Boomtown's Scores

  • Games
For 1,003 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Heavy Rain
Lowest review score: 0 Limbo of the Lost
Score distribution:
1003 game reviews
    • 77 Metascore
    • 70 Critic Score
    What it lost in this pursuit of silver-screen-esque mayhem was subtlety and character. It's a solid First-Person-Shooter – one I would recommend to any fan of the genre – but it doesn't quite possess the same diversity as the first – something I never thought I'd miss.
    • 77 Metascore
    • 70 Critic Score
    Miss the golden age of retro? You’ll have a blast with The Last Guy, and while it’s easy enough for most people to get through if you’re dedicated enough, getting the top grade in any level is enough of a challenge to keep the hardcore working on it for days.
    • 77 Metascore
    • 70 Critic Score
    At its worst, Nexus is painfully ponderous and distantly detached. At its best it's visually stupendous sci-fi spectacular with depth as well as style. The 2001 of Real Time Strategy if you will.
    • 77 Metascore
    • 70 Critic Score
    A return to form for a series that was beginning to loose its way.
    • 77 Metascore
    • 70 Critic Score
    While the next gen consoles got a new facelift the PC version seems to have been an afterthought.
    • 77 Metascore
    • 60 Critic Score
    A lazy effort. Xbox Live play is poorly implemented and those seeking online racing are better off trying the PC version.
    • 77 Metascore
    • 70 Critic Score
    Developers have struggled to create control methods that would allow console games to host the kind of strategy games the PC enjoys. Here Ubisoft has nailed it. So it's just a shame that the strategy game that was tacked onto it is so light.
    • 77 Metascore
    • 70 Critic Score
    It makes it hard to justify paying extra for a game that can be bought cheaper on another console.
    • 77 Metascore
    • 70 Critic Score
    Planning your offensive and defensive attacks plays a massive role and is essentially where the fun lies.
    • 77 Metascore
    • 70 Critic Score
    I think this is a lateral development for the genre. I hail the ambition, I commend the experimentation and I recognise the potential. However, I wish it still didn't sport some of the genre’s silly little annoyances and the whole thing is a little too unbalanced in its execution.
    • 77 Metascore
    • 60 Critic Score
    That is perhaps what is largely wrong with FEAR 2: as quintessential a First-Person-Shooter as it is, it doesn't have the heart and soul of games like, for example, Half-Life 2; your character is merely existing in the world rather than living in it, and that's a departure from which even the new quick-time events cannot save it.
    • 76 Metascore
    • 70 Critic Score
    A good game without the substance to make it a great one.
    • 76 Metascore
    • 70 Critic Score
    The final marks I'm giving the game reflect my frustration with the defending aspects of the game and the poor implementation of Xbox Live, but if you're a fan of flight action games this is one of the better ones around.
    • 76 Metascore
    • 50 Critic Score
    I did not like playing Plain Sight in the slightest.
    • 76 Metascore
    • 70 Critic Score
    Despite appearances it’s mostly a methodical stealth game, and a sniper’s bullet is often more effective than the powers of the mind.
    • 76 Metascore
    • 70 Critic Score
    It’s really a question of quality over quantity, and though some may balk at the £9.99 price tag for such a short non replayable experience, the actual gameplay reminds us all how platforming should be fun.
    • 76 Metascore
    • 70 Critic Score
    The nagging doubt about Multiwinia is that it is possibly too simple and short term – fun to drop into in the odd quiet half-hour, but with no visible form of progression, nothing that you will stick with in the long term.
    • 76 Metascore
    • 70 Critic Score
    The player needs to be given much more freedom.
    • 76 Metascore
    • 70 Critic Score
    A wasted opportunity.
    • 76 Metascore
    • 60 Critic Score
    A funny little gimmick and quite a good party game, but that is all. In itself, it quickly wears out its welcome, even if multiplayer does stand the test of time somewhat better.
    • 76 Metascore
    • 60 Critic Score
    MAG
    It doesn’t provide an experience – it merely provides the tools with which to make an experience. Therefore your enjoyment is really dependant on whether you’re the type of person who is likely to seek out and become a member of an existing clan, or have enough online friends to create your own. If you’re not, then you’re much better off sticking to the more user friendly Battlefield, or COD: MW2.
    • 76 Metascore
    • 50 Critic Score
    The Saboteur was a great concept in an interesting historical period that's deeply broken by bad history, technical issues and poor gameplay choices.
    • 76 Metascore
    • 70 Critic Score
    Overall this is a great value game, which will last longer than most other arcade games you buy either from the PlayStation Store, or Live Marketplace. There is something frustratingly addictive about the game, meaning you want to come back for more and beat that high score you’ve just posted.
    • 76 Metascore
    • 70 Critic Score
    A riotous blast that smacks of old school game mechanics and nonsensical fun.
    • 76 Metascore
    • 70 Critic Score
    A flawed, funny, likeable game that doesn't quite live up to expectations.
    • 76 Metascore
    • 70 Critic Score
    Ultimately, the game provides plenty of enjoyment, and sits very happily on the 360, slotting itself in as a console game well. Plus, who doesn’t enjoy a bit of mindless destruction, and a justification to empathise with the ‘other side’?
    • 76 Metascore
    • 60 Critic Score
    When you begin to fear the tedium of yet another awkward, uncoordinated fight sequence more than the unspeakable evils themselves you know something’s not quite right.
    • 76 Metascore
    • 70 Critic Score
    If you can get past the technical glitches, or somehow manage to avoid them, then Sims 2 Nightlife is a fine addition to the growing Sims 2 franchise.
    • 76 Metascore
    • 70 Critic Score
    There's plenty to like about Max and the Magic Marker, such as challenging puzzles, novel ideas and great gameplay mechanics. But the emphasis on creativity won't appeal to everyone - especially those who remember when this was all just fields, pipes and clinky gold rings.
    • 75 Metascore
    • 60 Critic Score
    If the thought of using noxious farts to temporarily disable mad mid-western farmers at Knobb Cheese Farm (where the password to get in is cornhole) has you laughing uncontrollably, then Stubbs the Zombie will keep you entertained from beginning to end (assuming your tendency to drool doesn't short out your controller).