Adventure Gamers' Scores

  • Games
For 497 reviews, this publication has graded:
  • 41% higher than the average critic
  • 10% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Walking Dead: Episode 5 - No Time Left
Lowest review score: 20 Ring II: Twilight of Gods
Score distribution:
  1. Negative: 61 out of 497
497 game reviews
    • 69 Metascore
    • 70 Critic Score
    All in all, this is a game for hardcore puzzle enthusiasts. If you like games like Myst for the intellectual challenge, you should be pleased with RHEM 3.
    • 70 Metascore
    • 70 Critic Score
    Despite the criticism that prevent it from realizing its potential, this is by no means a bad game and could serve you well if you're looking for something new to try.
    • 71 Metascore
    • 70 Critic Score
    Ultimately, it’s the setting of The Lost Crown, between the brilliant sound design and the superb art direction, that will give you the most pleasure, and a great deal of praise for these elements is due the game’s creator, Jonathan Boakes.
    • 68 Metascore
    • 70 Critic Score
    A solid diversion for mystery fans, though it’s got too many holes in it to stay afloat in your consciousness for long.
    • 50 Metascore
    • 70 Critic Score
    Although the game rarely excels at any particular aspect, and the loose characterisation lets it down, the presentation and story are solid enough to atone for any rough edges, and will keep you guessing until the end.
    • 69 Metascore
    • 70 Critic Score
    All in all, while still providing a dependable Nancy Drew adventure that fans have come to expect, I just couldn’t help but feel that The Phantom of Venice seems tired, or more specifically, that it’s the latest entry in a series that itself is getting tired.
    • 73 Metascore
    • 70 Critic Score
    As an introduction to Strong Bad's Cool Game for Attractive People, then, the game's adventure elements are mostly a conduit for the humor, the bread to the cheese. And yeah, the bread may be a little mediocre in this case, but the cheese can be divine.
    • 81 Metascore
    • 70 Critic Score
    All told, the second episode of Strong Bad’s Cool Game for Attractive People includes a little more talking and lot more collecting than Homestar Ruiner, with the same marginal amount of small-scale puzzling in between.
    • 51 Metascore
    • 70 Critic Score
    There are clearly some areas that needed more polish in this first effort, but it’s a solid debut that the developers can surely build on.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.
    • 62 Metascore
    • 70 Critic Score
    I should also point out that The Scorpio Ritual is a short game—six to eight hours of play spread across four main locations—and it culminates with an unusually abrupt ending.
    • 83 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 82 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 66 Metascore
    • 70 Critic Score
    If you are looking for a brain-teasing experience full of complex puzzles to blow your mind, Memento Mori has little to offer along those lines. But if you are fan of story-driven adventures, you'll find a promising new adventure to fill your needs in this gripping psychological drama (albeit disguised as a conspiracy thriller) with one of the most shocking and memorable endings the genre has seen in a long time.
    • tbd Metascore
    • 70 Critic Score
    You may not want to live there, but the return trip to Ravenhearst offers a little something for casual gamers, puzzle lovers, and adventurers alike.
    • tbd Metascore
    • 70 Critic Score
    All in all, Women’s Murder Club: A Darker Shade of Grey is a pleasing casual adventure, ideal for a rainy afternoon and a nice diversion for mystery buffs and fans of Patterson’s work.
    • 63 Metascore
    • 70 Critic Score
    If you like mysteries with just a bit of conspiracy in a thoroughly detailed historical setting, Mata Hari is the right adventure for you.
    • 73 Metascore
    • 70 Critic Score
    Sherlock Holmes vs. Jack the Ripper is an unexpectedly sedentary and thoughtful game, and it’s far from bloody awful, if not quite the ripping good yarn it could have been.
    • 65 Metascore
    • 70 Critic Score
    The Hardy Boys are reliable protagonists, the slightly but steadily increasing challenge of the puzzles will be an excellent primer for more difficult adventures, and who knows, they might even learn something in the process.
    • 79 Metascore
    • 70 Critic Score
    In anticipation of that potential, every adventure fan should consider this an essential play, and go into it with the understanding that this is a very good and very fun game-just not the best Telltale has to offer.
    • 78 Metascore
    • 70 Critic Score
    Overall, I think this game will be good for newcomers due to the large number of standalone obstacles.
    • 84 Metascore
    • 70 Critic Score
    Its limitations still show, but with a longer, funnier, and even wackier story, Time Gentlemen, Please! is an admirable follow-up to its freeware predecessor and well worth the small fee for people who've played the first game.
    • 72 Metascore
    • 70 Critic Score
    In the end, there isn’t a whole lot wrong with The Bogey Man, but there isn’t anything particularly memorable either. That would be fine if this were the middle of the series, but as a conclusion, it’s a little disappointing.
    • 77 Metascore
    • 70 Critic Score
    The Siege of Spinner Cay is very good, but doesn't quite make the series great. I continue to enjoy every minute with the TMI episodes, but know that there is stronger comic momentum that can be attained.
    • 71 Metascore
    • 70 Critic Score
    It's a funhouse mirror, providing a totally new perspective on a familiar place, but gaze into it once and you won't want to look away.
    • 82 Metascore
    • 70 Critic Score
    Despite a few arbitrary cracks, Dire Grove is another (frozen) solid entry in the growing casual adventure library, and a worthy addition to the Mystery Case Files series.
    • tbd Metascore
    • 70 Critic Score
    3 Cards to Dead Time is a (very) lite word-based adventure that offers a gripping ghost story full of interesting characters. However, its casual nature means it isn't for everyone, and the sequel doesn't quite measure up to the standards of its predecessor.
    • 66 Metascore
    • 70 Critic Score
    A series of small issues prevent it from shining as brightly as it could have, but its fun puzzles in a cool setting make Ghost Pirates of Vooju Island an entertaining adventure.
    • 52 Metascore
    • 70 Critic Score
    This game has a clever premise with gameplay to support it, and even though the story falls way short of its promise, players who go into it with the right expectations will find a lot to like here.