All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Grand Theft Auto: Vice City
Lowest review score: 20 Star Wars Episode II: Attack of the Clones
Score distribution:
885 game reviews
    • 78 Metascore
    • 40 Critic Score
    It's a confusing and uninspiring game that leaves you frustrated and wanting to play something else.
    • 77 Metascore
    • 40 Critic Score
    Sonic the Hedgehog is no longer a character who can be depended upon for quality games, unlike a certain Italian plumber, a limbless alien, or even an orange bandicoot.
    • tbd Metascore
    • 40 Critic Score
    While Torus Games' update of Space Invaders is fine for what it is, there aren't nearly enough new features or additions to make it worthy of a purchase.
    • 75 Metascore
    • 40 Critic Score
    Just plain old Bust-A-Move, the same Bust-A-Move that we've been playing for the last decade.
    • 73 Metascore
    • 40 Critic Score
    There is an expression that beauty is only skin deep, which fits Xtreme Beach Volleyball to a tee. Those who purchase this game will soon discover the beautiful graphics are hiding a shallow, pointless game underneath.
    • 73 Metascore
    • 40 Critic Score
    Oni
    It's an interesting premise with a fine fighting scheme – squandered by sloppy design and bugs. Definitely a title destined for demo-status gone awry and certainly little more than a game for those who like their games with little substance.
    • 70 Metascore
    • 40 Critic Score
    Most gamers won't be able to think straight, let alone execute the tons of mouse clicks necessary to keep from being overwhelmed.
    • 70 Metascore
    • 40 Critic Score
    Perhaps Turok would have been more acceptable had it been released a few years ago, but the genre has, interestingly enough, "evolved" to the point where this game looks and plays downright primitive.
    • 69 Metascore
    • 40 Critic Score
    The underlying gameplay, which basically consists of herding animals, just isn't enough to prop up the game in its current form.
    • 69 Metascore
    • 40 Critic Score
    This once excellent, oddly addicting title that appeared on the Saturn three years ago has become little more than a tedious chore to play.
    • 68 Metascore
    • 40 Critic Score
    The game is rated "E" for everyone, and it will likely find ways to bore and possibly annoy everyone who plays it.
    • 68 Metascore
    • 40 Critic Score
    The action is not nearly violent enough to satisfy one's bloodlust, the characters look different but function essentially the same, and matches lack any form of strategy associated with the sport.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, any promise of a good game is hindered by the insistence that your car explode in a fiery crash nearly every time you come in contact with another vehicle.
    • 67 Metascore
    • 40 Critic Score
    With over 10,000 objects in the game's universe, there is quite a bit to see and no one's going to tell you how or when to see it in this open-ended space adventure.
    • 66 Metascore
    • 40 Critic Score
    A stuttering frame rate in a high-speed racing title absolutely kills any fun players will have with the game, and it's a shame considering how close the graphic engine tries to replicate the SSX experience.
    • 66 Metascore
    • 40 Critic Score
    An unwieldy pitching system and terrible fielding result in a twin killing for those expecting to connect with a fast-paced baseball game.
    • 65 Metascore
    • 40 Critic Score
    Comedy that fails to deliver much of anything in the way of humor is a sad product. All the components for a successful funfest are present but the end result falls flat.
    • 65 Metascore
    • 40 Critic Score
    The game swings and misses in so many areas that it ends up alienating arcade fans and simulation fans alike.
    • 65 Metascore
    • 40 Critic Score
    It's very short and predictable, leaving the graphics to stand on their own as the best feature of the game.
    • 65 Metascore
    • 40 Critic Score
    The main disappointment is that Mad Maestro! doesn't really simulate the feel of conducting an orchestra.
    • 64 Metascore
    • 30 Critic Score
    Where "Tony Hawk 3" is fast, flowing, and intuitive, Shaun Palmer is slow, disjointed and difficult to get into.
    • 64 Metascore
    • 40 Critic Score
    More of the same uninspiring gameplay that makes the license unappealing to game developers. Its failure to adhere to simple precedents or develop surprising action involving interesting characters empties yet another promise of a quality title.
    • 64 Metascore
    • 40 Critic Score
    Unfortunately FireBlade's visuals are a notch below most offerings for 2002, but the control is what ultimately keeps this title grounded.
    • 64 Metascore
    • 40 Critic Score
    Little more than a convoluted, poorly executed variation on "Tetris."
    • 64 Metascore
    • 40 Critic Score
    The racing environments suffer from the PlayStation 2's notorious texture limitations.
    • 64 Metascore
    • 40 Critic Score
    All of the problems the off-road games have experienced in the past are as visible in this version as a Hummer with its high beams on.
    • 64 Metascore
    • 40 Critic Score
    Lacking just about everything that makes their top-shelf titles great, namely the depth of modes and the attempt at re-creating the nuances of the sport, Triple Play 2002 is an action-heavy game that needs a complete overhaul in player models, fielding, pitching, and options.
    • 64 Metascore
    • 40 Critic Score
    Only enjoyable if you equate fun with frustration, but most gamers have long since outgrown that philosophy, as have most games. Yet Gradius III and IV clings to its roots like a long rotting tooth.
    • 63 Metascore
    • 40 Critic Score
    The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
    • 62 Metascore
    • 40 Critic Score
    Yet another Olympic-style contest failing to deliver gold when it comes to the most important aspect of any title: gameplay.
    • 61 Metascore
    • 40 Critic Score
    As an adventure, CSI should be considered DOA -- its gameplay, clueless.
    • 61 Metascore
    • 40 Critic Score
    Mildly entertaining, though often frustrating.
    • 61 Metascore
    • 40 Critic Score
    The current system is too cumbersome for an action-oriented game, and the inability to save anywhere only makes things even more frustrating.
    • 61 Metascore
    • 40 Critic Score
    At its core, Sunny Garcia Surfing has the making of a good surfing simulation, but the final product is so barebones that it seems more like a technology demo than a game.
    • 60 Metascore
    • 40 Critic Score
    Any potential excitement is sabotaged by uninspired gameplay.
    • 60 Metascore
    • 40 Critic Score
    Has a few brief flashes of fun but no sustained action. Fanatics of the sport may keep it for awhile, but most gamers will recapture the hard disk space as quickly as possible.
    • 59 Metascore
    • 40 Critic Score
    The story is fairly solid, though sci-fi based, and the background and environments are quite beautiful in places, but the voice-acting, pace, gameplay, and interface conspire to set the entire production only slightly above amateur material.
    • 59 Metascore
    • 40 Critic Score
    Wrapping up this stellar package is slowdown, something inexcusable for a game comprised of 2D graphics on a 128-bit system, unintelligible speech that sounds like someone pressing the slow motion button on a cassette recording, and the typical butterflies with giant baby heads and large alien brains as bosses.
    • 59 Metascore
    • 40 Critic Score
    Is Futurama fun for fans of 3D platform or shooter games? As Leela once said, "At the risk of sounding negative, no."
    • 59 Metascore
    • 40 Critic Score
    A disappointment.
    • 58 Metascore
    • 40 Critic Score
    Once you advance through Arcade Mode, which spans 11 fighters, there’s nothing here to hold your interest. No career, no create-a-boxer, no save feature to improve on top performances or knockout times -- not even a two-player contest, which is inexcusable.
    • 58 Metascore
    • 40 Critic Score
    An awkward interface, combined with a limited plot, makes for an unfulfilling rote adventure.
    • 58 Metascore
    • 40 Critic Score
    Players are ultimately better off with "Hunter: The Reckoning" for a similar style of game that at least features multiplayer support, different characters, and experience-based attributes.
    • tbd Metascore
    • 40 Critic Score
    Could have been a decent racing game, but due to some of the worst physics and controls ever seen in a racing game, it is nothing more than a worthless rip-off.
    • 58 Metascore
    • 40 Critic Score
    A big disappointment. While there is potential here for a great game, it lacks the depth, production values, and fun associated with a quality Star Wars title.
    • 58 Metascore
    • 40 Critic Score
    Your worst enemy is not the Dark Side but the simple act of trying to jump from one platform to another. The isometric perspective makes it difficult to judge distance and position, and the actual act of jumping is marred by touchy controls.
    • 58 Metascore
    • 40 Critic Score
    The biggest issues players will likely have are the annoying time-based objectives, sloppy control in pedaling from one spot to the next, and confusing environments desperately needing some sort of onscreen map or compass.
    • 57 Metascore
    • 30 Critic Score
    The underlying problem is that despite being the originator of the first-person shooter, Wolfenstein 3D just doesn't hold up nearly ten years after its original release as PC shareware.
    • 57 Metascore
    • 40 Critic Score
    Sadly, the third time is not the charm for this series, and the developers would have been better off remaking either of the first two games and throwing in a few enhancements to increase the replay value.
    • 57 Metascore
    • 40 Critic Score
    Most significantly, Ruins of Myth Drannor does not accomplish the depth of story, the detail of character customization, or the engulfing campaign world that made the original Pool of Radiance such a memorable adventure.
    • 57 Metascore
    • 40 Critic Score
    Surprise, surprise: The Incredible Hulk is yet another boring superhero title on Game Boy Advance, which seems to be the refuse container of choice for action games with little to no redeeming value.
    • 56 Metascore
    • 30 Critic Score
    New Legends is so beaten by "Dynasty Warriors 3" on the less powerful PS2 in visuals, control, theme, and playability that you have to pause and scratch your head to figure out how the Xbox is being taken advantage of.
    • 55 Metascore
    • 40 Critic Score
    The entire game from start to finish can be completed in under an hour, with level design as generic as the title.
    • 55 Metascore
    • 40 Critic Score
    It has some serious flaws in the gameplay that ultimately keep it from joining the ranks of the truly inspired wrestling titles.
    • 55 Metascore
    • 40 Critic Score
    There are several logic flaws that severely diminish the game's storyline.
    • 55 Metascore
    • 40 Critic Score
    A weak conversion of what was arguably a middling title to begin with. Though it starts off fast and smooth, the action quickly becomes touch and "d'oh."
    • tbd Metascore
    • 30 Critic Score
    Contains little of the slapstick action of the cartoons appreciate, and the gameplay is so repetitively tepid that there's nothing about the game that makes it worth recommending.
    • 54 Metascore
    • 40 Critic Score
    The storyline for this game is dull.
    • 54 Metascore
    • 40 Critic Score
    The action tends to get repetitive, which is not helped by the lack of enemy variety.
    • 54 Metascore
    • 40 Critic Score
    One of the more annoying aspects of Real Pool is the control system, which is extremely unintuitive.
    • 53 Metascore
    • 30 Critic Score
    The shallow gameplay elicits more yucks than nyuks and the lack of anything new will have players quickly saying "Goodbye, goodbye, goodbye" to The Three Stooges' chances of earning a spot in their library.
    • 53 Metascore
    • 40 Critic Score
    Since there is almost certainly going to be another release in the series, pass on this and get "EggMania" instead.
    • 53 Metascore
    • 40 Critic Score
    Besides proving it's possible to depict a fast-paced, three-dimensional environment on the GBA, Iridion 3D is yet another reminder of what gamers everywhere already knew: eye candy is no substitute for meaningful gameplay.
    • 53 Metascore
    • 30 Critic Score
    A slow, lifeless racer that’s never any fun.
    • 53 Metascore
    • 40 Critic Score
    A dated adventure with sub-standard full-motion video, puzzles that had been used numerous times, trivial item collection and drab conversations with bizarre characters. Potential oozed from the box, but was never achieved.
    • 53 Metascore
    • 40 Critic Score
    Feels like some goofy little game you might download for free on the Internet and play for a couple of minutes.
    • 52 Metascore
    • 40 Critic Score
    The simple, straightforward nature of gameplay is over far too quickly and the appealing aspect of smashing into buildings and cars is largely neglected.
    • 52 Metascore
    • 40 Critic Score
    It is an absolute shame that the controls are such a beast, because there are many interesting elements in the game.
    • tbd Metascore
    • 40 Critic Score
    When in search of a movie souvenir to bring home, this may be the better choice, dollar for dollar, compared to the Disney's Atlantis games on other platforms.
    • 51 Metascore
    • 30 Critic Score
    The title is barely playable in its current form, as each new game reveals a new bug or glitch in the rules, gameplay, or presentation.
    • 50 Metascore
    • 30 Critic Score
    Imagine a slow, confusing version of "Grand Theft Auto" minus the crime and the fun.
    • 50 Metascore
    • 40 Critic Score
    This "nail-biting thriller" has more plod to the plot than most Agatha Christie novels, and use of the psychic abilities of the protagonist, Joseph Shamley, is sorely needed to make sense of some of the baffling leaps in continuity.
    • 50 Metascore
    • 40 Critic Score
    Unfortunately, the game drains any excitement out of controlling a dragon and quickly becomes a mediocre flying shooter.
    • 50 Metascore
    • 30 Critic Score
    While it's entirely possible that a game based on designing and managing an office could be entertaining, Big Biz Tycoon's bare-bones attempt is disappointing even by the low standards of value-priced tycoon games.
    • 50 Metascore
    • 40 Critic Score
    If you like your trivia game shows dry, humorless, and without flash, The Worst-Case Scenario Survival Trivia Challenge budget title from Gunnar Games is a must for your collection.
    • 49 Metascore
    • 20 Critic Score
    An atrocious two-on-two basketball game that's completely devoid of the excitement and energy of its namesake.
    • 49 Metascore
    • 40 Critic Score
    This is definitely a game that needs a little tweaking before it will ever become a serious PS2 franchise.
    • 49 Metascore
    • 40 Critic Score
    It is the combat that is the most disappointing aspect, despite the game offering such elements as piloting buggies, donning a space suit before exiting space stations, and using jetpacks.
    • 49 Metascore
    • 40 Critic Score
    If you're really hungry for a brainless slasher game with a medieval theme, you might want to give this one a try. For the more discerning gamer, you should consider purchasing a 32-bit PlayStation game (such as "Legacy of Kain: Soul Reaver") and wait until something better comes around.
    • 49 Metascore
    • 40 Critic Score
    The simple fact of the matter is that the Championship Mode, which by all standards should offer a wealth of challenges, is much too easy and predictable to keep even casual fans interested for very long.
    • 49 Metascore
    • 40 Critic Score
    Repetitive action and sloppy control in lieu of an enthralling adventure.
    • 48 Metascore
    • 40 Critic Score
    A good idea that fails to survive the transition from concept to actual gameplay.
    • 48 Metascore
    • 40 Critic Score
    What’s missing is anything to differentiate this collection from the other re-releases these games have seen. Even the most nostalgic gamers won’t find anything to get excited about.
    • 47 Metascore
    • 40 Critic Score
    What should be an adrenaline-filled journey through busy city streets ends up being a dull ride, which is hard to believe given the exciting premise.
    • 47 Metascore
    • 40 Critic Score
    The game ultimately fails because of its repetitive level design and a control system that’s more irritating than fun.
    • 46 Metascore
    • 40 Critic Score
    There is nothing in this game that hasn't been done better in every single way than "Baldur's Gate: Dark Alliance."
    • 46 Metascore
    • 40 Critic Score
    Uninspired.
    • 46 Metascore
    • 40 Critic Score
    An inordinate number of doors slows the pace down as the hero must usually search for switches to open them, often having to kill monsters to get there, and all too often, the monster doesn't show up until Rick reaches the door.
    • 46 Metascore
    • 40 Critic Score
    The few bright spots are that combos are easy to perform and each character does indeed have a distinctive fighting style. Yet these are quickly dimmed by players whipping through the Story mode within eight minutes using a single button (Y) for nearly all of the characters.
    • 46 Metascore
    • 30 Critic Score
    Even if you're into surfing, you won't find this title entertaining, and it will probably just serve to make you even angrier. Avoid this game like you would low tide.
    • 46 Metascore
    • 30 Critic Score
    While the game stops short of extending the pretensions of the film by concentrating on the simplistic tasks of taming and nurturing wild horses in order to return them to Homeland and "safety," the premise and gameplay is about as exciting as watching prairie grass grow.
    • 45 Metascore
    • 20 Critic Score
    Even the game's trick system is automatic; there's literally nothing that takes any skill for you to do.
    • 44 Metascore
    • 30 Critic Score
    Superman’s problems, however, lie in the game’s control and play mechanics. The action is tedious, the moves are sluggish, and the enemies are annoying.
    • 44 Metascore
    • 40 Critic Score
    Not only is the control awkward and difficult to master, levels are poorly designed and seemingly impossible to complete.
    • 41 Metascore
    • 40 Critic Score
    The manner in which the screen moves can actually make you sick, and the enjoyment isn't enough to overcome that aspect.
    • 41 Metascore
    • 40 Critic Score
    The battles, the excitement, and the potential mix of science fiction with history, is all lost in a stilted game environment that was obviously crafted by Crichton's vision of what the game should be vs. the ultimate goal of creating a good game.
    • 41 Metascore
    • 30 Critic Score
    Yet the biggest complaint is the sheer boredom one has from doing the same thing over and over again throughout 29 levels; the distances between pickup and drop-off points are so long you begin to count pixels or how many times objects "pop" into view.
    • tbd Metascore
    • 40 Critic Score
    A 3D platformer with nice visuals and unrefined, uneven gameplay.
    • tbd Metascore
    • 40 Critic Score
    The smooth controls and frame rate prevent the game from being totally abysmal, but with the gameplay problems, weapon lag time, and weak save game feature, more work is needed.
    • 39 Metascore
    • 40 Critic Score
    Missions are over before you can blink, and frankly, they're not much fun.

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