Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: A Link Between Worlds
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 59 Metascore
    • 51 Critic Score
    This game is so bug-filled, I can’t believe they had the audacity to retail this game in its present state of disarray.
    • 56 Metascore
    • 51 Critic Score
    Besieger is, all in all, nothing new; there is nothing that shouts creative genius, and in short, has all been done before.
    • 49 Metascore
    • 50 Critic Score
    Suffers from poor controls, insufferable repetition, and a decided lack of fun.
    • 48 Metascore
    • 50 Critic Score
    Full on style but short on substance. Although it’s firing on all cylinders in terms of presentation, the repetitiveness is disheartening and becomes too boring to make Murakumo even a recommended rental.
    • 54 Metascore
    • 50 Critic Score
    With the poor storyline, unchallenging missions, and poor enemy AI, the single player portion of the game is totally disposable. With enough patience, players could find Rogue States worthwhile, in a multiplayer capacity.
    • 62 Metascore
    • 50 Critic Score
    Mario Party 8 has sold extremely well but it seems to be riding the crest wave of previous Mario Party titles, because there’s nothing worth coming back for.
    • 64 Metascore
    • 50 Critic Score
    I am sure if I was much younger or a weak gamer, I would take more enjoyment in the game, but I was left with a challenge-less adventure.
    • 43 Metascore
    • 50 Critic Score
    There are one or two thrills to be had by fans of the old GI Joe cartoon, but that’s about all that can be said for Rise of Cobra, which is unfortunate because as campy as GI Joe is there’s a lot of potential for a good game.
    • 60 Metascore
    • 50 Critic Score
    There's nothing about the PSP Rainbow Six Vegas that doesn't feel like a cheap cash in, in hopes that some fan of the console games might mistake this for something of the same quality.
    • 53 Metascore
    • 50 Critic Score
    These arcade games, while overdone, are still the best reason to own this collection - it's hard to completely hate any product that includes the relatively unsung Dig Dug II and Gaplus - but otherwise this whole package is little more than a quickie cash-in.
    • 65 Metascore
    • 50 Critic Score
    In trying to do something new with the Don’s View, it seems like the resources of the development team were stretched too thin, resulting in a completely forgettable experience.
    • 71 Metascore
    • 50 Critic Score
    The overwhelming amount of on-screen activity reduces greatly the overall resolution of the game to a saucy mess at times and the many independent characters running around all seem to have the collective I.Q of a Pringle.
    • tbd Metascore
    • 50 Critic Score
    I know that I don't fall in the demographic that American Dragon: Jake Long is aimed at, but even I can recognize a bad game, even if it is sprinkled with one or two points of interest.
    • 57 Metascore
    • 50 Critic Score
    All in all, Transformers Dark Side of the Moon wasn't the worst game I've played, and moreover certainly wasn't even the worst movie adaptation of a game I've played but it certainly could have used more QA time.
    • 51 Metascore
    • 50 Critic Score
    There are bugs and crashes to contend with, the crossover with Silent Hunter II is non-existent, and the learning curve will leave you panting if you’re new to the simulation scene.
    • 73 Metascore
    • 50 Critic Score
    Despite the complaints, Attack of the Saiyans is still a decent RPG adventure, particularly for those who are new to the genre and could use a good entry point. But for fans of both Dragon Ball Z and RPGs in general, there are many other titles on both fronts that are more worthy of their time.
    • 52 Metascore
    • 50 Critic Score
    Ultimately, it’s barely any better or worse than the ones that came before it – and probably after as well.
    • 64 Metascore
    • 50 Critic Score
    As it stands, it's only barely playable, and it's only fun if you have the patience for fumbling controls.
    • 62 Metascore
    • 50 Critic Score
    The mouse sensitivity is atrocious, even when set to maximum.
    • 56 Metascore
    • 50 Critic Score
    The Wii controls are simply abysmal at the worst of times and merely “okay” at the best of times.
    • 58 Metascore
    • 50 Critic Score
    For everyone else that got tired of the same repetitive gameplay years ago, there’s absolutely nothing to see here.
    • 51 Metascore
    • 50 Critic Score
    All in all, Fuel Overdose has a ton of replay value for those willing to look past its warts, especially for the price point.
    • 59 Metascore
    • 50 Critic Score
    The drone-like guests don’t offer any spice, there are no real pressing concerns like fire or floods, and boredom is your greatest challenge.
    • 69 Metascore
    • 50 Critic Score
    However well done the game is from a technical standpoint, its actual content makes a mockery of the men and the operations it tries so very hard to flatter.
    • 65 Metascore
    • 50 Critic Score
    In a move that will surely infuriate some, Capcom included a dancing/rhythm element to boss battles.
    • 74 Metascore
    • 50 Critic Score
    It's unfortunate that the simple gameplay hasn't held up well over the years, because most of the fun here is had through shear nostalgia (whipping candles, etc).
    • 49 Metascore
    • 50 Critic Score
    Okay combat, some neat spell effects, okay levels, a protection mechanic that works, upgradeable powers, spells and special items, and protracted cutscenes that revel in being overly dramatic (that's a positive in my book), make Knight's Contract utterly unremarkable.
    • 50 Metascore
    • 50 Critic Score
    Nintendo has given its gamers a game to keep them healthy with Wii Fit. Unintentionally, And Then There Were None has given them the perfect sleep-inducing game to follow a rigorous Wii Fit session.
    • 56 Metascore
    • 50 Critic Score
    A twenty-pound sledgehammer of wall-to-wall action.
    • 41 Metascore
    • 50 Critic Score
    Wacky Races offers some fun for a half dozen races and a nostalgic trip back to a Hanna Barbara series that some may remember. Beyond that, the game offers little depth or replayability and is probably best looked at as a rental.