Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Heavy Rain
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 78 Metascore
    • 70 Critic Score
    The new monsters are not as interesting as the original ones, and even though they’re still frightening, they just don’t fill the void left by DOOM 3.
    • 72 Metascore
    • 70 Critic Score
    There is a lot of retro fun here and if you only carry one UMD with you this is as good as any to keep you entertained.
    • 76 Metascore
    • 70 Critic Score
    If you can get past the technical glitches, or somehow manage to avoid them, then Sims 2 Nightlife is a fine addition to the growing Sims 2 franchise.
    • 71 Metascore
    • 70 Critic Score
    The characters don't move with the speed and finesse of those in Smash Bros and the fighting has less finesse. The recognisable characters help to make this title stand out and it's not necessarily a bad thing.
    • 77 Metascore
    • 70 Critic Score
    Planning your offensive and defensive attacks plays a massive role and is essentially where the fun lies.
    • 84 Metascore
    • 70 Critic Score
    I’ll briefly abandon my objective viewpoint and daringly say that I love Disgaea. But I can find very little to strongly recommend about it.
    • 87 Metascore
    • 70 Critic Score
    I really enjoyed playing Dirt 2. It breaks my heart really to give it a low overall score, but you just can't expect people to pay high prices for very little content. In these hard economic times value for money is as important as gameplay.
    • 79 Metascore
    • 70 Critic Score
    It’s nice that no feeble attempt was made to force the stylus into the pinball format, but it would have been better to see some more multiplayer options and maybe just a couple more tables. Really, that’s the only thing wrong with this otherwise fantastic title.
    • 67 Metascore
    • 70 Critic Score
    The game play is where it’s at with TU and while it can be slow paced when on foot, the battles are an absolute blast.
    • 84 Metascore
    • 70 Critic Score
    The core element of the game is solid and all that needs to be done is some polishing. Hopefully, the next installment in the series will do just that and then we really do have an undisputed champion.
    • 74 Metascore
    • 70 Critic Score
    If the setting and atmosphere were any different, say a sci-fi or fantasy setting, I doubt that the experience provided by Red Dead Revolver would seem anything more than mediocre, if that.
    • 78 Metascore
    • 70 Critic Score
    There's at least one thing they haven't improved which they should have done though, and that's your team mates AI, I occasionally found my own team mates crashing in to me, an autosave wouldn't have hurt either, but they're just small niggles really.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, the game provides plenty of enjoyment, and sits very happily on the 360, slotting itself in as a console game well. Plus, who doesn’t enjoy a bit of mindless destruction, and a justification to empathise with the ‘other side’?
    • 79 Metascore
    • 70 Critic Score
    I don’t want to give the impression this is just another lazy Star Wars game, because it’s clear a lot of love has gone into the game. But there’s a lack of ambition at the heart of Empire at War that is the ultimate reason for its failure to be a really great strategy game.
    • 72 Metascore
    • 70 Critic Score
    The single-player is decent, but relies on its co-op functionality to pull you out of its twitchy gameplay troubles. If you can get around that, Combined Assault is worth sticking your head out in the firing line for.
    • 76 Metascore
    • 70 Critic Score
    It’s really a question of quality over quantity, and though some may balk at the £9.99 price tag for such a short non replayable experience, the actual gameplay reminds us all how platforming should be fun.
    • 69 Metascore
    • 70 Critic Score
    A feature that is touted impressively then lets down over the course of the game is the animation and general cinematics.
    • 74 Metascore
    • 70 Critic Score
    After playing "Portable Ops" the other week, it's great playing a game that doesn't really demand too much of you, and that's nothing but a plus point. There's no variation in game play, and I'm not too sure about using a mass of people to increase difficulty, but as a whole, the game is just too fun and addictive to allow the faults any right of passage.
    • 74 Metascore
    • 70 Critic Score
    The only additional gripe is the awful frame-rate (there is no reason whatsoever for the constant dips in performance). Sam & Max is, otherwise, enjoyable to play, offers sensible solutions to the puzzles and, at slightly less than 300pts per episode, is pitched at just the right price for the content on offer, unlike TellTale’s other series, Wallace and Gromit.
    • 80 Metascore
    • 70 Critic Score
    It’s not groundbreaking in any way, but what it does offer is a solid MMORPG that can be just as engaging as the likes of WOW and yet is completely free. This game has quashed the age old myth that free games lack quality.
    • 83 Metascore
    • 70 Critic Score
    If all you want is a well-executed platform action game, with no innovations, you can have a really good time with Maximo vs. The Army of Zin, but otherwise steer clear. You’ve seen it all before.
    • 81 Metascore
    • 70 Critic Score
    If you do decide to pick it up you’re unlikely to be disappointed, but it’s also unlikely to set your gaming world on fire.
    • 74 Metascore
    • 70 Critic Score
    It's a perfect travel companion on the commute to work, and perfect for pick up and play puzzle goodness.
    • 72 Metascore
    • 70 Critic Score
    I really disliked the single player aspect, but the multiplayer saved the game in my eyes.
    • 82 Metascore
    • 70 Critic Score
    It’s Football Manager, but online on a vast scale. You can’t beat playing against human managed teams.
    • 75 Metascore
    • 70 Critic Score
    The quick play arcade nature of its core selection of titles is perfectly suited to a handheld. As it currently stands it’s the best of this type of compilation on the market for the PSP and should provide many hours of classic gaming enjoyment.
    • 66 Metascore
    • 70 Critic Score
    The challenges and free create mode are more likely to be where experienced city builders will spend their time and I just don't think there's enough of that to keep them coming back.
    • 79 Metascore
    • 70 Critic Score
    Tales of Vesperia is a well polished, entertaining and charming adventure. It isn’t anything you haven’t seen before, however.
    • 73 Metascore
    • 70 Critic Score
    Fast and fun once the controls are mastered.
    • 72 Metascore
    • 70 Critic Score
    A fantastic game. It's hampered by a few problems, but nothing major. It provides ground breaking gameplay that I am sure will be imitated by others.
    • 52 Metascore
    • 70 Critic Score
    A fun, if simplistic battle game that is certainly well above average and worth giving it a spin if you find it at the right price.
    • 73 Metascore
    • 70 Critic Score
    The real saving grace though for The 40th day is the multiplayer options.
    • 71 Metascore
    • 70 Critic Score
    While part of the beauty and pure artistry is that it doesn’t hold your hand the whole way, I can’t help but feel that it does lack direction, but it shows off the PS2’s Sixaxis in a more than appealing way, and gives the PS3 an edge of experimentation and originality that could sway the odd savvy gamer.
    • 79 Metascore
    • 70 Critic Score
    Personally I'm not a big fan of strategy games, but Greed Corp has made me look at the genre in a different way, if all strategy games had this kind of pacing and fun atmosphere then I think it would be a much more popular type of game right now.
    • 65 Metascore
    • 70 Critic Score
    It capably provides its gun and grenade ridden action entertainment, but disappoints only because of the massive marketing campaign that led us all to believe we were in for something extra special, rather than the adequate but ultimately not stand-out shooter we have here.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day you get a pretty good game here, as mentioned it's an adaptation on Nintendo's classic Zelda series with a ninja theme, albeit a little dumbed down, but it's fun while it lasts.
    • 69 Metascore
    • 70 Critic Score
    As retro remakes go this certainly isn't a bad one, but there's a couple of flaws in the gameplay that means it falls short a little of what it could be.
    • 78 Metascore
    • 70 Critic Score
    A damn good remake of a damn good game.
    • 80 Metascore
    • 70 Critic Score
    As good as Trine is it left me slightly wanting due in part to its length-at about 6 hours maximum it’s very short for its price tag. If it’s a higher price, it should be full length.
    • 76 Metascore
    • 70 Critic Score
    A wasted opportunity.
    • 85 Metascore
    • 70 Critic Score
    Two Thrones just lacks that special spark. Thus it is difficult to think about Two Thrones without feeling regret.
    • 68 Metascore
    • 70 Critic Score
    If you’re looking for an action/adventure game for your Xbox 360, which is what this is despite the pretense of an RPG, then there are a lot better ones available than this. But, if you can’t get enough of Harry Potter then this could well be just what you’re looking for.
    • 79 Metascore
    • 70 Critic Score
    Something of a disappointment. One cannot fault EA for trying to bring an intelligent strategy game to the console yet at the same time the removal of the dynamic campaign shows that the publisher wasn't quite convinced the game would fly on the console.
    • 69 Metascore
    • 70 Critic Score
    As fun and addictive as it is, though, it's still a basic shoot 'em up which you would be likely to quit were you handed any higher profile titles. The real-time ranking system is inspired, particularly for the stat whores amongst us, and multiplayer is of reasonable appeal, but Biology Battle is still only a time waster rather than a truly enveloping game.
    • 85 Metascore
    • 70 Critic Score
    Yes, there's plenty to do here, but you're really going to have to put in some effort to get the best experience back, and the game doesn't incentivise it beyond the hope of improving your skills.
    • 75 Metascore
    • 70 Critic Score
    A reasonable sports simulation that’s fun for fans and non fans alike. It’s a real pity they couldn’t have done more with the 360 version though, as apart from a slight bump in the graphics department and a couple of new moves it’s pretty much identical to the Xbox and PS2 versions.
    • 84 Metascore
    • 70 Critic Score
    I have had both the best and worst multiplayer battles in this game because the game is balanced very well, but I can’t help but feel like putting a complete focus on multiplayer, and missing out on any tutorial system (besides the odd tip that pops up mid-game occasionally) will lose the game fans.
    • 76 Metascore
    • 70 Critic Score
    A riotous blast that smacks of old school game mechanics and nonsensical fun.
    • 83 Metascore
    • 70 Critic Score
    A good bit of arcade racing fun. It just won’t keep you hooked for that long.
    • 71 Metascore
    • 70 Critic Score
    This Is an offering to a niche and one that doesn't really have the greatest appeal to people outside that niche.
    • 62 Metascore
    • 70 Critic Score
    If you love 24, you’ll get a kick out of the game. If you don’t know 24 from 10, then you’d better drop a couple of points from the score, start from series one, then decide if it’s your thing.
    • 59 Metascore
    • 70 Critic Score
    If you have a little Turtle fan running around at home, or if you want a trip down memory lane, Teenage Mutant Ninja Turtles comes heartily recommended. You get exactly what the game promises and in this case that is a good thing.
    • 81 Metascore
    • 70 Critic Score
    Napoleon: Total War shimmers with genius at times. The series is still the undisputed king of strategy games, but this latest expansion takes two steps forward and one step back. The numerous improvements are greatly welcomed, but the core element that is the AI still remains broken and until CA fix it the game remains a flawed diamond.
    • 81 Metascore
    • 70 Critic Score
    Control niggles aside this is a great game. There's imagination in the storyline, context and setting, humour throughout and plenty of fun to be had.
    • 84 Metascore
    • 70 Critic Score
    World At War puts on a great show, but it's the last time I'm going to be able to watch this same show without getting bored. Activision will most likely continue to make a lot of money selling us the same magic tricks even though we've been able to see the wires for some time. Where's the ambition in that though? Don't excellent games sell more than okay games?
    • 73 Metascore
    • 70 Critic Score
    Frontlines isn't exactly an original game but it mostly succeeds at what it's attempting to do. As an online shooter it has plenty of legs and you're likely to have more fun here than in Quake Wars or the online portions of other shooters released recently.
    • 80 Metascore
    • 70 Critic Score
    Relentless, exhausting and unique, although Full Spectrum Warrior is certainly one of the most innovative strategy games we’ve played for some time, it’s not always a wholly satisfying one- it often feels too much like hard work. Good, but not quite the classic it could have been.
    • 68 Metascore
    • 70 Critic Score
    I can guarantee you will be flying over Hogwarts evading the snapping Hungarian Horntail or swimming underwater in search of your best friend Ron, all the time getting rid of the pesky Merpeople. It is worth all the repetitive gameplay, and questing for Triwizard Shields in order to unlock these levels.
    • 75 Metascore
    • 70 Critic Score
    Clear Sky has a lot of potential - as does the S.T.A.L.K.E.R. franchise - and is a worthwhile game to add to your collection because of its fair price but until the insane amount of gremlins is addressed in a patch it will always be a failure in the eyes of the fans.
    • 73 Metascore
    • 70 Critic Score
    A big improvement over last year. EA has put a lot of effort to get a well presented, well commentated game of basketball.
    • 62 Metascore
    • 70 Critic Score
    At the end of the day the experience, despite how crooked it can appear in parts, is absolutely entertaining. From a budget game, that’s about the best you can ask.
    • 73 Metascore
    • 70 Critic Score
    A solid and enjoyable racing game, with some nice quirky features, but one that falls short of greatness by lacking something really special.
    • 63 Metascore
    • 70 Critic Score
    On the one hand it offers reasonably entertaining action and a good mix of strategy and battling, with some excellent music and a strangely compelling story mode to play through. On the flip side, dodgy AI and a feeling of being detached from the game at times can raise the question of whether you’re really having fun, or if you just think you are.
    • 76 Metascore
    • 70 Critic Score
    Despite appearances it’s mostly a methodical stealth game, and a sniper’s bullet is often more effective than the powers of the mind.
    • 54 Metascore
    • 70 Critic Score
    Sure, it's fairly hideous in comparison to most of the multitude of games released recently, the narrative is weak and it has some of most cringe-worthy sound I've ever encountered, but it poses a solid, structured set of challenging puzzles that are light enough as to not timelessly absorb the player, but engaging enough to keep you coming back.
    • 84 Metascore
    • 70 Critic Score
    Neversoft is getting better at these Guitar Hero games. But if the developer can't get its note charting in order - and give us the option to choose which guitarist's track we want to play (rather than constantly moving between them) - then Guitar Hero 5 may not be as well received as World Tour.
    • 72 Metascore
    • 70 Critic Score
    Mushroom Men: The Spore Wars is, nonetheless, probably worth checking out – though not, perhaps, at full price unless you’re buying for a younger gamer. However, I’m looking forward to seeing what Red Fly Studio get up to next, as there’s lots of good stuff in those mutated ‘shrooms.
    • 86 Metascore
    • 70 Critic Score
    It’s a more enjoyable and slightly more challenging game than the first, and it’s perfectly suited to the system and to the typical Wii demographic.
    • 67 Metascore
    • 70 Critic Score
    It fails as a boxing sim and it fails as an arcade fighter. It succeeds excellently as homage to the Rocky films and should please fans of the movies.
    • 75 Metascore
    • 70 Critic Score
    The big problem Monster Lab DS has is that, not only does it not play to its own considerable strengths, it actually conceals, distracts from and ignores the very things that stand to make it potentially outstanding.
    • 58 Metascore
    • 70 Critic Score
    The control method is an interesting take on the usual styles, and helps make things challenging, like real golf.
    • 64 Metascore
    • 70 Critic Score
    If you are looking for a tycoon style meal then chow down on this because you won’t find a better restaurant management game out there.
    • 76 Metascore
    • 70 Critic Score
    A flawed, funny, likeable game that doesn't quite live up to expectations.
    • 62 Metascore
    • 70 Critic Score
    Your girlfriend might like it, your mum might even like it, but with all of the excellent games coming out on all platforms over this holiday season we reckon it’s only worth a quick play through to justify to yourself why you spent the cash to buy the newest version of the EyeToy.
    • 69 Metascore
    • 70 Critic Score
    There's nothing significant to recommend this over the previous ones if you already own one. If you don't then this is a good introduction to the series.
    • 77 Metascore
    • 70 Critic Score
    Miss the golden age of retro? You’ll have a blast with The Last Guy, and while it’s easy enough for most people to get through if you’re dedicated enough, getting the top grade in any level is enough of a challenge to keep the hardcore working on it for days.
    • 57 Metascore
    • 70 Critic Score
    Those difficult extra missions unlocked one by one after finishing the main game are certainly going to keep me occupied at least until Final Fantasy XII appears in the UK.
    • 67 Metascore
    • 70 Critic Score
    There is some fun to be had with East India Company but not everyone will have the patience to stick with it.
    • 62 Metascore
    • 70 Critic Score
    It isn’t perfect, and the repetitive nature of the combat really can grind at times, but if you liked Rare’s Kameo but thought it was let down for being too shallow and not enough platforming then you really shouldn’t be looking any further.
    • 64 Metascore
    • 70 Critic Score
    There's plenty of potential in the Officers franchise. Few games manage to capture WW2 this well at the tactical level. But a few problems with friendly AI and stability do drag the score down somewhat.
    • 83 Metascore
    • 70 Critic Score
    CMR2005 is a competant and at times exciting game, but it has two better rivals in "Rallisport Challenge 2" for Xbox owners and the excellent "WRC4" on PlayStation 2.
    • 75 Metascore
    • 70 Critic Score
    The 2D graphics engine also allows resolutions of up to 1600x1200 and thus suits even the biggest screen.
    • 68 Metascore
    • 70 Critic Score
    It's fun in short bursts, which ideally is exactly what I’m looking for in a handheld game.
    • 56 Metascore
    • 70 Critic Score
    Wrestlemania 21's outrageously flawed A.I. and emphatically clunky control integration sully an otherwise outstanding display of wrestling prowess.
    • 71 Metascore
    • 70 Critic Score
    Not a great game, but it is a good one.
    • 80 Metascore
    • 70 Critic Score
    Electronic Arts have delivered a pretty good package here for the fans, it looks the part, plays well, and has a good selection of game modes to keep most people happy.
    • 63 Metascore
    • 70 Critic Score
    The actual gameplay itself is pretty good and does reward skill unlike EA Sport's recent golfing output.
    • 65 Metascore
    • 70 Critic Score
    It’s not the best DLC pack released for Fallout 3, but it’s certainly not bad.
    • 72 Metascore
    • 70 Critic Score
    Make no mistake, it hardly comes close in terms of quality to the most vaunted titles of the console, but then again, addictive, joyful games for the Wii have been so thin on the ground of late that Deadly Creatures is bound - and perhaps deserves - to make some kind of an impact.
    • 77 Metascore
    • 70 Critic Score
    I think this is a lateral development for the genre. I hail the ambition, I commend the experimentation and I recognise the potential. However, I wish it still didn't sport some of the genre’s silly little annoyances and the whole thing is a little too unbalanced in its execution.
    • 75 Metascore
    • 70 Critic Score
    Five years is a long time for things to essentially stay the same, no matter how enjoyable they may have been in the first place.
    • 70 Metascore
    • 70 Critic Score
    As it stands EyePet is a fun, funny, cute and diverting little game for your children that will also raise a few smiles among adult gamers too.
    • 79 Metascore
    • 70 Critic Score
    There are times you want to be challenged, made to think, swept away by something unique and brilliant – and there are times where you just want to kick back and be entertained. For the latter, step up Project: Snowblind.
    • 70 Metascore
    • 70 Critic Score
    GripShift’s one of those marmite games. You’ll either fall in love with the weighty physics and adore the time based collection challenges. Or you’ll detest the numerous restarts, and missing out on progression by a mere split second.
    • 78 Metascore
    • 70 Critic Score
    And the inclusion of a short, after-thought of an add-on simply isn’t enough to encourage me to urge any of you to spend fifty pounds of your hard earned cash.
    • 76 Metascore
    • 70 Critic Score
    There's plenty to like about Max and the Magic Marker, such as challenging puzzles, novel ideas and great gameplay mechanics. But the emphasis on creativity won't appeal to everyone - especially those who remember when this was all just fields, pipes and clinky gold rings.
    • 70 Metascore
    • 70 Critic Score
    Personally I find it annoying that I lose points when my opponents hit me and not the other way around, but I still like the idea.
    • 80 Metascore
    • 70 Critic Score
    It can’t possibly sustain its ardour, but nevertheless, purely for reasons of bringing Spider-Man to life in the best way possible, this is a spectacular experience.
    • 68 Metascore
    • 70 Critic Score
    It’s just a shame that the resource model aspect didn’t pan out quite as I’m sure the developer envisioned, while the handful of other little annoyances ensure that the gameplay never lives up to the excellent visuals.
    • 66 Metascore
    • 70 Critic Score
    Is it worth purchasing the PC version of Lost Planet if you already own the 360 one? Not really, no. You’ll only play using your 360 controller anyway, so there’s not much point in owning both copies.