Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Final Fantasy VIII
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 58 Metascore
    • 50 Critic Score
    Below average in every sense of the term; the title contains some interesting gameplay mechanics and concepts, but never executes them with any measure of success.
    • 62 Metascore
    • 50 Critic Score
    As a finished title, it falls short. Basic graphics, a limited storyline, and non-existent sound and music make it seem as though the game is still in production.
    • 51 Metascore
    • 50 Critic Score
    Solid graphics and music, decent level design and clever use of vehicles. The Achilles' heel is clearly the squad mate artificial intelligence, which virtually ruins the whole play experience.
    • 72 Metascore
    • 50 Critic Score
    Great production values aren’t enough to raise Impossible Creatures from being a mediocre exercise in button pushing, as it’s high on glitz but short on actual strategy.
    • 45 Metascore
    • 50 Critic Score
    Despite the presence of distinctive licensed racing classics, the actual driving experience is both bland and homogeneous.
    • 55 Metascore
    • 50 Critic Score
    Driven's acceleration feels sluggish as it tries to drag the combined weight of unresponsive AI, strange physics, overly unforgiving challenges and pedestrian multiplayer modes.
    • 69 Metascore
    • 50 Critic Score
    This is as close to a bare-bones racing simulation release as I have seen these days, with minimal choices of vehicles and tracks, limited menu selections, dated graphics, sparse sound effects, and no music.
    • 56 Metascore
    • 50 Critic Score
    Primal tries to interest gamers with its Viking and fortress theme, but without smooth camera controls and decent pathfinding, the effort feels a bit wasted.
    • 51 Metascore
    • 50 Critic Score
    Unless Ford is your favorite car, I would not step behind the wheel of this lemon.
    • 61 Metascore
    • 50 Critic Score
    While a part of the gameplay is absorbing, and the graphics and puzzles are noteworthy, there is no lasting impression communicated, so you never really care much about the outcome.
    • 48 Metascore
    • 50 Critic Score
    The Carmageddon series has clearly run out of steam. Providing the same old cheap gore and guts does not have the same impact in 2000 as it did in 1997.
    • 71 Metascore
    • 50 Critic Score
    Yet the experience, for all its addictive qualities, still feels lacking due to its slow pace and the absence of vehicles and space travel.
    • 56 Metascore
    • 50 Critic Score
    A middle-of-the-road little action shooter -- nothing more, nothing less. It has enough charm to make it kind of fun, and enough senseless violence to leave an impression, but that's about it.
    • 79 Metascore
    • 50 Critic Score
    This is not a bad game, but Westwood's real-time strategy titles are beginning to suffer the curse of Lara Croft -- they're getting old. There's nothing new here except for the gorgeous visuals.
    • 67 Metascore
    • 50 Critic Score
    With nothing really novel to offer, and a short gameplay experience with few characters, locales, or tantalizing puzzles, this adventure-puzzle game is best suited for novice adventurers.
    • 77 Metascore
    • 50 Critic Score
    A triumph of mediocrity.
    • 68 Metascore
    • 50 Critic Score
    "Bang! Gunship Elite" proves yet again that eye candy alone cannot sustain a title, as the vast majority of its gameplay proves to be extremely tedious.
    • 42 Metascore
    • 50 Critic Score
    Its beautifully rendered backgrounds and intriguing premise aren't enough to cover the fact that the program resembles an early 1990s point-and-click scavenger hunt, released ten years too late.
    • 73 Metascore
    • 50 Critic Score
    All this title truly needs is the influence of a few sadistic minds to extend the lifespan with complicated tasks, and give you a sense of satisfaction for making it through hellish platform puzzles.
    • 62 Metascore
    • 50 Critic Score
    For those who want to learn more about counter-terrorist practices, Covert Ops is a valuable resource.
    • 73 Metascore
    • 50 Critic Score
    Most importantly, the omission of a multiplayer option, present in the console version, is particularly disappointing.
    • 76 Metascore
    • 50 Critic Score
    While it is fun for a short while, once the novelty wears off its lack of polish really shows through. It completely lacks innovation, doing nothing at all different than what we've seen a 100 times over by now.
    • 61 Metascore
    • 50 Critic Score
    Sub-par graphics, poor animation, too much downtime in the action and meager music all detract from what could have been a welcome addition to any gamer's collection.
    • 61 Metascore
    • 50 Critic Score
    Slow and jerky movement, deficient sound effects, and repetitive action cause this release to be a frustrating disappointment.
    • 73 Metascore
    • 50 Critic Score
    There is an undeniably addictive quality about this release, but it is so far overshadowed by the shallow nature of the gameplay that its power to enchant will be tested with all but the most ardent groupies.
    • 59 Metascore
    • 50 Critic Score
    Neither the graphics, sound nor gameplay are categorically bad, but each is consistently below average.
    • 52 Metascore
    • 50 Critic Score
    If flawed controls don't kill the experience for you -- and as a plaform jumping, blade wielding title they certainly do affect the quality of gameplay -- then the constant backtracking and key hunting will eventually drive you to the point of distraction.
    • 54 Metascore
    • 50 Critic Score
    While it’s hard for UFC fans to go too far wrong at that price, Sudden Impact isn’t exactly a joy to play with its dull visuals, antiquated sound and clumsy, monotonous gameplay mechanics.
    • 73 Metascore
    • 50 Critic Score
    Contains several interesting elements from the RTS genre, but gets bogged down by graphical issues, a weak AI, and a lack of gameplay features that come standard in other products.
    • 62 Metascore
    • 50 Critic Score
    Only those who are willing to take the time to be bogged down in the minutia of running the lives and future of an entire virtual village should look seriously at this RTS title.
    • 49 Metascore
    • 50 Critic Score
    Many of the puzzles are creative, and the graphical style is pleasing; but the frustrating ways that the dialog revelations and trivial sequencing of actions are implemented largely ruin the whole experience.
    • 62 Metascore
    • 50 Critic Score
    Can be an entertaining, if quirky, diversion.
    • 34 Metascore
    • 50 Critic Score
    Occasionally I came across against a scenario or mission that was entertaining for a while, but the game wasn't different enough often enough.
    • 58 Metascore
    • 50 Critic Score
    While the specifics of the setting might be novel, the gameplay consists of ground that has already been covered by better titles, some many years old and sitting in bargain bins.
    • 52 Metascore
    • 50 Critic Score
    So many crucial touches could have been added to spice up the action but are sadly omitted, especially the ability to play some of the gambling games yourself, tinker with the payoff pattern of some of the machines, research new tables or even design your own attractions.
    • 49 Metascore
    • 50 Critic Score
    A textbook movie-to-game cash-in. Everything in it is halfheartedly done; the graphics and sound are canned and formulaic, as is the gameplay.
    • 59 Metascore
    • 50 Critic Score
    Little elements of polish and coherence are missing, anomalies abound, and you are too often left in the dark about what to do next to get the job done in a reasonable amount of time.
    • 76 Metascore
    • 50 Critic Score
    The campaign doesn't last very long though, and isn't all that interesting to begin with.
    • 62 Metascore
    • 40 Critic Score
    Not only are its production values low, but also its design decisions are questionable. None of the many highly touted injected wrinkles - the mini-games, Euphoria mode slowdown, cash purchase system, or whip-toting sidekick - have the desired positive effects on the gameplay.
    • 50 Metascore
    • 40 Critic Score
    With a little elbow grease and perhaps a dash of maturity, Postal 2 could've been a harrowing psychological tale of one man's collapsing psyche. Sort of like the movie "Falling Down" realized in an interactive 3D environment.
    • 59 Metascore
    • 40 Critic Score
    A prime example of how amazing graphics can't make up for lackluster gameplay.
    • 52 Metascore
    • 40 Critic Score
    The visuals, sound and even the gameplay itself hold potential, but almost every aspect of the latest Tomb Raider feels incomplete.
    • 70 Metascore
    • 40 Critic Score
    The severe lack of duration, difficulty, and a decent multiplayer mode hamper the value you'll get out of a purchase.
    • 62 Metascore
    • 40 Critic Score
    When you're not patiently waiting for a Diggle to finish an essential task, you've got your hands full with enough micromanagement to choke a hardcore fan of "The Sims."
    • 57 Metascore
    • 40 Critic Score
    The gameplay is often as static as its antiquated graphics, and ultimately doesn't present anything that hasn't been done before.
    • 53 Metascore
    • 40 Critic Score
    As a multimedia computer game, it's a swing and a miss. Players will likely give this title only a few chances before putting it back on the shelf due to its static presentation, limited gameplay, and painfully annoying animated host.
    • 52 Metascore
    • 40 Critic Score
    The offering boasts masterful artistic design and a beautiful score, but fails in the most important aspect - gameplay.
    • 38 Metascore
    • 40 Critic Score
    To paraphrase a writer from "Mystery Science Theater 3000," this game hurt me.
    • 49 Metascore
    • 40 Critic Score
    Because of its brevity, it doesn't come close to justifying the $15 price tag.
    • 62 Metascore
    • 40 Critic Score
    For anyone new to the genre, this isn’t the best place to start due to the technical flaws and PvP griefing. Even veterans of the online role-playing genre will find the many errors impeding their fun.
    • 50 Metascore
    • 40 Critic Score
    The decidedly unreasonable degree of difficulty prevents any of it from developing into something entertaining.
    • 68 Metascore
    • 40 Critic Score
    Due to severe problems in graphics and gameplay, this title cannot hold a candle to "RollerCoaster Tycoon," still firmly at the head of the class.
    • 61 Metascore
    • 40 Critic Score
    Far from being a cranium-stretching taut and suspenseful Sherlock Holmes mystery, this release falls flat in almost every dimension of its design and execution.
    • 37 Metascore
    • 40 Critic Score
    Had the absurdity of the setting been more efficiently exploited for humor value, the many shortcomings might be more easily overlooked. As it stands, this title comes across as a last minute, off-the-cuff port from consoles to PC that skimped as often as possible.
    • 63 Metascore
    • 40 Critic Score
    Its logic flaws and thoroughly vexatious difficulty are so omnipresent that any gains made via technology are completely overshadowed. In trying to mix strategy with action, a sense of identity got lost in translation.
    • 59 Metascore
    • 40 Critic Score
    Drop dead tedious as a construction simulation, limited and rigid as a business management experience, and ridiculously uninteresting as a people-watching escapade.
    • 46 Metascore
    • 40 Critic Score
    A cruise ship, or fleet of cruise ships, is a perfect basis for a tycoon game, but this release largely squanders that potential. What could be a colorful, exciting, and engrossing experience turns instead into a tedious bore.
    • 64 Metascore
    • 40 Critic Score
    If you don't have the facility to gather at least two other people to your GameCube, then you will not find much fun in Wrestlemania X8.
    • 27 Metascore
    • 40 Critic Score
    Unfortunately, the unbalanced squad-combat and wrap-around maps are not enough to pull this one away from the Pit of Despair.
    • 61 Metascore
    • 40 Critic Score
    The final score loses many points due to the awkward controls.
    • 52 Metascore
    • 40 Critic Score
    The foul language, twisted humor, nudity, gore and violence are beyond what most gamers will appreciate, unless "Postal" is your idea of fun. When compounded by the obscure hotspots, redundant puzzles, archaic control system and strictly linear gameplay, the audience for which this offering would be a treat becomes really small.
    • 43 Metascore
    • 40 Critic Score
    While a good story can sometimes save even the most mediocre of RPGs, and The Legend of Alon D'ar does provide a compelling beginning and plot, the pacing is so slow that only the most patient will make it through to the end.
    • 44 Metascore
    • 40 Critic Score
    Gamers have already seen, heard and played everything Team Factor has to offer - and had more fun doing so.
    • 45 Metascore
    • 40 Critic Score
    A bland experience with nothing innovative to free your mind from concentrating on the annoying aspects of the gameplay.
    • 67 Metascore
    • 40 Critic Score
    Fans of the series deserve the same content for far less money in the form of a true expansion pack, preferably one that actually adds fresh content beyond new scenarios.
    • 53 Metascore
    • 40 Critic Score
    War Times struggles along and ultimately becomes a casualty of its own conflicts. The shallow tech tree, paucity of unit types, ineffective pathfinding and tedious gameplay make enjoying it a losing fight.
    • tbd Metascore
    • 40 Critic Score
    The title of this game is ironically accurate, as I have not encountered a platform side-scroller this lightweight in years. There is simply nothing to recommend.
    • 43 Metascore
    • 40 Critic Score
    Misfires on pretty much all cylinders.
    • 46 Metascore
    • 40 Critic Score
    Fighters with minimal moves at their disposal, unbalanced characters, and an AI that can't hold up its end of the bargain conspire to make Kakuto Chojin feel like an empty shell.
    • 58 Metascore
    • 40 Critic Score
    Gets marks for depth and scope, but unfortunately so much of the detail goes to waste due to the frustrating interface, horrendous learning curve, and sparse gameplay options.
    • 59 Metascore
    • 40 Critic Score
    The all-too-forgiving AI, the no-brainer puzzles, the watered-down adventure elements and straightforward mini-games combine to create an experience that'll only last a scant three hours for experienced players, which is nearly unforgivable when you consider its $29.99 price tag.
    • 65 Metascore
    • 40 Critic Score
    It is a frustrating, extremely short title with ugly graphics.
    • 50 Metascore
    • 40 Critic Score
    The gameplay can't hold a match to even the most basic competition, since the distinct lack of modes, oversimplified approach and lackluster execution combine to make a release that's the exact opposite of what a party title needs to be.
    • 48 Metascore
    • 40 Critic Score
    Problems such as an awkward control interface, overbalanced gameplay, and easily confounded AI sadly undermine the innovations.
    • 39 Metascore
    • 40 Critic Score
    A key problem may simply be that the international system is too hard to replicate under its current condition of relative anarchy.
    • 51 Metascore
    • 40 Critic Score
    The graphics are the one high point of this downhill slalom, they are neither innovative nor gorgeous enough to save this title from the abysmal control scheme and furious key tapping required to stay afloat in most of the events.
    • 35 Metascore
    • 40 Critic Score
    The complete lack of innovation and diversity, along with the utterly draining repetitiveness of the obstacles you encounter, suck most of the joy out of the gameplay experience.
    • 59 Metascore
    • 40 Critic Score
    The quality of every component of the final product - from graphics and sound to vehicle physics and gameplay - is uniformly dismal.
    • 44 Metascore
    • 40 Critic Score
    The unnecessarily tedious unit movement coupled with the debilitating difficulty level of many battles leaves this title stranded with too many moments of frustration for the average user.
    • 55 Metascore
    • 40 Critic Score
    The extremely behind-the-times graphics, frustrating interface and game mechanics, and lackluster plot all lead to a gaming experience that's more tedium than it's worth.
    • 68 Metascore
    • 40 Critic Score
    Glaring deficiencies, such as the redundant environments, weak camera system, and most importantly, a severe lack of challenge.
    • 57 Metascore
    • 40 Critic Score
    There are certain novel features and innovative efforts present, but they cannot overcome an annoying patch requirement, clunky interface, multiplayer instability, and an unfriendly gaming environment.
    • 56 Metascore
    • 40 Critic Score
    The storyline is half-baked, the graphics and sound are substandard, the music is intolerable, and weak enemy AI makes for boring gameplay.
    • 45 Metascore
    • 40 Critic Score
    Only the most desperate sled-junky should bother with Arctic Thunder. Clearly inferior to its ancestor, this jerky ride suffers from terrible frame rates, sub-par sound, twitchy controls and mindless, repetitive gameplay.
    • 52 Metascore
    • 40 Critic Score
    The weak interface, annoying gameplay, and lack of variety and balance between the races make the game a failed experiment.
    • 31 Metascore
    • 40 Critic Score
    Possessing a sketchy storyline, abysmal artificial intelligence and repetitive gameplay, nothing about it engrosses you in the action and keeps you coming back for more.
    • 56 Metascore
    • 40 Critic Score
    Drawing inspiration from obvious predecessors such as "Submarine Titans" and "Star Trek: Armada," The Outforce unfortunately does precious little to expand or even successfully imitate either of these two.
    • 59 Metascore
    • 40 Critic Score
    The graphics are devoid of polish and personality, and the sound will make you fall in love with your mute button all over again.
    • 65 Metascore
    • 40 Critic Score
    I found this offering to be an uninspiring experience, wrought with annoyances that many modern fighters do not suffer from.
    • 40 Metascore
    • 40 Critic Score
    With clearly low production values, this game is ultimately quite boring. Dreary drudgery is what you have to slog through to get to the end, and believe me it is just not worth it.
    • 46 Metascore
    • 30 Critic Score
    What with so little variety in weapons, foes, or physical settings, the game loses what little charm it has in a mere matter of minutes.
    • 70 Metascore
    • 30 Critic Score
    Borrows some ideas from the original game, mixes in lackluster graphics and sound, and tops it with awkward design choices.
    • 59 Metascore
    • 30 Critic Score
    Since the entire title is built around the concept of gradual character development through combat, the lack of a save option instantly nullifies any and all value that the innovation might have brought.
    • 55 Metascore
    • 30 Critic Score
    It is neither a compelling first-person shooter, nor a worthy role-playing experience, failing on both fronts.
    • 43 Metascore
    • 30 Critic Score
    It’s crippled by horrendous A.I., murky movement speeds, agonizing loading times, dated graphics, quirky controls and poor network code.
    • tbd Metascore
    • 30 Critic Score
    Every single aspect of the game falls short of the industry average. What was supposed to be an adrenaline-fueled trip through the heady yesteryears of prohibition and mob rule is instead a tedious grind through repetitive and uninspired drudgery.
    • 46 Metascore
    • 30 Critic Score
    Its interface is horrendously convoluted, its gameplay painfully tedious and sluggish, and its graphics are outdated.
    • 58 Metascore
    • 30 Critic Score
    Just about everything they tried has been tried before and executed much better in "Shogun: Total War."
    • 79 Metascore
    • 30 Critic Score
    While it’s unlikely that the inferior graphics and sound would turn away any serious strategy RPG fans, boring gameplay mechanics and glitchy implementation should do the job.
    • 32 Metascore
    • 30 Critic Score
    While there are some isolated elements of Bruce Lee: Quest of the Dragon that work, such as the extensive collection of moves and authentic sound effects, they are very tiny islands in a swirling maelstrom of poor gameplay and distressing visuals.

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