Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Forza Motorsport 3
Lowest review score: 0 Limbo of the Lost
Score distribution:
1,003 game reviews
    • 71 Metascore
    • 60 Critic Score
    It’s clear that this game is aimed at children. If you have a child that’s a fan of the film, this will no-doubt appeal to them and they may well find it a lot more enjoyable than older gamers.
    • 67 Metascore
    • 60 Critic Score
    A step in the right direction. It's just plagued with mistakes that make it an uneven ride of missed chances. What makes it all the more galling is that it's presented so beautifully and uses the touch-screen in enjoyable ways.
    • 67 Metascore
    • 60 Critic Score
    Its playability may be assured simply because of its clone status to "Resident Evil," but the overall package just isn’t that well put-together to warrant more than an average recommendation.
    • 67 Metascore
    • 60 Critic Score
    It will grab you, but you'll have to make an effort to reach out and hold its hand for a while through the rough spots. The problems are the times when it lets go, leaving you lost without a hint of what to do. Or when it just turns on you and beats you down after hitting the same boss twenty times straight.
    • 46 Metascore
    • 60 Critic Score
    The dialogue and the one-liners are simply inane. This and other aspects give you the feeling that the game was rushed out in time for the movie.
    • 68 Metascore
    • 60 Critic Score
    Eidos and Beautiful Game Studios are getting there. It’s a slow process yes, but they are getting closer. If they can concentrate on more of the basic stuff, team talks and being more interactive with players, rather than on the fancy stuff such as the 3D matches, then next years match could be a close one.
    • 55 Metascore
    • 60 Critic Score
    By the end of the game I ended up hating both sides, which was perhaps the intention, but I wanted to be able to play the game my way.
    • 70 Metascore
    • 60 Critic Score
    A glorified track pack.
    • 69 Metascore
    • 60 Critic Score
    It’s marred by a lethargic combat system, slow level grinding and general lack of polish. My hope is that they will improve it in future patches and expansions but I’m not holding my breath.
    • 63 Metascore
    • 60 Critic Score
    The visual swagger of Red Steel is that of a been there, done that affair.
    • 71 Metascore
    • 60 Critic Score
    Certainly there is some fun to be had here - mostly in brief stints as a party game - but the track list is not what it could have been. When combined with the lack of DLC or interoperability with World Tour, I find it difficult to wholeheartedly recommend Guitar Hero: Greatest Hits.
    • 72 Metascore
    • 60 Critic Score
    When I previewed the game in September it oozed potential greatness, but somewhere along the line Arkane and Ubisoft have lost their way and we're left with what I can only deem as half a game.
    • 64 Metascore
    • 60 Critic Score
    While the game itself isn’t too short, the lather rinse repeat style gameplay is only rarely challenged and you’ll never get stuck wondering what special gadget to use next.
    • 64 Metascore
    • 60 Critic Score
    There are a few moments in Musashi Samurai Legend that’ll raise a smile or even make you laugh out aloud, and it’s generally a fun game to play.
    • 64 Metascore
    • 60 Critic Score
    But poor storytelling, dull mission structure, lack of variety in the location and a lack of polish left me wanting much more.
    • 78 Metascore
    • 60 Critic Score
    Airborne was supposed to be a WW2 masterpiece, but it failed to be nothing more than a disappointment.
    • 56 Metascore
    • 60 Critic Score
    It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
    • 53 Metascore
    • 60 Critic Score
    This is not actually a bad game but it has some technical flaws going against it. If you’re bored of using guns and in the mood for slicing up some nasty-looking monsters without getting scared out of your wits, by all means pick it up.
    • 64 Metascore
    • 60 Critic Score
    With such an accomplished and unique cinematic source, we really did deserve better.
    • 61 Metascore
    • 60 Critic Score
    Despite its annoying flaws, Dynasty Warriors 5 Empires isn’t a bad game. It's just a pitifully bare improvement over its predecessors when it should be hitting its oft-teased promise.
    • 69 Metascore
    • 60 Critic Score
    If unoriginal story line, repetitive fights and subpar AI don't bother you or if you have never played a JRPG before, then you may enjoy Magna Carta 2.
    • 62 Metascore
    • 60 Critic Score
    Sitting, uneasily as it does, between pure bred sim and arcade flyer, it should serve well as an introduction to the genre for those who've yet to reel through their first barrel roll, while the more hardcore player should find some challenge with the difficulty level ramped up.
    • 67 Metascore
    • 60 Critic Score
    Nier is potential squandered. It has some great and not so great characters and enemies placed into an inconsistent world where large portions of your time are spent yawning as you travel through an RPG that has stagnated in a pit of ten year old Japanese RPGs and tries nothing new to make it a worthy purchase.
    • 60 Metascore
    • 60 Critic Score
    I have to admit that I enjoyed Crash: Mind Over Mutant, and really wrestled with what overall score to give. However, take away the dialogue and the voice acting (they get an easy 11 out of 10) and I really would not have stuck with its frustrating inconsistency.
    • 75 Metascore
    • 60 Critic Score
    Overlord as a game has so much potential and I really hope they get another crack at it with a third installment, but they've certainly not done themselves many favours by playing it so safe with the sequel and not pushing enough boundaries.
    • 69 Metascore
    • 60 Critic Score
    While it looks beautiful, and often immerses the player in a very effective way, some of the repetitive fighting sections really undermine the considerable work that has obviously gone into this game. I only wish that the controls had been tightened enough to create a more functional game.
    • 66 Metascore
    • 60 Critic Score
    Shattered Union's problem is that it tries to cram far too much in, and instead lacks and kind of real depth in any area. The enemy AI is weak, and far too unwilling to take advantage of the many errors you'll make early on.
    • 70 Metascore
    • 60 Critic Score
    Tales of Valour just doesn't add enough new content and what it does add is pretty much useless. This one is only for the die hard COH fans.
    • 68 Metascore
    • 60 Critic Score
    The satisfying conclusion does go far to wrap up everything brought up in the game and reminds you of things you may have forgotten.
    • 60 Metascore
    • 60 Critic Score
    Dynasty Warriors 6 is a hard game to recommend to anybody that hasn’t enjoyed the series before or expects a bit more depth from their gaming, while at the same time unlikely to disappoint those wanting more of the same.

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