Adventure Gamers' Scores

  • Games
For 525 reviews, this publication has graded:
  • 40% higher than the average critic
  • 10% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Sam & Max Episode 204: Chariots of the Dogs
Lowest review score: 20 Guise of the Wolf
Score distribution:
  1. Negative: 65 out of 525
525 game reviews
    • 72 Metascore
    • 90 Critic Score
    With Broken Age’s release the Double Fine Adventure comes to an end, and the result is a standout game that delivers on its promises. Play it.
    • 72 Metascore
    • 60 Critic Score
    Overall, the game is a fairly fun little ride thanks to its variety of gameplay and nicely designed cartoonish environments, but the puzzles are often too simple, making for a very short game.
    • 72 Metascore
    • 60 Critic Score
    The Awakened is a very uneven game, ranging from very poor to rather good, and the only consistent quality is its creepiness. It's worth considering if you need your horror fix, but Cthulhu will certainly forgive you if you decide to skip it.
    • 72 Metascore
    • 80 Critic Score
    Even with a few rough edges, Dead Synchronicity stands as a modern adventure classic, telling a dark, sad and brutal tale that will leave you wanting more, but equally satisfied.
    • 72 Metascore
    • 60 Critic Score
    It has a wonderful premise, but rain too often neglects its gameplay in this otherwise honest, heartwarming tale of childhood solitude and trust.
    • 72 Metascore
    • 80 Critic Score
    Falling just a little short of instant classic status, Primordia is still a gorgeous, clever, and melancholy science-fiction parable.
    • 72 Metascore
    • 60 Critic Score
    The graphics and interface are vastly improved and the puzzles more organically connected to the game world; the game as a whole is far more compelling.
    • 72 Metascore
    • 70 Critic Score
    Despite a few rough edges, this surreal platforming adventure is a heartfelt, emotional experience that's well worth your time.
    • 72 Metascore
    • 80 Critic Score
    While The Inner World certainly doesn’t push the envelope, neither does it cut any corners in delivering top-notch fun for the family.
    • 72 Metascore
    • 80 Critic Score
    More of a side story than a full sequel, A Machine for Pigs is memorably dark, disturbing, and bizarre.
    • 72 Metascore
    • 60 Critic Score
    It’s got far more beauty than brains, but for gamers who appreciate a macabre atmosphere and distinctive art style, Tormentum could be just the brief but darkly beautiful diversion they’re looking for.
    • 72 Metascore
    • 80 Critic Score
    The revamped and expanded JakeHunter may still have a few rough edges around its decidedly streamlined gameplay, but it is a satisfying experience for any fan of Dashiell Hammett and Raymond Chandler.
    • 72 Metascore
    • 80 Critic Score
    With a unique premise, a true understanding of Egyptian history and a love for mysterious revelations, the Toblers have created a monster of a game.
    • 71 Metascore
    • 80 Critic Score
    In the end, the leap forward in the story helps a lot to counter any disappointment with the gameplay, though the latter won't change the minds of anyone let down by it in the series so far.
    • 71 Metascore
    • 70 Critic Score
    ECHO is polished and technically well done. The prehistoric setting is new in adventure games, and although the game's educational slant may not appeal to everyone, most of the background reading is optional. If you like your games puzzle-heavy and story-light, ECHO is for you.
    • 71 Metascore
    • 70 Critic Score
    I wouldn't say that the gameplay is the high point here. Controlling Eike will be tedious for some and if you weren't a fan of the 3D control in games like "Grim Fandango" or "Gabriel Knight 3," you should steer clear of this one.
    • 71 Metascore
    • 70 Critic Score
    Jolly Rover may not be the most original of stories, but if you're in the mood for something short and sweet and not too challenging, this funny pirate (dog) adventure gives you plenty of chuckles and lots to sink your teeth into.
    • 71 Metascore
    • 80 Critic Score
    More a slick refinement than a radically different game, J.U.L.I.A. Among the Stars largely took what it got right in the already enjoyable original version and improved upon it, then added some welcome new content on top.
    • 71 Metascore
    • 90 Critic Score
    A richly defined, innovative experience, Lost Echo is exactly what an iOS adventure should be, capturing the spirit of traditional adventure gaming with all the potential the platform has to offer.
    • 71 Metascore
    • 80 Critic Score
    Lilly Looking Through is an easy-to-love game with a top-notch presentation that unfortunately comes to an end all too soon.
    • 71 Metascore
    • 70 Critic Score
    Ultimately, it’s the setting of The Lost Crown, between the brilliant sound design and the superb art direction, that will give you the most pleasure, and a great deal of praise for these elements is due the game’s creator, Jonathan Boakes.
    • 71 Metascore
    • 80 Critic Score
    Metal Dead is an impressive first outing by a new developer that hits all the right notes and delivers a funny, touching, and well-made take on the zombie apocalypse.
    • 71 Metascore
    • 80 Critic Score
    It's a traditional, puzzle-packed adventure with a modern graphical twist that manages to do justice to one of the most revered literary protagonists of all time.
    • 71 Metascore
    • 80 Critic Score
    If ultra-challenging puzzles are your thing, you might be disappointed, but if you’re all about the story and characters, you should book a trip on the next available cyclone to beautiful (and dangerous) Emerald City.
    • 71 Metascore
    • 80 Critic Score
    The simple interface, stunning graphics which are some of the best I’ve seen on the DS, and an intriguing storyline all add up to an enthralling adventure.
    • 71 Metascore
    • 80 Critic Score
    A lot of the gameplay borrows from old conventions, but is presented in new ways that work well with the setting and plot.
    • 71 Metascore
    • 70 Critic Score
    This rich exterior masks a rather hollow gameplay with low levels of interactivity. For those who love obscure puzzles, there is much to enjoy. For the rest, be prepared to travel with the hint guide on as a regular companion.
    • 71 Metascore
    • 70 Critic Score
    It's a funhouse mirror, providing a totally new perspective on a familiar place, but gaze into it once and you won't want to look away.
    • 71 Metascore
    • 40 Critic Score
    Everything just falls all to pieces in the execution, specifically every element of character interaction (which is 80% of the game). It's frustrating to the point of bafflement at times, to want to care so much about the story, but feel so stifled by the atrocious dialogue and unfriendly interaction system.
    • 71 Metascore
    • 50 Critic Score
    As far as Double Visions goes, its pervasive blandness makes it the weakest of the series to date, and with yet another trip to Hill Valley's past, it's hard not to feel like we've been here and done all this before.