Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Orange Box
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 71 Metascore
    • 70 Critic Score
    This is a flawed but decent conversion of an older title based on a flawed but decent movie. That level of consistency is pretty rare these days.
    • 56 Metascore
    • 70 Critic Score
    A few bugs here and there as well as some obvious yet simple features that seem to be missing add frustration to playing the game.
    • 77 Metascore
    • 70 Critic Score
    It makes it hard to justify paying extra for a game that can be bought cheaper on another console.
    • 60 Metascore
    • 70 Critic Score
    As a grizzled and scarred veteran of the original this expansion pack offered a satisfying challenge to get my teeth into. Anyone who enjoyed the game will enjoy this expansion.
    • 80 Metascore
    • 70 Critic Score
    Despite being about one of the great composers, music is not an integral part of the game.
    • 80 Metascore
    • 70 Critic Score
    Sepulveda has so lovingly created? No, absolutely, unequivocally not. Darwinia+ deserves to be experienced by as many people as possible. It’s not going to be for everyone, that’s for certain. Some won’t even give it longer than the first couple of levels (which are painstakingly slow and confusing to boot) or be able to forgive it its frailties.
    • 79 Metascore
    • 70 Critic Score
    There has been an enormous development over the past 10 years in the shooter genre and Perfect Dark obviously can not measure up with the latest in this genre . But if you know what you're getting you'll have plenty of fun with this welcome re-release.
    • 74 Metascore
    • 70 Critic Score
    While it remains simplistic overall, Calling All Cars is undeniably a great little multiplayer game, easy to pick up and very fun to have a quick blast on.
    • 82 Metascore
    • 70 Critic Score
    It’s solid with good visuals and enjoyable racing, but it does nothing new.
    • 85 Metascore
    • 70 Critic Score
    It’s a good game, but nothing more. It’s certainly not great. The single-player game isn’t very well balanced for most gamers and at times seems rather unfair.
    • 74 Metascore
    • 70 Critic Score
    It presents a good learning curve for those unaccustomed to the Wiimote, and stays true to the tried-and-tested Monkey Ball formula.
    • 72 Metascore
    • 70 Critic Score
    With that first release having had such a limited audience, there’s no doubt that what is on offer here will seem fresh and innovative to some of those who pick up what is a decent and lengthy expansion.
    • 77 Metascore
    • 70 Critic Score
    While the next gen consoles got a new facelift the PC version seems to have been an afterthought.
    • 78 Metascore
    • 70 Critic Score
    Warband extends the gameplay with new features and multiplayer antics, and the hardcore enthusiasts will be able to overlook the flaws; it is the best medieval horseback combat and real time strategy kingdom building sim role playing game on the market. But then, it's the only one, and the execution of Warband never quite lives up to the excellent concept.
    • 82 Metascore
    • 70 Critic Score
    Too lightweight to be a truly great RTS. Instead it's an amazing looking diversion that won't tax an intelligent player very much. A missed chance at something very special.
    • 77 Metascore
    • 70 Critic Score
    A return to form for a series that was beginning to loose its way.
    • 78 Metascore
    • 70 Critic Score
    If your emphasis is purely on strategic and tactical gameplay, AoE is unlikely to disappointment. It may lack soul and charm, but AoE has that essential ‘just one more turn before bedtime’ appeal to it. If however you want a more rounded package, something that has charm in addition to gameplay, and one that is likely to live long in the memory afterwards, there are many better suited titles to choose from.
    • 73 Metascore
    • 70 Critic Score
    Twitch players in favour of the 'rush and crush' tactic will be deeply frustrated here, but those who like to take their time and mull over the tactical options available should find much to keep them occupied.
    • 73 Metascore
    • 70 Critic Score
    The fairly patchy Wii functionality isn't enough to critically damage Marvel Ultimate Alliance but it's certainly something many developers will have to work on. It should make the inevitable sequel something to look forward to.
    • 70 Metascore
    • 70 Critic Score
    The gameplay part unfortunately subtracts from an otherwise exciting experience – but Capcom deserves credit for releasing such an alternative game in times where most companies stick to the safe blockbusters.
    • 73 Metascore
    • 70 Critic Score
    It’s not a perfect port, however, but much like my breakfast this morning it’s still good enough to keep you planted on the sofa for a few hours and bask in its goodness.
    • 83 Metascore
    • 70 Critic Score
    It doesn’t take too long to get the hang of things, and while more professional moves will take practise, feeling like each match relies on you isn’t too far away.
    • 65 Metascore
    • 70 Critic Score
    Personally for me, the learning curve is a bit steep and the commitment too large. But that’s me – this is a great game, polished and well worked. If you have the time and the inclination the rewards on offer are great, and it’s highly unlikely to become a repetitive experience.
    • 71 Metascore
    • 70 Critic Score
    Smackdown vs Raw 2008 is an unpolished game. It's an odd thing to say because it's basically an annual update on a game that's always been pretty good.
    • 73 Metascore
    • 70 Critic Score
    A puzzle game with a simple concept, but woven in a way that ensures its more than often, pretty darn addictive and challenging. It suffers from some dreary missions and generally repetitive nature, but overall, Remix is a pretty decent little puzzler worth checking out.
    • 79 Metascore
    • 70 Critic Score
    Far from disappointing, it’s just not the best in its series and not the innovation that some people might have hoped for.
    • 81 Metascore
    • 70 Critic Score
    No-one’s going to argue over a couple of quid really, and if you’re looking for a lateral thinking puzzler, there can be no doubt that Sony has brought another unique product to the ever diversifying PlayStation Network. Just try not to fall off the edge.
    • 89 Metascore
    • 70 Critic Score
    Unlike many other games, there is little satisfaction in the subtle degrees between the player's success and failure, only the obstacles in the way of the next point in the plot.
    • 73 Metascore
    • 70 Critic Score
    Pursuit Force: Extreme Justice is the sort of game ‘real’ gamers hate to acknowledge, and having it in my collection makes me feel somehow illicit, like a raw-foods vegan tucking into a Big Mac. It’s bold, brash, skin-deep but oddly irresistible, and while it doesn’t leave my desk with a firm recommendation, fans of arcade action could certainly do worse.
    • 80 Metascore
    • 70 Critic Score
    The continued concentration on stat-grinding rather than creating a game where player skill matters and the lack of real change in the sport really does make me believe that the Tiger Woods franchise needs to take a vacation next year while the whole basis of the franchise is rethought.
    • 72 Metascore
    • 70 Critic Score
    As it stands now, Mario and Sonic Olympic does have some scope as an entertaining multiplayer game, but isn't really thrilling enough to be remembered as a classic outing for these videogames icons.
    • 81 Metascore
    • 70 Critic Score
    Violence is what makes the game so enjoyable in the first place. It's a little disappointing just how much the game looks and feels like every other Rockstar has released recently, but the shining story and brutality of it all make it all a worthwhile endeavour.
    • 77 Metascore
    • 70 Critic Score
    Developers have struggled to create control methods that would allow console games to host the kind of strategy games the PC enjoys. Here Ubisoft has nailed it. So it's just a shame that the strategy game that was tacked onto it is so light.
    • 75 Metascore
    • 70 Critic Score
    There’s a lot to like about The Godfather and enough neat little touches to make it one to look out for (side missions, unlockables, character progression and the fighting style spring immediately to mind). Unfortunately though, there’s not quite enough polish in some areas to make it an essential purchase.
    • 68 Metascore
    • 70 Critic Score
    The story is overblown but actually engrossing as long as you set your expectations correctly.
    • 71 Metascore
    • 70 Critic Score
    If you liked the original, or love games like Prince of Persia or Ninja Gaiden then it is definitely worth a look at.
    • 85 Metascore
    • 70 Critic Score
    In a very narrow sense, Champions provides a set of features and a whole lot of polish to keep things interesting for its audience and the online modes go a long way in extending things even further.
    • 81 Metascore
    • 70 Critic Score
    The phrase fan-service has never been so apt.
    • 57 Metascore
    • 70 Critic Score
    If you’re a Dragonball Z fan this comes recommended, as knowing the characters and understanding the plot will only add to what’s already a decent game. For the rest of us, it’s a fun card-based game that’s only let down by its lack of difficulty and length. Worth looking at.
    • 68 Metascore
    • 70 Critic Score
    It never even gets close to matching the presentation and gameplay of the PS2's Sly Raccoon and Jak and Daxter and even Voodoo Vince, the other Xbox exclusive platformer, knocks Blinx 2 for six half the time.
    • 80 Metascore
    • 70 Critic Score
    There’s a good game here, with at least twenty hours of gameplay to keep you occupied, but it’s nothing we haven’t seen before, even if this wasn’t essentially just a re-release with a few added extras.
    • 76 Metascore
    • 70 Critic Score
    The player needs to be given much more freedom.
    • 71 Metascore
    • 70 Critic Score
    I enjoyed it as a mindless entertainment that kept me going through each level by incentivising the cinematics.
    • 63 Metascore
    • 70 Critic Score
    The game is good fun if a little frustrating. Fans of the original might be a little miffed by the drastic shift in dynamic, but as long as you recognize that this isn't just a side-scrolling beat 'em up, you should be pleasantly surprised.
    • 76 Metascore
    • 70 Critic Score
    Overall this is a great value game, which will last longer than most other arcade games you buy either from the PlayStation Store, or Live Marketplace. There is something frustratingly addictive about the game, meaning you want to come back for more and beat that high score you’ve just posted.
    • 72 Metascore
    • 70 Critic Score
    While Ultimate Ghosts ‘n Goblins often threatens to be obtuse and dated platformer, it’s hard not admire its impishly cunning design, charming presentation and strict old-school challenge.
    • 81 Metascore
    • 70 Critic Score
    The one aspect that does feel out of place though is the game’s approach to sex. Geralt can basically one-night-stand his way through many of the world’s female NPCs, with the game issuing incredibly tacky “sex cards” of the women in each encounter.
    • 65 Metascore
    • 70 Critic Score
    This may be little more than a last generation game with upgraded visuals, but it does what it’s supposed to, it’s a fun platformer that‘s not too taxing on the brain.
    • 57 Metascore
    • 60 Critic Score
    Ubersoldier has been made with some interesting ideas (although the choice of a WW2 setting seems strange considering the crowdedness of the genre and the nature of the story), but the execution of these ideas is far from perfect.
    • 72 Metascore
    • 60 Critic Score
    The core gameplay is fast and furious enough to keep it alive if more variety is added and I know I will pick it up again at some time in the future.
    • 74 Metascore
    • 60 Critic Score
    Taking into account the design flaws, AI inconsistencies, the lack of progression and that the PS2 version is arguably a lot better (and cheaper) than the ‘next-gen’ versions yet again (albeit very little different to PES 6 save for some subtle differences), but also taking into account that for some people the frame-rate issues and online play aren’t as bad as they are for others, PES 2008 still just about manages to scrape a six.
    • 80 Metascore
    • 60 Critic Score
    There is very little to fault Metal Slug: Anthology. Big guns, big vehicles and some colossal enemies is a combination that seldom comes under serious scrutiny, and of all the big platforming shooters out there, Metal Slug owns the field.
    • 73 Metascore
    • 60 Critic Score
    It provides the classical Simmer gameplay, with minor changes to accommodate the hand held format, but do not hold your breath while searching for any major innovations with regards to the DS side of things.
    • 78 Metascore
    • 60 Critic Score
    Big Red One comes across as rather flat and uninspiring online, and even though there's room for 16 players, most maps will feel quite empty.
    • 71 Metascore
    • 60 Critic Score
    It’s not as good as any of the “proper” stand alone Resident Evils, so unless you’re a hardcore zombie fan this can be quite quickly crossed off your shopping list.
    • 55 Metascore
    • 60 Critic Score
    There are some unique ideas concerning health replenishment and inventory management.
    • 77 Metascore
    • 60 Critic Score
    A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.
    • 73 Metascore
    • 60 Critic Score
    But the problems with the game can be summed up in a mission to defend a factory, where failure meant game over rather than the continuation of the battle from that point on.
    • 65 Metascore
    • 60 Critic Score
    The gameplay, graphics, multiplayer, sound and everything else are all okay.
    • 51 Metascore
    • 60 Critic Score
    Sadly rather disappointing. It's all the more disappointing because it promises so much and because it is so reminiscent of the classic "Theme Hospital."
    • 64 Metascore
    • 60 Critic Score
    But good sound isn’t going to save the game. There’s wasted potential here in Devil Kings, perhaps a sequel could bring that out. As it stands it is a flawed game thanks to repetition and some technical issues.
    • 65 Metascore
    • 60 Critic Score
    Blade Warriors could have been a simple guilty pleasure, if it didn’t insist on constantly reminding us that there are better games to be played.
    • 80 Metascore
    • 60 Critic Score
    Gran Turismo 5 Prologue is a system selling game, it's too beautiful in adverts and demo mode not to. But it marks a failure of evolution in a series that was once groundbreaking and is now becoming a little stale.
    • 50 Metascore
    • 60 Critic Score
    I'm not exactly sure how much Wii points cost, but I don't think one thousand of them is too high a price for this game, it's not brilliant, but it's some nice simple fun that you'll enjoy sharing with your friends.
    • 63 Metascore
    • 60 Critic Score
    A very amiable game. You really want to it to be better than it is, and with its flashes of brilliance it's easy to get deceived into thinking it's far more playable than initial appearances.
    • 55 Metascore
    • 60 Critic Score
    The control issues will kill interest in all but the most determined casual gamer, however, and the graphics will cause even those with 20/20 vision to squint from time to time.
    • 62 Metascore
    • 60 Critic Score
    It might come as a surprise, but I would actually have preferred a direct conversion of FIFA 06 to this.
    • 81 Metascore
    • 60 Critic Score
    It’s horribly unbalanced (you can walk out of one boss fight straight into another with no save ability in-between). It’s still a goof game on a purely destructive level – where the hacking and slashing is as good as the series has to offer.
    • 70 Metascore
    • 60 Critic Score
    For those looking for a strategy game that matched the Second World War in intensity then you may wish to look elsewhere as Making History fails to storm the beaches of excitement and in the end is driven back into the sea.
    • 50 Metascore
    • 60 Critic Score
    The game is resplendent with in-jokes from the series, and a ridiculous amount of content from the series is present in some form. The trick is to see past the occasional frustration, and simplistic gameplay.
    • 74 Metascore
    • 60 Critic Score
    A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.
    • 50 Metascore
    • 60 Critic Score
    It even brings some clever and unique aspects to the game design including two fun sections where you can manually spin platforms around to create the best route.
    • 72 Metascore
    • 60 Critic Score
    The combat is the title’s biggest blessing and curse. On the one hand we have a multi-faceted scheme that relies on a veritable orgy of button bashes in order to unleash the nest moves. But it’s entirely counterattacked by dodgy enemies who rarely change beyond what race they are.
    • 65 Metascore
    • 60 Critic Score
    Quantum of Solace is a pretty slick, well presented and polished product. The gameplay is rather simple, but the game is aimed at the simple end of the market. Yet I feel that James Bond deserves more than this, more than a cheap and very short punt into the cheap seats.
    • 41 Metascore
    • 60 Critic Score
    Cheap, cheerful and a good laugh, even if it does lack a little longevity.
    • 68 Metascore
    • 60 Critic Score
    But daylight racing is not enough to mark this game out from a crowd of games that while steadfastly sitting comfortably in their niches and not taking risks, ultimately are a lot more fun to play.
    • 65 Metascore
    • 60 Critic Score
    Chipping in a shot from the rough on the far side of the green, and watching it sink really does come with a sense of achievement, you feel like you earned it. However the number of small glitches and design issues really hinder the enjoyment.
    • 76 Metascore
    • 60 Critic Score
    When you begin to fear the tedium of yet another awkward, uncoordinated fight sequence more than the unspeakable evils themselves you know something’s not quite right.
    • 75 Metascore
    • 60 Critic Score
    It fluctuates in both difficulty and quality, never quite realising the potential of such a ghastly setting.
    • 62 Metascore
    • 60 Critic Score
    The Marathon fan base out there who played the game over 10 years ago will most likely be the only ones to get any real enjoyment out of this one.
    • 78 Metascore
    • 60 Critic Score
    It’s heritage only goes to highlight its pedigree as solider sci-fi we’re all a little familiar with. Another pint of Saturn’s finest, barman.
    • 74 Metascore
    • 60 Critic Score
    It isn’t the most exciting game in the world and it offers nothing new but the excellent multiplayer options help it to stand out as a PSP title.
    • 70 Metascore
    • 60 Critic Score
    It feels very much like a first attempt, although this is in fact the third in the series.
    • 69 Metascore
    • 60 Critic Score
    A simple facelift doesn't disguise the fact that it's still the same old game, so unless you're a newcomer to the series, you might be better off keeping your money.
    • 74 Metascore
    • 60 Critic Score
    The new web swing system and the new fighting system are not up to the level of it predecessors but there are still highly playable.
    • 59 Metascore
    • 60 Critic Score
    Overall this is a fairly solid title, nothing awe inspiring yet nothing dismal, and unfortunately for a movie tie-in that is quite an achievement.
    • 67 Metascore
    • 60 Critic Score
    One of the Achievements to nail in Epilogue is to complete it in under two hours. So, you’ve paid 800 points for two hours of additional content that, on balance, isn’t really all that good, and does little with the narrative save to clumsily set up Prince of Persia 2.
    • 64 Metascore
    • 60 Critic Score
    Perhaps White Knight Chronicles is trying to accomplish too much and ends up spreading itself thin.
    • 73 Metascore
    • 60 Critic Score
    There is tactical depth, but it’s more busywork than anything else, given that despite your choices, the game is still relatively easy.
    • 42 Metascore
    • 60 Critic Score
    Sky Diving remains a cheap and cheerful title that will get your Sixaxis muscles flowing again.
    • 66 Metascore
    • 60 Critic Score
    Unless you happen to be a die-hard wrestling fan or a female equality activist, I’d go and play a more sincere wrestling game that doesn’t try exploit the good ol’ sex sells idea and is considered less of a gimmick for the deprived.
    • 66 Metascore
    • 60 Critic Score
    Mafia looks, sounds and feels dated on the Xbox, maybe because we’ve been spoilt and we know what the machine is capable of this just doesn’t satisfy.
    • 59 Metascore
    • 60 Critic Score
    Four aside in tiny pitches, no matter how variable, loses its charm rather soon. So even if you get bored of the main beef of the game the prospect of throwing ten minutes into a friendly is a little out of the question.
    • 74 Metascore
    • 60 Critic Score
    Essentially, Need for Speed: Carbon is Need for Speed: Most Wanted in the dark, but with a more expensive price tag.
    • 57 Metascore
    • 60 Critic Score
    Sufficient sums up Iridium Runners quite succinctly. It's surprisingly entertaining, especially with four of your friends in multiplayer, but it's by-the-book in every way and you simply need more to be able to compete with today's higher profile offerings.
    • 72 Metascore
    • 60 Critic Score
    I would certainly recommend MK vs DC, perhaps not at full price but at a sub-£20 price point I can’t see it disappointing many, and it actually does enough to deserve a seven.
    • 69 Metascore
    • 60 Critic Score
    The main success of Cities XL is that it has the basics right. The developer has created a solid city builder that's addictive and enjoyable. It's only hampered by the numerous bugs/crashes and the over-priced planet offer that mainly promises more than it delivers.
    • 69 Metascore
    • 60 Critic Score
    Something of a one trick pony. It’s all done competently, and there’s certainly enjoyment to be found here, but it lacks character; that exciting spark or polish that distinguishes the truly great RTS games. Once the novelty of the dual layer system wears off you’ll pine for a fresher, less workman-like, experience.
    • 54 Metascore
    • 60 Critic Score
    There are elements of the game that are enjoyable, particularly when it comes to the puzzles, but often the Da Vinci Code is as flat as its voice actors.
    • 59 Metascore
    • 60 Critic Score
    Saw
    What could have been a really excellent horror game, perhaps the first actually based on a film license, is sadly rendered mediocre by the design work.