Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 0
Score distribution:
1,003 game reviews
    • Metascore: 62
    • Critic Score 60
    It’s always a shame when a game arrives perfectly playable and pleasant enough to glide through without too much in the way of frustration, while at the same time being devoid of actual thrills or jaw-dropping moments.
    • Metascore: 62
    • Critic Score 70
    If you love 24, you’ll get a kick out of the game. If you don’t know 24 from 10, then you’d better drop a couple of points from the score, start from series one, then decide if it’s your thing.
    • Metascore: 62
    • Critic Score 70
    Your girlfriend might like it, your mum might even like it, but with all of the excellent games coming out on all platforms over this holiday season we reckon it’s only worth a quick play through to justify to yourself why you spent the cash to buy the newest version of the EyeToy.
    • Metascore: 62
    • Critic Score 60
    What's up with having an analogue controller that can only aim in the old style 8 directions? What's up with the huge loading times and rubbish user interface design? All these failings could be solved in patches in the future but they really shouldn't need to be.
    • Metascore: 62
    • Critic Score 70
    Three decent puzzle games with plenty of modes, options and even an online and offline multiplayer.
    • Metascore: 62
    • Critic Score 50
    It was always going to be a struggle, but EA didn’t help itself with poor controls, a visually horrendous game and the need for a more varied and challenging racing game.
    • Metascore: 62
    • Critic Score 80
    It's not perfect, but there’s a lot of fun to be had here and it’s something a bit different from the usual Wii titles.
    • Metascore: 61
    • Critic Score 50
    Let’s be brutally honest, the Olympics is nothing more than a repetitive set of action events compressed, in this modern world, into tedious technical fine tuning of human machinery, buoyed only by ancient tradition rather than entertainment value.
    • Metascore: 61
    • Critic Score 70
    The game is enjoyable and has some great stand-out moments, but it’s very much a case of the more of the same here.
    • Metascore: 61
    • Critic Score 40
    An incredibly disappointing and frustrating experience.
    • Metascore: 61
    • Critic Score 60
    Despite its annoying flaws, Dynasty Warriors 5 Empires isn’t a bad game. It's just a pitifully bare improvement over its predecessors when it should be hitting its oft-teased promise.
    • Metascore: 61
    • Critic Score 50
    It’s boring, dull and yet still somehow oddly compelling.
    • Metascore: 61
    • Critic Score 50
    If you like deeper, thoughtful fighting then skulk on by, like a shadow in the night.
    • Metascore: 61
    • Critic Score 60
    So, the movie and the game have something in common: they try hard and have some cool, fun moments, but lack the necessary substance or flare in order to make the time between each thrill worth enduring.
    • Metascore: 61
    • Critic Score 60
    But don’t be looking for any semblance of a story here despite the developer’s claims and attempts to infuse one. And don’t be looking for something deep.
    • Metascore: 61
    • Critic Score 50
    Everything about RA is average: the weapons, the levels, the graphics, the controls. In fact, this game should be the new benchmark for average.
    • Metascore: 61
    • Critic Score 50
    Elite Forces is a bit of a strange game really, somewhere between a RTS game and an arcade shooter, it's certainly more accessible than most RTS games, so maybe could be an introduction to the genre for beginners. The games flaws do let it down though, and coupled with the fact that there are only twelve missions, and no multiplayer game it may not hold your attention for too long.
    • Metascore: 61
    • Critic Score 30
    There’s plenty of modern retro arcade games out there that don’t pander solely to misguided nostalgia for you to get coaxed into buying this.
    • Metascore: 61
    • Critic Score 50
    The game's saving grace is that Pandora is a beautiful world to explore, and the graphics are of a higher quality than the gameplay. The design work is attractive particularly the vehicles.
    • Metascore: 61
    • Critic Score 70
    The action is very well done, sometimes enthralling, but never progressing beyond the 'shoot him, find key, open door, shoot him...' formula makes the game just a tad too empty to proficiently prosper.
    • Metascore: 61
    • Critic Score 40
    That's one of the main problems with Fatal Inertia, it feels like a half-baked mod to Unreal Tournament rather than a proper game in its own right.
    • Metascore: 61
    • Critic Score 50
    It's not that it does anything wrong particularly, it isn't adult enough to be an adult game and get the market that way, it isn't simulation enough to get that market and it isn't a good enough Sims clone to get at that market.
    • Metascore: 60
    • Critic Score 60
    By letting you explore the mansion and other location at your own discretion, we could have had a brilliant title on our hands.
    • Metascore: 60
    • Critic Score 60
    I have to admit that I enjoyed Crash: Mind Over Mutant, and really wrestled with what overall score to give. However, take away the dialogue and the voice acting (they get an easy 11 out of 10) and I really would not have stuck with its frustrating inconsistency.
    • Metascore: 60
    • Critic Score 60
    This is adequate entertainment that does nothing terribly wrong, but never manages to shine in any one particular area.
    • Metascore: 60
    • Critic Score 50
    The game's saving grace is that Pandora is a beautiful world to explore, and the graphics are of a higher quality than the gameplay. The design work is attractive particularly the vehicles.
    • Metascore: 60
    • Critic Score 60
    Under the Ashes is immediately framed as being little more than build up to Tomb Raider Underworld: Lara’s Shadow. With spokespersons from Crystal Dynamics clearly more excited by Shadow than by Ashes, you’re maybe going to be left with a sour taste. Did you just spend seven quid for a quite enjoyable jog to a cutscene? Quite possibly.
    • Metascore: 60
    • Critic Score 40
    All I can do, and it kills me to say this, is advise you don’t get this game. Simply because it’s a poor game, with a score propped up by a better, more traditional Sonic available to play. Sadly it’s not available to play with enough.
    • Metascore: 60
    • Critic Score 40
    Constantine the game is supposed to be in the horror genre just like the movie, but it simply fails to scare even just a little bit.
    • Metascore: 60
    • Critic Score 60
    My advice: wait for the PC version, where you will have a fighting chance of playing the game with a better framerate and refined controls (and hopefully Activision will issue patches to cover its holes).
    • Metascore: 60
    • Critic Score 50
    Maybe it's time for this addition to the videogame genre stable to start uttering that often resented yet ever-powerful f-word. That's "fold", by the way.
    • Metascore: 60
    • Critic Score 60
    When you're making a game that's purely designed for online play, you have to make sure the basics are in place, and the frame rate is the fundamental factor in all shooters, but in Quake Wars it's all over the place, which is a shame.
    • Metascore: 60
    • Critic Score 70
    While the visuals don't exactly push the envelope, the audio is one of the better aspects of the game.
    • Metascore: 60
    • Critic Score 60
    Dynasty Warriors 6 is a hard game to recommend to anybody that hasn’t enjoyed the series before or expects a bit more depth from their gaming, while at the same time unlikely to disappoint those wanting more of the same.
    • Metascore: 60
    • Critic Score 60
    If you’re after something to play with your mates after the pub, or are looking for a short burst of knuckle-cracking violence, Urban Reign might be worth looking at if found going cheap.
    • Metascore: 60
    • Critic Score 40
    Carter is such a boring character it's hard to see his appeal. Unless you like playing gungho simpletons that congratulate themselves at any given opportunity for things as banal as successfully popping a guard in the head with a rubber bullet.
    • Metascore: 60
    • Critic Score 70
    As a grizzled and scarred veteran of the original this expansion pack offered a satisfying challenge to get my teeth into. Anyone who enjoyed the game will enjoy this expansion.
    • Metascore: 59
    • Critic Score 60
    Saw
    What could have been a really excellent horror game, perhaps the first actually based on a film license, is sadly rendered mediocre by the design work.
    • Metascore: 59
    • Critic Score 50
    A better game is lost inside the presentation and ultimately fails to exploit the fun and potential of faster-paced matches, especially in the case of a sequel.
    • Metascore: 59
    • Critic Score 60
    Four aside in tiny pitches, no matter how variable, loses its charm rather soon. So even if you get bored of the main beef of the game the prospect of throwing ten minutes into a friendly is a little out of the question.
    • Metascore: 59
    • Critic Score 60
    Overall this is a fairly solid title, nothing awe inspiring yet nothing dismal, and unfortunately for a movie tie-in that is quite an achievement.
    • Metascore: 59
    • Critic Score 50
    The pathfinding, especially in tight environments, can also be quite bad and the game is really in need of a lick of paint in just about every department except the music, which is an impressive mix of contemporary and classical compositions.
    • Metascore: 59
    • Critic Score 30
    The game looks good, but is let down by a poor camera control system and the music is simply woeful.
    • Metascore: 59
    • Critic Score 70
    If you have a little Turtle fan running around at home, or if you want a trip down memory lane, Teenage Mutant Ninja Turtles comes heartily recommended. You get exactly what the game promises and in this case that is a good thing.
    • Metascore: 59
    • Critic Score 60
    It’s certainly not the most incredible PS3 experience out to date, and if you’re going to buy just one PSN game, I’d say unequivocally go for Super Stardust HD, but if you’re a fan of that kind of shooter and fancy a challenge, Nucleus remains a unique, challenging, entertaining if simplistic shooter.
    • Metascore: 59
    • Critic Score 30
    And there are some hilarious one-liners, but most of the time it is a lukewarm mix of outdated pick up lines and dialogue which tries to be funny, but fails. And again there is too much repetition.
    • Metascore: 59
    • Critic Score 50
    The main culprit here is the bad voice acting and bad Japanese-to-English translation. It’s like playing cowboys and Indians except that there’s one noisy kid who never really gets into character.
    • Metascore: 59
    • Critic Score 70
    Line Rider is immense simple/complex (simplex? Comple?) fun if you’re the right kind of person, if you’re the target audience. If you’re not, you’ll be baffled as to what all the fuss is about, while the rest of us will justifiably mock you for the knuckle-trails you leave behind you as you walk.
    • Metascore: 59
    • Critic Score 60
    Without any identifiable storyline or single-player incentives, the various challenges on offer simply fail to motivate, and can become tiresome as a result.
    • Metascore: 59
    • Critic Score 50
    Yes, I’m still disappointed by the lack of opportunities for the creation of chaos, and yes, the graphics do reek of things from ye olden times of management sims.
    • Metascore: 58
    • Critic Score 70
    The control method is an interesting take on the usual styles, and helps make things challenging, like real golf.
    • Metascore: 58
    • Critic Score 50
    Numbing repetition and combat that is chaotic and often unfair (sometimes in your favour, sometimes not).
    • Metascore: 58
    • Critic Score 50
    So playing through File 2 with its linear, claustrophobic levels, constant backtracking, awkward controls (despite the full use of analogue movement this time) and limited menu space does more harm than good.
    • Metascore: 58
    • Critic Score 50
    There's little imagination, little independence inside their tiny minds and this makes looking after them a joyless activity. Micromanagement leaves no time for voyeurism.
    • Metascore: 58
    • Critic Score 40
    If the difficulty levels were sorted, the turn-based combat system rehashed and the player was told with reasonable conviction what the hell is going on, Hired Guns could be quite enjoyable, but as it is it's a frustrating, indecisive, low-level strategy game.
    • Metascore: 58
    • Critic Score 60
    So if you’ve always dreamt of playing golf with frogs, you probably need some kind of therapy, but are likely to enjoy Ribbit King in the meantime. The rest of us will probably find it an amusing curiosity.
    • Metascore: 57
    • Critic Score 30
    It offers no challenge for the solo player and is unplayable online, even after the hefty patch. If it wasn’t already hard enough for KoF to compete with Street Fighter, this release has made it even more difficult for it to do so in the future.
    • Metascore: 57
    • Critic Score 70
    Those difficult extra missions unlocked one by one after finishing the main game are certainly going to keep me occupied at least until Final Fantasy XII appears in the UK.
    • Metascore: 57
    • Critic Score 70
    If you’re a Dragonball Z fan this comes recommended, as knowing the characters and understanding the plot will only add to what’s already a decent game. For the rest of us, it’s a fun card-based game that’s only let down by its lack of difficulty and length. Worth looking at.
    • Metascore: 57
    • Critic Score 60
    If you're willing to ignore Star Force, willing to ignore the dull single player mode, the complete lack of charm and character and the difficulty of unlocking all vehicles then there is fun to be had here if you’ll make good use of the multiplayer modes.
    • Metascore: 57
    • Critic Score 40
    The bugs in the gameplay make it difficult to recommend and the graphics make it unpleasant to watch.
    • Metascore: 57
    • Critic Score 60
    Sufficient sums up Iridium Runners quite succinctly. It's surprisingly entertaining, especially with four of your friends in multiplayer, but it's by-the-book in every way and you simply need more to be able to compete with today's higher profile offerings.
    • Metascore: 57
    • Critic Score 60
    Ubersoldier has been made with some interesting ideas (although the choice of a WW2 setting seems strange considering the crowdedness of the genre and the nature of the story), but the execution of these ideas is far from perfect.
    • Metascore: 56
    • Critic Score 50
    If games were right-angled triangles, Pythagoras would teach us that the value present on the 'quality' side would be directly related to the 'design' and 'execution' values on the other two and, without a particularly remarkable presence in either, Spartan is an also-ran.
    • Metascore: 56
    • Critic Score 70
    A rewarding endeavour for those who share a passion for this type of sport, though in all honesty will feel considerably flat to those who prefer to spend their time doing more than taking a hard left.
    • Metascore: 56
    • Critic Score 60
    It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
    • Metascore: 56
    • Critic Score 50
    There is fun to be had with this game, but only in certain events and it’s not worth spending your hard earned cash to own the game, as it won’t come out of the box too often.
    • Metascore: 56
    • Critic Score 30
    This is an ambitious title that tries to be original but fails on almost every level due to poor design. An odds-on failure.
    • Metascore: 56
    • Critic Score 30
    Quests just involve killing a certain number of creatures. Nothing more. If that’s all you want, fine, but most folk are going to want more out of a game.
    • Metascore: 56
    • Critic Score 40
    On the whole, the extremely variable difficulty level, the bugs, the graphical pop-up that makes the driving so infuriating and the overall poor standard of the on-foot missions mean that this is, unfortunately, Driv3l.
    • Metascore: 56
    • Critic Score 50
    The Challenge and party modes are the redeeming features, but they’re only the side dishes- and the main course will leave you with a particularly bad taste in your mouth.
    • Metascore: 56
    • Critic Score 70
    A few bugs here and there as well as some obvious yet simple features that seem to be missing add frustration to playing the game.
    • Metascore: 56
    • Critic Score 70
    Wrestlemania 21's outrageously flawed A.I. and emphatically clunky control integration sully an otherwise outstanding display of wrestling prowess.
    • Metascore: 55
    • Critic Score 50
    Indeed, while it’s not an abomination by any means, and can provide some mild entertainment (more so on multiplayer mode), it’s by no means worth more than a rent.
    • Metascore: 55
    • Critic Score 50
    It’s just average. It doesn’t push the bar in any way with nothing revolutionary appearing in it. The best way to describe this game is safe.
    • Metascore: 55
    • Critic Score 60
    By the end of the game I ended up hating both sides, which was perhaps the intention, but I wanted to be able to play the game my way.
    • Metascore: 55
    • Critic Score 50
    It’s attractive and zippy, and it’s also frustrating and unfriendly for those who just want to pick it up for fun.
    • Metascore: 55
    • Critic Score 30
    It’s hard for me to think of anyone who would find Hot Pixel entertaining, even at its reduced RRP of £19.99. It would be too fast and frantic for young kids, too ridiculously camp at being street for young teenagers and too brain-numbingly dull for anybody with an IQ over 50 to play it for more than half an hour.
    • Metascore: 55
    • Critic Score 60
    It’s all so utterly forgettable so, I guess, just forget it.
    • Metascore: 55
    • Critic Score 40
    Broken, broken, broken.
    • Metascore: 55
    • Critic Score 60
    There are some unique ideas concerning health replenishment and inventory management.
    • Metascore: 55
    • Critic Score 60
    The control issues will kill interest in all but the most determined casual gamer, however, and the graphics will cause even those with 20/20 vision to squint from time to time.
    • Metascore: 55
    • Critic Score 50
    If you enjoyed the Conquest demo you'll no doubt like the full game. But I just found it a bit dull. Too dull even to get annoyed about.
    • Metascore: 55
    • Critic Score 40
    By no means a complete disaster, but by no means worth spending money on.
    • Metascore: 54
    • Critic Score 40
    If the developer doesn’t care to address the problems True Crime: New York City has, you shouldn’t care to buy it. It’s that simple.
    • Metascore: 54
    • Critic Score 70
    Pac-Man Rally is fundamentally Mario Kart in a different guise. Usually such blatant rip-offs are recipe for disaster, but Rally is apparently the one exception where it manages to pull off a half decent attempt.
    • Metascore: 54
    • Critic Score 50
    Some mildly entertaining but ultimately vacuous fluff.
    • Metascore: 54
    • Critic Score 50
    Sure, it's got a decent enough Ghostbusters style, but with a game that really lacks any polish at all, screams bugs at you, and has the most ridiculously long loading times, even from sleep mode, it's a terrible port of the PS2 and Wii versions of the game... and they were a poor man's version of the PS3/360 editions anyway.
    • Metascore: 54
    • Critic Score 60
    There are elements of the game that are enjoyable, particularly when it comes to the puzzles, but often the Da Vinci Code is as flat as its voice actors.
    • Metascore: 54
    • Critic Score 50
    But in the end the boxing action itself is not as fun as it should be, because it's all about being fastest, and the AI does tend to cheat.
    • Metascore: 54
    • Critic Score 70
    Sure, it's fairly hideous in comparison to most of the multitude of games released recently, the narrative is weak and it has some of most cringe-worthy sound I've ever encountered, but it poses a solid, structured set of challenging puzzles that are light enough as to not timelessly absorb the player, but engaging enough to keep you coming back.
    • Metascore: 53
    • Critic Score 50
    It’s just an anachronistic burp from long ago, repeating itself with an apologetic grin and a flutter of its eyelashes to turn into an average RTS of today. Er, I’ve got no idea where this metaphor’s going. Just look at the score.
    • Metascore: 53
    • Critic Score 30
    I can only urge you to buy this if you are an avid fan of all things Spore or you happen to see it for at least half of the current selling price.
    • Metascore: 53
    • Critic Score 50
    Between this game and the Watchmen equivalent, we're seeing the arrival of an ugly baby. Film marketing folks are going to be releasing a lot of this kind of thing over the next few years. Get used to it. Ignore them. Who knows, eventually they may give up and go bother someone else.
    • Metascore: 53
    • Critic Score 50
    It’s very hard to recommend this game, not only do the combination of strategy and button mashing not sit well together, but the game is exactly the same as the PlayStation 2 version.
    • Metascore: 53
    • Critic Score 40
    In fairytale terms this game is a poisoned apple and if it doesn’t kill you it will probably put you to sleep.
    • Metascore: 53
    • Critic Score 50
    Unfortunately, the poor controls, cringe-worthy sound effects and a story that I'm not even sure would fight for the attention of a child make for a serious let down to anyone seeking a Marble Madness shadow with a narrative.
    • Metascore: 53
    • Critic Score 50
    Overall the game is very simple to pick up and play, but it’s this simplicity that is the game's downfall. It quickly becomes repetitive, and there are several aspects of the game that will frustrate.
    • Metascore: 53
    • Critic Score 60
    This is not actually a bad game but it has some technical flaws going against it. If you’re bored of using guns and in the mood for slicing up some nasty-looking monsters without getting scared out of your wits, by all means pick it up.
    • Metascore: 53
    • Critic Score 30
    I don’t want to play this game anymore, and I can unreservedly suggest you don’t play it either. Go swat flies instead – you use the same motions and will achieve more satisfactory results.
    • Metascore: 53
    • Critic Score 40
    It’s the very definition of [average], with so-so graphics and sound, mindless, repetitive action and nothing to get even vaguely excited about.
    • Metascore: 53
    • Critic Score 50
    This never gives me the urge to go into the kitchen, hitting the lino and spinning on my head; not even close. It makes me want to buy the soundtrack and play a different game.
    • Metascore: 53
    • Critic Score 70
    Sure it won't challenge the big boys in the gaming industry, but it's up to indie developers to push unique ideas further. Hermitworks Entertainment should be proud of their game because it shows a lot of potential.
    • Metascore: 52
    • Critic Score 70
    A fun, if simplistic battle game that is certainly well above average and worth giving it a spin if you find it at the right price.
    • Metascore: 52
    • Critic Score 30
    One of the PS2’s better looking debacles. On a sheer destructive scale it’s a beauty.
    • Metascore: 52
    • Critic Score 40
    Namco Museum 50th Anniversary is a bit like a film that, when it appears in the TV listings, makes you smile fondly. Then, having forgotten it’s on, you stumble across it when you flick away from Bargain Hunt in the afternoon. You spend a little while watching it before your smile vanishes and you realise that, actually, it’s not really very good and you flick back to Bargain Hunt.
    • Metascore: 52
    • Critic Score 40
    The learning curve, hampered by comically poor documentation and badly-executed tutorials, is almost vertical.
    • Metascore: 52
    • Critic Score 60
    The actual depth available for the player is amazing with a large number of missions, mini-games and mission types (including free-roam), but unlike Grand Theft Auto, they aren’t seamlessly integrated into the world, rather a big list of activities for you to choose from the menu, which seems to be a step back in my eyes.
    • Metascore: 52
    • Critic Score 40
    Aside from the brief diversion of the multiplayer mode there’s little to enjoy here. Dead Man’s Chest is the very definition of a lazy licence - so routine, clunky and mechanical that it’s as soulless as a ghost pirate.
    • Metascore: 52
    • Critic Score 20
    With the lack of challenge, the absence of fun and no attempt at providing an experience for it’s target audience, EA has managed to produce one of the worst ‘games’ (if it can even be called that) that I have ever had the misfortune to play.
    • Metascore: 51
    • Critic Score 70
    It's good, yes, but not brilliant.
    • Metascore: 51
    • Critic Score 40
    There are some good ideas in here and with a bit more bug fixing and tweaking before release this could have been a decent offering. In the end Stormrise has so many problems that it is impossible to recommend.
    • Metascore: 51
    • Critic Score 40
    So far, so 1/10! But, despite the control issues, the awful production values and the Create-a-player mode being the most stripped down and useless creation tool I’ve ever seen (there aren’t even any stats to give your player), PDC still has that ‘something’ that makes it worthy of more than that.
    • Metascore: 51
    • Critic Score 50
    The extra 6 months in development could have been used to make the controls actually controllable.
    • Metascore: 51
    • Critic Score 40
    It’s tempting to go so far as to state that this is the epitome of mainstream, generic console fare, but it doesn’t have playable rap stars or street racing in it, so it doesn’t even merit that.
    • Metascore: 51
    • Critic Score 30
    Its ugly presentation and poor execution are an insult to both the recommended system specifications (one gigahertz for this?) and to all the progress that's been made in designing shooters over the last few years. This is one to avoid.
    • Metascore: 51
    • Critic Score 60
    Sadly rather disappointing. It's all the more disappointing because it promises so much and because it is so reminiscent of the classic "Theme Hospital."
    • Metascore: 50
    • Critic Score 20
    Oh God, where to begin…? The utterly, mind-bogglingly dreadful character design and animation? The hugely irritating Californian-princess voice over? No, No! Even better, how about the generally sub-PS2 environments and enemies? How about the fact that the near-silent, samey, uninspiring bad guys keep floating up into the air when standing too close to the scenery? Or the sucky frame rate?
    • Metascore: 50
    • Critic Score 50
    Suddenly, it’s not nice any more. It’s a joke. £25 worth of bland. It’s like buying a surprise celebrity and getting home to discover it’s Dale Winton.
    • Metascore: 50
    • Critic Score 40
    If we had a penny for every bug or piece of glitchy physics we’d seen we would have a pretty hefty penny jar. In the end what could have been a potentially potent mix of gaming genres has turned out to be a below average hotchpotch of half-baked execution.
    • Metascore: 50
    • Critic Score 60
    I'm not exactly sure how much Wii points cost, but I don't think one thousand of them is too high a price for this game, it's not brilliant, but it's some nice simple fun that you'll enjoy sharing with your friends.
    • Metascore: 50
    • Critic Score 40
    So you’re left with a game that provides surprisingly enjoyable family-friendly fun, but one that doesn’t last longer than four hours (five if you’re a child) and misses opportunity after opportunity.
    • Metascore: 50
    • Critic Score 40
    In the end, Two Worlds is a bit like when you know there’s a five pound note hidden under a pile of rancid, squishy, steaming manure – sure, you’d like the money, but is it really worth wading through all that poop to get to it?
    • Metascore: 50
    • Critic Score 60
    It even brings some clever and unique aspects to the game design including two fun sections where you can manually spin platforms around to create the best route.
    • Metascore: 50
    • Critic Score 60
    The game is resplendent with in-jokes from the series, and a ridiculous amount of content from the series is present in some form. The trick is to see past the occasional frustration, and simplistic gameplay.
    • Metascore: 50
    • Critic Score 60
    The aspects it draws on do add a new element to the genre although they do slow down the action, making you work even harder to build your railway. The presentation makes the game feel half complete and the learning curve on the interface is unnecessary and sloppy on the tutorial.
    • Metascore: 49
    • Critic Score 50
    There are better games already out, but if you’re bored of them, need a trophy boost or just have an interest in this kind of shooter, know that it is an above average game, but at a price that should be reserved for much greater games at this length.
    • Metascore: 49
    • Critic Score 80
    It looks and plays fantastically well and recalls the days when flight sims were something fun and accessible as well as requiring intelligence.
    • Metascore: 49
    • Critic Score 20
    No one is going to cough up cash for two games that, to be honest, can be played with bits of paper if you have the time and inclination to make them.
    • Metascore: 49
    • Critic Score 80
    It’s not going to break any records or receive any awards, but in this early content dry PS3 time, I’m more than happy to play a game that seems to embrace the nostalgic simple level gameplay of old for less than the price of a "Guitar Hero 2" song pack on the 360.
    • Metascore: 48
    • Critic Score 50
    It's generic Pirate fare with caricature characters and plots derived from any Pirate film you care to mention.
    • Metascore: 47
    • Critic Score 50
    Now I know this game is aimed at a young market, but I think things are too dumbed down here and that they are underestimating the youth of today.
    • Metascore: 46
    • Critic Score 60
    The sound, animation, story and enemy AI are all lacking to some extent. This causes the game to be a lot less fun than it should be. The lack of story means that you're running around without a purpose and the lack of enemy AI really make this a rather flat feeling title.
    • Metascore: 46
    • Critic Score 20
    Tony Hawk RIDE is rubbish.
    • Metascore: 46
    • Critic Score 60
    The dialogue and the one-liners are simply inane. This and other aspects give you the feeling that the game was rushed out in time for the movie.
    • Metascore: 46
    • Critic Score 40
    There’s no easy way to put this, but Sonic the Hedgehog is quite possibly the worst Sonic game ever.
    • Metascore: 45
    • Critic Score 30
    Running away is a decent strategy, actually. If you see Dungeon Lords on the counter in your local games store, run away. Run as though your life depended on it.
    • Metascore: 45
    • Critic Score 50
    Unfortunately what you get at the end of the day here, despite it's 'Wacky' tag is an extremely average mini game compilation.
    • Metascore: 45
    • Critic Score 50
    An addictive blast of fast paced fun which quickly becomes a boring repetitive chore.
    • Metascore: 45
    • Critic Score 50
    I can only recommend this game to hardcore fans of the genre. Others would find it hard to get much enjoyment from it, especially when there are a lot of great RTS classics out there. This game is six years old and looks it m’lord.
    • Metascore: 45
    • Critic Score 40
    They really need to work on the game's AI to make the single player game fairer, and that wobbly reticule, if they are going to make another edition next year, but even then it'll still only be darts.
    • Metascore: 44
    • Critic Score 40
    The breaking of the missions into arbitrary short sections doesn't work for me, as I would prefer to see a large mission with sub-goals rather than what feels like lots of really short missions.
    • Metascore: 44
    • Critic Score 40
    Avoid Unleashed like you’d avoid Godzilla himself.
    • Metascore: 44
    • Critic Score 30
    The combat system is very basic and rather repetitive. The cut-scenes and story don't make a great deal of sense. The puzzle and adventure parts of the game aren't very well designed or thought through.
    • Metascore: 43
    • Critic Score 40
    If you are an absolute diehard darts fan, someone who really enjoys watching the televised tournaments then there is possibly something here for you, otherwise if you’re simply looking for a game of darts, one that you can enjoy with your mates? Well nip down to your local high street, a bog standard dartboard is likely to cost about half of where this game will RRP.
    • Metascore: 43
    • Critic Score 30
    Yet another poor incarnation of a movie (which didn’t do that great anyway) which doesn’t accomplish anything other than giving the player consistent headaches throughout. Blame it on its poor level design, repetitive gameplay, constant bugs or whatever you like, as there are ample pickings.
    • Metascore: 43
    • Critic Score 40
    Capcom has dropped the ball and left us with a title that will be forgotten about even before it hits the bargain bins, which won’t be too long at all by the looks of things.
    • Metascore: 42
    • Critic Score 40
    At the end of the day this is just another lacklustre movie tie in really, it had some good ideas badly executed, but if you are a fan of the movie you may get a few hours enjoyment out of it.
    • Metascore: 42
    • Critic Score 60
    Sky Diving remains a cheap and cheerful title that will get your Sixaxis muscles flowing again.
    • Metascore: 41
    • Critic Score 60
    Cheap, cheerful and a good laugh, even if it does lack a little longevity.
    • Metascore: 41
    • Critic Score 50
    The awkward controls mean that the other problems with the gameplay probably won’t be noticeable as you wrestle with the controller.
    • Metascore: 40
    • Critic Score 30
    There's a quaint and mostly enjoyable familiarity to it all, but it's something only fans of the television series will appreciate, and then only momentarily. For anyone else, well, the horse is already dead.
    • Metascore: 40
    • Critic Score 30
    This is an awful, awful, awful game. Don’t even buy it for your enemies. Don’t even think about it. You’ll never get the time back you spend playing this rubbish.
    • Metascore: 39
    • Critic Score 40
    You can’t help but feel cheated by the lack of polish overall on this game as a PC gamer. Spark has taken the tried and tested graphical powerhouse that is the Unreal III Engine and churned out a straight port of a console game that takes all the power of the modern PC and totally ignores it.
    • Metascore: 38
    • Critic Score 20
    Plagued by poor and outdated graphics, horrid voice acting and some of the dumbest AI of the year, the potential hit quickly turned into another bitter miss. Too bad.
    • Metascore: 37
    • Critic Score 40
    At the end of the day it's a pretty average racing game here, it has a lot in common with Excitetruck, but is a pale imitation of it really.
    • Metascore: 36
    • Critic Score 20
    A real mess.
    • Metascore: 35
    • Critic Score 20
    The lack of any challenge and enjoyment in single player, gameplay dull enough to send you into a coma, and complete lack of what games should be about, fun, means that ATV Quad Frenzy is about as appealing as a punch in the face. Utter rubbish.
    • Metascore: 35
    • Critic Score 20
    Shellshock 2 is truly a bad game. It's short, it's ugly and it's uninspiring. Just what Rebellion were thinking before releasing this travesty is beyond me, because it doesn't have a leg to stand on in comparison to most PS2 FPSs, let alone anything the current-gen consoles have to offer. Leave this one alone.
    • Metascore: 31
    • Critic Score 30
    There is nothing good to say about this game. I imagine it was pretty poor on the PSP, and it’s even worse with shoddy Wii controls added.
    • Metascore: 29
    • Critic Score 30
    Indeed, If a more damning indictment were needed, it actually took me longer to write this review than to play through and get bored of all the activities in More Game Party. So that's it then. Game over. Or in this case, it never really began.
    • Metascore: 25
    • Critic Score 10
    Not only a contender for the worst game of the year, but also the worst game of all time.
    • Metascore: tbd
    • Critic Score 0
    Given the new found popularity Limbo of the Lost has gained over recent weeks this may go down as a cult classic. However that’s not to say that the game is so bad it's good, the game is so bad it's an insult.