Adventure Gamers' Scores
- Games
For 395 reviews, this publication has graded:
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41% higher than the average critic
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9% same as the average critic
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50% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 133 out of 395
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Mixed: 214 out of 395
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Negative: 48 out of 395
395
game reviews
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Critic Score 60
Better than "Dracula Resurrection" and worth picking up. However, it falls short of greatness. -
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Critic Score 60
It lacks a certain surprise factor that [the best games in the series] have pulled off so well and despite having an interesting premise for a plot, at times it comes off as flat and doesn’t live up to the potential that such an intriguing plot could have had. -
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Critic Score 70
Those whose idea of a good adventure involves inventory puzzles and plenty of characters to talk to may be put off by the emphasis on solitary exploration and puzzle solving, particularly given the game's surface resemblance to other quest-style adventures. But the beautiful setting, along with an interesting storyline, clever puzzles, and lots of little magical touches all help to bring the game to life. -
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Critic Score 70
A solid diversion for mystery fans, though it’s got too many holes in it to stay afloat in your consciousness for long. -
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Critic Score 70
The story is charming and witty, the puzzles are a refreshing change from the usual, and the game is appropriate for everyone in the family. -
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Critic Score 70
A very well-designed ghost story from a very promising developer, and well worth the purchase for suspense and first-person fans. -
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Critic Score 80
The Cave may not turn out to be the genre trailblazer that Maniac Mansion was, but this modern day classic puts a new spin on many of the adventure conventions that have been around since Colossal Cave.- Posted Feb 4, 2013
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Critic Score 70
With some enhanced animations and cutscenes, this entry is better than the last game but shorter in duration, and continues to rely a little too heavily on chores than actual detective work. -
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Critic Score 60
Although it remains a formula with tremendous potential, this is one experiment that needs to go back to the drawing board. -
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Critic Score 60
An enjoyable murder mystery with many excellent elements, but it is let down by sloppy implementation and inattention to detail. -
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Critic Score 70
This is a solid sequel in the franchise and while it doesn't really break any new ground, it does make some minor but important improvements that make it the best game in the series. -
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Critic Score 60
As a game it’s not unpleasant but as an add-on it’s anything but essential. -
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Critic Score 80
Scratches is a great adventure game that shouldn't be missed by anyone who enjoys a story well told within a scary, gothic presentation. -
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Critic Score 60
If nothing else, this game is destined to be divisive, and whilst it’s certainly not “Still Life: Part 2”, it does – just barely – do enough good things to deserve to be called Still Life 2. -
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Critic Score 60
There is much to be commended about this game for such a small first-time development team, but overall I couldn’t help but be disappointed with Rhiannon: Curse of the Four Branches. -
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Critic Score 60
As it stands, Red Johnson's Chronicles feels more like a showcase of style over substance: a demonstration that more adventure games can be made on the PS3 with QTEs and popular CSI-style investigations.- Posted Jun 20, 2011
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Critic Score 50
Secret Files 3 replaces romance with rocket science, but its convoluted premise, simplistic puzzles, and slapdash resolutions make it the weakest link of the trilogy.- Posted Sep 25, 2012
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Critic Score 70
If you loved or hated the first Runaway, you'll love or hate the sequel for all the same reasons. For newcomers, The Dream of the Turtle is a solid adventure, but one that falls short of its abundant potential. -
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Critic Score 60
Okay, so: few improvements over the first game, a convoluted overarching storyline, painfully simplistic gameplay. -
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Critic Score 70
There are plenty of rough edges, but those who have the patience for the mountains of dialogue and can see past the ropey visuals and gut-wrenching voice acting will find a reasonably engrossing world to explore. -
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Critic Score 60
A good game is smudged by some obvious flaws in the gameplay that prevent it from standing with the greats. But fans of classic gaming will get a generally enjoyable game due to the story, inventory puzzling, diverse characters, and good looking graphics. -
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Critic Score 70
A highly-polished game, but suffers from an uninspired design. While it remains mostly pleasant to play, it is not as satisfying an experience as it ought to have been. -
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Critic Score 40
Fans of CSI-type games may find it makes the grade, but for everyone else, there’s just not enough here to warrant much of a look. -
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Critic Score 60
The graphics, characters, cinematics and other high points are unfortunately pulled down by an over-reliance on busy work gameplay and a shortage of fun challenges. The end result is a great game that might have been. -
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Critic Score 70
The new directions the game goes in dilute the qualities that made the first Dark Fall so great, and it ends up being much less immediate, real and frightening than its predecessor. -
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Critic Score 50
Even a lowered difficulty wouldn't be that big of a deal — sometimes I want a game so hard that my head hurts, and sometimes it's nice to relax with something simpler. But when challenge is replaced by backtracking busywork, it becomes very tedious very quickly, especially considering the game's 8 to 10 hour length. -
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Critic Score 70
If you are looking for a brain-teasing experience full of complex puzzles to blow your mind, Memento Mori has little to offer along those lines. But if you are fan of story-driven adventures, you'll find a promising new adventure to fill your needs in this gripping psychological drama (albeit disguised as a conspiracy thriller) with one of the most shocking and memorable endings the genre has seen in a long time. -
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Critic Score 60
To those who don't find timed sequences a game killer, the original story, unique locale, and ever-charming Alan Parker Cameron help make the game a memorable, though slightly tarnished, experience. -
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Critic Score 60
Fans of the original will no doubt persevere and get to experience the worthwhile moments of the second half, but others may find its slow development too boring, its story a little too lost for its own good. -
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Critic Score 70
A series of small issues prevent it from shining as brightly as it could have, but its fun puzzles in a cool setting make Ghost Pirates of Vooju Island an entertaining adventure. -
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Critic Score 80
Sleekly packaged and eminently playable, Yesterday conceals the darkness of the human mind within a beautiful artistic canvas; drawing you in with glimpses of dreadful secrets and leaving you shocked, yet satisfied, with its twisted narrative.- Posted Mar 22, 2012
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Critic Score 60
There are certainly some positive elements in Insecticide that make it worth a look, mainly in the classic "adventure" half of its action-adventure gameplay. The trouble is, that’s only half of what is only half a game to begin with. -
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Critic Score 80
A very humours game. With luminous graphics, dozens of different locations to explore, and a zany set of characters to interact with it is a value at the retail price of $30 US. Oh and it has toilets… lots of them. -
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Critic Score 70
The Hardy Boys are reliable protagonists, the slightly but steadily increasing challenge of the puzzles will be an excellent primer for more difficult adventures, and who knows, they might even learn something in the process. -
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Critic Score 80
Don't let the word "independent" concern you; this game is an excellent adventure that everyone should give a chance, especially those who like their horror mixed seamlessly with science and history. -
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Critic Score 50
It is absolutely comical the depths that the game stoops to in order to hold your hand. -
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Critic Score 80
This game has a suprising charm and beauty, with enough depth to keep you playing until the end. A solid pick that will surely satisfy. -
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Critic Score 50
The setting is inviting and the puzzles are solid, but unless you're a devoted series diehard, desperately seeking something new for your Wii, or have friends to join you in multiplayer, I suggest you consider leaving Mystery Case Files: The Malgrave Incident to gather dust on the store shelf.- Posted Jul 4, 2011
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Critic Score 60
A reasonably enjoyable game that aims to appeal to adventure and RPG fans, but one which never fully capitalises on its potential. -
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Critic Score 80
The game rarely wows you in any one way, and the pace can drag at times in dry subject matter, but overall it’s both logical and accessible, and with its interesting approach to vampire lore and deftly crafted storyline, Dracula 3: The Path of the Dragon is worth picking up. -
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Critic Score 80
Secret Files 2 is a highly-polished, enjoyable sequel that’s better than its Tunguskan predecessor in several key ways. -
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Critic Score 80
Overall, there is much to recommend in this handheld conversion, but if you’ve played the PC version already, bear in mind that it’s only a port. -
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Critic Score 80
Whatever the root cause, the story is solid on the whole, and these few foggy moments didn't detract from my overall enjoyment. -
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Critic Score 50
The Tree of Life is a game that may appeal to hardcore adventure gamers, but be prepared to overlook a lot of very fundamental faults. -
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Critic Score 40
The many Nancy Drew fans and DS adventure gamers may be interested in this title, but I can’t really recommend it to any audience. Even for a younger gamer, the repetitive gameplay will likely get boring before the end, and the tedium will quickly be felt by a more seasoned adventure gamer. -
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Critic Score 80
J.U.L.I.A. is a unique and thoroughly enjoyable mission of remote planetary exploration and puzzle-solving.- Posted Mar 2, 2012
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Critic Score 60
Murder in the Abbey is ultimately one of those games that is fairly enjoyable to play through yet leaves you with the feeling that something is missing. -
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Critic Score 80
It's an auspicious debut that should appeal to sci-fi adventure fans, even if you’re not familiar with the American astronaut and his “Perryverse”. -
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Critic Score 60
All in all, Everlight is a generally pleasing experience, though it could have been much better with a bit more spit and polish. -
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Critic Score 50
An incredible success in virtual tourism — truly brings the island of Capri to life, allowing the user to wander a real-life location at will. Far less successful as a coherent, playable game. -
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Critic Score 50
Unfortunately, there are too many translation problems and story gaps that leave players guessing why things are happening or have come to be. Along with the poor sound quality and invisible gameplay triggers that hinder your progress unnecessarily, the end result is a promising game that never manages to rise above its modest station.- Posted Dec 20, 2010
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Critic Score 60
The CSI games have become better in recent outings, but ultimately this title feels a lot like treading water, and in some respects, a small regression from the last game. -
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Critic Score 70
Puzzle-hungry adventurers look no further: Aura provides an endless number of puzzles, pretty static backgrounds, well-crafted cutscenes and mood music, at the expense of developing any real storyline. -
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Critic Score 60
A short, easy game that unfortunately lacks the characterisation and depth that could have made it more interesting to a wider audience. -
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Critic Score 90
This is the kind of game that will have you showing up a bit bleary-eyed at work, because you couldn’t quite bring yourself to stop playing late into the night. -
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Critic Score 40
Releasing for a budget price doesn't excuse mediocre puzzle design, heavy repetition and a story with so little coherence.- Posted Jul 11, 2011
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Critic Score 70
If you like mysteries with just a bit of conspiracy in a thoroughly detailed historical setting, Mata Hari is the right adventure for you. -
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Critic Score 50
The gameplay concept is a good one and the license a natural fit, but rather than successfully complementing each other, the end result is a shallow, watered down version of each, neither fully game nor fully show. -
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Critic Score 60
All in all, with such an intriguing premise and strong production values, the developers had the foundation to make a great game, but the corny plot, pretentious writing, uninteresting characters, and some questionable design issues prevent it from achieving its full potential. -
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Critic Score 30
Unless you're a glutton for punishment, avoid 15 Days. There are much better adventure games-or interactive stories, for that matter-to be played. -
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Critic Score 40
Perhaps devoted casual game fans will have some tolerance for this type of hollow experience, but ultimately The Tiny Bang Story's pieces just don't add up to a fulfilling adventure in the end.- Posted May 16, 2011
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Critic Score 50
It is much, much easier for me to recommend the game as a free browser-based Flash game than as a commercial product.- Posted Aug 22, 2011
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Critic Score 70
I should also point out that The Scorpio Ritual is a short game—six to eight hours of play spread across four main locations—and it culminates with an unusually abrupt ending. -
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Critic Score 50
The Starship Damrey is a short but enjoyable space mystery that could have been so much better if it allowed you to puzzle through the enigma yourself.- Posted Jun 12, 2013
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Critic Score 50
Sadly, the largely static emotion of the narrative and the inconsequential nature of the puzzles don’t flesh out the story to great effect, turning this game into just an average game, rather than a great one. -
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Critic Score 70
A very entertaining game that successfully transcends its edu-tainment leanings. -
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Critic Score 40
Fans of the show will enjoy it as a quick diversion; hardcore adventure fans will definitely not get their money's worth. -
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Critic Score 40
Play this game if you enjoy feeling hopeless and frustrated or are just plain curious as to how a game would specifically seek to bring about such a feeling. Otherwise, you'd be wise not to bother. -
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Critic Score 50
So if you’re feeling nostalgic for the bygone days of Shadowgate, or simply like your content dark and deep and don’t mind slogging through a world of hurt to get to it, Theresia may just warrant a look. -
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Critic Score 70
A short game. A very short game. It wouldn’t be at all difficult to complete it within one sitting, and experienced adventure gamers may zip through within an hour or two. As a comparison, it gives Full Throttle a run for its money for World’s Shortest Adventure Game. -
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Critic Score 50
This game is a quick snack, clocking in for me at about 15 hours. Though rough in a few spots, it has some very interesting puzzles and challenges that I really enjoyed. -
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Critic Score 50
The voice work and graphic design are both well done, if a bit utilitarian, but the dialogue and story need polishing to create a strong immersive atmosphere that a game like this really requires. -
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Critic Score 60
Worth playing through for the story, but questionable design issues prevent it from being nearly the classic that comes bundled with it. -
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Critic Score 50
There isn't much glitz or glamour in James Noir's Hollywood Crimes, a puzzle-adventure with low production values and repetitive puzzles that even an interesting murder mystery can't overcome.- Posted Jan 13, 2012
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Critic Score 60
A good, very well-written, snack-sized adventure for fans of Laura Bow games and Jane Jensen's writing—but only those who can tolerate a heap of casual game elements in their adventures. Don't bother otherwise. -
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Critic Score 60
It will tide you over until "Phoenix Wright 2" comes out, but it's nothing special. -
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Critic Score 60
Despite a few glaring deficiencies, The Watchmaker is a solid game. It offers firm value at its retail price and for the length of gameplay, approximately 20-30 hours, as well as for the degree of difficulty in its puzzles. -
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Critic Score 50
A solid, unexceptional adventure and a potentially engaging diversion. Unfortunately the plot, for all its intricacies, fails in what should have been a primary objective; holding the gamer’s interest. -
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Critic Score 70
Ultimately, although it definitely suffers for its extremely ill-conceived finale, Alter Ego shows significant improvements on some of the problems that plagued Future Games' previous projects, and in fact is probably the best game the developer has produced to date. -
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Critic Score 50
While Crystal Key II does have its charms, none of them are strong enough to save it from being average and lacklustre. -
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Critic Score 60
Treasure Island isn’t as good as the source material that inspired it, but offers enough pleasant discoveries that pirate fans should find worth the journey. -
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Critic Score 50
Sometimes infernally frustrating and plagued with inconsistent design, the deeply morbid Lucius nevertheless contains some diabolical fun for those with loads of patience and a strong stomach.- Posted Oct 26, 2012
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Critic Score 70
If you've got the machine to run it, and the patience to endure some of its quirks, then this is definitely a game to check out. -
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Critic Score 60
It’s a murder mystery with a twist everyone will see coming from a mile away, and the puzzles and slowness don’t do it any service. This could have been a classic. -
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Critic Score 40
This contributes to the overall feeling that A Stroke of Fate: Operation Valkyrie is exactly what it is: about half of a game. It's got pretty good writing, a decent aptitude for historical authenticity, and entirely okay art design, but it's wrapped up in a very bland package that lacks ambition, depth, length, and a single moment of tolerable voice acting.- Posted Jan 20, 2012
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Critic Score 40
A long-winded Myst-like puzzle game that will likely appeal to the hardcore gamer only. -
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Critic Score 30
Generally a frustrating and unrewarding game, with the ultimate anti-payoff. I can't even sincerely recommend it to even the most ardent Ripper historian. -
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Critic Score 70
Overall, Undercover: Operation Wintersun is well worth playing for fans of traditional adventures. -
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Critic Score 70
While not supplying any complex game play design or innovation, one thing I appreciated about PC is its polish. -
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Critic Score 60
It's a promising start that offers a few hours of decent entertainment, just one that never unearths much imagination along the way. -
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Critic Score 50
As it is, unfortunately the game can't maintain a proper serious tone long enough to really be engrossing, and ultimately comes off as another substandard adventure with—ironically enough, considering the country of origin—a lack of polish. -
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Critic Score 70
A difficult game, like a classic can be a "difficult book". Its lack of polish and some appalling design choices definitely reduce the enjoyment. Its decision to keep the best of both plot and gameplay for the latter stages demands that the player have some faith in the developers to keep going on. -
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Critic Score 50
For Sherlock fans, I’d rank this as more of a Basil Rathbone than a Jeremy Brett on the Holmes-o-meter; somewhat enjoyable but wildly inaccurate. And for DS fans simply looking for a good adventure, I’d largely recommend holding out for better mysteries than this. -
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Critic Score 50
For better and worse, Hunt for the Puppeteer is a simple adventure without any pretensions. It can be relaxing filler easily played with your brain off, but lacks both the quality and character to bother with otherwise. -
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Critic Score 60
A lightweight fun distraction that aims high with interesting puzzle variety, Da New Guys is somewhat pinned down by its poor visuals, irritating lead characters and underused plot devices.- Posted Mar 15, 2012
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Critic Score 80
The X-Files Game will delight fans of the series by placing them wholly inside a world of lies and conspiracy, complete with a torrent of in-jokes and interaction with their favourite series regulars. Even non-fans will enjoy this spooky sci-fi romp, due to its slick interface, gripping plot-line and highly immersive quality. -
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Critic Score 50
If the numerous technical problems are fixed, this is definitely a game that would-be detectives will want to pick up. Until then, most players will want to take a pass. -
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Critic Score 40
Next Life is fairly lengthy, probably 15+ hours of playtime, but it's not quality time because of the abundance of backtracking and slow animations. -
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Critic Score 40
In spite of all the similarities, Miami Law turned out to be a better game than Jake Hunter: Detective Chronicles—but not by much. Miami Law has higher production values and a more ambitious scope, but overall these games share a surprising number of pitfalls, which leaves me wondering who they were designed for. -
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Critic Score 70
Edna & Harvey: The Breakout is very much a mixed bag. Its distinctive art style is marred by a problematic interface. Its massive wealth of interactivity is hindered by a handful of vastly unfair puzzles. Its imaginative setting is dragged down by long, often tedious dialogues. Still, it's a game I'm glad I played, and that's mainly because the underlying story about a girl who's lost her way is so touching.- Posted Feb 28, 2011
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Critic Score 40
There's some real scares to be found, but illogical puzzles and a confusing plot make Anna a different kind of horror to play.- Posted Jul 30, 2012
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Critic Score 50
The poorly designed game logic, lackluster characters and frustrating pixel hunts are flaws that can’t be ignored. Only dedicated fans of the Miami-based show might find this title worth the price of admission. -
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Critic Score 40
Despite its few moments of levity, however, the surreal nature of the storyline remains a little too odd throughout, and the repetitive nature of the gameplay makes Flower, Sun and Rain more of a slog to play through than it is enjoyable. -
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Critic Score 60
In the end, this is certainly not a bad game, but it feels cheaper than a Jurassic Park game should, and the gameplay is sure to be divisive among adventure fans.- Posted Nov 28, 2011
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Critic Score 40
No evolution here; just a splicing of new and old, resulting in more frustration than fun. -
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Critic Score 20
There is just too little done right throughout its 5-8 hours of play time (or much longer if you don't save regularly or have to replay minigames excessively) to recommend to anyone.- Posted May 18, 2011
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Critic Score 70
Captain Morgane and the Golden Turtle is a beautiful looking game with an adventurous story about growing up and dealing with grief, though a few odd design decisions spoil some of the fun.- Posted May 11, 2012
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Critic Score 70
Though padded somewhat by a repetitive combination of puzzles, strategy and RPG elements, Doctor Lautrec and the Forgotten Knights finally gives gamers an adventure of substance on the Nintendo 3DS.- Posted Apr 9, 2012
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Critic Score 80
There are those who will dismiss Gobliiins 4 as a mere puzzle game, but unless you play adventures only for their stories, I can safely say that this game is worth the time of any point-and-click adventurer. -
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Critic Score 40
Series fans may get a mild kick out of the latest case for Lindsay and the gang, but few others will find the point of exploring these Crimes of Passion, as there’s just not enough of significance to seek out here. -
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Critic Score 50
Three episodes in, Legacies offers a highly scaled-back version of the familiar cops-and-lawyers formula that doesn't do the intriguing storylines full justice.- Posted Feb 8, 2012
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Critic Score 60
While the problems that exist in Alida are unfortunate, the game is still recommendable to die-hard first-person adventure devotees, especially those who don’t mind rolling up their sleeves and getting down and dirty with puzzles. -
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Critic Score 60
The Da Vinci Code is a decent modern adventure that gets bogged down by some ill-conceived design choices and technical weaknesses. There's fun to be had here, but you'll have to fight your way through the problems to reach it. -
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Critic Score 40
The game has its moments and a few interesting ideas, but the experience as a whole is so irritating, with its constantly grating voices, bad writing and dull gameplay, that you barely register the positive. -
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Critic Score 40
Although it is possible to overlook the somewhat pre-dated graphics, poor elements in both plot and puzzle design taint what could otherwise have been an excellent game. With its short length and $20 price point, I simply cannot recommend The Arrangement. -
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Critic Score 20
Agatha Christie was obviously a masterful author, and The A.B.C. Murders could have been an engaging interactive companion to one of her most famous works. It's too bad the gameplay is so atrocious that even a good story couldn't make up for it. -
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Critic Score 40
It's easy to pick up and play in short bursts, which does suit a handheld if you're looking for a budget time-waster, but in the end, this body of evidence should steer most people away from a game that's guilty of sucking all the life out of its own potential.- Posted Dec 15, 2010
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Critic Score 70
The story behind Conspiracies is incredibly well executed, with enough twists and turns to satisfy just about any mystery enthusiast out there. -
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Critic Score 50
Unfortunately, the game's confusing plot, lack of human contact, static scenes and frustrating gameplay had simply worn thin. -
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Critic Score 60
The puzzle structure, iffy dialogue, and subject matter make this a hard recommendation to a general audience. As the score indicates, unless you’re a hardcore horror/adventure fan, it might be wise to first play the demo, or await a price-drop. -
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Critic Score 80
A philosophically ambitious game that distinguishes itself from the crowd. A rewarding experience, but expect plenty of confusion along the way. -
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Critic Score 60
The very brief Adam’s Venture has a nice, shiny exterior, and actually feels adventurous in its physicality, but everything else is the very definition of “just okay”. -
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Critic Score 70
This game has a clever premise with gameplay to support it, and even though the story falls way short of its promise, players who go into it with the right expectations will find a lot to like here. -
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Critic Score 70
3 Cards to Dead Time is a (very) lite word-based adventure that offers a gripping ghost story full of interesting characters. However, its casual nature means it isn't for everyone, and the sequel doesn't quite measure up to the standards of its predecessor. -
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Critic Score 40
Overall, Dead Reefs offers plenty of atmosphere that teases with its potential, but really suffers from its make-shift story and weak gameplay, made worse still with poor controls. -
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Critic Score 70
There are clearly some areas that needed more polish in this first effort, but it’s a solid debut that the developers can surely build on. -
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Critic Score 30
A muddled adventure game with little inspiration, even though it pretends to be Hitchcock-inspired. Lacking any depth or real intelligence, The Final Cut deserves to be left on the cutting room floor. -
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Critic Score 70
Although the game rarely excels at any particular aspect, and the loose characterisation lets it down, the presentation and story are solid enough to atone for any rough edges, and will keep you guessing until the end. -
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Critic Score 40
Try MOTD only if you are willing to put up with rude character dialogue and idiotic puzzle solutions. If not, wait for House of Tales to release "The Moment of Silence." -
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Critic Score 40
Even so, while the tragic backstory is worth seeing through and the cell phone concept is novel for a while, all that’s left beyond that is a poorly-paced exploration in the dark, punctuated by a series of startling yet repetitive ghost encounters. So unless that’s your idea of a good time, this is one number that’s probably not worth picking up. -
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Critic Score 50
It's certainly not a bad game, just a decidedly mediocre one, so unless you're in the mood for a fairly lightweight puzzle-adventure, a purchase is not so elementary this time.- Posted Jul 6, 2011
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Critic Score 80
While Atlantis isn't exactly a new premise for adventure gamers, the lovely depiction of seldom-used 1930s settings and the game's rich storyline saves The Secrets of Atlantis from being just another first-person adventure clone. -
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Critic Score 20
With a retail price of $19.99, this game is being billed as a budget title, but it's still the shortest DS adventure game out there, and it's not worth the price. -
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Critic Score 40
There is very little about CSI: Fatal Conspiracy that would appeal to non-fans of the series.- Posted Dec 13, 2010
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Critic Score 40
In summary, CSI: Deadly Intent is an entirely lacklustre game. The return to traditional form will please those put off by the casual surprise of last year, but even that enthusiasm won’t last for long. -
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Critic Score 60
It's enjoyable to play, but feels, at least at times, like playing basketball with a bum knee might. You have fun, yet the pain prevents you from playing at your full potential. Similarly, this game has lost some of its potential within the framework of its annoyances. -
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Critic Score 50
Like its heroine, The Rockin' Dead may be pretty, but beauty is only skin deep, and to find any substance below the surface here, you're definitely going to need glasses.- Posted Jun 17, 2011
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Critic Score 60
While The Sacred Rings has plenty of familiar gameplay to offer puzzle lovers, the absence of original ideas and creative spark means the game will have a limited appeal. -
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Critic Score 20
More often than not, though, it ends up being the most painful, soul-destroying, stressful, rather-stick-a-rusty-nail-in-my-eye excuse for an adventure game I have ever played. -
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Critic Score 30
All told, it took me a little under eight hours to finish Undercover: Dual Motives, which would have been an acceptable length in a better game. As it is, the meagre storyline, uninspired puzzles, and limited exploration already seem stretched at such a modest play time, and even fans of Operation Wintersun will find this handheld successor a shallow and unrewarding experience. -
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Critic Score 40
While it remains an innovative and highly laudable idea which I hope will one day be put to better use, in Jazz and Faust it fails to be more than a misguided gimmick. The ‘two adventures in one’ angle fails because even with this feature, the game is extremely short. -
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Critic Score 50
Not only is there a huge amount of territory to cover and explore — a real surprise in an indie game like this — there are a lot of puzzles to solve. None of which I would call easy. -
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Critic Score 50
For everyone else, there’s some mild point-and-click fun to be had, but this is one adventure that’s simply too paper thin. -
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Critic Score 20
Possibly the worst adventure game of 2003, guaranteed to piss off both adventurers and twitchers. -
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Critic Score 50
Ultimately, Jekyll & Hyde is a bit like its dual protagonists: a very mixed bag.- Posted Dec 14, 2010
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Critic Score 60
DARKSTAR: The Interactive Movie is a game that takes a lot of patience to truly enjoy. It's not a game for everyone, as some are sure to be turned off by the rarity and simplicity of its puzzles, while others may not relish a return to the infamous days of live actors as their game characters, particularly when some of the acting reminds us why this isn't always a good idea.- Posted Jan 21, 2011
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Critic Score 20
Instead of a labor of love, Forever Worlds plays more like a last-minute, pieced-together disaster. A waste of time and money guaranteed to disappoint adventure gamers with its complete lack of depth, user-friendliness, and sincerity. -
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Critic Score 20
Various puzzles of seemingly frustrating insignificance litter the entire experience. -
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Critic Score 50
Hoodwink establishes an interesting premise in a unique setting, but its ease and occasional frustrations spoil some of the fun in this (undisclosed) episodic debut.- Posted Jul 16, 2012
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Critic Score 20
Go home, watch the show for free, and save your money for much, much better games. -