Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Heavy Rain
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 78 Metascore
    • 70 Critic Score
    The new monsters are not as interesting as the original ones, and even though they’re still frightening, they just don’t fill the void left by DOOM 3.
    • 78 Metascore
    • 80 Critic Score
    With one of the most engaging and mature stories that I have played in quite some time, great visuals and well designed and acted characters (not to mention Nobuo Uematsu’s expectedly brilliant soundtrack), Lost Odyssey did not let me down, despite great expectations.
    • 78 Metascore
    • 80 Critic Score
    A worthy successor in the Far Cry franchise, the small single player game reflects is budget price, but the awesome multiplayer makes it more than worth the price tag.
    • 78 Metascore
    • 80 Critic Score
    It is a fantastic yarn beginning to end, with a satisfactory noir ending that leaves just enough unresolved stuff to allow a possible sequel.
    • 78 Metascore
    • 80 Critic Score
    It doesn't have the sense of a bustling metropolis like inFamous or GTA4 do, but then again, inFamous and GTA4 don't have shape-shifting, 50-story elbow drops or five-foot blades that grow out your arm. Prototype is a simple pleasure.
    • 78 Metascore
    • 60 Critic Score
    It’s heritage only goes to highlight its pedigree as solider sci-fi we’re all a little familiar with. Another pint of Saturn’s finest, barman.
    • 78 Metascore
    • 80 Critic Score
    If you like the humour in the game then I'd say it's a worthwhile purchase - I enjoyed the single-player adventure despite problems with pacing and some of the puzzles. However I found the online game initially maddeningly chaotic until I got to grips with the surprising complexity of the gameplay on offer.
    • 78 Metascore
    • 70 Critic Score
    If your emphasis is purely on strategic and tactical gameplay, AoE is unlikely to disappointment. It may lack soul and charm, but AoE has that essential ‘just one more turn before bedtime’ appeal to it. If however you want a more rounded package, something that has charm in addition to gameplay, and one that is likely to live long in the memory afterwards, there are many better suited titles to choose from.
    • 78 Metascore
    • 50 Critic Score
    Underneath the tough exterior is an enjoyable game, but it's impossible to ignore the miserable, unaided struggle to get there and persistent balancing issues throughout.
    • 78 Metascore
    • 80 Critic Score
    If you're someone who spends hours making movies with the game though the add-on is well worth you taking a look at. A bit more variety in the next expansion is warranted though as are some tweaks to the core gameplay.
    • 78 Metascore
    • 80 Critic Score
    For what you get on the disc Blastworks is a fantastic package, it's not going to be everyone's cup of tea, but if you like your scrolling shooters, or have an inclination towards game design then this really is a must have.
    • 78 Metascore
    • 40 Critic Score
    It may not be the worlds greatest game but it still brings a lot of funny perspectives into the world of massive multiplayer online games.
    • 78 Metascore
    • 80 Critic Score
    It’s certainly not going to convert RPG nay sayers, but fans of the genre should find something new here.
    • 78 Metascore
    • 80 Critic Score
    If you like your puzzle games then Soul Bubbles is well worth a purchase, it’s fun, well structured, and whilst it does have a couple of very minor faults, is a very compulsive game that you’ll want to keep picking up until you’ve completed it.
    • 78 Metascore
    • 80 Critic Score
    The game works well because it doesn't stray from the known formula, but at the same time it leaves you with a strange sense of having done it before.
    • 78 Metascore
    • 70 Critic Score
    A damn good remake of a damn good game.
    • 78 Metascore
    • 80 Critic Score
    If it is the last in the series it’s truly a shame. But Project Zero 3: The Tormented definitely goes out with a bang... a big spooky bang.
    • 78 Metascore
    • 70 Critic Score
    SvR as a series is the MVP of videogames. It’s upper-midcard rather than Main Event status, but is destined for greatness if only it can be nurtured and refined in a few areas.
    • 78 Metascore
    • 60 Critic Score
    Big Red One comes across as rather flat and uninspiring online, and even though there's room for 16 players, most maps will feel quite empty.
    • 78 Metascore
    • 80 Critic Score
    This is no mere cash-in update to appease gamers with little knowledge of what makes a decent game.
    • 78 Metascore
    • 80 Critic Score
    It's a fun little romp that returns to some of the classic elements of the GTA series after the stylistic bump in the road that was San Andreas.
    • 78 Metascore
    • 70 Critic Score
    There's at least one thing they haven't improved which they should have done though, and that's your team mates AI, I occasionally found my own team mates crashing in to me, an autosave wouldn't have hurt either, but they're just small niggles really.
    • 78 Metascore
    • 70 Critic Score
    And the inclusion of a short, after-thought of an add-on simply isn’t enough to encourage me to urge any of you to spend fifty pounds of your hard earned cash.
    • 78 Metascore
    • 40 Critic Score
    After finishing playing it for this review I promise I'll never play this game again and that speaks volumes, sadly.
    • 78 Metascore
    • 60 Critic Score
    Airborne was supposed to be a WW2 masterpiece, but it failed to be nothing more than a disappointment.
    • 78 Metascore
    • 60 Critic Score
    A lazy effort.
    • 78 Metascore
    • 60 Critic Score
    It’s just a shame that more wasn’t done to combat the repetitiveness as, with more variety, this could have lived up to its massive potential.
    • 78 Metascore
    • 80 Critic Score
    Despite all of the points I’ve raised, however, the only true measure of a MMORPG is whether you are still enjoying and paying to play at the end of your ‘free’ 30 days, and as of the time of this writing, I am doing precisely that.
    • 78 Metascore
    • 90 Critic Score
    The graphics are simply state of the art. Virtual Lego, and perfectly implemented.
    • 78 Metascore
    • 70 Critic Score
    Warband extends the gameplay with new features and multiplayer antics, and the hardcore enthusiasts will be able to overlook the flaws; it is the best medieval horseback combat and real time strategy kingdom building sim role playing game on the market. But then, it's the only one, and the execution of Warband never quite lives up to the excellent concept.
    • 78 Metascore
    • 80 Critic Score
    Plaster up your thumbs, buy a new control pad, call in sick and lock up your family because this little extraterrestrial is going to take over your life.
    • 78 Metascore
    • 80 Critic Score
    My only strong disappointment is the multiplayer aspects of the game. The CTF, Assault and Deathmatch games are fine enough, but the different trooper types were just crying out for some kind of class-based multiplayer action.
    • 77 Metascore
    • 80 Critic Score
    Any "Diablo" fan should lap the game up. It's a detailed, entertaining and long-lasting adventure with plenty to do and see.
    • 77 Metascore
    • 80 Critic Score
    You even get to see the coaches of the respective teams geeing-up their players and remonstrating about decisions and player misdemeanours which all adds up to the great overall presentation of the game.
    • 77 Metascore
    • 90 Critic Score
    And while the devil is in the details, the game as a whole forms such a genuinely immersive and unique experience that to let it go unnoticed would be a disservice not only to Lovecraft but one extremely talented bunch of developers.
    • 77 Metascore
    • 70 Critic Score
    It's a shame that ArmA II has suffered the same problems as its predecessors.
    • 77 Metascore
    • 70 Critic Score
    What it lost in this pursuit of silver-screen-esque mayhem was subtlety and character. It's a solid First-Person-Shooter – one I would recommend to any fan of the genre – but it doesn't quite possess the same diversity as the first – something I never thought I'd miss.
    • 77 Metascore
    • 80 Critic Score
    The turn-based gameplay works surprisingly well on the PSP and the gameplay is easy to pick up and play, but packed with nuances and subtleties that you'll learn over time.
    • 77 Metascore
    • 80 Critic Score
    Not since Escape from Butcher Bay have I see melee combat so superbly integrated into a first-person game, and so it's clear that ACE Team has put their heart and soul into bringing Zeno Clash to life.
    • 77 Metascore
    • 90 Critic Score
    Plenty of gloriously explosive action is complimented by depth and variety.
    • 77 Metascore
    • 80 Critic Score
    The similarities between it and the first Killzone are tenuous at best, but each and every change is a welcome one when a game as polished as this gets released.
    • 77 Metascore
    • 70 Critic Score
    Miss the golden age of retro? You’ll have a blast with The Last Guy, and while it’s easy enough for most people to get through if you’re dedicated enough, getting the top grade in any level is enough of a challenge to keep the hardcore working on it for days.
    • 77 Metascore
    • 80 Critic Score
    Ultimately, it is a relief for me, as a huge fan of the series, a little disappointed by Escape From Monkey Island to see it back to its full strength, and not being milked with sub standard entries just for the cash.
    • 77 Metascore
    • 80 Critic Score
    The war waging is brilliant, but diplomacy, speed, user interface etc robs the game of a better score.
    • 77 Metascore
    • 70 Critic Score
    At its worst, Nexus is painfully ponderous and distantly detached. At its best it's visually stupendous sci-fi spectacular with depth as well as style. The 2001 of Real Time Strategy if you will.
    • 77 Metascore
    • 70 Critic Score
    A return to form for a series that was beginning to loose its way.
    • 77 Metascore
    • 70 Critic Score
    While the next gen consoles got a new facelift the PC version seems to have been an afterthought.
    • 77 Metascore
    • 80 Critic Score
    The story and general game play is very good. The game on a whole is good but is no better than Star Wars or any worse for that matter. It’s just a shame it’s let down by some poor finishing in places.
    • 77 Metascore
    • 60 Critic Score
    A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.
    • 77 Metascore
    • 70 Critic Score
    Developers have struggled to create control methods that would allow console games to host the kind of strategy games the PC enjoys. Here Ubisoft has nailed it. So it's just a shame that the strategy game that was tacked onto it is so light.
    • 77 Metascore
    • 80 Critic Score
    Fans of Dead Space or F.E.A.R. will find plenty to enjoy in Metro 2033 and while it doesn't quite tick every box it's a very strong blend of survival horror and shooter.
    • 77 Metascore
    • 90 Critic Score
    All the factors that make a good survival horror game are here; the story, the ambience, the tension, the scares and the gore. The formula has been slightly changed though, this game is more of a shooter than its predecessors and there is less puzzle solving, but it works.
    • 77 Metascore
    • 70 Critic Score
    It makes it hard to justify paying extra for a game that can be bought cheaper on another console.
    • 77 Metascore
    • 80 Critic Score
    Nerve has stuck enough diverse tweaks into the format to make for a thrilling, admittedly more terrifying experience. Resurrection of Evil is a much better game than "Doom III." Trust me.
    • 77 Metascore
    • 70 Critic Score
    Planning your offensive and defensive attacks plays a massive role and is essentially where the fun lies.
    • 77 Metascore
    • 70 Critic Score
    I think this is a lateral development for the genre. I hail the ambition, I commend the experimentation and I recognise the potential. However, I wish it still didn't sport some of the genre’s silly little annoyances and the whole thing is a little too unbalanced in its execution.
    • 77 Metascore
    • 60 Critic Score
    That is perhaps what is largely wrong with FEAR 2: as quintessential a First-Person-Shooter as it is, it doesn't have the heart and soul of games like, for example, Half-Life 2; your character is merely existing in the world rather than living in it, and that's a departure from which even the new quick-time events cannot save it.
    • 77 Metascore
    • 80 Critic Score
    The new maps nicely supplement the old ones and the expansion adds plenty of mileage for fans of the game.
    • 77 Metascore
    • 80 Critic Score
    But if you don’t already have the other versions and you love your puzzle games, especially this type, you really can’t go wrong here.
    • 76 Metascore
    • 80 Critic Score
    Darkness Rising brings a lot of new features to a great MMORPG.
    • 76 Metascore
    • 70 Critic Score
    A good game without the substance to make it a great one.
    • 76 Metascore
    • 70 Critic Score
    The final marks I'm giving the game reflect my frustration with the defending aspects of the game and the poor implementation of Xbox Live, but if you're a fan of flight action games this is one of the better ones around.
    • 76 Metascore
    • 80 Critic Score
    The variety and quality of songs is the finest Sony has given us, though of course that sort of judgement comes down to personal taste.
    • 76 Metascore
    • 50 Critic Score
    I did not like playing Plain Sight in the slightest.
    • 76 Metascore
    • 80 Critic Score
    NCSoft's latest RPG has gotten off to a flying start and will be hoping to steadily gain altitude until it climbs to the lofty heights of long term RPG greatness.
    • 76 Metascore
    • 40 Critic Score
    Irregular, often frustrating, boring, not technical enough for simulation addicts, not fun or crazy enough for arcade lovers, despite a few positive aspects The BIGS 2 gives off a lukewarm feeling by taking a middle-of-the-road approach.
    • 76 Metascore
    • 70 Critic Score
    Despite appearances it’s mostly a methodical stealth game, and a sniper’s bullet is often more effective than the powers of the mind.
    • 76 Metascore
    • 80 Critic Score
    This is a great game and is only let down by the dodgy bit of vehicle control.
    • 76 Metascore
    • 70 Critic Score
    It’s really a question of quality over quantity, and though some may balk at the £9.99 price tag for such a short non replayable experience, the actual gameplay reminds us all how platforming should be fun.
    • 76 Metascore
    • 70 Critic Score
    The nagging doubt about Multiwinia is that it is possibly too simple and short term – fun to drop into in the odd quiet half-hour, but with no visible form of progression, nothing that you will stick with in the long term.
    • 76 Metascore
    • 70 Critic Score
    The player needs to be given much more freedom.
    • 76 Metascore
    • 70 Critic Score
    A wasted opportunity.
    • 76 Metascore
    • 60 Critic Score
    A funny little gimmick and quite a good party game, but that is all. In itself, it quickly wears out its welcome, even if multiplayer does stand the test of time somewhat better.
    • 76 Metascore
    • 60 Critic Score
    MAG
    It doesn’t provide an experience – it merely provides the tools with which to make an experience. Therefore your enjoyment is really dependant on whether you’re the type of person who is likely to seek out and become a member of an existing clan, or have enough online friends to create your own. If you’re not, then you’re much better off sticking to the more user friendly Battlefield, or COD: MW2.
    • 76 Metascore
    • 80 Critic Score
    If you fully explore the world, and don’t use game guides to find all 100 Ingots, you have more than four hours of game time here. The storyline is much better, and because of all the choices that can be made throughout the game, the replay value alone gives this game extra score. In my honest opinion, any Fallout 3 owner must get this DLC.
    • 76 Metascore
    • 50 Critic Score
    The Saboteur was a great concept in an interesting historical period that's deeply broken by bad history, technical issues and poor gameplay choices.
    • 76 Metascore
    • 70 Critic Score
    Overall this is a great value game, which will last longer than most other arcade games you buy either from the PlayStation Store, or Live Marketplace. There is something frustratingly addictive about the game, meaning you want to come back for more and beat that high score you’ve just posted.
    • 76 Metascore
    • 80 Critic Score
    The utter diversity in gameplay, the sometimes nail-biting tension coupled with the often laugh-out-loud deaths and kills are exactly what makes The Ship into a brilliant, if flawed game, and just the change in scenery that the FPS genre needed.
    • 76 Metascore
    • 80 Critic Score
    It is reasonably addictive and is challenging enough to make you want to complete it.
    • 76 Metascore
    • 70 Critic Score
    A riotous blast that smacks of old school game mechanics and nonsensical fun.
    • 76 Metascore
    • 70 Critic Score
    A flawed, funny, likeable game that doesn't quite live up to expectations.
    • 76 Metascore
    • 90 Critic Score
    What Battlestations Pacific delivers is something that is all too rare these days. This is a game that's fun and action-packed without treating the customer like a fool. The blend of realism and arcade fun is beautifully balanced - think of this as the warfare equivalent of Project Gotham Racing.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, the game provides plenty of enjoyment, and sits very happily on the 360, slotting itself in as a console game well. Plus, who doesn’t enjoy a bit of mindless destruction, and a justification to empathise with the ‘other side’?
    • 76 Metascore
    • 60 Critic Score
    When you begin to fear the tedium of yet another awkward, uncoordinated fight sequence more than the unspeakable evils themselves you know something’s not quite right.
    • 76 Metascore
    • 70 Critic Score
    If you can get past the technical glitches, or somehow manage to avoid them, then Sims 2 Nightlife is a fine addition to the growing Sims 2 franchise.
    • 76 Metascore
    • 80 Critic Score
    It’s simple, addictive, compelling and innovative all rolled into one.
    • 76 Metascore
    • 70 Critic Score
    There's plenty to like about Max and the Magic Marker, such as challenging puzzles, novel ideas and great gameplay mechanics. But the emphasis on creativity won't appeal to everyone - especially those who remember when this was all just fields, pipes and clinky gold rings.
    • 76 Metascore
    • 80 Critic Score
    If you can find yourself falling in love with the slightly twitchy handling, and look past the few failings involved with the enemy AI especially on later levels, then this could just work it’s way gaining a large portion of your Christmas gaming time.
    • 75 Metascore
    • 60 Critic Score
    If the thought of using noxious farts to temporarily disable mad mid-western farmers at Knobb Cheese Farm (where the password to get in is cornhole) has you laughing uncontrollably, then Stubbs the Zombie will keep you entertained from beginning to end (assuming your tendency to drool doesn't short out your controller).
    • 75 Metascore
    • 70 Critic Score
    There’s a lot to like about The Godfather and enough neat little touches to make it one to look out for (side missions, unlockables, character progression and the fighting style spring immediately to mind). Unfortunately though, there’s not quite enough polish in some areas to make it an essential purchase.
    • 75 Metascore
    • 70 Critic Score
    The quick play arcade nature of its core selection of titles is perfectly suited to a handheld. As it currently stands it’s the best of this type of compilation on the market for the PSP and should provide many hours of classic gaming enjoyment.
    • 75 Metascore
    • 80 Critic Score
    If you hanker after some great fights with an equally good story to carry things along then you really can’t pick a better game and it’s one of the most enjoyable games I’ve played on the Playstation 2 this year.
    • 75 Metascore
    • 80 Critic Score
    The game looks and sounds delightful, and is every bit as good as you expect.
    • 75 Metascore
    • 70 Critic Score
    A reasonable sports simulation that’s fun for fans and non fans alike. It’s a real pity they couldn’t have done more with the 360 version though, as apart from a slight bump in the graphics department and a couple of new moves it’s pretty much identical to the Xbox and PS2 versions.
    • 75 Metascore
    • 60 Critic Score
    Overlord as a game has so much potential and I really hope they get another crack at it with a third installment, but they've certainly not done themselves many favours by playing it so safe with the sequel and not pushing enough boundaries.
    • 75 Metascore
    • 80 Critic Score
    Would your parties be better with a quiz show to add to your Karaoke marathon? If so, Buzz: The Mega Quiz is the one for you.
    • 75 Metascore
    • 80 Critic Score
    A very well designed game despite the so-so battle system. It runs smoothly on most systems and is seemingly bug-free.
    • 75 Metascore
    • 70 Critic Score
    Clear Sky has a lot of potential - as does the S.T.A.L.K.E.R. franchise - and is a worthwhile game to add to your collection because of its fair price but until the insane amount of gremlins is addressed in a patch it will always be a failure in the eyes of the fans.
    • 75 Metascore
    • 80 Critic Score
    I really did enjoy the experience, as unchallenging as it felt (whether because the puzzles rarely required timing threatening death beyond falling, because the enemies even have visible health bars or due to the friendly checkpoint system) but felt that it was too quick to get through to justify a full £40 purchase.
    • 75 Metascore
    • 70 Critic Score
    If you liked the world of the original, buy it, you’ll get a kick out of everything, but if you’ve not even played the first one, then buy The Longest Journey and see what Dreamfall should have been; like its predecessor, focussed on the puzzles.

Top Trailers