 55 Critic Score
    The sooner you say good-bye to Mr. White, the less disappointed you'll be.
    • 62 Metascore
    • 55 Critic Score
    Cold language of numbers is the best way to describe Wanted. 9 levels, 5 enemy types, 4 hours to complete, 2 weapons, 0 multiplayer modes, 0 "wow" moments, 0 thoughts about playing this game again…

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