CD-Action's Scores

  • Games
For 870 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Dark Souls II
Lowest review score: 10 Legends of Dawn
Score distribution:
  1. Negative: 99 out of 870
870 game reviews
    • 76 Metascore
    • 75 Critic Score
    Fuelcell Games managed to create a really memorable game. Planet's tunnels are varied and surprise you with something weird all the time. Exploring this world is the most important aspect of the whole experience. Shooting constitutes for about 1/3 of the gameplay, leaving a lot of room for thinking and coming up with the ways to progress further. [Sept 2011, p.75]
    • CD-Action
    • 81 Metascore
    • 75 Critic Score
    The N64 classic looks good with revamped visuals and stereoscopic 3D but the only substantial addition is the multiplayer mode – one cartridge is enough to play with 3 of your friends. [October, p.78]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]
    • CD-Action
    • 76 Metascore
    • 75 Critic Score
    It's a strange blend. On one hand it has a lot of bugs and a very complicated gameplay. The visuals are crude too. On the other hand it offers great atmosphere and attention to details that maniacs will appreciate. [November 2011, p.66]
    • CD-Action
    • 72 Metascore
    • 75 Critic Score
    I can recommend this game as a good introduction to the genre for those who would like to start their first virtual career as a football club boss, but it's still not much of a competitor for the Football Manager series. [December 2011, p.54]
    • CD-Action
    • 66 Metascore
    • 75 Critic Score
    What looked great crammed into 3 minutes of a trailer turned out to be boring when stretched over a whole campaign. In small doses combat is very satisfying and a mature take on Middle-Earth is very welcome. [December 2011, p.68]
    • CD-Action
    • 78 Metascore
    • 75 Critic Score
    The essence of good old Gothic-style RPG: a neat story, a lot of new enemies and of course all the features that made Two Worlds II enjoyable, including interesting crafting and character development systems. If you liked Two Worlds II, you will like the add-on even more. [December 2011, p.74]
    • CD-Action
    • 76 Metascore
    • 75 Critic Score
    This 'bank robbing Left 4 Dead' can be very enjoyable with a well knit group of friends and a real nightmare without them, as it emphasizes precise and coordinated teamwork. [December 2011, p.98]
    • CD-Action
    • 73 Metascore
    • 75 Critic Score
    A textbook example of a 2D point'n'click adventure game. Probably just a handful of players will decide to give it a chance but they will be rewarded with a good story served with 'early SCUMM' visuals. [January 2012, p.73]
    • CD-Action
    • 93 Metascore
    • 75 Critic Score
    You will soon discover that during fights you can wave your Wii Remote randomly and still defeat most of the enemies. The problem is that apart from the new control system there is nothing fresh in Skyward Sword. [January 2012, p.75]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    The game looks great and the combat system is fantastic but the urge to 'improve on FF XIII' resulted in a step backwards for the franchise. The distinctive feel of the previous game is gone. [March 2012, p.66]
    • CD-Action
    • 76 Metascore
    • 75 Critic Score
    The game's biggest problem is that it doesn't offer anything fresh – it's roughly Hot Shots Golf: Out of Bounds from PS3 (which is still impressive for a handheld). [March 2012, p.77]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    Binary Domain is a good alternative for those who are looking for a new, original shooter other than Gears of War or Call of Duty. It's a pity that the satisfying, high quality gameplay was not backed by a better plot. The game's story has a good starting point but does not live up to its full potential. [April 2012, p.72]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    An interactive story enriched with puzzle elements or an arcade/puzzle game with an exceptionally mature and expanded plot – depends on how you look at Catherine. Either way it's both frustrating and fascinating. [April 2012, p.80]
    • CD-Action
    • 81 Metascore
    • 75 Critic Score
    Wargame will appeal to those few who enjoyed playing early Combat Mission games more than World in Conflict. [May 2012, p.58]
    • CD-Action
    • 64 Metascore
    • 75 Critic Score
    The flight model is Microsoft Flight's biggest advantage, as the game is very enjoyable regardless of whether you're a newbie using a mouse for a controller, or a simulation maniac. A promising start to what might evolve into something big. [May 2012, p.73]
    • CD-Action
    • 73 Metascore
    • 75 Critic Score
    It's been a while since I played such a challenging game – combat is fast, rewarding and so difficult that you're gonna grind your teeth to the point of breaking your fillings. The game's cruelty is constant and goes off the charts during boss fights. [June 2012, p.70]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    From the start The Secret World absorbed me like the best of Stephen King's novels – it proves that an MMO can set up a great mood and tell intriguing stories. It needs some polish in many respects but it's definitely worth a try as a surprisingly good and fresh blend of an MMORPG and an adventure game. [September 2012, p.48]
    • CD-Action
    • 77 Metascore
    • 75 Critic Score
    Kim Swift's new game puts a lot of emphasis on dexterity – solutions to most puzzles are obvious at the first glance but executing them is not that easy. [September 2012, p.54]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    It's a pity that the game ends after 3-4 hours. Maybe if it was twice as long its attractive concept would wear out, but I had so much fun I wished it would last longer. [September 2012, p.64]
    • CD-Action
    • 83 Metascore
    • 75 Critic Score
    Even though I missed the quality and thrills of San Andreas, GTA IV and Red Dead Redemption, I had more fun with Sleeping Dogs than I expected. It's worth giving it a try while waiting for GTA V. [10/2012, p.54]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    The journey through Unmechanical's underground complex is an engaging and enriching experience. [10/2012, p.66]
    • CD-Action
    • 64 Metascore
    • 75 Critic Score
    When I finished this curious remake ('the best of Painkiller' suits this game better) all the flaws that I jotted down and that annoyed me ceased to matter. There's something charming in this simplicity. [12/2012, p.42]
    • CD-Action
    • 82 Metascore
    • 75 Critic Score
    If you're loyal to Pro Evolution Soccer series you got used to its various shortcomings and you will be pleased with the 2013 edition – it's the best one yet. But today choosing PES over FIFA is like watching a match in the second division instead of the Champions League final. [12/2012, p.52]
    • CD-Action
    • 89 Metascore
    • 75 Critic Score
    A solid game that failed to reach the level of the wonderful, more complex original from 1994. The 'just one more mission syndrome' is still very strong though. [12/2012, p.54]
    • CD-Action
    • 67 Metascore
    • 75 Critic Score
    Secret Files 3 will suit the taste of every traditional point'n'click games lover, not just fans of the series. Two basic elements – a well told story and reasonably designed puzzles – are very well executed here. [12/2012, p.68]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    Chivalry's gameplay was boiled down to waving your weapon around but if you're willing to accept this simplicity, you're in for hours of fun. [CD-Action 13/2012, p.62]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    Reheating this antique was a risky venture, but the outcome is surprisingly good. If you turn a blind eye to its obvious archaism, what remains is pure fun. [CD-Action 13/2012, p.77]
    • CD-Action
    • 72 Metascore
    • 75 Critic Score
    Cognition feels like some old game by Sierra and this is its biggest strength. [1/2013, p.72]
    • CD-Action
    • 71 Metascore
    • 75 Critic Score
    Not only the first real MOBA game for consoles, but also one of the better ones in this sub-genre. There’s not many flaws I can point out in GoMe. If anything, I doubt its longevity – there are only 22 guardians to choose from and capabilities of building a community are much smaller than on PC. [CD-Action 02/2013, p.42]
    • CD-Action