Adventure Gamers' Scores

  • Games
For 457 reviews, this publication has graded:
  • 41% higher than the average critic
  • 9% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Walking Dead: Episode 5 - No Time Left
Lowest review score: 20 Guise of the Wolf
Score distribution:
  1. Negative: 57 out of 457
457 game reviews
    • 95 Metascore
    • 100 Critic Score
    Like its predecessor, Portal 2 is not an adventure game in the traditional sense, but genre fans will find plenty to appreciate in this story-driven obstacle course, because puzzle games don't get any better than this.
    • 94 Metascore
    • 90 Critic Score
    If you have been looking for a great game that combines humour, a great story, appealing graphics, and long game play with a reasonable price, then Grim Fandango is what you seek. Quality has never been so much fun.
    • 93 Metascore
    • 100 Critic Score
    Insane, mutant tentacles. A frozen hamster. Three distinct playable characters. Time travel. Fake barf. Truly, this game has it all. One other thing Day of the Tentacle has in no short supply is charm. It's got that in spades. Everything about this game just comes together beautifully.
    • 92 Metascore
    • 100 Critic Score
    An ethereal, innovative, emotional cooperative experience, thatgamecompany’s Journey is one that any PlayStation 3 owner should take.
    • 92 Metascore
    • 70 Critic Score
    If you’re looking for some absurdly fun puzzles and a truly unique storytelling experience, you’ll want to check out DEVICE 6 on iOS, but you’ll wish for a gameplay integration upgrade.
    • 91 Metascore
    • 100 Critic Score
    Who would expect a previously unknown Norwegian developer to create such an absorbing and compelling adventure game? The Longest Journey is, quite simply, one of the best adventures ever made.
    • 90 Metascore
    • 90 Critic Score
    For anyone with even a modicum of action gaming ability, then, deciding to pick the game up should be a no-brainer.
    • tbd Metascore
    • 60 Critic Score
    Diamonds in the Rough is based on an interesting premise, but its generally dull implementation prevents it from realizing its potential. Indie fans may find it worth a look, but others may want to think twice.
    • 90 Metascore
    • 90 Critic Score
    Brothers: A Tale of Two Sons is an exquisitely told story set in a world overflowing with personality. It’s an immersive, emotional gem that’s not to be missed.
    • 89 Metascore
    • 100 Critic Score
    It's extraordinarily rare for a game to possess scenes of such powerful emotion, but Telltale have managed something special with The Walking Dead finale, and it'd be a tragedy to miss it.
    • 89 Metascore
    • 100 Critic Score
    Whatever you call it, L.A. Noire is a monumental achievement that every console-owning adventure fan needs to experience.
    • 89 Metascore
    • 70 Critic Score
    However good the game is, it must be said that it is far too short, and the ending is a little rushed. Two days of gameplay is simply not enough for a modern adventure game.
    • 89 Metascore
    • 100 Critic Score
    Whatever you call it, L.A. Noire is a monumental achievement that every console-owning adventure fan needs to experience.
    • 88 Metascore
    • 60 Critic Score
    If you like seeing stories from various personal angles, Virtue's Last Reward offers many hours of value, but you might feel betrayed by the storytelling grind of this longwinded horror adventure.
    • 87 Metascore
    • 80 Critic Score
    Year Walk is beautiful meditation on darkness, love, time, and space that goes beyond traditional point-and-click and into a more immersive iOS interface.
    • 87 Metascore
    • 90 Critic Score
    So whether you're a newcomer or a LeChuck's Revenge veteran, it's definitely worth taking the trip back to the world of Monkey Island.
    • 87 Metascore
    • 60 Critic Score
    While not spectacular as a game in and of itself, the gameplay innovations it presents to the adventure genre might make it worth a try.
    • 86 Metascore
    • 90 Critic Score
    Gone Home does only one thing but does it superbly, telling a touching story solely through exploration that makes it well worth experiencing.
    • 86 Metascore
    • 100 Critic Score
    This isn’t a situation where one forces oneself to slog through Moby Dick because it’s a “classic”; The Secret of Monkey Island is still as fun as any other game you’ll play this year, and probably significantly more so, and everyone who loves adventure games should experience it at least once.
    • 86 Metascore
    • 70 Critic Score
    It may not be quite as good as the others, but it's still required gaming for the Layton-obsessed, and a high recommendation for anyone who loves puzzles.
    • 86 Metascore
    • 70 Critic Score
    Although the quality of immersion is excellent, it is somewhat transient, no doubt leaving many feeling short-changed. In the end, though, the intrigue and originality of the story make it a very important adventure game for all fans of the genre.
    • 86 Metascore
    • 80 Critic Score
    A quality adventure game even though the restyling of the old locations on Mêlée Island and Monkey Island is a bit of a mixed bag. The ending is long, satisfying and almost as disturbingly weird.
    • 85 Metascore
    • 80 Critic Score
    Ultimately, What's New Beelzebub? is an overwhelmingly ambitious game that never stops for a breath, and by the end of the strange journey it nearly collapses under its own comedic weight and the strain of throwing every bizarre scenario and creative re-use of supporting characters at the wall.
    • 85 Metascore
    • 90 Critic Score
    If you're the kind of person who enjoys the rush of simulated terror, follow the developer's advice: wait until sundown, put on some headphones, and start up Amnesia: The Dark Descent
    • tbd Metascore
    • 60 Critic Score
    If you want to spend 15 or so hours exploring a creepy New Orleans manor inside and out, engage in some fun puzzling and giggle nervously like a little kid every time something leaps out from the dark, then get hold of Last Half of Darkness: Shadows of the Servants.
    • 85 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 85 Metascore
    • 100 Critic Score
    Chariots of the Dogs sucked me in and completely immersed me with the joy that comes from playing a special adventure game.
    • 85 Metascore
    • 90 Critic Score
    That aside, this is the best time I've had with an adventure game – 2D or 3D, big or small budget – this year. With an original charm all its own, Machinarium is a real winner and an instant classic.
    • 85 Metascore
    • 90 Critic Score
    Hats off to Telltale for not resting on their laurels with The Wolf Among Us, but stepping out and creating a new adventure series that is shaping up to be brilliantly bleak and gritty but joyously fun.
    • 85 Metascore
    • 90 Critic Score
    While I'm prepared to recommend Professor Layton and the Curious Village wholeheartedly, it does come with a serious caution about expectations. If you're looking for a well-rounded adventure with plenty of exploration and a fully-integrated storyline, you simply won't find it here.
    • 85 Metascore
    • 80 Critic Score
    The freedom of choice is more illusory this time around, but Long Road Ahead still delivers tremendous emotional blows throughout its increasingly compelling story.
    • 85 Metascore
    • 60 Critic Score
    The game box touts 20+ hours of gameplay; for their target audience of preteen girls, I am sure this is true, but experienced gamers will finish it in significantly less time. Aside from that though, this game was still very enjoyable to play.
    • 85 Metascore
    • 80 Critic Score
    Papers, Please is anything but a standard adventure, but beneath the seemingly unappealing premise of bureaucratic drudgery and human misery lies a fascinating game of choices, surprises, and intrigue.
    • 85 Metascore
    • 60 Critic Score
    A slightly above average sci-fi adventure; recommended for those who don't mind slideshow adventures.
    • tbd Metascore
    • 80 Critic Score
    If you are a fan of story-driven games, dark mysteries and psychological tales (and don’t mind a more casual style of gameplay), you won’t need a Tarot card to know that 3 Cards to Midnight is the right game for you.
    • 84 Metascore
    • 90 Critic Score
    Starved for Help more than fulfills the high expectations set for it, maintaining the tense immersion and bold story development of its predecessor.
    • 84 Metascore
    • 70 Critic Score
    Its limitations still show, but with a longer, funnier, and even wackier story, Time Gentlemen, Please! is an admirable follow-up to its freeware predecessor and well worth the small fee for people who've played the first game.
    • 84 Metascore
    • 90 Critic Score
    Stacking mixes inventive gameplay with a charming visual style to produce an outstanding puzzle-adventure.
    • 84 Metascore
    • 90 Critic Score
    Either way, for puzzle fans it’s a brilliant way to spend your time, and so long as you’re playing, that’s really all that matters.
    • 84 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 83 Metascore
    • 80 Critic Score
    Detective Grimoire breathes some new life into the investigation/visual novel sub-genre with its compelling setting, characters and humour, undermined only by puzzles that are nowhere as enjoyable as the rest of the game.
    • 83 Metascore
    • 90 Critic Score
    Having come up with an intriguing premise, it would have been all too easy for Capcom to cut corners beyond that, relying on the gimmick alone to garner sales. Thankfully, that is definitely not the case with Ghost Trick: Phantom Detective, which is a quality piece of work at every level.
    • 83 Metascore
    • 80 Critic Score
    Anyone a bit worried after the second episode can welcome the series back with open arms; A Crooked Mile is an intense and violent episode that is fun and over far too quickly.
    • 83 Metascore
    • 90 Critic Score
    This game is so good that if I taught a class on interactive fiction I would use it as my example of how to create a great quality game.
    • 83 Metascore
    • 80 Critic Score
    While other Telltale series have suffered a bit of a letdown after a promising start, The Devil's Playhouse is shaping up to be a consistently entertaining season, any way you slice the cucumber.
    • 83 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 83 Metascore
    • 80 Critic Score
    Aside from some of the underwhelming additions, Professor Layton and the Last Specter is yet another extremely competent puzzle-adventure game.
    • 83 Metascore
    • 90 Critic Score
    Stacking mixes inventive gameplay with a charming visual style to produce an outstanding puzzle-adventure.
    • 83 Metascore
    • 90 Critic Score
    An extremely succesful and balanced adventure, and a worthy sequel in a venerable franchise.
    • 83 Metascore
    • 70 Critic Score
    Superbrothers is a unique audio-visual experience that turns an old cliché into a refreshing and intriguing adventure, though it sacrifices gameplay to achieve it.
    • 83 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 82 Metascore
    • 90 Critic Score
    At nearly 4GB, The Book of Unwritten Tales isn't small in size or scope, and provides a huge amount of entertainment from start to end.
    • 82 Metascore
    • 70 Critic Score
    Kentucky Route Zero‘s second act keeps things weird, but feels a tad slight and uneventful compared to the first.
    • 82 Metascore
    • 70 Critic Score
    Whilst not performing any great new feats, The Miracle Mask is a solid first 3DS addition to the Layton franchise.
    • 82 Metascore
    • 90 Critic Score
    It's remarkable that Telltale can still, at this point in the series, reinvent the entire concept and create such an original and delightful adventure experience. The best episode yet.
    • 82 Metascore
    • 80 Critic Score
    Gemini Rue is an imperfect adventure game, but a triumph of DIY adventure development and a marvelous feat of interactive storytelling.
    • 82 Metascore
    • 90 Critic Score
    I used the phrase "very good game-but like its predecessor, not quite great" to describe the previous episode. Lair of the Leviathan not only clears "great", but sails way into the depths of "historically fantastic."
    • 82 Metascore
    • 80 Critic Score
    An unparalleled sucess at storytelling, and even the most stupefying crate puzzle can't overcome the ability to tell a great story.
    • 82 Metascore
    • 70 Critic Score
    Despite a few arbitrary cracks, Dire Grove is another (frozen) solid entry in the growing casual adventure library, and a worthy addition to the Mystery Case Files series.
    • 82 Metascore
    • 90 Critic Score
    If you haven’t jumped onto the bandwagon yet, you are doing yourself a disservice by missing the best comic adventure games in the modern era.
    • 82 Metascore
    • 90 Critic Score
    A fateful return of a venerable series proves it still has legs even 10 odd years on.
    • 82 Metascore
    • 70 Critic Score
    The unique Mad Libs-style text presentation of Blackbar’s sci-fi social commentary is certainly engaging, but it works better as an innovative reading experience rather than a fully-realized adventure game.
    • 82 Metascore
    • 90 Critic Score
    Beautiful? Stunning? Breathtaking? All words that can safely be used when describing Syberia's graphics. The level of detail is simply immense.
    • 82 Metascore
    • 90 Critic Score
    The Walking Dead may have more gore than puzzles, but by striking out in a new direction that focuses on atmospheric storytelling, Telltale delivers one their most compelling and enjoyable titles to date.
    • 82 Metascore
    • 70 Critic Score
    It’s still a little shallow in the gameplay department, but right down to the closing credits, it’s a lovingly thorough ode to retro games, and an amusing final adventure with some of the most colorful, acerbic, and silly characters you’ll ever virtually meet. If you can appreciate those things, then consider this game more than worthy of its pixels.
    • 82 Metascore
    • 90 Critic Score
    A creation of obvious love and care, Botanicula is a must-play for those seeking a truly imaginative and entertaining adventure game
    • 82 Metascore
    • 60 Critic Score
    999 is a gutsy, mature story that blends horror, science, and character-driven drama in intriguing, thoughtful ways. It's also backed by some sparse but solid gameplay, melding traditional puzzle types with a cohesive math-based theme that nicely suits its subject matter. Unfortunately, what could have been a taut psychological thriller all too often becomes a plodding, pace-killing narrative full of bloated, poorly-integrated dialogue.
    • 82 Metascore
    • 90 Critic Score
    With a long playing time, and loads of intrigue, this game is a sure bet for history buffs and casual fans...A must have, but clear your schedule as it takes between 50 and 60 hours to complete.
    • 81 Metascore
    • 80 Critic Score
    To the Moon is an unassuming game that does an unbelievably good job of evoking emotion. It tells a sweet, sad story in an unconventional way, and it shows a lot of promise for Freebird Games.
    • 81 Metascore
    • 70 Critic Score
    The best game so far in the Nancy Drew series.
    • 81 Metascore
    • 60 Critic Score
    While The Haunting of Castle Malloy poses a genuine challenge that will take even experienced gamers between 10-15 hours, the unbalanced difficulty of the puzzles and mini-games combined with an uninteresting bunch of characters and locations results in one of the lesser Nancy Drew games on the market.
    • 81 Metascore
    • 80 Critic Score
    One of the best of the games in the series, Dual Destinies takes a while to build back up from its explosive beginning, but it’s more of the same fun characters, stories, and gameplay fans have come to expect.
    • 81 Metascore
    • 90 Critic Score
    As much a poem as it is a game, Kentucky Route Zero: Act I is the bizarre, lovely first leg of a road trip into the sad, strange heart of America.
    • 81 Metascore
    • 50 Critic Score
    While this episode still hints at the underlying brilliance of the Chapman Brothers, it ultimately mucks about in too much pre-adolescent nonsense to carry much weight or ever feel very engaging.
    • 81 Metascore
    • 80 Critic Score
    In spite of this chapter's sometimes bland early tone and uneven puzzle mechanics, Rise of the Pirate God and the series as a whole both come with my highest recommendation as a modern adventure genre must-play.
    • 81 Metascore
    • 70 Critic Score
    All told, the second episode of Strong Bad’s Cool Game for Attractive People includes a little more talking and lot more collecting than Homestar Ruiner, with the same marginal amount of small-scale puzzling in between.
    • 81 Metascore
    • 90 Critic Score
    With its charming gameplay, excellent use of the Nintendo DS features, truly funny dialogue, intricate plot, and personable cast of characters, this "soon to be a classic" title offers plenty of gaming enjoyment.
    • 81 Metascore
    • 80 Critic Score
    It's been a whole two years without a new adventure for the Freelance Police, but the wait has been worth it, at least for one episode
    • 81 Metascore
    • 90 Critic Score
    With his sixth globetrotting escapade, Professor Layton secures an enduring gaming legacy, with just a few little bumps on the way.
    • 81 Metascore
    • 50 Critic Score
    While this episode still hints at the underlying brilliance of the Chapman Brothers, it ultimately mucks about in too much pre-adolescent nonsense to carry much weight or ever feel very engaging.
    • 81 Metascore
    • 80 Critic Score
    Solid addition to the series and likely the best Nancy Drew game of them all. For those who crave a few evenings of gaming where charm, good looks and diversion come first, this is a definite buy.
    • 81 Metascore
    • 80 Critic Score
    Culture Shock in every way looks, sounds, and feels like a true Sam & Max sequel. If you can forgive the ease of the puzzles and embrace the episodic concept, it is nothing less than a complete blast of fun.
    • 81 Metascore
    • 90 Critic Score
    This is by far the deepest, darkest game in the series, yet the superb writing means that it will also be the funniest you'll encounter.
    • 81 Metascore
    • 80 Critic Score
    Despite the odd rough story edge and puzzling design choice, The City That Dares Not Sleep is a refreshing, triumphant end to The Devil's Playhouse.
    • 80 Metascore
    • 90 Critic Score
    If you loved the first one or thought that it would be excellent if only the puzzles were more challenging, this is a game you will not want to be without.
    • 80 Metascore
    • 80 Critic Score
    An incredible, audacious attempt that doesn't quite live up to its goals. Easily one of the most complex stories ever told in a computer game. Highly recommended as both the continuation of a great series and on the strength of its high points.
    • 80 Metascore
    • 80 Critic Score
    Moai Better Blues is a gorgeous game to look at and listen to and a unique, enjoyable experience as a whole.
    • 80 Metascore
    • 90 Critic Score
    Here is the Sam & Max episode you've been waiting for. Absolute, complete fun, and an effort that Telltale should be very proud of.
    • 80 Metascore
    • 80 Critic Score
    The Deponia trilogy turns out to be very good at goodbyes. If you enjoy LucasArts-style comedic games, this series – and especially the final game – will provide hours of tongue-in-cheek unconventionality.
    • 80 Metascore
    • 60 Critic Score
    Telltale's production quality is remarkable, and they must be commended for at least pushing the series violently towards what is sure to be a fascinating climax. However, the game must also be criticized for the inconsistency of its flow and the near-complete lack of original locations and characters (Stan's delightful return notwithstanding).
    • 80 Metascore
    • 70 Critic Score
    Whilst Around Every Corner relies a bit too much on action sequences and not enough of group-building with its new characters, it effectively manages to draw hope and desperation to new emotional highs and lows, ultimately ending with the most dramatic conclusion so far.
    • 80 Metascore
    • 70 Critic Score
    Although it doesn't quite match the classics, The Blackwell Legacy has more to offer than just nostalgia. Its appeal will depend on how interesting you find the story.
    • 80 Metascore
    • 80 Critic Score
    Spunky teenager Nancy Drew, though celebrating her 75th birthday, once again proves why she is still relevant in the 21st century.
    • 80 Metascore
    • 80 Critic Score
    A worthy ending for a long-standing series that doesn't quite reach greatness, but will likely please more than disappoint.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.
    • 79 Metascore
    • 80 Critic Score
    Tailor-made for inventory lovers, but plenty here for every adventure gamer to enjoy. It's simple and modest, but offers great value for your gaming dollar.
    • 79 Metascore
    • 80 Critic Score
    A Twist of Fate has restored my faith in the Runaway series, thanks to its engaging narrative and streamlined interface. This is a great game for Runaway fans and newbies alike.
    • 79 Metascore
    • 70 Critic Score
    In anticipation of that potential, every adventure fan should consider this an essential play, and go into it with the understanding that this is a very good and very fun game-just not the best Telltale has to offer.
    • 79 Metascore
    • 70 Critic Score
    The Unfinished Swan is a creative experiment that’s worth a play, even if some aspects feel incomplete.
    • 79 Metascore
    • 70 Critic Score
    The fact that this game excels at the end makes up for the slow beginning and mini-game robbery, but only to make it just as good as the last two episodes.