COGconnected's Scores

  • Games
For 1,470 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Uncharted 4: A Thief's End
Lowest review score: 10 Wander
Score distribution:
1470 game reviews
    • 84 Metascore
    • 65 Critic Score
    Suggestions that the collection was rushed to the shelves is also evident by the fact that nine games are not in the Rare Replay files, instead, they’re Xbox 360 games ported over through the backward compatibility emulator on the Xbox One. As a result, instead of booting up instantly like every other game in this collection, it takes you out of Rare Replay, starts the Xbox 360 game you selected, waits for the 360 logo to play, and then begins the game.
    • 84 Metascore
    • 65 Critic Score
    A strong narrative and stellar cast manage to hold together an experience that is absolutely rife with bugs and downright questionable design choices.
    • 83 Metascore
    • 70 Critic Score
    Darkest Dungeon is a grim game. The tactical strategy of both the combat and resource management comes with tension and complexity. This is not a foray into casual gaming, even dedicated Dark Souls players will find Darkest Dungeon a nightmare at times. It is, however, a rewarding experience and one that is full of character and excellent narration.
    • 82 Metascore
    • 70 Critic Score
    From a technical standpoint Professor Layton and The Miracle Mask is a decent game. While some puzzles are enhanced by the 3D capabilities of the hardware, the gameplay formula has changed very little save for the new investigation mode.
    • 82 Metascore
    • 50 Critic Score
    Clearly the developers went in with a lot of new and ambitious ideas but the execution of such in some ways fell short. What made the first Joe Danger game enjoyable is simply not found this time around.
    • 80 Metascore
    • 70 Critic Score
    As it stands, fairly little has been added this year, but the developers did fix a number of previous issues. Long-time fans of the series will probably still pick up the game for roster updates, but casual players may be hesitant to pick up 2017 as I don’t believe the changes are great enough to warrant another purchase.
    • 80 Metascore
    • 71 Critic Score
    Move or Die will demand every one of your senses to keep up as you bash, slash, and crash into your fellow players in some seriously fun chaotic mayhem. The fast pace is refreshing and soon becomes second nature as you focus on each mini-games unique objectives and try to destroy your opponents in twenty second intervals.
    • 80 Metascore
    • 70 Critic Score
    Mekazoo plays it safe in the gameplay department, but what is there can still be frantic and fun. While some segments feel a bit scripted, others gave me a huge sense of accomplishment. It’s really the art and soundtrack that shine here, allowing me to be immersed in the world to focus on the difficult platforming segments.
    • 80 Metascore
    • 74 Critic Score
    This game is made for score-obsessed fans of shoot em ups, and endless runners only.
    • 80 Metascore
    • 70 Critic Score
    It doesn’t have the personalization of Beat Hazard and it doesn’t have the level of content that Pac-Man Championship Edition has. In many ways for the entry point of ten dollars there are better options out there. But if any of what you’ve read sounds intriguing or if you see the game on sale, take to the skies and enjoy the ride.
    • 80 Metascore
    • 67 Critic Score
    As much as I wanted to enjoy Card Hunter, I found myself losing interest by the end.
    • 80 Metascore
    • 68 Critic Score
    The game isn’t terrible, though, it looks great and it still manages to be fun in short bursts and with other people locally. There’s something inherently satisfying about seeing your friends visibly devastated when their dreams of an architecture career come crashing down in front of their eyes. But that only lasts for a short time because Tricky Towers doesn’t have enough content to warrant the $16.99 (!!!) price tag.
    • 79 Metascore
    • 70 Critic Score
    True to the series, Tales of Berseria relies heavily on its story telling and does as a good as job as any of its predecessors.
    • 79 Metascore
    • 72 Critic Score
    Dungeon of the Endless lacks that one thing, the element that pushes it over the top into the exceptional.
    • 79 Metascore
    • 68 Critic Score
    The Evil Within should have been the best next generation horror game we have seen to date. Shinji Mikami has the pedigree, credentials and budget to make it happen. Unfortunately The Evil Within falls short and doesn’t come close to living up to its billing.
    • 79 Metascore
    • 74 Critic Score
    Pirate’s Curse succeeds as a solid sidescroller but doesn’t reach the heights of other classic and modern fusions of the genre like Shovel Knight, although is still a thoroughly enjoyable experience if your looking for a sidescroller.
    • 79 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing: Final Cut is a game I really wanted to like, but ultimately just made me wish I was playing Diablo or Torchlight instead. At it’s core, it’s technically sound, but the handful of interesting mechanics are lost in a sea of terrible ones, and does an injustice to the titular vampire-hunting doctor.
    • 79 Metascore
    • 60 Critic Score
    Despite being a long time coming for North American fans, the real value here is more about getting two gameplay experiences for the price of one. That’s just enough to keep this one from being an average experience.
    • 79 Metascore
    • 70 Critic Score
    This is a pack for pinball enthusiasts who also love Bethesda games. That might not seem like a hug leap but it creates a dilemma: it isn’t good enough to convert fans of either camp to the other. The tables are fun, but so are many others.
    • 78 Metascore
    • 72 Critic Score
    The heady blend of peaceful and puzzling at work is worth your full attention.
    • 78 Metascore
    • 60 Critic Score
    I wanted to like this game more. It’s charming, technically competent but ultimately I could not get past it’s shortcomings to consider it much more than an average game.
    • 78 Metascore
    • 65 Critic Score
    I like a game that tries to combine several different gameplay styles, but the overall experience seems rushed and unpolished. It offers plenty of content and skills, yet doesn't seem to excel at any particular one. Elemental: Fallen Enchantress does a lot of things right but never truly delivers on any of them.
    • 78 Metascore
    • 65 Critic Score
    Playing this game did give me a lot of nostalgia about middle school, yes, but when it comes to fun to be had in 2016, Worms W.M.D. feels dated, as does the enjoyment you can squeeze out of it.
    • 78 Metascore
    • 70 Critic Score
    I don’t like raining on anyone’s parade but it seems hard to believe that anyone will be scared by this stuff these days. It’s all so… hokey. But if you’re just itching to see what the commotion was all about with this series, and you can do so with a sensible understanding of context, the Amnesia Collection might be worth the investment.
    • 78 Metascore
    • 60 Critic Score
    Melty Blood Actress Again Current Code should be a much better game than it is, as the base game is very solid. It’s disappointing to see a strong base and nothing supporting it.
    • 78 Metascore
    • 74 Critic Score
    Ironcast isn’t for everyone as it’s geared towards the more hardcore strategy gamer but if you like a challenge and have a low frustration tolerance, Ironcast could be for you.
    • 77 Metascore
    • 62 Critic Score
    Linelight is a solid attempt to change things up. It gets major points on its design and structure. The care taken trying to craft something new and original is commendable. I can’t guarantee you’ll walk away totally satisfied or with a tremendous sense of accomplishment but you will enjoy the trip. And as any true existentialist can attest to, it’s all about the journey and not the destination.
    • 77 Metascore
    • 72 Critic Score
    Darknet is a game of layers and depth in its puzzle-solving approach and economy management. Its addicting gameplay loop of capturing nodes, buying upgrades, and using the different tools pushes the player to play just one more level. But Darknet simply does not utilize virtual reality and its advantages in any meaningful way. A bob of the head is all that differentiates it from a non-VR title and these are the types of efforts that VR doesn’t need in its nascent stages.
    • 77 Metascore
    • 73 Critic Score
    If you’re a fan of tower defense or FPS games, and you are looking for something new, Sanctum 2 deserves a close look for sure.
    • 77 Metascore
    • 70 Critic Score
    If you know your own tastes in RPGs like I do, if you know what systems baked into these games get your cortex lit up like the dashboard on a 747, Atelier Shallie: Alchemists of the Dusk Sea might be perfect for you. However, if you play JRPGs for their rich story and beautiful game worlds, maybe give this one a pass.