AppSpy's Scores

  • Games
For 1,848 reviews, this publication has graded:
  • 50% higher than the average critic
  • 13% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wispin
Lowest review score: 20 Bloody Hell !!
Score distribution:
1,848 game reviews
    • 32 Metascore
    • 40 Critic Score
    When the basic, core elements of being able to move and shoot can't be done without feeling labored, it's a safe bet that the rest of its gameplay is going to fall flat on its face. Recognizable elements of the Painkiller franchise may exist in 'Purgatory', but you're better off avoiding this title and sticking to the 2004 original.
    • 55 Metascore
    • 40 Critic Score
    While Duke Nukem: Manhattan Project may be a small piece of gaming history, it feels as unweildy and out-of-date and on modern touchscreen devices as its macho protagonist.
    • 33 Metascore
    • 40 Critic Score
    Can you believe this is "Episode 1" in a potential series of games? With any luck if future games in the Pillowfight Girls series are released they'll take more care to make things genuinely sexy instead of tweenager's fever fantasy.
    • tbd Metascore
    • 40 Critic Score
    Tune Rider feels like a half-baked prototype and while the App Store certainly enjoys its 'updates', being given something this unfinished borders on tragic.
    • 43 Metascore
    • 40 Critic Score
    While committed adventure game fans might be able to excuse some of Return to Castlerama's many faults, most gamers will not be satisfied by wandering around picking up scrolls.
    • tbd Metascore
    • 40 Critic Score
    Optical Inquisitor is a scrappy Clear Vision knock-off - a poor execution game executed poorly.
    • tbd Metascore
    • 40 Critic Score
    Some great ideas are present here, but the controls need a lot more tweaking, and that presentation definitely needs to be worked on.
    • 57 Metascore
    • 40 Critic Score
    We could knit-pick Knitted Deer all day long, but while it may look like a groovy retro title, it feels like it should have spent a bit more time on the drawing board.
    • 68 Metascore
    • 40 Critic Score
    Aggressive advertising and pop-ups render this so-so pathfinder a dud.
    • 42 Metascore
    • 40 Critic Score
    Don't be fooled by its appearance - LAD may look like Limbo, but it's more gaming purgatory than heaven.
    • 53 Metascore
    • 40 Critic Score
    Drawn to Life is an unfortunate reminder of why it is important for developers to consider what platform their game will appear on, especially when porting titles to a new devices.
    • tbd Metascore
    • 40 Critic Score
    Boondock Saints Mobile Game may have the right idea with its split story design, but the gameplay is so slow and silly that it ruins the experience entirely.
    • 61 Metascore
    • 40 Critic Score
    With its awkward controls, buggy combat, and cardboard characters, Gangstar Vegas is all glitter and no gold.
    • 48 Metascore
    • 40 Critic Score
    Visually noisy and mechanically unreliable, Thor: The Dark World is a confused free-to-play hack-'em-up which reduces its lead character to a club-footed spectator.
    • 47 Metascore
    • 40 Critic Score
    A cynical imitation of an already dull game, we would rather download Windows updates than play Family Guy: The Quest for Stuff.
    • tbd Metascore
    • 40 Critic Score
    A dance based rhythm game that needs more polish on its game mechanics, progression, and sound balancing before it can really shine.
    • tbd Metascore
    • 40 Critic Score
    Green Rage is has the potential to be a beautiful, if short experience, but is otherwise smothered by a control system that pairs poorly with the game as designed.
    • tbd Metascore
    • 40 Critic Score
    There's some good ideas hidden underneath a lot of problems here. With some polish this could be a decent puzzle game, but as it stands now it's best to give this one a miss.
    • 58 Metascore
    • 40 Critic Score
    Though Everyday Spelunker does bring Spelunky to your iPhone, the atrocious controls and never-ending deaths make you wonder why they bothered.
    • tbd Metascore
    • 40 Critic Score
    Escape from LaVille places players in an awkward scenario with little motivation outside of simply completing the game to drag them forward; snappier transitions would go a long way to make this far less frustrating to play.
    • 58 Metascore
    • 40 Critic Score
    Buried underneath the layers of poor progression and an insistent focus on repetitive grinding lies a game that beats with the action-packed heart of the Justice League, however being Earth's Final Defense may not be an option when you're given boring combat that you'll likely need to repeat over and over.
    • 57 Metascore
    • 40 Critic Score
    It's games like Where's My Water? 2 which give the free-to-play model a bad reputation. One of the most cynical games I have ever played.
    • 24 Metascore
    • 40 Critic Score
    With its sub-par graphics and gameplay, fans of Kick-A*s or even action games in general should probably steer clear of this title at least until its numerous issues are given an overhaul.
    • 35 Metascore
    • 40 Critic Score
    Rollercoaster Tycoon 4 Mobile mighthave been a reasonable free-to-play title, as a premium game, its greed is too much to stomach.
    • 43 Metascore
    • 40 Critic Score
    Soulcalibur Unbreakable Soul’s dull battle system and restrictive energy system spoils its reasonable CCG foundations, and does the franchise a disservice.
    • 67 Metascore
    • 40 Critic Score
    Boy Loves Girl has the feeling of an art game, but the message is overshadowed by frustrating gameplay and bland visuals.
    • 59 Metascore
    • 40 Critic Score
    Without the aggressive freemium baggage, Gunner Z would simply be a decent-looking run-of-the-mill zombie shooter. As it is, it's another showcase for the dangers of placing greed over good game design. Avoid.
    • tbd Metascore
    • 40 Critic Score
    Ace Chopper Rescue feels like an incomplete title, with only a few short levels and gameplay with odd features that need more balancing and an initial price point that's almost insulting for what you get.
    • tbd Metascore
    • 40 Critic Score
    While perhaps multiplayer could bring some fun, this simplistic maze game lacks the polish and the excitement to make a lasting impression.
    • 57 Metascore
    • 40 Critic Score
    An interesting enough idea, but bad controls make the player want to say goodbye instead of hi to this octopi.
    • tbd Metascore
    • 40 Critic Score
    No-one is asking for yet another Doodle Jump, but poor concepts like floaty jumping and a lack of variety were prototyped out a long time ago; Wharr: The Colossus Age seemingly ignores these points and as a result it feels dated and out of touch.
    • tbd Metascore
    • 40 Critic Score
    An Endless runner without jumping that ironically doesn't get off the ground thanks to problems with its swiping controls.
    • 33 Metascore
    • 40 Critic Score
    Despite having a long, rich history supporting the Action-RPG, The Relic strikes out on its own and manages to get lost in the wilderness in the process; hold off on this one till updates address its core gameplay.
    • tbd Metascore
    • 40 Critic Score
    iChallenger-Return sets out to challenge players with a unique combat experience, but controlling your character is hard enough without spears and camouflaged arrows being thrown at you as well.
    • 43 Metascore
    • 40 Critic Score
    MotoGP 2010 would be a hard game to justify at $0.99 and at its current price it's almost insulting to experience - just avoid it.
    • 58 Metascore
    • 40 Critic Score
    Novel control scheme with some striking presentation that cannot hide its unplayability.
    • tbd Metascore
    • 40 Critic Score
    Until the same amount of time and polish that has gone in to Amazing Cannonball Duck's presentation gets applied to the gameplay you'll get almost as much fun out of a slot machine.
    • tbd Metascore
    • 40 Critic Score
    There are just too many other titles in the vertical-jumping vein for Angry Bunny: Ninja Revenge to be worth your time as it currently stands.
    • tbd Metascore
    • 40 Critic Score
    It's fun to knock a few heads in after a stressful day, but even when the red-mist has descended it's not hard to realize that Angry Viking is an empty action title.
    • tbd Metascore
    • 40 Critic Score
    Araxium is an endless gem matching puzzle game that needs more time to bloom before it becomes a serious purchase.
    • tbd Metascore
    • 40 Critic Score
    Pocket Pandemic is about as sterile as it comes for gameplay, with generic maps, poor controls and no convincing reason to stick with the plague theme other than to be childishly gross.
    • 56 Metascore
    • 40 Critic Score
    With so many other online shooters vying for the attention of gamers it's unacceptable that Star Wars: Imperial Academy can't even get the basics right, especially considering how big this license is.
    • 25 Metascore
    • 20 Critic Score
    Seconds of gameplay, with potentially hours of waiting - this is freemium brought to its horrifying and expensive end point, squandering any potential All The Bravest has.
    • tbd Metascore
    • 20 Critic Score
    Bloody Hell !! is an example of just how far gaming can sink when looking for thrills; that isn't to say you shouldn't be allowed to enjoy this, but it's excessively raw and hard to understand who this is truly for.