Adventure Gamers' Scores

  • Games
For 538 reviews, this publication has graded:
  • 40% higher than the average critic
  • 10% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Portal 2
Lowest review score: 20 Dead Mountaineer's Hotel
Score distribution:
  1. Negative: 66 out of 538
538 game reviews
    • 80 Metascore
    • 70 Critic Score
    Whilst Around Every Corner relies a bit too much on action sequences and not enough of group-building with its new characters, it effectively manages to draw hope and desperation to new emotional highs and lows, ultimately ending with the most dramatic conclusion so far.
    • 68 Metascore
    • 70 Critic Score
    Those whose idea of a good adventure involves inventory puzzles and plenty of characters to talk to may be put off by the emphasis on solitary exploration and puzzle solving, particularly given the game's surface resemblance to other quest-style adventures. But the beautiful setting, along with an interesting storyline, clever puzzles, and lots of little magical touches all help to bring the game to life.
    • 79 Metascore
    • 70 Critic Score
    Memoria is an alluring journey nestled in a beautiful setting, but lacks the character depth and narrative focus necessary for true greatness.
    • 83 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 73 Metascore
    • 70 Critic Score
    The Critter Chronicles adopts enough of the positive qualities of its predecessor to deliver another enjoyable adventure, but skids on some crucial issues to land somewhat short of true excellence.
    • 84 Metascore
    • 70 Critic Score
    Its limitations still show, but with a longer, funnier, and even wackier story, Time Gentlemen, Please! is an admirable follow-up to its freeware predecessor and well worth the small fee for people who've played the first game.
    • 74 Metascore
    • 70 Critic Score
    Even though the gameplay remains noticeably lightweight and the setting feels largely recycled, Get Tannen! still succeeds in entertaining.
    • 83 Metascore
    • 70 Critic Score
    Superbrothers is a unique audio-visual experience that turns an old cliché into a refreshing and intriguing adventure, though it sacrifices gameplay to achieve it.
    • 66 Metascore
    • 70 Critic Score
    There are plenty of rough edges, but those who have the patience for the mountains of dialogue and can see past the ropey visuals and gut-wrenching voice acting will find a reasonably engrossing world to explore.
    • 50 Metascore
    • 70 Critic Score
    Although the game rarely excels at any particular aspect, and the loose characterisation lets it down, the presentation and story are solid enough to atone for any rough edges, and will keep you guessing until the end.
    • 82 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 71 Metascore
    • 70 Critic Score
    Jolly Rover may not be the most original of stories, but if you're in the mood for something short and sweet and not too challenging, this funny pirate (dog) adventure gives you plenty of chuckles and lots to sink your teeth into.
    • tbd Metascore
    • 70 Critic Score
    Though light in story, Azada: In Libro's beautiful worlds and wide variety of puzzles make for a satisfying chapter in the casual fantasy series.
    • tbd Metascore
    • 70 Critic Score
    Despite the convoluted story, Midnight Mysteries: Salem Witch Trials is an entertaining game from start to finish, offering about 3 to 4 hours of gameplay in story mode.
    • 63 Metascore
    • 70 Critic Score
    If you like mysteries with just a bit of conspiracy in a thoroughly detailed historical setting, Mata Hari is the right adventure for you.
    • 77 Metascore
    • 70 Critic Score
    These puzzles are varied, logical, and make sense in the train's historical context, and there is something simply enjoyable about investigating the different characters and piecing together clues to the mystery of both Lori Girard's disappearance and Jake's old mine.
    • 75 Metascore
    • 70 Critic Score
    Well, it's a good game, at times even great, but it functions better as Back to the Future: Part Four than as an adventure game.
    • 68 Metascore
    • 70 Critic Score
    With some enhanced animations and cutscenes, this entry is better than the last game but shorter in duration, and continues to rely a little too heavily on chores than actual detective work.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.
    • 65 Metascore
    • 70 Critic Score
    A Murder of Ravens ends the story on a cheap note and doesn’t quite live up to the promise laid out in the opening, but it’s certainly more fun than the preceding chapter.
    • 69 Metascore
    • 70 Critic Score
    These flaws aside, Jack Keane is a lengthy game, light on difficulty, but never anything less than fun.
    • 72 Metascore
    • 70 Critic Score
    Despite a few rough edges, this surreal platforming adventure is a heartfelt, emotional experience that's well worth your time.
    • tbd Metascore
    • 70 Critic Score
    Why Am I Dead at Sea is a solid and complex supernatural whodunit, recommended for those who don’t mind plenty of reading and old-school production values.
    • 75 Metascore
    • 70 Critic Score
    Games don’t come much goofier than this – Jazzpunk serves up nonstop, breathless absurdity, if not much else.
    • 72 Metascore
    • 70 Critic Score
    In the end, there isn’t a whole lot wrong with The Bogey Man, but there isn’t anything particularly memorable either. That would be fine if this were the middle of the series, but as a conclusion, it’s a little disappointing.
    • 92 Metascore
    • 70 Critic Score
    If you’re looking for some absurdly fun puzzles and a truly unique storytelling experience, you’ll want to check out DEVICE 6 on iOS, but you’ll wish for a gameplay integration upgrade.
    • 59 Metascore
    • 70 Critic Score
    A unique mix of genre blends, Master Reboot doesn’t always come together cohesively, but there’s plenty of heart in its Soul Cloud.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.
    • 68 Metascore
    • 70 Critic Score
    A very well-designed ghost story from a very promising developer, and well worth the purchase for suspense and first-person fans.
    • 78 Metascore
    • 70 Critic Score
    Despite the mounting criticism, Apollo Justice: Ace Attorney is a decent enough game in its own right, and fans of the series can expect much of what they enjoyed in previous offerings.