AppSpy's Scores

  • Games
For 1,847 reviews, this publication has graded:
  • 50% higher than the average critic
  • 13% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Epic Astro Story
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1847 game reviews
    • 68 Metascore
    • 60 Critic Score
    Grimm is a beautiful simplistic platformer with some interesting gameplay ideas, however it fails to impress with its mundane pacing that's only occasionally punctuated by fun mini-levels.
    • 68 Metascore
    • 60 Critic Score
    Smash Bandits can be fun in small bursts, but is hampered by all the more cynical hallmarks of freemium design.
    • 68 Metascore
    • 60 Critic Score
    Real Soccer 2011 doesn't add much more than graphical advancements to its football franchise and while that may be enough for some it's a hard sell to those who already own earlier World Cup games from this year.
    • 68 Metascore
    • 60 Critic Score
    One would expect a game based around Annoying Orange to be far more annoying, but diving in to this skill-shot title is pleasantly rewarding at least for a while.
    • 68 Metascore
    • 60 Critic Score
    Most likely meant for a younger audience, the cuteness of Clay and his world will appeal to that demographic, but other players will likely find this too bland to be of much fun.
    • 68 Metascore
    • 60 Critic Score
    Meant for younger players, Pinch Peeps develops hand-eye coordination by smooshing together bright and colorful flowery things. More seasoned players wont find anything to keep their interest here.
    • 68 Metascore
    • 60 Critic Score
    What could have been a fun Diablo-esque hack and slash game is dragged down by the freemium design model and unchanging combat.
    • 68 Metascore
    • 60 Critic Score
    If you enjoy jump rope and dodgeball with a lot of customization and special moves, Recess Riot should give you some entertainment.
    • 68 Metascore
    • 60 Critic Score
    It's hard to get endless games right, but Ronin makes things even harder for itself with inconsistent enemies that break the flow of its otherwise smooth controls.
    • 68 Metascore
    • 60 Critic Score
    A brutally challenging twist on the maze genre, Dual Survivor's split-hemisphere gameplay is let down by its unreliable controls.
    • 67 Metascore
    • 60 Critic Score
    A fun little time waster but aside from achievements there's not much here to keep your interest for very long.
    • 67 Metascore
    • 60 Critic Score
    'So Long, Oregon! Let's go find... EL DORADO' is a tongue-in-cheek arcade adaption of the classic edutainment title and is bound to get a chuckle out of some long-time gamers.
    • 67 Metascore
    • 60 Critic Score
    If you like Pac-Man, and still enjoy endless runners, you'll probably enjoy a few rounds of Pac-Man Dash!. It's a pretty bog-standard entry in the genre, however.
    • 67 Metascore
    • 60 Critic Score
    Suspect In Sight comes out of the gate swinging as a fun, explosive and speedy parody of Cop shows, but quickly becomes bogged in by repetition as the player grinds for new experiences.
    • 67 Metascore
    • 60 Critic Score
    A competent tactical turn-based title, though its ponderous pacing makes it hard to enjoy without a lot of spare time.
    • 67 Metascore
    • 60 Critic Score
    Instead of throwing a bundle of randomly selected titles at classic gamers, Atari's Greatest Hits lets you choose what you want to play; games this old don't always age gracefully, but they're given a lot of respect in this emulation collection.
    • 67 Metascore
    • 60 Critic Score
    We've seen Lumber Jacked and its platforming challenges before, but while it's polished in many respects, some of its bugs and gameplay features threaten to remove the satisfaction of acing its many three-star stages.
    • 67 Metascore
    • 60 Critic Score
    Fish Out Of Water! has an immediate and friendly appeal to its simple gameplay, but a polished interface is not enough to disguise the lack of variety in the gameplay itself - what should be a more-ish 'just one more go' system is buried under a system that rewards luck as much as skill.
    • 67 Metascore
    • 60 Critic Score
    Bloodmasque's neat historical setting and photo-based wizardry can't cover up its derivative and repetitive combat system.
    • 67 Metascore
    • 60 Critic Score
    Etolis: Arena is a weak twin-stick shooter that suffers thanks to numerous small flaws and odd design choices.
    • 67 Metascore
    • 60 Critic Score
    Game of Thrones Ascent is a nice accompaniment to the show, but even fans may be soured by its reliance on timers and IAPs.
    • 67 Metascore
    • 60 Critic Score
    While in many aspects Gangstar Rio goes for broke and is bigger and better than its previous incarnations, making it the most comprehensive sandbox style game currently available for iOS, it fails to satisfy thanks to bugs, physics issues and a combat system the needs to be completely retooled.
    • 67 Metascore
    • 60 Critic Score
    Catch the Candy is an interesting distraction, but beyond a handful of physics scenarios it fails to remain more than an interesting waste of time.
    • 67 Metascore
    • 60 Critic Score
    Whether or not this game is worth your time and money is based on the concept and your love of Woody Woodpecker. Just as a final note, the theme song has been altered slightly and as a fan of the cartoons, it was a bit of a letdown as hearing the theme song at the menu screen was something to look forward to. At least Woody's trademark laugh stays intact.
    • 67 Metascore
    • 60 Critic Score
    Tin Man Can has simple controls and great presentation but its gameplay revolves around trial and error, and avoiding all the fun little elements put into the game.
    • 67 Metascore
    • 60 Critic Score
    Though fun in short bursts, Ring Run Circus's acrobat aspirations don't quite come to fruition thanks to its awkward ring-hopping mechanic.
    • 67 Metascore
    • 60 Critic Score
    These Robotic Hearts of Mine is a beautiful and poetic melding of narrative and gameplay, creating something far more inspiring than either could achieve in the process; sadly the game's open format makes it hard to engage completely, meaning many may miss out on (or not care for) this deeper experience.
    • 67 Metascore
    • 60 Critic Score
    Raid Leader is a short burst of fun for those nostalgic (or aching for their next hit) of 'raiding' in larger MMOs; the process of condensation has also limited the experience, but the lack of real 'leveling' and jumping straight to the boss encounters themselves may be attractive all on its own.
    • 67 Metascore
    • 60 Critic Score
    For fans of Pandemic 2 (and I know there are a lot of you), Pandemic 2.5 is exactly what you could have expected of a port of the title to the iOS. Unfortunately the opportunity to refine and address playability issues was not taken, leaving newer players more than a little lost and confused.
    • 67 Metascore
    • 60 Critic Score
    Karateka fails to excite as it expects players to enjoy short and repetitive bouts of tapping without any real input in to the outcome of each fight beyond their skill at 'timing' - you could save Mariko three times, but saving her once proves to be once too many times already.

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