Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 10.3 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • 57 Metascore
    • 49 Critic Score
    A fantasy version of "Star Wars: Battlefront 2" with all the boredom intact. It’s like a poorly made pasty – too little jam, too much unleavened dough.
    • 47 Metascore
    • 49 Critic Score
    Try as they might, none can’t clear the bar that was set by Painkiller. Left to its own devices, without People Can Fly’s support, Mindware Studios created but a pale imitation. Some people can’t fly, indeed.
    • 61 Metascore
    • 49 Critic Score
    Hunted is one of those action games that fly into one ear and exit through the other without even touching your brain.
    • 50 Metascore
    • 49 Critic Score
    Legendary is a breakthrough, a revolution as compared to Spark Unlimited’s previous shooter - Turning Point. This one has a story, better graphics, more frequent checkpoints and almost no slowdowns. However, it still can’t hold a candle to more serious competition.
    • 52 Metascore
    • 48 Critic Score
    This game will bring you only pain and humiliation. It will drive you insane, filling your nightmares with many-colored bears.
    • 66 Metascore
    • 48 Critic Score
    Predictable from the get-go, wrapped in a blanket of tired clichés, without an ounce of adrenaline in its blood, Dark Sector has finally surfaced after eight years of oblivion, yet nobody seems to care.
    • 62 Metascore
    • 48 Critic Score
    There is a seed of wisdom hidden somewhere deep in Trauma, but it cannot break through the thick cement crust of a poorly executed concept.
    • 64 Metascore
    • 48 Critic Score
    For an official game, UEFA Euro 2012 is chock-full of unlicensed teams. It's easy to swallow false strips and fake player names in a team from, let's say, Lichtenstein, but when the tournament's host nations, Poland and Ukraine, get the same treatment, it's just bad.
    • 68 Metascore
    • 48 Critic Score
    This incarnation of AvP is a second-rate shooter in the most typical form, with overly repetitious game design, coding mistakes, threepenny visuals and dialogues scribbled on a rumpled napkin.
    • 68 Metascore
    • 48 Critic Score
    Short development cycle or utter lack of talent? The abrupt ending supports the first of these theories. But, no matter the case, $6.99 is way too much for this piece of "entertainment".
    • 60 Metascore
    • 48 Critic Score
    Six hours of your life, roughly one hour per each level, will drain away, leaving you only with disappointment.
    • 64 Metascore
    • 47 Critic Score
    Command & Conquer 4 developers tried to make a fast-paced game for a wide audience, but they failed miserably. For the fans of the “classic” C&C, this is an abomination. For the rest, it’s a worthless mediocrity with boring gameplay, lousy graphics, and an overly paranoid online DRM scheme.
    • 66 Metascore
    • 47 Critic Score
    The makers of Kane & Lynch 2 cite homemade videos as their main source of inspiration for the game. Well, their mimicry of YouTube is really perfect. This game is just as empty and pointless as pimple-faced teenagers droning on camera about the meaning of life, as millions of touchy-feely videos starring kittens and puppies, and endless fan-made clips sliced from popular movies. It is, indeed, the white noise of the Internet.
    • 71 Metascore
    • 46 Critic Score
    Too little, too thin, too derivative.
    • 37 Metascore
    • 45 Critic Score
    You'd have to be a very indiscriminate person to willingly step into this… game.
    • 55 Metascore
    • 45 Critic Score
    Despite the promising premise, an original character development system and spectacular finishing moves, The Cursed Crusade will scare away many people in just 20 minutes. The problem lies in poorly-placed checkpoints, stiff controls and overly annoying attempts at realism. Rapidly degrading weaponry is a definite buzz-kill.
    • 50 Metascore
    • 45 Critic Score
    Afterfall began its life as an ambitious CRPG, but turned into a mediocre shooter somewhere along the way.
    • 48 Metascore
    • 45 Critic Score
    Despite some interesting ideas and huge ambitions of its creators, APOX is just another low-budget RTS.
    • Absolute Games
    • 59 Metascore
    • 45 Critic Score
    Not every shooter gives you a chance to abuse the laws of physics. Too bad that Saber Interactive could not flesh out its original concept, leaving us with a mediocre Gears of War clone.
    • 78 Metascore
    • 45 Critic Score
    The subtitle of this expansion is way more interesting than the actual game content.
    • tbd Metascore
    • 45 Critic Score
    Despite its obvious superiority over Handball Simulator, this game severely lacks budget and class.
    • 72 Metascore
    • 45 Critic Score
    Even talented designers couldn’t have saved Killing Floor. The game is so low-budget that it evokes pity instead of nostalgia. The visuals aren’t bad for an Unreal Engine 2 game, but they are a far cry from modern shooters. Threepenny lighting and jerky animation are the worst horrors you’ll see here.
    • 63 Metascore
    • 45 Critic Score
    In the end, you are forced to entertain yourself, because all levels look the same, differing only in gravitational force and the amount of enemies. What's worse, the game ignores the traditions of the arcade genre. Monsters randomly walk about levels instead of moving along pre-determined routes, and there are no bonuses or pick-ups except for boring med kits and ammo.
    • tbd Metascore
    • 45 Critic Score
    The developers tried to recreate the familiar sets from the movie, but the result is not worth even a fleeting glance. It’s better to listen than watch – High School Musical 3 offers about 30 songs. Unfortunately, there are too many slow tracks, which is not a good fit for a dancing game.
    • 68 Metascore
    • 45 Critic Score
    Mothership Zeta is not as shabby as Operation: Anchorage, but it still not worth neither money, nor time.
    • 51 Metascore
    • 45 Critic Score
    If it weren't for sci-fi elements, Darkest of Days would be indistinguishable from History Channel's Civil War shooters, although this game covers a wider period. Scenery changes, extras don different uniforms, but the lack of imagination is everywhere.
    • 49 Metascore
    • 45 Critic Score
    All the charisma of the protagonists is not enough to make up for the lack of substance. The gameplay tactics are primitive, and there is no feeling of fellowship that made Army of Two so fun to play.
    • 83 Metascore
    • 45 Critic Score
    Asphalt 7 is basically Asphalt 6, only with more pathetic attempts at social integration and obnoxious offers to share your progress with your friends.
    • 61 Metascore
    • 44 Critic Score
    Despite the picturesque sights of the fictional Venice, Venetica is bleak and mediocre in everything, from two-bit quests and meager weapon selection to tiresome combat. Don't expect proper character development, because there are only four stats, two of which are health and mana. Don't expect colorful characters, because the entire city went through a copier two or three times. Don't expect brain-teasing puzzles, because there is only one variety: "Push four buttons in a correct order".
    • 47 Metascore
    • 44 Critic Score
    The “alternative look” at the familiar events is hardly a bait for Prison Break aficionados. Other players will be turned off by horrible stealth, incoherent storytelling and outdated visuals.
    • 54 Metascore
    • 44 Critic Score
    All attempts to turn Duke Nukem Forever into a fancy scripted shooter look pathetic not only when compared to the Call of Duty series, but even to much cheaper games.
    • 54 Metascore
    • 44 Critic Score
    Captain Morgane is a bland story with one-dimensional characters, weak attempts at humor and mini-games that reek of desperation.
    • 63 Metascore
    • 44 Critic Score
    Rocket Knight requires perseverance and perfectionism, but offers nothing in return.
    • tbd Metascore
    • 43 Critic Score
    Weak, bland-looking Prince of Persia clone, filled with bugs and uninspired action. Treat your kids to the movie instead.
    • 46 Metascore
    • 42 Critic Score
    It’s easier to escape death in a hyperdrive and chop twenty tons of scrap metal with a lightsaber than overcome boredom and finish Republic Heroes.
    • 52 Metascore
    • 42 Critic Score
    The developers promised us an atmosphere of real horror, love, friendships, suspicions, paranoia, but delivered none of these things. This game has no spark, no aftertaste... In fact, it has no taste whatsoever.
    • 44 Metascore
    • 41 Critic Score
    The Scourge Project is a perfect example of how an inexperienced developer bit more than they could chew. They wanted to create a multi-platform action title with a great story and a four-player cooperative gameplay, but made a threepenny whangdoodle instead.
    • tbd Metascore
    • 41 Critic Score
    If Gusto Games focused their attention on production values, licenses and gameplay modes with the same, ahem, gusto as they tried to promote the fading golf star, ProStroke Golf would have become a decent game.
    • 40 Metascore
    • 40 Critic Score
    This game’s failure was perfectly described back in 1865 by Lewis Carroll: "Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!" You can't stop the progress.
    • 57 Metascore
    • 40 Critic Score
    Do not waste your money on this trainwreck. If you really want to know how it ends, go to the Fallout Wikia and read the article on Ulysses.
    • 72 Metascore
    • 40 Critic Score
    Futuremark could have made a great multiplayer shooter out of this concept, but, alas, they decided to sell a glorified tech demo.
    • 56 Metascore
    • 40 Critic Score
    Monster Kingdom is too uninspired and weak to entice the veterans of the original Majesty, and it will definitely won't attract any new fans.
    • 70 Metascore
    • 40 Critic Score
    Look past the thick veil of colorful visual effects, and you'll see Dead Trigger for what it really is – a compilation of the worst features of freemium shooters that plague the App Store.
    • 56 Metascore
    • 40 Critic Score
    Disciples 3 is a strategy game that is neither appealing nor intelligent. It lacks the kingdom-building aspect so much that it feels like a faux Japanese RPG.
    • 55 Metascore
    • 40 Critic Score
    I imagine that some of the SpellForce fans will love this expansion. For the rest of the world, it's a weird genre hybrid with horrible graphics, silly premise and dubious gameplay mechanics.
    • 55 Metascore
    • 40 Critic Score
    CreaVures looks really nice... when viewed as thumbnail-sized screenshots in Steam.
    • 55 Metascore
    • 40 Critic Score
    I'm not sure if we should be calling Iron Front a game. It's more like a huge target range where people can run around, drive tanks and shoot each other.
    • tbd Metascore
    • 40 Critic Score
    A typical Activision Value product – and that says everything. This one doesn’t even have multiplayer. If you happen to pass it by in a store... well, pass it by.
    • 39 Metascore
    • 40 Critic Score
    R.A.W. is aeons away from both Diablo 3 and Torchlight 2. Even finding a new shiny trophy is not fun here.
    • 67 Metascore
    • 40 Critic Score
    Secret Files 3 looks and plays as if even its creators did not give a damn about the final product.
    • tbd Metascore
    • 40 Critic Score
    Light brain teasers, minimal violence, furry characters… Just the thing for kids 3-5 years old. But the first four battles will bore even a child.
    • tbd Metascore
    • 40 Critic Score
    Unlike Audiosurf, Raycatcher doesn’t offer interesting gameplay modes. It fails on other accounts as well: playlists are clumsy, there is no pause, and, more importantly, no Internet features like leaderboards and achievements. All in all, with or without music, Raycatcher is just another boring arcade.
    • 69 Metascore
    • 40 Critic Score
    The best way to describe Kaptain Brawe would have been "Monkey Island in space" if only these two games weren't hundred light years apart quality-wise.
    • 65 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • tbd Metascore
    • 38 Critic Score
    A boring game that even doesn’t attempt to draw you in.
    • 67 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 63 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 63 Metascore
    • 38 Critic Score
    Lost Planet 2 is a disjointed mess without style or substance. The developers don't bother themselves with well-designed levels, clever triggers and challenging AI. They just throw you into a hostile crowd, hoping that you'll have fun.
    • 58 Metascore
    • 37 Critic Score
    All you need to know about the second Transformers: The Game is that it is a humdrum, lifeless thing.
    • 70 Metascore
    • 37 Critic Score
    Wild Blood is in a desperate need of Infinity Blade-style polish. The controls are abysmal, frequent slowdowns are annoying, and epic fights are few and far between.
    • 54 Metascore
    • 37 Critic Score
    Jurassic Park is trying its best not to spoil the player with variety. Its three pillars of entertainment are "alternate between two buttons", "press one button to fill a gauge", and "press the same button, but very, very quickly". If not for a few primitive puzzles and the ability to select replies in conversations, it would be not a game, but a collection of movie clips.
    • tbd Metascore
    • 37 Critic Score
    It takes a couple of hours to unlock all three available maps, but you’ll have to spend way more time to reach the highest rank. If you won’t fall asleep, that is.
    • 48 Metascore
    • 37 Critic Score
    And yet again, the only bright spot in a game about zombies is a CG promo that has nothing in common with the actual gameplay.
    • 62 Metascore
    • 37 Critic Score
    An idea, no matter how fresh and original, doesn't worth squat without a good implementation. Doc Clock is a prime example of that. The construction mechanics are too awkward, and the game does nothing to encourage our creative thinking.
    • 44 Metascore
    • 35 Critic Score
    It’s hard to see why they ask money for this one. If you want to swing a baseball bat as Rorschach, save yourself $15 and just buy Part I.
    • 44 Metascore
    • 35 Critic Score
    Sword of the Stars 2 is what happens when a space opera becomes a hostage of amateurish idealists.
    • 56 Metascore
    • 35 Critic Score
    "Expansions" like this one should be released as patches or included as bonus in reprints of the original game.
    • tbd Metascore
    • 35 Critic Score
    Those who wait for the WWII version of Total War, are out of luck again.
    • 37 Metascore
    • 35 Critic Score
    Helicopter boss is a telltale sign of a trashy first-person shooter. Well, this game has five of them.
    • tbd Metascore
    • 35 Critic Score
    Just a tie-in product, nothing more, like an Ice Age-branded mug or a mouse pad.
    • 49 Metascore
    • 35 Critic Score
    If only Daggerdale could offer fun gameplay, we would have forgiven it for dull story, horrible visuals and buggy multiplayer. Alas, the combat is beyond redemption as well.
    • tbd Metascore
    • 35 Critic Score
    If you're really interested in the "2D shooter" concept, try Soldat, which is still popular despite its age. It has much smarter AI, ten times more levels and a wider arsenal of weapons.
    • tbd Metascore
    • 35 Critic Score
    First thing that you notice upon launching Dungeon Lords MMXII is that it's plagued by the same many flaws as the original game 7 years ago.
    • 65 Metascore
    • 35 Critic Score
    Operation Anchorage offers three hours of uninspired action, turning Fallout 3 into a mediocre low-budget shooter without a trace of role-playing.
    • 42 Metascore
    • 35 Critic Score
    One can’t blame this failure on the studio's youth or lack of experience. The Creative Assembly Australia are not some clumsy outsourcers. After all, the well-received Kingdoms expansion to Medieval 2: Total War was entirely their doing. This is why Stormrise is not just another faceless RTS clone, but a total disaster.
    • 25 Metascore
    • 35 Critic Score
    The issue lies not in the occasional bugs or the concept, but rather in the excruciatingly dull gameplay. I guess some people found the official trailer (with dancing Stalin and cartoony invaders) amusing, but if you can giggle at the same joke for six hours straight, then, by all means, visit a specialist ASAP. Peculiar characters, snappy dialogue, sharp twists, and artful tactics – you won’t find any of this here.
    • 60 Metascore
    • 35 Critic Score
    If you liked Majesty 2, don’t pick up Kingmaker. Better wait for the inevitable Gold Edition that is bound to hit shelves sooner or later.
    • 63 Metascore
    • 35 Critic Score
    Besides the handy automap and the journal, the only other positive thing about Arcania is that it's at least better than Gothic 3: Forsaken Gods.
    • 67 Metascore
    • 33 Critic Score
    The best word describing Gangstar Rio is used in the game as a fictional car brand – "Crapo". Stay away from it, chicos!
    • 63 Metascore
    • 33 Critic Score
    At first, NecroVisioN seems like a fun game. But when you realize that the 1237th encounter with monsters is the same as the 561st, and that melee is just a polygon mess, all the fun goes away.
    • 48 Metascore
    • 31 Critic Score
    Both the gameplay and attempts at satire are equally pathetic.
    • 36 Metascore
    • 30 Critic Score
    Legends of Pegasus is a warning to all other developers in the 4X strategy genre – if you can't make a solid game, don't bother trying. In space, no one will hear you squeal.
    • 65 Metascore
    • 30 Critic Score
    All in all, Grotesque Tactics is a shoddy low-budget game.
    • 36 Metascore
    • 30 Critic Score
    Darkstar made me feel like a time traveler. It is as if at the end of the last century, fearing the "2K error" apocalypse, someone put this game in a capsule, and only now a team of archaeologists has unearthed these artifact CDs.
    • 47 Metascore
    • 30 Critic Score
    Stronghold 3 is boring beyond redemption. The blurb on the retail box should have been written along the lines of "We've run out of ideas, our artists forgot how to draw, and our programmers can't produce stable code anymore, but hey, a long, long time ago we made one really great game!"
    • 39 Metascore
    • 30 Critic Score
    Some people mockingly compare Raven Squad with Company of Heroes and Call of Duty. I prefer to compare it with Stormrise. These games belong to different genres but share the same approach: invent an original gameplay concept and… bungle it completely.
    • 27 Metascore
    • 30 Critic Score
    Fray in its current state is hardly a game at all - just snippets of code and someone's unfulfilled dreams.
    • 41 Metascore
    • 30 Critic Score
    The only difference between this game and the horrendous Gothic 3: Forsaken Gods is that it's almost bug-free.
    • 85 Metascore
    • 30 Critic Score
    I wonder if the developers themselves knew what exactly they were trying to create. Is it a stealth game? a tactical strategy? a top-down arcade? Kitschy, bold artwork is only there to cover up the lack of cohesive ideas, and crude execution.
    • 38 Metascore
    • 30 Critic Score
    Glitchy scripts, three-minute loading times, broken saves, crashes to desktop and the abundance of blur make this game a nerve-wracking challenge.
    • tbd Metascore
    • 30 Critic Score
    A poorly-made virtual shooting gallery starring U.S. Marines.
    • tbd Metascore
    • 30 Critic Score
    Babel Rising is equally boring in Survival, competitive and cooperative modes.
    • tbd Metascore
    • 30 Critic Score
    At first, I was wondering why Final Run is not available in the Russian App Store. Now I know the answer: it's just someone was kind enough to care about our mental health.
    • tbd Metascore
    • 30 Critic Score
    One can’t help but wonder what is going on at Infinite Interactive if their latest game feels like a parody of their own Puzzle Quest.
    • 45 Metascore
    • 28 Critic Score
    The final level of the game is a giant trash dump. Very symbolic, because it's hard to find a more suitable place for Dead Horde itself.
    • 36 Metascore
    • 28 Critic Score
    Grey’s Anatomy: TVG is an interactive novel where nothing depends on the player. The choice is but illusion. An actor says a few lines, makes an appropriate face, and the story resumes its course. Cue 200 more scenes of cel-shaded doctors phoning it in.
    • 51 Metascore
    • 27 Critic Score
    There is no connection between the actual investigation and actions of our zit-faced detectives. Horrendous dialogue, complete with the “American dream” philosophy, syrupy jokes about prepubescent love, and tear-jerking lectures of the characters, only widens this gap.
    • 40 Metascore
    • 27 Critic Score
    Zombies in jungle and abandoned temples – that’s a nice setup for a Left 4 Dead campaign. Unfortunately, Rebellion is not Valve. “Repeatedly press button on-screen to survive torture”, says a hint message during one of the interactive cutscenes. Oh I wish there was a button to erase Shellshock 2 from my memory.
    • 29 Metascore
    • 25 Critic Score
    It's not a game – just a prototype of one. And they charge money for that?!
    • 64 Metascore
    • 25 Critic Score
    The main character of Inquisitor is quite creative when it comes to torturing heretics. You can rack people, make them drink boiling water, or put them into the iron maiden… But the game itself is an even worse torture – not everyone can suffer through 100 hours being bored and annoyed at the same time. Inquisitor is not a hardcore RPG; it just hates the player.