All Game Guide's Scores

  • Games
For 901 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto III
Lowest review score: 20 Arctic Thunder
Score distribution:
901 game reviews
    • 60 Metascore
    • 40 Critic Score
    Has a few brief flashes of fun but no sustained action. Fanatics of the sport may keep it for awhile, but most gamers will recapture the hard disk space as quickly as possible.
    • 57 Metascore
    • 40 Critic Score
    Most significantly, Ruins of Myth Drannor does not accomplish the depth of story, the detail of character customization, or the engulfing campaign world that made the original Pool of Radiance such a memorable adventure.
    • 67 Metascore
    • 40 Critic Score
    With over 10,000 objects in the game's universe, there is quite a bit to see and no one's going to tell you how or when to see it in this open-ended space adventure.
    • 53 Metascore
    • 40 Critic Score
    A dated adventure with sub-standard full-motion video, puzzles that had been used numerous times, trivial item collection and drab conversations with bizarre characters. Potential oozed from the box, but was never achieved.
    • 41 Metascore
    • 40 Critic Score
    The manner in which the screen moves can actually make you sick, and the enjoyment isn't enough to overcome that aspect.
    • tbd Metascore
    • 40 Critic Score
    And for a sport that cries out desperately for a highly usable text-based game, that's too bad -- unfortunately this one never really gets a handle on the ball.
    • 78 Metascore
    • 40 Critic Score
    It's a confusing and uninspiring game that leaves you frustrated and wanting to play something else.
    • 69 Metascore
    • 40 Critic Score
    This once excellent, oddly addicting title that appeared on the Saturn three years ago has become little more than a tedious chore to play.
    • tbd Metascore
    • 40 Critic Score
    Could have been a decent racing game, but due to some of the worst physics and controls ever seen in a racing game, it is nothing more than a worthless rip-off.
    • 53 Metascore
    • 40 Critic Score
    Besides proving it's possible to depict a fast-paced, three-dimensional environment on the GBA, Iridion 3D is yet another reminder of what gamers everywhere already knew: eye candy is no substitute for meaningful gameplay.
    • 64 Metascore
    • 40 Critic Score
    Little more than a convoluted, poorly executed variation on "Tetris."
    • tbd Metascore
    • 40 Critic Score
    When in search of a movie souvenir to bring home, this may be the better choice, dollar for dollar, compared to the Disney's Atlantis games on other platforms.
    • 58 Metascore
    • 40 Critic Score
    Your worst enemy is not the Dark Side but the simple act of trying to jump from one platform to another. The isometric perspective makes it difficult to judge distance and position, and the actual act of jumping is marred by touchy controls.
    • 44 Metascore
    • 40 Critic Score
    Not only is the control awkward and difficult to master, levels are poorly designed and seemingly impossible to complete.
    • 48 Metascore
    • 40 Critic Score
    What’s missing is anything to differentiate this collection from the other re-releases these games have seen. Even the most nostalgic gamers won’t find anything to get excited about.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, any promise of a good game is hindered by the insistence that your car explode in a fiery crash nearly every time you come in contact with another vehicle.
    • 33 Metascore
    • 40 Critic Score
    Doesn't feel like the return of a classic game so much as a poorly executed retread of a tired one.
    • 58 Metascore
    • 40 Critic Score
    Once you advance through Arcade Mode, which spans 11 fighters, there’s nothing here to hold your interest. No career, no create-a-boxer, no save feature to improve on top performances or knockout times -- not even a two-player contest, which is inexcusable.
    • 57 Metascore
    • 40 Critic Score
    Sadly, the third time is not the charm for this series, and the developers would have been better off remaking either of the first two games and throwing in a few enhancements to increase the replay value.
    • 55 Metascore
    • 40 Critic Score
    The entire game from start to finish can be completed in under an hour, with level design as generic as the title.
    • 55 Metascore
    • 40 Critic Score
    A weak conversion of what was arguably a middling title to begin with. Though it starts off fast and smooth, the action quickly becomes touch and "d'oh."
    • 66 Metascore
    • 40 Critic Score
    A stuttering frame rate in a high-speed racing title absolutely kills any fun players will have with the game, and it's a shame considering how close the graphic engine tries to replicate the SSX experience.
    • 47 Metascore
    • 40 Critic Score
    The game ultimately fails because of its repetitive level design and a control system that’s more irritating than fun.
    • tbd Metascore
    • 40 Critic Score
    While Torus Games' update of Space Invaders is fine for what it is, there aren't nearly enough new features or additions to make it worthy of a purchase.
    • 77 Metascore
    • 40 Critic Score
    Sonic the Hedgehog is no longer a character who can be depended upon for quality games, unlike a certain Italian plumber, a limbless alien, or even an orange bandicoot.
    • 57 Metascore
    • 40 Critic Score
    Surprise, surprise: The Incredible Hulk is yet another boring superhero title on Game Boy Advance, which seems to be the refuse container of choice for action games with little to no redeeming value.
    • tbd Metascore
    • 40 Critic Score
    The smooth controls and frame rate prevent the game from being totally abysmal, but with the gameplay problems, weapon lag time, and weak save game feature, more work is needed.
    • 37 Metascore
    • 40 Critic Score
    Defender proves that more is not necessarily better, especially when it comes to modes of play. Rather than take a rock solid format and enhance it through multiple variants of the same basic theme, the developers have created a mess and tried to cover it up with different versions that all have weaknesses.
    • 49 Metascore
    • 40 Critic Score
    Repetitive action and sloppy control in lieu of an enthralling adventure.
    • 61 Metascore
    • 40 Critic Score
    The current system is too cumbersome for an action-oriented game, and the inability to save anywhere only makes things even more frustrating.