Australian GamePro's Scores

  • Games
For 77 reviews, this publication has graded:
  • 76% higher than the average critic
  • 2% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 9.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Half-Life 2
Lowest review score: 60 UEFA Euro 2004: Portugal
Score distribution:
  1. Positive: 65 out of 77
  2. Negative: 0 out of 77
77 game reviews
    • 72 Metascore
    • 75 Critic Score
    If it wasn't for the recycled ideas plucked straight from a Japanese RPG back catalogue, along with some very poorly written NPC interactions and weak storytelling, Sudeki could have been a much more impressive and memorable action/RPG.
    • 72 Metascore
    • 80 Critic Score
    A solid game that is a dream for animal lovers and younger players. It is well laid out and well-presented. It just isn't challenging enough for older gamers.
    • 71 Metascore
    • 90 Critic Score
    Clearly the best rugby title every made and a vast improvement on what was seen in the series' two previous outings. Sure there are still some frustrations and plenty of room for growth, but Rugby 2005 stands as a worthy virtual alternative to the stud-happy reality.
    • 71 Metascore
    • 80 Critic Score
    It may be a little lacking in depth for the real skippers, but for everyone else into sailing, there's some fun to be had. Probably.
    • 71 Metascore
    • 90 Critic Score
    And don't listen to talk about the games hidden agenda. Who cares if its pro American, this is gaming, not art-house political cinema, we're here to kick ass and chew bubble gum, and we had a hell of a lot of fun doing it!
    • 70 Metascore
    • 80 Critic Score
    While Pitfall is souped up on Charm it is low on challenge. Experienced gamers will revel in nostalgia, but it will be a short journey.
    • 69 Metascore
    • 60 Critic Score
    AOE proudly champions these genre cliches, but in doing so, buries the old-school for good.
    • 68 Metascore
    • 90 Critic Score
    The level design is also quite cool and somewhat akin to how Final Fight would be if released today.
    • 66 Metascore
    • 75 Critic Score
    Great fun for our gaming youth and a humorous piece of nostalgia for veterans keen to spank their bandicoots, one last time.
    • 65 Metascore
    • 80 Critic Score
    Part of a very stable genre, Rivals has no glaring flaws. It's only what other titles have in additional teams, game modes and animations that might be the difference.
    • 65 Metascore
    • 75 Critic Score
    Perhaps if "Burnout 3" didn't exist, Crash 'n' Burn might have had a better chance. However, this is still an immensely enjoyable game for all destruction fans out there.
    • 64 Metascore
    • 80 Critic Score
    Seasoned gamers will rarely have to attempt anything in Alias twice, yet the game still has quite a satisfying length to it.
    • 64 Metascore
    • 80 Critic Score
    Seasoned gamers will rarely have to attempt anything in Alias twice, yet the game still has quite a satisfying length to it.
    • 64 Metascore
    • 75 Critic Score
    Great fun for our gaming youth and a humorous piece of nostalgia for veterans keen to spank their bandicoots, one last time.
    • 63 Metascore
    • 75 Critic Score
    Perhaps if "Burnout 3" didn't exist, Crash 'n' Burn might have had a better chance. However, this is still an immensely enjoyable game for all destruction fans out there.
    • 57 Metascore
    • 60 Critic Score
    After creating such large cities, Reflections have failed to use this potential offering no incentive to utilise the surrounds. With no hidden extras or surprises Driver 3 is strictly what you see is what you get.
    • 56 Metascore
    • 60 Critic Score
    After creating such large cities,Reflections have failed to use this potential offering no incentive to utilise the surrounds. With no hidden extras or surprises Driver 3 is strictly what you see is what you get.