Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Orange Box
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 78 Metascore
    • 80 Critic Score
    It’s certainly not going to convert RPG nay sayers, but fans of the genre should find something new here.
    • 86 Metascore
    • 80 Critic Score
    It is a great game, and I am inches away from giving it a higher score than I am doing, but with the potential the Playstation 3 has, I don’t think we should set the bar too high too fast, despite my full recommendation of the game.
    • 83 Metascore
    • 80 Critic Score
    With the new tutorials and the improved interface, the game is very inviting for new people to the genre, but the complexity, possibilities and atmosphere is preserved and expanded.
    • 83 Metascore
    • 80 Critic Score
    One disappointment is that no new classes have been introduced, and there's no denying that the scales are probably tipped slightly in favour of newcomers and/or those looking to start a fresh alt, but it's also undeniably a well rounded and substantial package that deserves a look from anyone even remotely curious about the game.
    • 73 Metascore
    • 80 Critic Score
    It gets annoying at the end and it isn't a long game by any stretch of the imagination but it works well.
    • 78 Metascore
    • 80 Critic Score
    This is no mere cash-in update to appease gamers with little knowledge of what makes a decent game.
    • 84 Metascore
    • 80 Critic Score
    What we have in The Battle For Middle Earth 2 is a good title, very good at times, that could become rather great with some patching.
    • 89 Metascore
    • 80 Critic Score
    GT4 has more limitations than previous games on what you can and can't do, too many menus locked until you'll reached certain criteria.
    • 71 Metascore
    • 80 Critic Score
    Though it might appear a little dated, the game offers some innovative features, such as the addition of the Dreamworld, combined with a good story.
    • 72 Metascore
    • 80 Critic Score
    It’s something worth experiencing even if you end up coming to the conclusion that it isn’t for you, your gaming perspective will have been broadened.
    • 81 Metascore
    • 80 Critic Score
    One hell of an addictive golfing game. If you played any of its incarnations on the PS2, you will know what to expect here.
    • 85 Metascore
    • 80 Critic Score
    No substitute for the Orange Box, in short, but without peer on the PSP. And there’s that free Combat Ops multiplayer demo, of course.
    • 83 Metascore
    • 80 Critic Score
    Halo: ODST is very much a traditional Halo game at heart but distinguishes itself from the second and third games in the series by having much more personality and a more engaging campaign.
    • 76 Metascore
    • 80 Critic Score
    If you fully explore the world, and don’t use game guides to find all 100 Ingots, you have more than four hours of game time here. The storyline is much better, and because of all the choices that can be made throughout the game, the replay value alone gives this game extra score. In my honest opinion, any Fallout 3 owner must get this DLC.
    • 83 Metascore
    • 80 Critic Score
    You can climb to the tip of the cities tallest skyscraper and look out over the whole city, take a sniper rifle up there and look through it’s scope and you can even see some of the smaller details, the draw distance is immense.
    • 82 Metascore
    • 80 Critic Score
    It's hard to imagine this is the story Gearbox has always wanted to tell, but judging by the craftsmanship behind all of its elements, from the crisp visuals to the hilarious writing, you'd be forgiven for making the mistake. With a greater duration and improved AI it would've been damn near perfect.
    • 94 Metascore
    • 80 Critic Score
    Its learning curve is fair instead of gleefully obstinate and that's what marks this series' major step forward.
    • 70 Metascore
    • 80 Critic Score
    Buzz Junior: Jungle Party has all the fun of the buzzer in a much more child friendly game - and if they ask you to play along it really isn't the end of the world, it is quite good fun. Until they beat you, of course.
    • 85 Metascore
    • 80 Critic Score
    I really enjoyed playing Dawn of War II and If you're considering taking the plunge into realtime strategy this is a good place to start.. It is very accessible and Relic has obviously worked hard to release a very polished product that’s immense fun and has a multiplayer side that is entertaining to play and varies enough from the main game to give great value.
    • 85 Metascore
    • 80 Critic Score
    Though it may not be the best example of whip-cracking fun in Castle Dracula, it’s got a damn sight more in its favour than a great many other games out there at the moment.
    • 49 Metascore
    • 80 Critic Score
    It’s not going to break any records or receive any awards, but in this early content dry PS3 time, I’m more than happy to play a game that seems to embrace the nostalgic simple level gameplay of old for less than the price of a "Guitar Hero 2" song pack on the 360.
    • 75 Metascore
    • 80 Critic Score
    With ample moves, special attacks, dozens of characters and a couple of extra good modes to boot, you’ll be hard pressed to find anything that matches the level of quality seen in SNK’s latest release.
    • 74 Metascore
    • 80 Critic Score
    In Ankh’s case, the gameplay’s spot on, the story is funny, and it looks and sounds great. It’s nothing new or special, but what it does, it does very well.
    • 73 Metascore
    • 80 Critic Score
    The only charge that can really be brought against the game lies within the the aesthetics of the environment.
    • 73 Metascore
    • 80 Critic Score
    There's clearly a bright future for the franchise, though it's perhaps time EA let the team take a few risks - let more folks than just Americans play - perhaps give us a choice who we want to play as.
    • 93 Metascore
    • 80 Critic Score
    It's good, and will hold your interest, but with some slightly frustrating controls that aren't customisable, driving Duke owners to desperation, or a new controller S (effectively making it into a £55 game) it's only really slightly improved over the PS2 version.
    • 79 Metascore
    • 80 Critic Score
    It would be difficult for me to say Mirror's Edge reached its potential as a fresh take on the FPS genre because it's held back by a shallow story and dubious combat mechanics. However, you won't find another game like it.
    • 74 Metascore
    • 80 Critic Score
    Wolfenstein is not going to set the world on fire with anything new but what it has done is reaffirm my faith in the fact that old ideas can still be brought up to speed and used to create a fun experience that is well worth the money spent on it.
    • 86 Metascore
    • 80 Critic Score
    Infinity Ward has created a solid shooter which raises your adrenaline to dangerous levels in a number of places with some of the best set pieces I have ever seen in any game. If only it had changed the pace here and there and made it longer, MW2 would have been a classic.
    • 80 Metascore
    • 80 Critic Score
    The changes made could have easily spelt a disaster in the GR series, but they've been skilfully handled and form the basis of a good, solid shooter that's entertaining and tough without being overly difficult.
    • 78 Metascore
    • 80 Critic Score
    A worthy successor in the Far Cry franchise, the small single player game reflects is budget price, but the awesome multiplayer makes it more than worth the price tag.
    • 75 Metascore
    • 80 Critic Score
    I really did enjoy the experience, as unchallenging as it felt (whether because the puzzles rarely required timing threatening death beyond falling, because the enemies even have visible health bars or due to the friendly checkpoint system) but felt that it was too quick to get through to justify a full £40 purchase.
    • 76 Metascore
    • 80 Critic Score
    The variety and quality of songs is the finest Sony has given us, though of course that sort of judgement comes down to personal taste.
    • 77 Metascore
    • 80 Critic Score
    Fans of Dead Space or F.E.A.R. will find plenty to enjoy in Metro 2033 and while it doesn't quite tick every box it's a very strong blend of survival horror and shooter.
    • 49 Metascore
    • 80 Critic Score
    It looks and plays fantastically well and recalls the days when flight sims were something fun and accessible as well as requiring intelligence.
    • 92 Metascore
    • 80 Critic Score
    It may however still end up being my game of the year; 8/10 for a £180 game is still a pretty incredible recommendation.
    • 84 Metascore
    • 80 Critic Score
    In actuality, in spite of these congruities, all of its parts are tailored toward the shooter genre, so it's not an RPG at all really, it's just a multi-layered FPS, which, to be honest, is brilliant.
    • 74 Metascore
    • 80 Critic Score
    The lack of structure here is a bit disappointing but hardly a deal breaker. There is a wealth of content on offer and Gran Turismo is a very well crafted game which is definitely worth the price.
    • 87 Metascore
    • 80 Critic Score
    The delicate grace of the gameplay and the equally elegant music create a rather moving experience unlike any other. It's up to you whether or not it's art or simply a pretentious tech demo, but I'm all for the former. Flower is a very unique game indeed. Put this and Ico next to each other and I'll cry my eyes out.
    • 79 Metascore
    • 80 Critic Score
    Lots to see and do, although I doubt there’s any replay value there.

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