Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 75 Metascore
    • 60 Critic Score
    It fluctuates in both difficulty and quality, never quite realising the potential of such a ghastly setting.
    • 75 Metascore
    • 60 Critic Score
    The game completely failed to charm me and it lacks an addictive hook. A valiant but ultimately doomed effort to break the dominance of the old firm, FIFA Manager 10 is set for mid table obscurity.
    • 75 Metascore
    • 70 Critic Score
    Perhaps a little more variety with the fighting, less of the annoying ‘trapping the player in a glowing circle until he has killed all enemies’ gameplay elements and more opportunity for clever exterminations like pushing enemies off ledges with telekinesis would have worked better, but it still remains a good game.
    • 75 Metascore
    • 50 Critic Score
    The basic problem with B&W2 is that once again you're micromanaging a world for people who are too lazy and stupid to be able to do the simplest of tasks, such as build a house or find someone to mate with, for themselves. It's a real shame.
    • 75 Metascore
    • 80 Critic Score
    Should you buy it? Only if you’re willing to buy another 8 more somewhere down the line.
    • 75 Metascore
    • 70 Critic Score
    Five years is a long time for things to essentially stay the same, no matter how enjoyable they may have been in the first place.
    • 75 Metascore
    • 70 Critic Score
    Fairly shallow as racing games go but provides upwards of 40 hours of single player action and a never ending supply of online entertainment.
    • 75 Metascore
    • 80 Critic Score
    Given the cliché of terrible movie tie ins, I was most impressed with Scarface on that basis alone, but it does become easier to recommend the game when you consider that Scarface: The World Is Yours would be worth a play through even without Tony Montana.
    • 75 Metascore
    • 80 Critic Score
    At the very least, it allows you to drive a truck through your enemies, jump into the air as a robot and come down fighting again. It must be said that this will be enough for a lot of people.
    • 75 Metascore
    • 70 Critic Score
    The 2D graphics engine also allows resolutions of up to 1600x1200 and thus suits even the biggest screen.
    • 75 Metascore
    • 80 Critic Score
    It’s expansive, fun, challenging and most of the time, plain hilarious. Yet, concurrently, it’s also in dire need of a makeover and the combat system could do with a refined dusting.
    • 75 Metascore
    • 60 Critic Score
    It’s fun while it lasts and definitely an above average puzzler and highly recommended for puzzle addicts but it’s difficult to get too enthused about.
    • 75 Metascore
    • 80 Critic Score
    Fun. Frustrating. Gory. Cerebral. Engaging. Off-putting. Brutal and civilised. A thing of uneasily juxtaposed opposites, much like the Empire it's set in.
    • 75 Metascore
    • 70 Critic Score
    The big problem Monster Lab DS has is that, not only does it not play to its own considerable strengths, it actually conceals, distracts from and ignores the very things that stand to make it potentially outstanding.
    • 75 Metascore
    • 80 Critic Score
    With ample moves, special attacks, dozens of characters and a couple of extra good modes to boot, you’ll be hard pressed to find anything that matches the level of quality seen in SNK’s latest release.
    • 75 Metascore
    • 80 Critic Score
    I’m sure it won’t appeal to everyone, but go on, admit it; you kind of want to try it.
    • 75 Metascore
    • 80 Critic Score
    But for my money, it's time well spent, as it succeeds more often than not in recapturing the spirit of some of the more highly regarded CRPG titles of the earlier part of the decade.
    • 74 Metascore
    • 70 Critic Score
    After playing "Portable Ops" the other week, it's great playing a game that doesn't really demand too much of you, and that's nothing but a plus point. There's no variation in game play, and I'm not too sure about using a mass of people to increase difficulty, but as a whole, the game is just too fun and addictive to allow the faults any right of passage.
    • 74 Metascore
    • 70 Critic Score
    While it remains simplistic overall, Calling All Cars is undeniably a great little multiplayer game, easy to pick up and very fun to have a quick blast on.
    • 74 Metascore
    • 70 Critic Score
    While the formula is solid, I think it was a missed opportunity for Pandemic to just churn out practically the same game. However, if you're looking for a no-brainer with big guns and lots of explosions, it rarely gets as fun as this.
    • 74 Metascore
    • 80 Critic Score
    If you’re looking for a new conquest after finishing "FEAR" or "Call of Duty 2" then you’ll probably not find much in War World. If, however, you’re an old-school arcade fan and can manage a first-person shooter without much trouble, then I’d say War World is pretty much a must-have.
    • 74 Metascore
    • 70 Critic Score
    The only additional gripe is the awful frame-rate (there is no reason whatsoever for the constant dips in performance). Sam & Max is, otherwise, enjoyable to play, offers sensible solutions to the puzzles and, at slightly less than 300pts per episode, is pitched at just the right price for the content on offer, unlike TellTale’s other series, Wallace and Gromit.
    • 74 Metascore
    • 70 Critic Score
    A solid, well put together RPG that has quality where it counts. It will not appeal to everyone, but existing fans of Star Ocean as well as RPG fans in general will not be disappointed.
    • 74 Metascore
    • 90 Critic Score
    While tennis games do have a set type of person who will like them, Smash Court Tennis Pro Tournament 2 performs so well that I can’t imagine anyone disliking it unless they want a much simpler version (in which case buy the original Smash Court Tennis for the PS one).
    • 74 Metascore
    • 70 Critic Score
    Technical shortcomings do mar the experience though as does the lack of multiplayer.
    • 74 Metascore
    • 70 Critic Score
    It presents a good learning curve for those unaccustomed to the Wiimote, and stays true to the tried-and-tested Monkey Ball formula.
    • 74 Metascore
    • 80 Critic Score
    A great recreation of the sport and a fine game to boot and is perhaps my favourite title among the PlayStation 3 launch line-up.
    • 74 Metascore
    • 80 Critic Score
    With an RRP of a mere £14.99, and I’ve found it for under a tenner, it means that you could theoretically have one credit on each game and pay for the same experience of walking into an arcade with the same amount of money.
    • 74 Metascore
    • 70 Critic Score
    If you are a Wii owner and looking for a flight game then you really should give this a go, it's by no means perfect, but it is a lot of fun.
    • 74 Metascore
    • 70 Critic Score
    It's a perfect travel companion on the commute to work, and perfect for pick up and play puzzle goodness.
    • 74 Metascore
    • 70 Critic Score
    A game fraught with problems but recommendable nonetheless. When a game makes you smile this much it ‘s easy to forgive it its misgivings. And when the smile is as big as the one on my face, even more so. Now...high five!
    • 74 Metascore
    • 80 Critic Score
    In Ankh’s case, the gameplay’s spot on, the story is funny, and it looks and sounds great. It’s nothing new or special, but what it does, it does very well.
    • 74 Metascore
    • 60 Critic Score
    Essentially, Need for Speed: Carbon is Need for Speed: Most Wanted in the dark, but with a more expensive price tag.
    • 74 Metascore
    • 70 Critic Score
    Much of Tourist Trophy feels like a duller version of Gran Turismo 4 and that game wasn't exactly packed with thrilling racing. Polyphony really does need to rework its racing games to include some racing. There's fun to be had in TT but not nearly as much as there should be.
    • 74 Metascore
    • 80 Critic Score
    Ridge Racer 6's major irritant is the world's most annoying DJ. He'll make you want to smash the game to bits within a few minutes with his insane banter while you're racing.
    • 74 Metascore
    • 50 Critic Score
    As a long-term fan of the series, as someone who expected the series to be taken forward to a new level and not to be presented with levels I’ve already completed with the same old technical issues, this installment left me totally cold.
    • 74 Metascore
    • 80 Critic Score
    SingStar Queen is a superb addition to the franchise. Ironically it’s not for the die hard fans, since they’ve already bought most of the songs from the SingStore, but for those fans that haven’t got Queen songs yet, it’s an absolute must buy.
    • 74 Metascore
    • 70 Critic Score
    It feels like a gaming time capsule, reminding you of how things used to be. Power Stone deserves to be played again, so this is still recommended. Once it loads up, at least.
    • 74 Metascore
    • 60 Critic Score
    The new web swing system and the new fighting system are not up to the level of it predecessors but there are still highly playable.
    • 74 Metascore
    • 80 Critic Score
    Wolfenstein is not going to set the world on fire with anything new but what it has done is reaffirm my faith in the fact that old ideas can still be brought up to speed and used to create a fun experience that is well worth the money spent on it.
    • 74 Metascore
    • 70 Critic Score
    It’s also an excellent introduction to the RPG genre for Sonic fans or those that usually find them too overwhelming and don’t want to spend hours levelling up their characters.
    • 74 Metascore
    • 70 Critic Score
    The real saving grace though for The 40th day is the multiplayer options.
    • 74 Metascore
    • 60 Critic Score
    It isn’t the most exciting game in the world and it offers nothing new but the excellent multiplayer options help it to stand out as a PSP title.
    • 74 Metascore
    • 80 Critic Score
    The lack of structure here is a bit disappointing but hardly a deal breaker. There is a wealth of content on offer and Gran Turismo is a very well crafted game which is definitely worth the price.
    • 74 Metascore
    • 60 Critic Score
    At present, the online community is visible, but it's hardly expansive. Without it, Trackmania is good entertainment for a few afternoons, a short game not due to a lack content, but simply a lack of serious challenges.
    • 74 Metascore
    • 70 Critic Score
    Although it doesn’t offer anything new, Sacred wields a metaphorical mace of monster mash with pride and panache. This is slick action adventuring with a lack of ambition but no shortage of charm.
    • 74 Metascore
    • 80 Critic Score
    All in all I'd say that EA can do better.
    • 74 Metascore
    • 60 Critic Score
    Taking into account the design flaws, AI inconsistencies, the lack of progression and that the PS2 version is arguably a lot better (and cheaper) than the ‘next-gen’ versions yet again (albeit very little different to PES 6 save for some subtle differences), but also taking into account that for some people the frame-rate issues and online play aren’t as bad as they are for others, PES 2008 still just about manages to scrape a six.
    • 74 Metascore
    • 90 Critic Score
    MC3 works surprisingly well on a PSP, despite the grand setting and detail put into the original.
    • 74 Metascore
    • 70 Critic Score
    If the setting and atmosphere were any different, say a sci-fi or fantasy setting, I doubt that the experience provided by Red Dead Revolver would seem anything more than mediocre, if that.
    • 74 Metascore
    • 60 Critic Score
    A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.
    • 74 Metascore
    • 30 Critic Score
    Truly terrible.
    • 73 Metascore
    • 70 Critic Score
    Pursuit Force: Extreme Justice is the sort of game ‘real’ gamers hate to acknowledge, and having it in my collection makes me feel somehow illicit, like a raw-foods vegan tucking into a Big Mac. It’s bold, brash, skin-deep but oddly irresistible, and while it doesn’t leave my desk with a firm recommendation, fans of arcade action could certainly do worse.
    • 73 Metascore
    • 70 Critic Score
    A big improvement over last year. EA has put a lot of effort to get a well presented, well commentated game of basketball.
    • 73 Metascore
    • 70 Critic Score
    A solid and enjoyable racing game, with some nice quirky features, but one that falls short of greatness by lacking something really special.
    • 73 Metascore
    • 80 Critic Score
    Sitting down for half an hour will quickly lead to you looking at the clock and only to discover its 5 am three days later.
    • 73 Metascore
    • 70 Critic Score
    The real saving grace though for The 40th day is the multiplayer options.
    • 73 Metascore
    • 60 Critic Score
    It provides the classical Simmer gameplay, with minor changes to accommodate the hand held format, but do not hold your breath while searching for any major innovations with regards to the DS side of things.
    • 73 Metascore
    • 70 Critic Score
    Perhaps it is only the desire to see more of the scope of the world (and hope for more variety) that keeps you going, but when you can count on your fingers the time it takes to finish the story missions, I wonder if my completist attitude will be enough to push me to claim the entire map as my own.
    • 73 Metascore
    • 60 Critic Score
    It’s difficult to avoid recommending the game, when I honestly had fun, but £30 to £40 is too much to pay for such a short game.
    • 73 Metascore
    • 80 Critic Score
    It gets annoying at the end and it isn't a long game by any stretch of the imagination but it works well.
    • 73 Metascore
    • 70 Critic Score
    Twitch players in favour of the 'rush and crush' tactic will be deeply frustrated here, but those who like to take their time and mull over the tactical options available should find much to keep them occupied.
    • 73 Metascore
    • 80 Critic Score
    Eidos should be commended on breaking out of the current fad for very similar and rather dull shooters and providing console owners with something so different. Battlestations Midway reminds me a lot of the kind of games we used to get from Microprose and that's a compliment indeed.
    • 73 Metascore
    • 60 Critic Score
    Bearing in mind that Cogs is a budget game from the Steam network I would still have to say that I could only recommend it to the minority who actually like sliding tile puzzles if they ever come down from their hilltop monasteries, and maybe at a push, trainspotters.
    • 73 Metascore
    • 50 Critic Score
    More troubling is the fact that, while it’s easy to aim your crosshair at any part of a locked-on enemy’s body, it’s much harder to switch between multiple targets be they men or explosive barrels.
    • 73 Metascore
    • 60 Critic Score
    It isn't a bad game at all, and is fairly entertaining - but it is also very simplistic and has a tendency to annoy you and get repetitive fairly quickly.
    • 73 Metascore
    • 80 Critic Score
    Sure, it’s probably not going to win any awards, but Geon remains a fun and replayable crazy action puzzle sport pacman hybrid. For a fiver, it’ll give you way more than just a weekend of entertainment, but probably in short blasts over the course of a long period of time.
    • 73 Metascore
    • 70 Critic Score
    There are minor problems, such as lackluster cut scenes that fail to live up to the opening cinematic and a loot collection system that sometimes forces you to choose between holding the line and making a quick dash for cash, but if you're prepared to overlook these then the game should make a worthy addition to your collection.
    • 73 Metascore
    • 70 Critic Score
    The question remains as to whether any Vietnam based game can be actually highly entertaining and satisfying as a game, while keeping true to the spirit of conflict. Men Of Valor provides us with a little food for thought in this regard, at least.
    • 73 Metascore
    • 80 Critic Score
    The only charge that can really be brought against the game lies within the the aesthetics of the environment.
    • 73 Metascore
    • 80 Critic Score
    It's not the prettiest looking game, and it does have some minor issues, but the motion controls make all the difference, they do take a bit of getting used to, but once you get the hang of them it really makes it feel authentic.
    • 73 Metascore
    • 90 Critic Score
    The tracks do a good job of combining a load of remarkably great songs with the simple fact that they were released in the same decade.
    • 73 Metascore
    • 70 Critic Score
    Fast and fun once the controls are mastered.
    • 73 Metascore
    • 70 Critic Score
    Frontlines isn't exactly an original game but it mostly succeeds at what it's attempting to do. As an online shooter it has plenty of legs and you're likely to have more fun here than in Quake Wars or the online portions of other shooters released recently.
    • 73 Metascore
    • 70 Critic Score
    The fairly patchy Wii functionality isn't enough to critically damage Marvel Ultimate Alliance but it's certainly something many developers will have to work on. It should make the inevitable sequel something to look forward to.
    • 73 Metascore
    • 70 Critic Score
    It’s not a perfect port, however, but much like my breakfast this morning it’s still good enough to keep you planted on the sofa for a few hours and bask in its goodness.
    • 73 Metascore
    • 70 Critic Score
    There have been many games of this type, but Samurai Warriors is undoubtedly the best.
    • 73 Metascore
    • 60 Critic Score
    A fantastically deep strategy game. This is good news for fans of this genre and particularly for fans of Europa Universalis. However, it brings little new to the genre and re-uses an old and tired engine.
    • 73 Metascore
    • 80 Critic Score
    There's clearly a bright future for the franchise, though it's perhaps time EA let the team take a few risks - let more folks than just Americans play - perhaps give us a choice who we want to play as.
    • 73 Metascore
    • 50 Critic Score
    Front end presentation is pretty dreadful. The menu system, which you'll see plenty of as it is also used for levelling up, is a shoddy mess. It looks like something from ten years ago or placeholder graphics that the developer didn't have time to replace.
    • 73 Metascore
    • 60 Critic Score
    But the problems with the game can be summed up in a mission to defend a factory, where failure meant game over rather than the continuation of the battle from that point on.
    • 73 Metascore
    • 70 Critic Score
    A puzzle game with a simple concept, but woven in a way that ensures its more than often, pretty darn addictive and challenging. It suffers from some dreary missions and generally repetitive nature, but overall, Remix is a pretty decent little puzzler worth checking out.
    • 73 Metascore
    • 90 Critic Score
    It's rare to see a game with so much polish pull it off in gameplay terms too, but FIFA 07 really is a fantastic piece of work.
    • 73 Metascore
    • 70 Critic Score
    Beyond Divinity is like a rigged slot machine; you always win the same amount you put in, but the jackpot never comes. You’ll continue to play because you have nothing to lose, but it’s not as exciting.
    • 73 Metascore
    • 80 Critic Score
    Pop Hits remains a solid addition to the series with a lot of great songs that you’ll know, and enjoy singing, but watch out for the style of singing you may require during some of the songs.
    • 73 Metascore
    • 70 Critic Score
    Of course, the game improves enough on the past titles in the series that it will appeal primarily to existing fans and they certainly won’t be disappointed.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day you get a pretty good game here, as mentioned it's an adaptation on Nintendo's classic Zelda series with a ninja theme, albeit a little dumbed down, but it's fun while it lasts.
    • 73 Metascore
    • 60 Critic Score
    There is tactical depth, but it’s more busywork than anything else, given that despite your choices, the game is still relatively easy.
    • 72 Metascore
    • 80 Critic Score
    If you’re looking for a serious racer this isn’t for you, but if you just want some quick arcade style action this could be right up your street.
    • 72 Metascore
    • 70 Critic Score
    The single-player is decent, but relies on its co-op functionality to pull you out of its twitchy gameplay troubles. If you can get around that, Combined Assault is worth sticking your head out in the firing line for.
    • 72 Metascore
    • 70 Critic Score
    It's a shame more effort wasn't put into this release as it just feels rushed and unfinished. The loading times alone are enough to make you want to give up and play something else instead.
    • 72 Metascore
    • 70 Critic Score
    There is a lot of retro fun here and if you only carry one UMD with you this is as good as any to keep you entertained.
    • 72 Metascore
    • 70 Critic Score
    The lack of variation with the missions, and with very few things we haven’t seen before, Scrapland tries admirably, but fails just short of the mark of being fully recommendable.
    • 72 Metascore
    • 70 Critic Score
    Gratuitous Space Battles manages to strike a respectable balance between casual gaming and deep, engaging strategy.
    • 72 Metascore
    • 80 Critic Score
    A refreshing strategy experience.
    • 72 Metascore
    • 60 Critic Score
    A thrillingly tedious experience.
    • 72 Metascore
    • 50 Critic Score
    Forbidden Siren’s greatest strength is that it hints at depth, even giving brief unnerving glimpses, but it still fails to express itself well enough for many of us to understand, and for the rest of us to bother.
    • 72 Metascore
    • 70 Critic Score
    Despite some glaring issues with this game I still enjoyed it immensely. It's fun, addictive and relaxing.
    • 72 Metascore
    • 70 Critic Score
    There's nothing new to see here and given the effort that Rockstar seems to have put into this title it seems that it knows it.
    • 72 Metascore
    • 60 Critic Score
    Chaos League doesn't quite hit the mark because it fails to replicate what people most enjoy about sport - its unpredictable nature and the triumph of skill and control. By curbing its own ambitions, it's scored an own goal.