All Game Guide's Scores

  • Games
For 901 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 20 Sneakers
Score distribution:
901 game reviews
    • 51 Metascore
    • 60 Critic Score
    Rarely rises above the level of a typical side-scrolling combat title.
    • 60 Metascore
    • 60 Critic Score
    The fast-paced combat is only marred by rather tedious and simplistic level objectives, but after seeing how bad a licensed game like this can get, the developers should be congratulated for delivering a game that looks, sounds, and plays better than most typical releases on the platform.
    • 76 Metascore
    • 60 Critic Score
    Season of Flame would benefit from better control and more objectives apart from collecting a bazillion trinkets, but the graphics, humor, and puzzles are engaging enough to warrant a purchase for devotees of the purple dragon.
    • 56 Metascore
    • 60 Critic Score
    The levels are generic in design (for the most part), and the backgrounds are uneven (some are nicely detailed while others are repetitive and/or uninspired), but the 3D-modeled characters are pleasing, the fighting action is enjoyable (despite its flaws).
    • 80 Metascore
    • 60 Critic Score
    For an older, previously exposed group of kids, Disney’s Lilo & Stitch will extract resounding approvals and applause.
    • 74 Metascore
    • 60 Critic Score
    Despite the problems, players will likely find themselves coming back to the game, because it is just as entertaining as it is frustrating.
    • 73 Metascore
    • 60 Critic Score
    It is not the best playing game, however, due to the unwieldy cursor system used to hit the ball, the lack of useful onscreen indicators to help make catches, and suspect fielding and baserunning AI.
    • tbd Metascore
    • 60 Critic Score
    With a story line based very closely on its movie counterpart, Hey Arnold! The Movie is similar in play and repetitive fun to "Super Mario Bros.," yet boasts the improved graphics of the GBA.
    • 63 Metascore
    • 60 Critic Score
    While the game is not as deep as a "Blaster Master" or "Metroid," the exploration element, the ability to switch between three distinct characters, and the large worlds are well worth a look
    • 65 Metascore
    • 60 Critic Score
    The technique associated with controlling the motorbike that makes Freekstyle such an entertaining diversion from other racing games, and the sound effects and music are easily among the best available on the handheld to date.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, the biggest problem with the game is longevity. There is no scoring system in place and subsequently no battery backup to save best times, points, or top achievements.
    • 70 Metascore
    • 60 Critic Score
    The single-player experience becomes dull after a few games thanks in part to ruthlessly difficult computer opponents.
    • 67 Metascore
    • 60 Critic Score
    Taking into account all of the positive aspects of the game, namely the intricate but responsive control scheme, the competitive computer opponents, and the fun courses, the shortcomings can be chalked up to a developer's first attempt at offering something different.
    • 73 Metascore
    • 60 Critic Score
    Gets high marks for its animé style, engaging boss encounters, and interesting control system. But similar games like "Jet Force Gemini" or "Body Harvest" offered more in the way of story and role-playing elements to help break up the monotony of blasting bugs and jumping platforms.
    • 72 Metascore
    • 60 Critic Score
    The golf engine is solid, the visuals are striking, and the play modes are impressive. A few tweaks to the interface, more courses, and less reliance on scripted cut-scenes would put this title right in the same league as "Tiger Woods PGA Tour" series, which is great company to be in.
    • 74 Metascore
    • 60 Critic Score
    With improved animation, a more robust career, and a better choice of modes, it could have easily been a knockout instead of a contender. Rocky the game certainly has the heart of a champion, just not the tools needed to go the distance.
    • 79 Metascore
    • 60 Critic Score
    The ability to play with three other skilled hunters adds to the twisted fun, and is what ultimately raises The Reckoning just above an average rating.
    • 76 Metascore
    • 60 Critic Score
    Less demanding players will be more tolerant of the game's repetitive nature, while others will yearn for something juicier to sink their teeth into.
    • 77 Metascore
    • 60 Critic Score
    Has beautiful graphics, intuitive control, excellent sound, and a fun co-op campaign offering three difficulty levels. It is also a rather dull experience when playing alone and doesn't push the genre in any way, shape, or form -- in many cases, it takes the genre back.
    • 66 Metascore
    • 60 Critic Score
    One of the more pleasant surprises on the Xbox, but players must be prepared to steel themselves against some trying play mechanics.
    • 74 Metascore
    • 60 Critic Score
    There is considerable room for improvement, but Pirates is a hearty choice for those who'd rather focus on attacking than adventuring.
    • 59 Metascore
    • 60 Critic Score
    The entire Gameshow mode can be completed within a few hours, and much of it feels monotonous since players are forced to do the same things over and over again. Unfortunately, that same criticism can be levied against the multiplayer game as well.
    • 85 Metascore
    • 60 Critic Score
    It's far from perfect, but Sega's franchise is finally back on track after a prolonged slump.
    • 67 Metascore
    • 60 Critic Score
    Even with these improvements, State of Emergency is still a relatively shallow game that focuses on in-the-moment action, offering no real depth or continuity.
    • 69 Metascore
    • 60 Critic Score
    Those looking only to buy this title for the Glitter Oasis course will find the game little more than standard fare.
    • 73 Metascore
    • 60 Critic Score
    Sadly, the most innovative aspect of the first title has been diminished to the point where Buffy isn’t much different than a routine 3D slugfest. An easy recommendation for loyal fans of the series, but the game's appeal would be lost on the casual player.
    • 78 Metascore
    • 60 Critic Score
    The main problem comes from Amped's lack of a racing mode, which takes away from the game's intensity.
    • 72 Metascore
    • 60 Critic Score
    A well-conceived concept suffering from a somewhat lackluster execution.
    • 84 Metascore
    • 60 Critic Score
    Outlandish costumes, ridiculous accents, and goofy expressions are wrapped around an intuitive control scheme that offers players the flexibility to perform a variety of moves, without making them complicated to perform.
    • 73 Metascore
    • 60 Critic Score
    The sense of scale is commendable. Trudging through heavily populated urban areas while stomping on and picking up buildings as though they were mere toys is strangely fulfilling, as is the act of devastating these areas, though problems begin to surface here.