Antagonist's Scores

  • Games
For 107 reviews, this publication has graded:
  • 85% higher than the average critic
  • 1% same as the average critic
  • 14% lower than the average critic
On average, this publication grades 8.9 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 32
Score distribution:
  1. Positive: 79 out of 107
  2. Negative: 3 out of 107
107 game reviews
    • Metascore: 78
    • Critic Score 82
    Midnight Club is "Driver" with ten times the graphics and one half the fun.
    • Metascore: 54
    • Critic Score 82
    With a lot of creativity, Sonic Team has taken the boardgame to the digital age, and made a fun, sometimes frustrating board game that is a lot more than throwing some dice and moving around a rectangle.
    • Metascore: 72
    • Critic Score 80
    In spite of myself, I really liked this game. It's really reminiscent of "Track and Field" -- the old arcade game -- only more complete and much better looking.
    • Metascore: 73
    • Critic Score 80
    The translation from idea to reality was apparently too much for the poor thing, and it falls far short of expectations.
    • Metascore: 75
    • Critic Score 80
    This is more like a Japanese version of "Gone With the Wind" than a videogame.
    • Metascore: 78
    • Critic Score 80
    It's worth playing, and will definitely give you ten or so hours of gameplay goodness -- but it may also give you ten or so hours of technical difficulty.
    • Metascore: 79
    • Critic Score 80
    Grand, beautiful, addictive chaos.
    • Metascore: 67
    • Critic Score 80
    Hardcore arcade shooter fans will love RayCrisis:ST, but everyone else should just consider it for a rent when they need to veg out and watch the pretty colors go by.
    • Metascore: 79
    • Critic Score 80
    Challenge your friends to catch Blue Marlins! Just don't expect anything deep out of this game. That was a pun. Laugh, dammit! LAUGH!
    • Metascore: 82
    • Critic Score 79
    Probably doomed to fade away in a slow, possibly unnoticeable, manner.
    • Metascore: 66
    • Critic Score 78
    To my disappointment, the sequel didn't turn out as cool as the first one, but it's still an addictive game with most of the characters that fans of the original have come to know and lust, er, love.
    • Metascore: 63
    • Critic Score 78
    A new type of Tomb Raider, but when stripped down, it's the same old same old. Fortunately, the same old same old is still plenty fun.
    • Metascore: 66
    • Critic Score 78
    With the small roster and lack of modes, this one is probably best as a rental and not a purchase, but it is a good way to waste away a weekend.
    • Metascore: 84
    • Critic Score 77
    It's WAY too hard to figure out what you're supposed to do.
    • Metascore: 73
    • Critic Score 76
    If you're not into giant robots blastin' the crap out of things, skip it.
    • Metascore: 78
    • Critic Score 76
    I would have liked to have seem damaged panels and broken glass everywhere after you rammed your opponent; no such luck, however.
    • Metascore: 84
    • Critic Score 75
    It's virtually identical to the previously released "Street Fighter III: Double Impact!"
    • Metascore: 71
    • Critic Score 74
    I found the "pixel hunting" very frustrating. Many times, in order to select a unit for action, I had to position the cursor in EXACTLY the right position.
    • Metascore: 65
    • Critic Score 74
    There are some really good points to the game, but also some really bad things to go along.
    • Metascore: 60
    • Critic Score 73
    If you want a little more meat to your games, or hate games that purposefully kill you off right when you're getting to the good part, then maybe you'd better skip this one.
    • Metascore: 70
    • Critic Score 72
    There's a pretty decent and engaging game underneath all of the problems, but it's a fair chore to make your way down to it.
    • Metascore: 56
    • Critic Score 72
    Sequelitis! Get your sequelitis here!
    • Metascore: 63
    • Critic Score 72
    If you love vehicular combat or Star Wars, give Demolition a rent. Otherwise, scrape this mynock off the hull of your freighter.
    • Metascore: 54
    • Critic Score 70
    The story that drives everything along comes across splotchy and haphazard.
    • Metascore: 64
    • Critic Score 70
    Patience and timing are really the only way to get through either of these games.
    • Metascore: 61
    • Critic Score 70
    For all the good things about the game, this was about as much fun as playing pin the tail on the really angry linebacker for the Oakland Raiders.
    • Metascore: 53
    • Critic Score 70
    I still wouldn't buy this game, but if given a choice of rentals, I'd pick the DC version of Sydney 2000 over the PlayStation version.
    • Metascore: 48
    • Critic Score 69
    The blandest and most underacheiving sports game I've ever played in my life.
    • Metascore: 55
    • Critic Score 68
    If this curve continues, Volume 4 will retroactively suck the life from the franchise.
    • Metascore: 77
    • Critic Score 67
    Just go buy the PC version.