All Game Guide's Scores

  • Games
For 885 reviews, this publication has graded:
  • 25% higher than the average critic
  • 3% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Grand Theft Auto: Vice City
Lowest review score: 20 Sneakers
Score distribution:
885 game reviews
    • 69 Metascore
    • 50 Critic Score
    Deserves two ratings: one for players who are plane-enthusiasts and one for the casual gamer. The first rating is high due to the incredible level of accuracy and detail; the claim on the box of being the most realistic commercially available flight simulator would be difficult to argue. Conversely, the second rating would be low since the appeal for gamers who crave a bit of action or a solid story line is so small.
    • 69 Metascore
    • 60 Critic Score
    At its best, the game uses its themes of college-age debauchery to frame believable challenges of land development, business management, and crowd control. At other times, however, attempts at hedonistic humor leak into the methods and means of gameplay itself, with frustrating results.
    • 69 Metascore
    • 70 Critic Score
    Playing the larger missions is more tedious than fun because of path finding and unit management problems.
    • 69 Metascore
    • 70 Critic Score
    With unbelievable sweep kicks, rapid-fire hits, sky-high jumps, killer slaps and combos, and a whole host of weapons and special moves, Battle Arena Toshinden sets a new stage in gaming for the PlayStation revolution.
    • 69 Metascore
    • 70 Critic Score
    The game is ideal for players who have never sat behind Crazy Taxi’s wheel. Veteran drivers, however, would do well to skip this fare.
    • 69 Metascore
    • 80 Critic Score
    It manages to feel fresh due to the non-linear nature of its gameplay and the way it places its levels within a narrative context.
    • 69 Metascore
    • 50 Critic Score
    The core gameplay is spoiled by a rare complaint for a racing game: it's just too darn fast.
    • 69 Metascore
    • 40 Critic Score
    This once excellent, oddly addicting title that appeared on the Saturn three years ago has become little more than a tedious chore to play.
    • 69 Metascore
    • 70 Critic Score
    Hacking enemies to pieces never seems to get old. That said, the sequel offers little challenge and doesn't take very long to complete.
    • 69 Metascore
    • 50 Critic Score
    Oni
    Don't believe the hype.
    • 69 Metascore
    • 50 Critic Score
    The one element that will annoy more players than anything else is the rigid camera system that displays fixed angles when traversing the levels.
    • 69 Metascore
    • 50 Critic Score
    While the power-ups are well done and Harvester and One Flag CTF are a lot of fun, this expansion pack will more than likely collect dust instead of frags.
    • 69 Metascore
    • 70 Critic Score
    While Downforce does not run very deep, it does run fast, furious, and most importantly, fun.
    • 69 Metascore
    • 70 Critic Score
    A well-rounded, involved game for experienced RTS players but is very difficult and not recommended for the weak of spirit.
    • 68 Metascore
    • 70 Critic Score
    An alternative name for the aptly titled Metal Fatigue could just as well be "Human Fatigue" in terms of stamina required to enjoy the experience.
    • 68 Metascore
    • 40 Critic Score
    The game is rated "E" for everyone, and it will likely find ways to bore and possibly annoy everyone who plays it.
    • 68 Metascore
    • 40 Critic Score
    The action is not nearly violent enough to satisfy one's bloodlust, the characters look different but function essentially the same, and matches lack any form of strategy associated with the sport.
    • 68 Metascore
    • 50 Critic Score
    Despite a new locale and seven characters, this Diablo clone does little to rise above its progenitor.
    • 68 Metascore
    • 70 Critic Score
    Ultimately, Batman: Vengeance is hampered by its linear nature and lack of mental challenge, but the game is still heads and shoulders above all other Batman titles released in the last few years.
    • 68 Metascore
    • 60 Critic Score
    Though winning isn't an easy feat, there is enjoyment in the pursuit. Whether racing against the computer or a friend, kids who enjoy the versatility of LEGOS will enjoy this game and the competition.
    • 68 Metascore
    • 70 Critic Score
    Campaign missions tend to be repetitive and can become very tedious. The game's story lags and becomes stale quickly, resulting in a game that depends more on action and its war aspect then on plot. Even so, if you have a decent machine, Starship Troopers can be a blast to play.
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, any promise of a good game is hindered by the insistence that your car explode in a fiery crash nearly every time you come in contact with another vehicle.
    • 68 Metascore
    • 60 Critic Score
    Not a bad game overall -- it simply pales in comparison to its predecessor. It makes few leaps forward in terms of originality or depth.
    • 68 Metascore
    • 60 Critic Score
    Beyond basic maintenance, you'll mostly just watch and wait for the next rush of action.
    • 68 Metascore
    • 70 Critic Score
    Gameplay is addictive, but only to those who enjoy the specific genre.
    • 68 Metascore
    • 50 Critic Score
    A big disappointment, primarily because the graphics are the best yet seen in the genre...Along the way both the gameplay and options suffered, making WWF Raw one of the more appropriately titled games available on the Xbox.
    • 68 Metascore
    • 50 Critic Score
    Taken as pure fighting game, it could use some power-ups, more fixed arenas, more characters, and distinct moves.
    • 67 Metascore
    • 60 Critic Score
    Even with the ordinary combat and rather tedious puzzles, Blood Omen 2 still manages to be compelling enough to keep you playing to the end, which is a testament to the overall presentation and varied locales.
    • 67 Metascore
    • 60 Critic Score
    Veteran RTS gamers may be put off by the simplicity, but novice players should be able to jump right into the plastic wars quickly.
    • 67 Metascore
    • 50 Critic Score
    Unfocused and strictly average. By trying to be too many things at once, it ends up excelling at none.
    • 67 Metascore
    • 40 Critic Score
    With over 10,000 objects in the game's universe, there is quite a bit to see and no one's going to tell you how or when to see it in this open-ended space adventure.
    • 67 Metascore
    • 80 Critic Score
    Whether re-fueling in midair, trashing a multi-million dollar aircraft by miscalculating your landing corridor, or blowing enemy fighter jocks from the sky in a blaze of glory, the level of sophistication in F-14 Tomcat is as welcome as it is surprising.
    • 67 Metascore
    • 50 Critic Score
    If Urban Yeti had twice as many levels and less restricting mini-games, old-school as well as new-school gamers would be all too ready to Yeti.
    • 67 Metascore
    • 70 Critic Score
    Games rarely have any sense of culture at all … but those looking for a relatively enjoyable adventure with lots of wit should prepare for a trip to feudal Japan. You won't soon forget it.
    • 67 Metascore
    • 50 Critic Score
    The game is more akin to a single episode of an interactive cartoon than a fully fleshed-out experience worthy of a full price purchase.
    • 67 Metascore
    • 60 Critic Score
    Even with these improvements, State of Emergency is still a relatively shallow game that focuses on in-the-moment action, offering no real depth or continuity.
    • 67 Metascore
    • 80 Critic Score
    A treasure trove of interesting and creative ideas, all melded to form a title that falls short of a classic, but will fill in the niche void for the console's RPG fans.
    • 67 Metascore
    • 60 Critic Score
    A solid entry in the genre, but it doesn't do much that hasn’t been done before in games from Konami or Capcom.
    • 67 Metascore
    • 60 Critic Score
    Taking into account all of the positive aspects of the game, namely the intricate but responsive control scheme, the competitive computer opponents, and the fun courses, the shortcomings can be chalked up to a developer's first attempt at offering something different.
    • 66 Metascore
    • 50 Critic Score
    Exactly the same game as older [Genesis] players remember -- no upgrade in graphics, no extra levels or missions, and no multiplayer support.
    • 66 Metascore
    • 50 Critic Score
    All things considered, however, most should hold out for "All-Star Baseball 2003" and hope the problems are corrected.
    • 66 Metascore
    • 50 Critic Score
    A solid attempt at watercraft racing that will satisfy less demanding players, but it's a hard game to recommend when earlier games in the genre have done just about everything better.
    • 66 Metascore
    • 70 Critic Score
    Most importantly though, NASCAR 2001 is fun. The various difficulty settings provide an enjoyable experience for all levels of skill, and the multiplayer mode provides an exciting challenge to share with your friends.
    • 66 Metascore
    • 60 Critic Score
    Those looking for revolutionary gameplay or a game that pushes the envelope of the latest generation of gaming systems will most certainly be disappointed.
    • 66 Metascore
    • 50 Critic Score
    There's not much else to be excited about. It is an average beat-'em up with some nice visuals...The combat is too disjointed, the gameplay feels distant, and the fighting engine is too simple.
    • 66 Metascore
    • 40 Critic Score
    A stuttering frame rate in a high-speed racing title absolutely kills any fun players will have with the game, and it's a shame considering how close the graphic engine tries to replicate the SSX experience.
    • 66 Metascore
    • 70 Critic Score
    The newly enhanced graphics and sound, coupled with the new age, may be reason for some to revisit the land of Myst, but the overall effect is one of "been there, done that."
    • 66 Metascore
    • 60 Critic Score
    The final level feels abrupt, not allowing the surprising end to have as much of an impact as it should. However, despite some frustrating moments and the somewhat disappointing later levels, Chaser is an enjoyable shooter with an interesting story that will keep you guessing until the very end.
    • 66 Metascore
    • 60 Critic Score
    One of the more pleasant surprises on the Xbox, but players must be prepared to steel themselves against some trying play mechanics.
    • 66 Metascore
    • 40 Critic Score
    An unwieldy pitching system and terrible fielding result in a twin killing for those expecting to connect with a fast-paced baseball game.
    • 65 Metascore
    • 60 Critic Score
    The company also has a reputation for releasing fairly polished but rather dull titles, and WDL is no exception in this area, either.
    • 65 Metascore
    • 60 Critic Score
    The technique associated with controlling the motorbike that makes Freekstyle such an entertaining diversion from other racing games, and the sound effects and music are easily among the best available on the handheld to date.
    • 65 Metascore
    • 60 Critic Score
    While the game is good overall, the traditional Battleship board game still holds its own as the best.
    • 65 Metascore
    • 40 Critic Score
    Comedy that fails to deliver much of anything in the way of humor is a sad product. All the components for a successful funfest are present but the end result falls flat.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, the biggest problem with the game is longevity. There is no scoring system in place and subsequently no battery backup to save best times, points, or top achievements.
    • 65 Metascore
    • 50 Critic Score
    While the game improves somewhat as a multiplayer title, the ridiculously fast action coupled with the decreased viewpoint only means the fun is short-lived.
    • 65 Metascore
    • 40 Critic Score
    The game swings and misses in so many areas that it ends up alienating arcade fans and simulation fans alike.
    • 65 Metascore
    • 70 Critic Score
    Playing through Mister Mosquito for the first time is a unique and memorable experience, well worth a weekend rental if not a full-price purchase.
    • 65 Metascore
    • 80 Critic Score
    There are few games that can sustain interest after the initial "oh wow!" factor wears off, but this title does just that with solid, if less convoluted action, that requires RTS thinking with an empire building twist.
    • 65 Metascore
    • 50 Critic Score
    Starts out promising and gradually becomes more tedious the further you delve into it. It’s repetitive, and it’s repetitive not because of the sheer number of enemies thrown at you or the simplistic nature of objectives, but because of the paltry set of moves you can initiate with the main character.
    • 65 Metascore
    • 60 Critic Score
    If you're expecting more than just a straightforward simulation, however, Q-Ball isn't going to do the trick.
    • 65 Metascore
    • 60 Critic Score
    A solid, enjoyable romp Vampire Night may be, but it adheres strictly to the same trite concepts we've seen recycled so many times before.
    • 65 Metascore
    • 50 Critic Score
    A solid but bland first-person shooter with no in-depth story or sense of fun to elevate it above any other GBA game in the genre.
    • 65 Metascore
    • 50 Critic Score
    You may find that Yoshi's Story can be a wonderfully irresistible experience. It's like Super Mario Bros. 2 in that it's quite a bit different from the usual Mario fare. Many people loved Super Mario Bros. 2, whereas some didn't. That will be the case here as well.
    • 65 Metascore
    • 50 Critic Score
    The novelty of the idea soon gives way to awkward controlling and discombobulating camera angles, resulting in an experience sometimes more frustrating than fun.
    • 65 Metascore
    • 40 Critic Score
    It's very short and predictable, leaving the graphics to stand on their own as the best feature of the game.
    • 65 Metascore
    • 60 Critic Score
    Not the worst puzzle game on the market by any means, but by the same token it offers little to entice fans away from the select few gems that have dominated for years.
    • 65 Metascore
    • 40 Critic Score
    The main disappointment is that Mad Maestro! doesn't really simulate the feel of conducting an orchestra.
    • 65 Metascore
    • 50 Critic Score
    A passable diversion between more traditional sports games, but nothing more.
    • 64 Metascore
    • 50 Critic Score
    In spite of Master of Orion 3's countless detail-oriented improvements, connoisseurs of the series may also find themselves pining for the personality of the earlier games, wishing to trade some of the new intricacy and erudition for a better sense of interaction and consequence.
    • 64 Metascore
    • 50 Critic Score
    Essentially offers little more than a few extra missions that lack the appeal of the original, especially in the area of strategic options.
    • 64 Metascore
    • 70 Critic Score
    With a more reliable camera, some nifty voice effects and an advanced mode of play for more experienced gamers, this could have ranked as a must-own game.
    • 64 Metascore
    • 60 Critic Score
    With the tag combos, tag meteor combos, and dozens of special move-laden combos, there's plenty of depth here for fighting game fans.
    • 64 Metascore
    • 30 Critic Score
    Where "Tony Hawk 3" is fast, flowing, and intuitive, Shaun Palmer is slow, disjointed and difficult to get into.
    • 64 Metascore
    • 40 Critic Score
    More of the same uninspiring gameplay that makes the license unappealing to game developers. Its failure to adhere to simple precedents or develop surprising action involving interesting characters empties yet another promise of a quality title.
    • 64 Metascore
    • 60 Critic Score
    The overall design and presentation is the game’s strong point and helps to make up for the fact that there isn’t a whole lot of substance underneath.
    • 64 Metascore
    • 40 Critic Score
    Unfortunately FireBlade's visuals are a notch below most offerings for 2002, but the control is what ultimately keeps this title grounded.
    • 64 Metascore
    • 40 Critic Score
    Little more than a convoluted, poorly executed variation on "Tetris."
    • 64 Metascore
    • 50 Critic Score
    Although the idea has merit, Wide Games Limited's approach fails to provide action gamers with enough action, adventurers with enough adventure, or strategists with enough tools.
    • 64 Metascore
    • 40 Critic Score
    The racing environments suffer from the PlayStation 2's notorious texture limitations.
    • 64 Metascore
    • 40 Critic Score
    All of the problems the off-road games have experienced in the past are as visible in this version as a Hummer with its high beams on.
    • 64 Metascore
    • 40 Critic Score
    Lacking just about everything that makes their top-shelf titles great, namely the depth of modes and the attempt at re-creating the nuances of the sport, Triple Play 2002 is an action-heavy game that needs a complete overhaul in player models, fielding, pitching, and options.
    • 64 Metascore
    • 40 Critic Score
    Only enjoyable if you equate fun with frustration, but most gamers have long since outgrown that philosophy, as have most games. Yet Gradius III and IV clings to its roots like a long rotting tooth.
    • 64 Metascore
    • 50 Critic Score
    More attention needs to be placed on the space aspect of the game, and players should have the same sense of freedom as in titles like Halo instead of wandering through narrow halls.
    • 64 Metascore
    • 50 Critic Score
    As it stands, it is an average action game that is bettered by a number of original PlayStation titles, which is unacceptable.
    • 64 Metascore
    • 50 Critic Score
    The biggest problem with the game is its repetitiveness. Subsequent chapters revisit areas you’ve already been through, and there’s zero interactivity within the locales.
    • 64 Metascore
    • 50 Critic Score
    It's certainly much better than the awful Nintendo 64 Superman game, and it looks and feels like an interactive episode of the cartoon series. However, its gameplay is less than super.
    • 64 Metascore
    • 60 Critic Score
    For young dinosaur enthusiasts it would be an appropriate choice as it's based on a peaceful premise and contains no graphic content or gore.
    • 63 Metascore
    • 50 Critic Score
    Yet the action isn’t complex, and most enemies can be defeated within your first attempt by simply relying on rapid button tapping.
    • 63 Metascore
    • 40 Critic Score
    The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
    • 63 Metascore
    • 80 Critic Score
    Rather than simply adding three new campaigns and 18 additional scenarios, new civilization powers for all 23 cultures, from Ancient Greece's flaming arrows to Rebel Forces' cloaking, bring new excitement to many epochs with some interesting changes or enhancements to gameplay.
    • 63 Metascore
    • 60 Critic Score
    A game that won't bowl anyone over with deep gameplay and a compelling, cohesive storyline, but it's arcade sensability is strong enough to make it a decent enough diversion for fans of air combat.
    • 63 Metascore
    • 70 Critic Score
    As a homage to the original title, Altered Beast: Guardian of the Realms is merely passable, thanks to its carbon-copy design; fans expecting a revitalization of the franchise should look elsewhere.
    • 63 Metascore
    • 50 Critic Score
    It's unfortunate so much effort clearly went into the game with the result being a lackluster presentation that is not enough to truly showcase its good qualities.
    • 63 Metascore
    • 50 Critic Score
    While it's not inconceivable that someone would find pleasure playing this game, the vast majority of the buying public should wait for Namco's "Ace Combat 4."
    • 63 Metascore
    • 60 Critic Score
    Oddly though, despite the game's limited premise, Britney's Dance Beat holds a curious mixture of addictive gameplay and fascination.
    • 63 Metascore
    • 50 Critic Score
    For all its features, it turns out be nothing more than a standard, free-for all slugfest.
    • 63 Metascore
    • 60 Critic Score
    While the game is not as deep as a "Blaster Master" or "Metroid," the exploration element, the ability to switch between three distinct characters, and the large worlds are well worth a look
    • 62 Metascore
    • 50 Critic Score
    Fans of "The Matrix: Reloaded" will want to jack in for the stylish focus moves and original movie footage that fleshes out the events depicted in the film. Everyone else, however, will want to pull the plug and run to the nearest exit.
    • 62 Metascore
    • 60 Critic Score
    The colorful manual includes a Strategy Guide as well as comprehensive details on the combat, exploration, and role-playing aspects of Vanguard Bandits.

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