ActionTrip's Scores

  • Games
For 928 reviews, this publication has graded:
  • 55% higher than the average critic
  • 6% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
  1. Negative: 50 out of 928
928 game reviews
    • 42 Metascore
    • 50 Critic Score
    Although you will be involved in an interesting and chilling story, there's really nothing more to grab your attention throughout the game. Not to mention it took me less than two days to complete the entire game.
    • 70 Metascore
    • 50 Critic Score
    As far as intuitive interfaces go, this one is about as user-friendly as the Russian "Lada" service booklet.
    • 50 Metascore
    • 50 Critic Score
    Everything it has to offer has been seen many times before in older RTS games. Old-fashioned gamelpay, lackluster AI, and obsolete graphics with a huge resemblance to the good old AOE are the main downsides to this title. Really not enough to make me ever want to load up America again.
    • 56 Metascore
    • 50 Critic Score
    However careful you may be, you simply cannot sneak up to the enemy. And that is only when they are in their normal state. When they get alerted they simply know where you are and shoot at you with deadly accuracy.
    • 57 Metascore
    • 50 Critic Score
    The main problem with Tactical Ops is that it can capture the player's attention, but not for long.
    • 61 Metascore
    • 50 Critic Score
    C'mon guys, you are the reason we have excellent games such as Monkey Island, Knights of the Old Republic, Sam & Max, Indiana Jones, the Jedi Knight series and so on. Surely, you can do better than produce a half-baked franchise-milking action adventure.
    • 61 Metascore
    • 50 Critic Score
    One more malignant tumor in the blasé cancer eating the videogame industry. It's derivative from the start, and the game's concept is as poorly thought out as its execution.
    • 75 Metascore
    • 49 Critic Score
    Low "immersion factor". Two-bit, two-frame main character animation. Sluggish and awkward combat mode. Completely unoriginal puzzles. RPG elements are nothing more than a decoration - something to put on a box.
    • 70 Metascore
    • 49 Critic Score
    Though the visuals have their upsides, the camera is ATROCIOUSLY AWFUL.
    • 67 Metascore
    • 49 Critic Score
    With very little effort Harry Potter the Prisoner of Azkaban can be finished in a single evening which indeed stands out as a serious drawback. Once you complete it, chances are slim that you'll want to try the whole thing again.
    • 45 Metascore
    • 49 Critic Score
    If senseless, over-the-top violence can keep you entertained, you'll be done with the single-player portion in several hours, after which you might want to get into the multiplayer. Yet, this is just another mundane aspect of the game, featuring nothing beyond the traditional deathmatch, CTF and so on.
    • 57 Metascore
    • 49 Critic Score
    Conquest isn't a very fun game. Thanks to all the aforementioned drawbacks, there's virtually nothing to enjoy about the single-player (we strongly advise you skip that).
    • 64 Metascore
    • 49 Critic Score
    There's nothing distinctive about the world we're allowed to explore.
    • 45 Metascore
    • 49 Critic Score
    Veteran FPS players won’t waste more than an hour on it. Everyone else should scream in contempt at the developers; rightfully so. Ideas such as the ‘Escape’ mode are cool, although whether you choose solo or multiplayer, be warned that the novelty soon wears off as Aliens Colonial Marines shows its true colors, unveiling an excruciatingly dull first-person shooter with all the entertainment value of tap-dancing hermit crab.
    • 74 Metascore
    • 48 Critic Score
    The original is not without its faults but still excellently done, while Spearhead resembles a Space Invaders MOHAA mod with occasionally well-directed semi-interactive action scenes.
    • tbd Metascore
    • 48 Critic Score
    Inquisition could've been a solid third-person sneaker if the developers took enough time to work on the visuals, the enemy AI, controls, as well as the camera movement.
    • 54 Metascore
    • 48 Critic Score
    A dreary atmosphere, blatantly outdated visuals, AI bugs, and many other issues inherited from the game's predecessor, all contribute to an overall disappointing experience. Also, if you happen to be a fan of Battlecruiser Millennium, chances are you'll be bored with facing similar gameplay and practically the same content (same universe map, same ships, etc.).
    • 67 Metascore
    • 48 Critic Score
    The franchise took a disastrous plummet into the world of broken, mediocre shooters, where it blatantly doesn't belong.
    • 54 Metascore
    • 46 Critic Score
    There aren't any significant improvements over the original; it's essentially the same old enchilada.
    • 73 Metascore
    • 46 Critic Score
    In short, the game is a complete turd that wastes the idea of its central mechanic and couples this with platforming gameplay that would have been woefully underwhelming a decade ago. Nothing else is anything to write home about, from the characters to the story to the sound design.
    • 54 Metascore
    • 45 Critic Score
    The only thing good about this game is the scenery and the weapon mechanics, but even that isn't going to rescue this game from fading quickly into obscurity and the bargain software bin.
    • 66 Metascore
    • 45 Critic Score
    All I got out of The Bureau was stress on the battlefield and boredom in the base.
    • 53 Metascore
    • 44 Critic Score
    Nothing more than a total cock-up, an uninventive and technically poor copy of several games, primarily Counter-Strike, which was meant to achieve a lot and actually achieved nothing.
    • 67 Metascore
    • 43 Critic Score
    The environments are practically lifeless, with poor textures and hardly any additional detail in the background, the characters are uninteresting, the narrative has been oversimplified and, finally, the hack'n'slash combat isn't different from the average generic console game we often see today.
    • 53 Metascore
    • 43 Critic Score
    After all that's said and done, Medal of Honor: Warfighter is nothing more than a broken action game that falls way behind other shooters.
    • 51 Metascore
    • 42 Critic Score
    Hey, Bunny wanna trade your Extreme Paintbrawl 2 CD, for my copy of Sydney 2000 Games?! I'll even throw in Deer Hunter! No…? You little #$&##!!!
    • 56 Metascore
    • 42 Critic Score
    If you are willing to go around the many gamepleay weaknesses, however, and after several patches, you just might have a passable RTS experience on your hands. But chances are most of you won't tolerate the frequent technical issues, AI glitches, etc. Even though the game uses a unique setting, its lack of originality and gameplay depth might easily dissuade many gamers from playing.
    • 42 Metascore
    • 42 Critic Score
    This game can be completed, from start to finish in two hours. I am not joking. What's more is there's no incentive to go back and replay anything in this game. All in all, the PC version of this magnificent film, with an equally magnificent console game does not measure up to either side of its namesake.
    • 32 Metascore
    • 41 Critic Score
    The graphics are good, but cannot seem to compensate for the overall lack of gameplay depth, or the godawful framerates.
    • 72 Metascore
    • 41 Critic Score
    The whole game feels like an insipid GTA clone that overemphasizes mindless destruction. For some games, this is enough, if it's done with style. In Mercs 2, it just feels pointless and without soul.