Absolute Games' Scores

  • Games
For 695 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
695 game reviews
    • 79 Metascore
    • 68 Critic Score
    Outdated visuals, sloppy innovations, dead multiplayer… no, that’s not the way to continue a great series.
    • 83 Metascore
    • 68 Critic Score
    Conviction is just a casual-oriented actioneer with simplistic gameplay mechanic and big-budget production values.
    • 80 Metascore
    • 68 Critic Score
    Outdated visuals, sloppy innovations, dead multiplayer… no, that’s not the way to continue a great series.
    • 78 Metascore
    • 68 Critic Score
    Looks like Bound in Blood is bound for the bargain bin. The six-hour single-player campaign and stock multiplayer modes are so forgettable that one can’t help but wonder what a true sequel to the original Call of Juarez could have been like. At any rate, it would have turned out better than a forced prequel.
    • 54 Metascore
    • 68 Critic Score
    Not giving a damn about sponsors and marketing, Pierre Gilhodes made Gobliiins 4 almost single-handedly. A classy, but ill-advised deed, because there was no one to tell him that horrible-looking 3D scares people even faster than pixelized sprites. That autosave-only policy is an insult to PC gamers. That even a puzzle game should have a coherent story.
    • 64 Metascore
    • 68 Critic Score
    Despite the amazing scope and intensity of the battles (during the Omaha Beach offensive I’ve burnt 750 German tanks and killed 17500 soldiers), there will come an inevitable moment when Officers becomes boring and turns into Blitzkrieg 2 on steroids.
    • 66 Metascore
    • 68 Critic Score
    Despite its shortcomings, the game is enthralling. The excitement of progress – you want to be faster and more powerful than the rest. Colony expansion brings money, new expenses and a truckload of problems. The interface is not easy to get used to, but still, all information is neatly organized, and key tools are always at hand. Light of Altair is a spiritual younger sister of more popular 4X strategy games, it just has less “X”s.
    • 90 Metascore
    • 68 Critic Score
    Chinatown Wars is not an evolution, but a step back. The same city, the same gameplay, the almost forgotten top-down camera angle, cardboard clichés starring as main characters. This is the first GTA game that I didn’t want to explore.
    • tbd Metascore
    • 68 Critic Score
    Nation Red is not as simplistic as Legion of Man, DiezelPower’s previous creation, but it’s still dull and unimpressive.
    • 82 Metascore
    • 68 Critic Score
    The Dragon Knight Saga is a rare game that received massive fixes not from desperate fans, but from the developers themselves. The decent expansion pack improves things as well.
    • 77 Metascore
    • 68 Critic Score
    DeathSpank has stylish "paper cut-outs" as characters and scenery (which are especially impressive at a full HD resolution on PC), sharp dialogue, and nice music – it only needs thought-out gameplay to succeed. The game is hardly worth a second playthrough, and that's a death warrant for any aspiring Diablo clone.
    • 70 Metascore
    • 68 Critic Score
    The adventures in the lifeless town are long and at times boring, but you will get your $10 worth of entertainment.
    • 72 Metascore
    • 68 Critic Score
    Dungeon Siege 3, just as Obsidian's previous game, Alpha Protocol, is an RPG that adds absolutely nothing to the genre.
    • 60 Metascore
    • 68 Critic Score
    This decent strategy game is bogged down by lots of aggravating mistakes that stem from Colossai's lack of experience with the genre.
    • 72 Metascore
    • 68 Critic Score
    Majesty without a random map generator is like a chicken without a head. I understand that I shouldn't ask too much from a $2,99 title, but randomness is one of the things that make the original Majesty so fun and addictive even today.
    • 51 Metascore
    • 68 Critic Score
    KTX Software has to draw people's attention to Haunted's original multiplayer modes, otherwise the game's already humble potential will be lost in brainless monster-bashing matches.
    • 67 Metascore
    • 68 Critic Score
    Enjoyable single-player campaign, fast and fun multiplayer skirmishes, great eye-candy… It's a pity that the game is so skimpy on the content. It'll take you just a couple of days to thoroughly explore Oil Rush.
    • 88 Metascore
    • 68 Critic Score
    I'm sure that for some of you this product will be more than enough to kill some time after a hard day's work, to meet up with your friends online, to drown in nostalgia, reminiscing about great action/RPGs of yore... Yet it's a Blizzard game we're talking about, and, as such, it was expected to be better than just a rehash of old ideas. Instead of bringing the genre to the next step of its evolution, Diablo 3 dwells on the past.
    • 78 Metascore
    • 68 Critic Score
    Modern Times is a good excuse to return to the familiar world of Tropico, but, frankly, the game has almost outstayed its welcome.
    • 77 Metascore
    • 68 Critic Score
    Burnout CRASH! is just a silly mess of fire, numbers and wrecked cars.
    • 72 Metascore
    • 68 Critic Score
    The game's endearing visual style and amusing (albeit clichéd) story are let down by the overall laziness of its creators.
    • 77 Metascore
    • 68 Critic Score
    You squeeze a laugh or two from Precipice of Darkness 3, but why putting up with the boring gameplay and ancient visuals when you just go and read a fresh comic strip by Penny Arcade?
    • 85 Metascore
    • 68 Critic Score
    It is almost a masterpiece and a horrifying example of bad Japanese game design at the same time. But, if you want to be challenged, get Dark Souls, and you will discover a very captivating RPG.
    • 80 Metascore
    • 68 Critic Score
    PES 2013 continues the course that Konami charted three years ago. It's more confident, makes less mistakes, but still, it lost the final battle for soccer domination in this generation of gaming platforms.
    • 75 Metascore
    • 67 Critic Score
    It is sad to see so many good ideas killed by their implementation.
    • 76 Metascore
    • 67 Critic Score
    If you're still not tired of WWII-themed RTS games, give R.U.S.E. a chance. It's a nice alternative to Order of War, but don't expect it to dethrone Company of Heroes.
    • 74 Metascore
    • 67 Critic Score
    The single-player campaign is poorly balanced and very short, but, since Castle Crashers never materialized on PC, Magicka is the next best alternative. It is fun enough to last a couple of evenings, but doesn't have a lasting appeal.
    • 87 Metascore
    • 67 Critic Score
    Infinity Blade as it stands now is simply an intriguing test of a very promising technology. I'm not sure that you'll get your $6 of fun from Infinity Blade, but if you want to impress your friends, this is the app to buy.
    • 67 Metascore
    • 67 Critic Score
    Red River is not a rival to modern high-budget, high-tech blockbusters. It looks worse than Modern Warfare 2 or Black Ops, and you can't destroy the environment like in Battlefield: Bad Company. But, compared to its overly serious predecessor, this game is a real gift.
    • 86 Metascore
    • 67 Critic Score
    Looks like Codemasters really struggled with DiRT 3, piece by piece cutting everything that could have saved this game from going off the cliff.