Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 69 Metascore
    • 60 Critic Score
    Wet
    It’s still strangely alluring, enough so that even after completion (which only took seven hours) I went straight back and played the first two levels all over again.
    • 61 Metascore
    • 60 Critic Score
    So, the movie and the game have something in common: they try hard and have some cool, fun moments, but lack the necessary substance or flare in order to make the time between each thrill worth enduring.
    • 62 Metascore
    • 60 Critic Score
    It’s always a shame when a game arrives perfectly playable and pleasant enough to glide through without too much in the way of frustration, while at the same time being devoid of actual thrills or jaw-dropping moments.
    • 60 Metascore
    • 60 Critic Score
    My advice: wait for the PC version, where you will have a fighting chance of playing the game with a better framerate and refined controls (and hopefully Activision will issue patches to cover its holes).
    • 71 Metascore
    • 60 Critic Score
    Fans of turn Russian developer 1C's Fantasy Wars title will feel at home here and novice players may be attracted by its simplicity and omission of in-depth resource management, but Elven Legends does little to break new ground in its genre.
    • 59 Metascore
    • 60 Critic Score
    Without any identifiable storyline or single-player incentives, the various challenges on offer simply fail to motivate, and can become tiresome as a result.
    • 57 Metascore
    • 60 Critic Score
    If you're willing to ignore Star Force, willing to ignore the dull single player mode, the complete lack of charm and character and the difficulty of unlocking all vehicles then there is fun to be had here if you’ll make good use of the multiplayer modes.
    • 70 Metascore
    • 60 Critic Score
    If, like me, you have warm fuzzy memories of the glory days of LucasArts, Revolution and AdventureSoft, you'll enjoy The Whispered World. And I did. But there are simply too many shortcomings here to give this game a hearty recommendation. Muted praise.
    • 72 Metascore
    • 60 Critic Score
    Chaos League doesn't quite hit the mark because it fails to replicate what people most enjoy about sport - its unpredictable nature and the triumph of skill and control. By curbing its own ambitions, it's scored an own goal.
    • 60 Metascore
    • 60 Critic Score
    By letting you explore the mansion and other location at your own discretion, we could have had a brilliant title on our hands.
    • 75 Metascore
    • 60 Critic Score
    It’s fun while it lasts and definitely an above average puzzler and highly recommended for puzzle addicts but it’s difficult to get too enthused about.
    • 46 Metascore
    • 60 Critic Score
    The sound, animation, story and enemy AI are all lacking to some extent. This causes the game to be a lot less fun than it should be. The lack of story means that you're running around without a purpose and the lack of enemy AI really make this a rather flat feeling title.
    • 66 Metascore
    • 60 Critic Score
    PoPoLoCrois’ main downfall is that it really doesn’t bring anything new or original to the RPG arena.
    • 66 Metascore
    • 60 Critic Score
    With over 40 characters to master, there’s a fair lot of classic brawling to be had here. Had it actually included a more substantial experience, rather than feeling so empty, it’d definitely be worth recommending to both fighting fanatics and casual goers alike. Instead, it feels more like a relic of a past age, thrown together to into an exceedingly demo-like affair.
    • 77 Metascore
    • 60 Critic Score
    That is perhaps what is largely wrong with FEAR 2: as quintessential a First-Person-Shooter as it is, it doesn't have the heart and soul of games like, for example, Half-Life 2; your character is merely existing in the world rather than living in it, and that's a departure from which even the new quick-time events cannot save it.
    • 65 Metascore
    • 60 Critic Score
    The gameplay itself is pretty average for the genre, and the graphics do make it a bit difficult to spot some of the objects you are looking for, but it's plus points more than compensate. The games storyline holds the average gameplay together well, the overall presentation is pretty good, and to top it all off is the games budget price.
    • 73 Metascore
    • 60 Critic Score
    It’s difficult to avoid recommending the game, when I honestly had fun, but £30 to £40 is too much to pay for such a short game.
    • 66 Metascore
    • 60 Critic Score
    So, £25 or thereabouts for some reasonably entertaining times (and a few real stand-out sequences) over about 10 hours, 500 or so easy Achievement Points, and that’s about it. If that seems worthwhile to you, then go for it.
    • 55 Metascore
    • 60 Critic Score
    It’s all so utterly forgettable so, I guess, just forget it.
    • 68 Metascore
    • 60 Critic Score
    Madballs in... Babo: Invasion isn't going to blow anyone away. The name is fairly ridiculous and the whole Madballs fad is long-gone, but there beats an enjoyable shooter underneath the bland, uninspired exterior.
    • 76 Metascore
    • 60 Critic Score
    MAG
    It doesn’t provide an experience – it merely provides the tools with which to make an experience. Therefore your enjoyment is really dependant on whether you’re the type of person who is likely to seek out and become a member of an existing clan, or have enough online friends to create your own. If you’re not, then you’re much better off sticking to the more user friendly Battlefield, or COD: MW2.
    • 60 Metascore
    • 60 Critic Score
    When you're making a game that's purely designed for online play, you have to make sure the basics are in place, and the frame rate is the fundamental factor in all shooters, but in Quake Wars it's all over the place, which is a shame.
    • 78 Metascore
    • 60 Critic Score
    A lazy effort.
    • 67 Metascore
    • 60 Critic Score
    Manhunt 2 isn’t a bad game as such, and had a lot going for it, if it had been released in the PS2’s heyday. It wasn’t, and a year later, those polygons aren’t looking any smoother.
    • 62 Metascore
    • 60 Critic Score
    The most frustrating thing I found with it was an autosave that occurred just as I destroyed the engine on my plane right at the end of the first mission.
    • 66 Metascore
    • 60 Critic Score
    The game is good, the editor not so good, but there doesn’t seem to have been any real development from the original. The game hasn’t taken a step forward; it’s where it was when it was first released.
    • 70 Metascore
    • 60 Critic Score
    It seems to borrow too much, and doesn’t really deliver in terms of an immersive story, hoping that the gameplay itself will be addictive enough to keep an audience captive and paying extra per month.
    • 69 Metascore
    • 60 Critic Score
    It looks and sounds ok, but one play through and you’ve seen all you need to see. Mindless blasting can be fun, but this is soulless blasting.
    • 81 Metascore
    • 60 Critic Score
    As for actual challenge or feeling of gaming accomplishment it doesn’t always succeed in making its mark and it falls all too readily into genre clichés that are already beginning to look stale. A finger across the lens really.
    • 67 Metascore
    • 60 Critic Score
    So Sabre Squadron is preaching to the converted, playing on the strengths of its predecessor but without trying too hard to smooth its rough edges, edges that are starting to look a little rusty now.
    • 71 Metascore
    • 60 Critic Score
    Demon Stone may entertain in its straightforward nature as a button basher with cinematic pretensions and presentation, yet it?s also let down by a camera that often obscures the action and by the repetitiveness.
    • 64 Metascore
    • 60 Critic Score
    Mostly resembles a "Dead or Alive" version for the poor.
    • 76 Metascore
    • 60 Critic Score
    A funny little gimmick and quite a good party game, but that is all. In itself, it quickly wears out its welcome, even if multiplayer does stand the test of time somewhat better.
    • 66 Metascore
    • 60 Critic Score
    The game does, basically, offer lots of variety, a flat learning curve and a decent story mode for those that aren’t just looking for the latest in car physics.
    • 71 Metascore
    • 60 Critic Score
    It's a noble failure with much to admire, but it is still a failure. All very well harping on about the handling then have to contend will really terrible damage modelling.
    • 66 Metascore
    • 60 Critic Score
    I can’t help but think that if Microsoft had worried less about putting PC gamers on Xbox Live and more about giving us 360 owners a complete game we could have had something special here, but it just hasn’t happened.
    • 80 Metascore
    • 60 Critic Score
    It’s the sort of game that even the most ardent tactical shooter fans are going to find frustrating.
    • 67 Metascore
    • 60 Critic Score
    The ending is abysmal, although it is nice to see that the crew decide to have a party to ensure that they feel that enough has been accomplished for one day.
    • 60 Metascore
    • 60 Critic Score
    Under the Ashes is immediately framed as being little more than build up to Tomb Raider Underworld: Lara’s Shadow. With spokespersons from Crystal Dynamics clearly more excited by Shadow than by Ashes, you’re maybe going to be left with a sour taste. Did you just spend seven quid for a quite enjoyable jog to a cutscene? Quite possibly.
    • 73 Metascore
    • 60 Critic Score
    Bearing in mind that Cogs is a budget game from the Steam network I would still have to say that I could only recommend it to the minority who actually like sliding tile puzzles if they ever come down from their hilltop monasteries, and maybe at a push, trainspotters.
    • 71 Metascore
    • 60 Critic Score
    It’s clear that this game is aimed at children. If you have a child that’s a fan of the film, this will no-doubt appeal to them and they may well find it a lot more enjoyable than older gamers.
    • 67 Metascore
    • 60 Critic Score
    A step in the right direction. It's just plagued with mistakes that make it an uneven ride of missed chances. What makes it all the more galling is that it's presented so beautifully and uses the touch-screen in enjoyable ways.
    • 67 Metascore
    • 60 Critic Score
    Its playability may be assured simply because of its clone status to "Resident Evil," but the overall package just isn’t that well put-together to warrant more than an average recommendation.
    • 67 Metascore
    • 60 Critic Score
    It will grab you, but you'll have to make an effort to reach out and hold its hand for a while through the rough spots. The problems are the times when it lets go, leaving you lost without a hint of what to do. Or when it just turns on you and beats you down after hitting the same boss twenty times straight.
    • 46 Metascore
    • 60 Critic Score
    The dialogue and the one-liners are simply inane. This and other aspects give you the feeling that the game was rushed out in time for the movie.
    • 68 Metascore
    • 60 Critic Score
    Eidos and Beautiful Game Studios are getting there. It’s a slow process yes, but they are getting closer. If they can concentrate on more of the basic stuff, team talks and being more interactive with players, rather than on the fancy stuff such as the 3D matches, then next years match could be a close one.
    • 55 Metascore
    • 60 Critic Score
    By the end of the game I ended up hating both sides, which was perhaps the intention, but I wanted to be able to play the game my way.
    • 70 Metascore
    • 60 Critic Score
    A glorified track pack.
    • 69 Metascore
    • 60 Critic Score
    It’s marred by a lethargic combat system, slow level grinding and general lack of polish. My hope is that they will improve it in future patches and expansions but I’m not holding my breath.
    • 63 Metascore
    • 60 Critic Score
    The visual swagger of Red Steel is that of a been there, done that affair.
    • 71 Metascore
    • 60 Critic Score
    Certainly there is some fun to be had here - mostly in brief stints as a party game - but the track list is not what it could have been. When combined with the lack of DLC or interoperability with World Tour, I find it difficult to wholeheartedly recommend Guitar Hero: Greatest Hits.
    • 72 Metascore
    • 60 Critic Score
    When I previewed the game in September it oozed potential greatness, but somewhere along the line Arkane and Ubisoft have lost their way and we're left with what I can only deem as half a game.
    • 64 Metascore
    • 60 Critic Score
    While the game itself isn’t too short, the lather rinse repeat style gameplay is only rarely challenged and you’ll never get stuck wondering what special gadget to use next.
    • 64 Metascore
    • 60 Critic Score
    There are a few moments in Musashi Samurai Legend that’ll raise a smile or even make you laugh out aloud, and it’s generally a fun game to play.
    • 64 Metascore
    • 60 Critic Score
    But poor storytelling, dull mission structure, lack of variety in the location and a lack of polish left me wanting much more.
    • 78 Metascore
    • 60 Critic Score
    Airborne was supposed to be a WW2 masterpiece, but it failed to be nothing more than a disappointment.
    • 56 Metascore
    • 60 Critic Score
    It’s sad that the game doesn’t use Todd McFarlane’s artwork more effectively, because a Max Payne approach to the story telling would definitely have resulted in a better score.
    • 53 Metascore
    • 60 Critic Score
    This is not actually a bad game but it has some technical flaws going against it. If you’re bored of using guns and in the mood for slicing up some nasty-looking monsters without getting scared out of your wits, by all means pick it up.
    • 64 Metascore
    • 60 Critic Score
    With such an accomplished and unique cinematic source, we really did deserve better.
    • 61 Metascore
    • 60 Critic Score
    Despite its annoying flaws, Dynasty Warriors 5 Empires isn’t a bad game. It's just a pitifully bare improvement over its predecessors when it should be hitting its oft-teased promise.
    • 69 Metascore
    • 60 Critic Score
    If unoriginal story line, repetitive fights and subpar AI don't bother you or if you have never played a JRPG before, then you may enjoy Magna Carta 2.
    • 62 Metascore
    • 60 Critic Score
    Sitting, uneasily as it does, between pure bred sim and arcade flyer, it should serve well as an introduction to the genre for those who've yet to reel through their first barrel roll, while the more hardcore player should find some challenge with the difficulty level ramped up.
    • 67 Metascore
    • 60 Critic Score
    Nier is potential squandered. It has some great and not so great characters and enemies placed into an inconsistent world where large portions of your time are spent yawning as you travel through an RPG that has stagnated in a pit of ten year old Japanese RPGs and tries nothing new to make it a worthy purchase.
    • 60 Metascore
    • 60 Critic Score
    I have to admit that I enjoyed Crash: Mind Over Mutant, and really wrestled with what overall score to give. However, take away the dialogue and the voice acting (they get an easy 11 out of 10) and I really would not have stuck with its frustrating inconsistency.
    • 75 Metascore
    • 60 Critic Score
    Overlord as a game has so much potential and I really hope they get another crack at it with a third installment, but they've certainly not done themselves many favours by playing it so safe with the sequel and not pushing enough boundaries.
    • 69 Metascore
    • 60 Critic Score
    While it looks beautiful, and often immerses the player in a very effective way, some of the repetitive fighting sections really undermine the considerable work that has obviously gone into this game. I only wish that the controls had been tightened enough to create a more functional game.
    • 66 Metascore
    • 60 Critic Score
    Shattered Union's problem is that it tries to cram far too much in, and instead lacks and kind of real depth in any area. The enemy AI is weak, and far too unwilling to take advantage of the many errors you'll make early on.
    • 70 Metascore
    • 60 Critic Score
    Tales of Valour just doesn't add enough new content and what it does add is pretty much useless. This one is only for the die hard COH fans.
    • 68 Metascore
    • 60 Critic Score
    The satisfying conclusion does go far to wrap up everything brought up in the game and reminds you of things you may have forgotten.
    • 60 Metascore
    • 60 Critic Score
    Dynasty Warriors 6 is a hard game to recommend to anybody that hasn’t enjoyed the series before or expects a bit more depth from their gaming, while at the same time unlikely to disappoint those wanting more of the same.
    • 70 Metascore
    • 60 Critic Score
    Hobbling a good game with awful controls is a crime and in this respect I judge Pandemic guilty as charged.
    • 59 Metascore
    • 60 Critic Score
    It’s certainly not the most incredible PS3 experience out to date, and if you’re going to buy just one PSN game, I’d say unequivocally go for Super Stardust HD, but if you’re a fan of that kind of shooter and fancy a challenge, Nucleus remains a unique, challenging, entertaining if simplistic shooter.
    • 62 Metascore
    • 60 Critic Score
    What's up with having an analogue controller that can only aim in the old style 8 directions? What's up with the huge loading times and rubbish user interface design? All these failings could be solved in patches in the future but they really shouldn't need to be.
    • 52 Metascore
    • 60 Critic Score
    The actual depth available for the player is amazing with a large number of missions, mini-games and mission types (including free-roam), but unlike Grand Theft Auto, they aren’t seamlessly integrated into the world, rather a big list of activities for you to choose from the menu, which seems to be a step back in my eyes.
    • 72 Metascore
    • 60 Critic Score
    A thrillingly tedious experience.
    • 63 Metascore
    • 60 Critic Score
    If you manage to at least enjoy killing hundreds of people in Drakengard’s world, you can enjoy killing thousands to make it to its end.
    • 78 Metascore
    • 60 Critic Score
    It’s just a shame that more wasn’t done to combat the repetitiveness as, with more variety, this could have lived up to its massive potential.
    • 69 Metascore
    • 60 Critic Score
    FIFA Manager has come on leaps and bounds the last few years. Once considered one of the worst in its genre it can now stand up and call itself one of the big guns. However, it fails to live up to the high standards set by Football Manager and your left with a game with bags of ability and potential, but no end product.
    • 69 Metascore
    • 60 Critic Score
    A great concept and it really should have been a great title. But with a poor track list and a front end that implies even Activision views this as a cheap cash in, how can we view it as anything else?
    • 75 Metascore
    • 60 Critic Score
    If the thought of using noxious farts to temporarily disable mad mid-western farmers at Knobb Cheese Farm (where the password to get in is cornhole) has you laughing uncontrollably, then Stubbs the Zombie will keep you entertained from beginning to end (assuming your tendency to drool doesn't short out your controller).
    • 70 Metascore
    • 60 Critic Score
    It tries too hard to be Halo rather than finding its own niche in the market and comes across as a game that doesn't try hard enough. There are moments of enjoyment, but not enough to recommend this.
    • 75 Metascore
    • 60 Critic Score
    The game completely failed to charm me and it lacks an addictive hook. A valiant but ultimately doomed effort to break the dominance of the old firm, FIFA Manager 10 is set for mid table obscurity.
    • 60 Metascore
    • 60 Critic Score
    If you’re after something to play with your mates after the pub, or are looking for a short burst of knuckle-cracking violence, Urban Reign might be worth looking at if found going cheap.
    • 60 Metascore
    • 60 Critic Score
    This is adequate entertainment that does nothing terribly wrong, but never manages to shine in any one particular area.
    • 50 Metascore
    • 60 Critic Score
    The aspects it draws on do add a new element to the genre although they do slow down the action, making you work even harder to build your railway. The presentation makes the game feel half complete and the learning curve on the interface is unnecessary and sloppy on the tutorial.
    • 73 Metascore
    • 60 Critic Score
    A fantastically deep strategy game. This is good news for fans of this genre and particularly for fans of Europa Universalis. However, it brings little new to the genre and re-uses an old and tired engine.
    • 61 Metascore
    • 60 Critic Score
    But don’t be looking for any semblance of a story here despite the developer’s claims and attempts to infuse one. And don’t be looking for something deep.
    • 74 Metascore
    • 60 Critic Score
    At present, the online community is visible, but it's hardly expansive. Without it, Trackmania is good entertainment for a few afternoons, a short game not due to a lack content, but simply a lack of serious challenges.
    • 58 Metascore
    • 60 Critic Score
    So if you’ve always dreamt of playing golf with frogs, you probably need some kind of therapy, but are likely to enjoy Ribbit King in the meantime. The rest of us will probably find it an amusing curiosity.
    • 83 Metascore
    • 60 Critic Score
    If only Codemasters had at least given us the option of something a bit more slippy then this might have been one of the best driving games released this year.
    • 73 Metascore
    • 60 Critic Score
    It isn't a bad game at all, and is fairly entertaining - but it is also very simplistic and has a tendency to annoy you and get repetitive fairly quickly.
    • 68 Metascore
    • 60 Critic Score
    In trying to be both a realistic squad based game and an arcade shooter, Rainbow Six 3 has sub-machine gunned itself in the foot, making too many concessions to each style to play very proficiently in its own right.
    • 66 Metascore
    • 50 Critic Score
    After all your patient waiting, in about four or six hours you will finish all that Knothole Island has to offer, Box of Secrets included. After that, you’ll be left with buyer’s guilt because you’ve just spent 800 points on something worth half that. You’ll feel silly, and your Fable 2 experience will be tainted accordingly.
    • 61 Metascore
    • 50 Critic Score
    It's not that it does anything wrong particularly, it isn't adult enough to be an adult game and get the market that way, it isn't simulation enough to get that market and it isn't a good enough Sims clone to get at that market.
    • 56 Metascore
    • 50 Critic Score
    There is fun to be had with this game, but only in certain events and it’s not worth spending your hard earned cash to own the game, as it won’t come out of the box too often.
    • 63 Metascore
    • 50 Critic Score
    With age, tends to come more gaming aptitude, which will mean you’ll make quick work of Lemony Snicket’s and a yearning for a bit more of a challenge. By all means though, give it to your toddler and they’ll go wild.
    • 76 Metascore
    • 50 Critic Score
    The Saboteur was a great concept in an interesting historical period that's deeply broken by bad history, technical issues and poor gameplay choices.
    • 58 Metascore
    • 50 Critic Score
    There's little imagination, little independence inside their tiny minds and this makes looking after them a joyless activity. Micromanagement leaves no time for voyeurism.
    • 53 Metascore
    • 50 Critic Score
    This never gives me the urge to go into the kitchen, hitting the lino and spinning on my head; not even close. It makes me want to buy the soundtrack and play a different game.
    • 55 Metascore
    • 50 Critic Score
    It’s just average. It doesn’t push the bar in any way with nothing revolutionary appearing in it. The best way to describe this game is safe.

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