AusGamers' Scores
- Games
For 261 reviews, this publication has graded:
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61% higher than the average critic
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4% same as the average critic
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35% lower than the average critic
On average, this publication grades 3.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
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| Lowest review score: |
Score distribution:
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Positive: 173 out of 261
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Mixed: 69 out of 261
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Negative: 19 out of 261
261
game reviews
- By critic score
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- Critic Score
If you can only buy one game this holiday season and want your absolute money's worth, there's no looking past what is arguable the industry benchmark for sandbox and emergent gameplay with player-choice at its helm, The Elder Scrolls V: Skyrim. A work of sheer genius.- Posted Nov 10, 2011
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Tribes: Ascend is the most pure representation of the Tribes experience since Tribes 2 perfected it back in 2001. Almost every single part of the experience has been tweaked and improved, classes reborn and expanded, maps detailed and sprawling. You can ski like a master within minutes, but perfecting your routes, jumps and jetpack tactics are still the aim of the game.- Posted Apr 18, 2012
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I don't know how else to tell you that this is the game videogames were made for. It’s the game every other designer wishes they could make. It’s a watershed moment for our industry, and I’d be hard pressed to tell you that anything that came before is better. More so, however, I can’t imagine that anything else, in my lifetime, will top this. All bold statements, I know, but this is it and I’m reviewing it. BioShock Infinite is the sort of game we dream of reviewing. It’s the Ocarina of Time of this generation (only infinitely better), and will be talked about and analysed for years to come.- Posted Mar 25, 2013
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Portal 2 is a triumph in every sense of the word, a wonderful experience from start to finish and one that you won't soon forget.- Posted Jun 6, 2011
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Ocarina of Time's poise and pacing were utterly perfect, and that hasn't changed at all for this iteration, despite the passage of time since release being some 12+ years (it's not quite 13) - a testament to the timelessness of the game.- Posted Jul 6, 2011
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There's certainly room for improvement, but there's no denying that so many different aspects of the first person shooter experience being dished out here are best-in-class. The multiplayer component alone is more than worth the price of admission and the solo campaign and cooperative offerings thankfully bring more to the table than they detract. With Battlefield 3, DICE have at long last raised the bar of PC gaming above the long-held bottleneck of console-parity, to bring us a game that's finally worth upgrading for and I dare say it carries with it a potential for a renaissance of the PC first person shooter.- Posted Oct 24, 2011
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- Posted Mar 6, 2012
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The standout factor for Grand Theft Auto V is that each character not only offers a unique perspective on the GTA world in which you’re taking part, but on gaming as a whole. Franklin is new to the ‘game’ -- he looks sharp and listens and learns. Michael is as I’ve painted him to be: a reluctant master in an ever-changing dojo clinging to a wall of arbitrary yet important-to-him trophies, while Trevor is the wild side in every gamer (thanks Joab) -- the sort of yes-man we inevitably become because pain and reward exist on a blurred precipice in modern narrative-driven gaming.- Posted Sep 16, 2013
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A perfect sequel, and a near-perfect action game. It's stunning to look at (seriously, just watch the snow flakes hit his suit for a minute), plays as smooth as they come, offers an unprecedented sense of player-choice in an open-world, despite being caged in a makeshift prison, and harbors among the best voice-acting and scripting the Batman universe, and games, have ever seen. It's dark, brooding and relentless in adult themes, yet requires no gore to relay any of this.- Posted Oct 18, 2011
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I never used to get chills playing a videogame, not the way I would watching some epic movie scenes or reading an incredibly engaging book. That has changed in the last few months and this game has set the benchmark.- Posted Oct 30, 2012
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Familiar-yet-new territory comes in the form of AC-130 missions, only these are far more robust, and desperate. You're clearing a path on-the-fly for teams on the ground, but equally switching between the two. And it's not just decimating ground forces, either. There's no arguing Infinity Ward make a chopper crash look the best in the biz, and you'll be swatting enemy helicopters from the sky like so many flies under your fly-swatter.- Posted Nov 8, 2011
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A rare kind of game that waltzes into a field of debonaire company yet wows the room regardless. You may not know much of his past or even what his intentions are, but you'll be damned if you don't let him take you for a spin around the room. And at the end of your dance, he'll leave you dizzy and giddy, wanting only for more...One of this generation's best efforts.- Posted Oct 7, 2012
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Though it may be thin on the extracurricular activities, Cole Phelps' journey from flatfoot to crime-buster is the interactive equivalent of a good whodunit book. Once it begins, you won't be able to put it down.- Posted Jun 6, 2011
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Gears 3 is filled with plenty of wow moments not just visually but also in how the story is driven to its climatic conclusion.- Posted Sep 19, 2011
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BioWare have remarkably pulled a rabbit out of the hat with Star Wars: The Old Republic. While they haven't revolutionised MMO gameplay as we know it, they have delivered one of the best looking, most playable and most polished MMOs in history -- in fact, a level of polish you just don't expect from the genre.- Posted Dec 21, 2011
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It absolutely trumps the first game, which in itself was a work of masterful art, and leaves me hoping we don't have to wait two years for the inevitable third game. One of the year's best releases by far.- Posted Aug 14, 2012
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I would be reasonably loathe to consider Guild Wars 2 a "revolution" in MMO mechanics, since at its core there is still a theme park here, albeit an extraordinarily well-designed one. But it's obvious that its creators took on and smashed existing tropes with an aim to significantly improve on that experience that many millions of players currently fork out money for every month.- Posted Sep 7, 2012
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Around Every Corner isn't simply the best episode of The Walking Dead yet – it's the single most significant game I've played so far this year, and perhaps the most emotionally devastating gameplay experience I've ever had.- Posted Oct 10, 2012
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Be warned though, this is a very addictive game, and it could spoil your previous favourite shooter with its incredible sense of scale. It's astonishing to see a free to play game deliver such a polished package, that also breaks new technological boundaries.- Posted Nov 24, 2012
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As the credits rolled, I found myself missing my time with Joel and Ellie, yet completely comfortable with the thought that Naughty Dog has forged a new IP where there doesn’t need to be The Last of Us 2.- Posted Jun 10, 2013
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This is truly a developer putting all their skills and knowledge to use, funneling it into one singular creation, whilst also focusing on presenting it to players not at all familiar with the series.- Posted Sep 2, 2013
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As far as value for your money goes, Black Ops II is a veritable waterslide of enjoyment, and for a change, actually does a lot different to what we've come to expect.- Posted Nov 12, 2012
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What SimCity offers is so much potential for so much expanded and persistent gameplay that its mindboggling. All I can actively offer you is what the game offers you upon firing up, and in that sense it’s a fricking addictive affair.- Posted Mar 5, 2013
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These gripes really do pale in comparison to the overall achievement of a sequel that is absolutely well worth the wait. Even now, I can’t wait to finish this review and sink some more hours into the multiplayer which, coming from an avid admirer of the original games, is testament to how well Relic Entertainment has made a game for the fans, but also presented a whole lot more.- Posted Jun 21, 2013
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It's well worth the hefty XBLA asking price, and if you don't already own this on any of its other platforms, or just want to relive the experience in glorious HD, Resident Evil 4 should be high on your "must play" list.- Posted Oct 3, 2011
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Drake's Deception is driven -- like previous Uncharted games -- by the compelling and flawlessly executed story which is matched perfectly by the stunning visuals. Without doubt it's at the pinnacle of storytelling in video games. The puzzle solving is also a boon, intricate in detail with enough leeway to let you do all the thinking. It's a little disappointing then, that the shooting mechanics have the same shortcomings as Uncharted 2 and that it takes too long to get going.- Posted Oct 25, 2011
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It still astounds me that a couple of hours of gameplay left such a profound impact.- Posted Mar 20, 2012
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It's love that makes The Walking Dead not only Telltale's best game by a mile, but also one of the best adventure games ever.- Posted Nov 22, 2012
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It combines the simple elegance, bountiful content and colourful enjoyment of so many indie works with the production values and design genius of the generation’s best Triple-A titles into a game that feels fresh and contemporary, but also mindful of what has come, and worked, before.- Posted Aug 30, 2013
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With other games offering multiple story paths and upgradeable characters Deus Ex no longer stands alone in its field, and it's not perfect by any means. But, with the mix of different choices, multiple paths and wholly addictive game play mechanics it's hard to put down.- Posted Aug 23, 2011
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