CD-Action's Scores

  • Games
For 853 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Legends of Dawn
Score distribution:
  1. Negative: 97 out of 853
853 game reviews
    • 73 Metascore
    • 75 Critic Score
    There’s no way to get bored in Life Goes On. Partly because it frequently introduces new obstacles and other elements of environment, but also due to the fact that it only lasts for three hours. [06/2014, p.67]
    • CD-Action
    • 86 Metascore
    • 75 Critic Score
    Astebreed is most fun when you try to beat it on high difficulty level without using continues while improving your score over and over again. If you’re not interested in that, you’ll spend no more than one evening with this game. [08/2014, p.73]
    • CD-Action
    • 65 Metascore
    • 75 Critic Score
    The Germans took a step back and reintroduced more of the distinctive atmosphere of the Gothic series and the first Risen, which is a huge advantage for me. The world is so vivid and lively that it really makes you want to be there and see as much of the vast content as possible. It’s a shame that the game’s engine is visibly aging and the story lacks the punch. [10/2014, p.48]
    • CD-Action
    • 70 Metascore
    • 75 Critic Score
    Not as innovative as previous games from the series, but 24 maps, 8 types of towers, 6 special abilities and 10 variants of enemies are enough to provide a couple of days of fun. [Sept 2014, p.70]
    • CD-Action
    • 77 Metascore
    • 73 Critic Score
    You must keep in mind that this is not 'good old Ace Combat' any more. Too much chaos, scripted events and jumping between fighters, bombers and choppers but... it does have a certain charm. [November 2011, p.64]
    • CD-Action
    • 65 Metascore
    • 70 Critic Score
    If you treat yourself to the PvE campaign – especially in co-op mode – in small portions, it's a good recipe for a couple of relaxing game sessions. In the beginning at least, because over time watching the experience bar grow simply gets boring. [June 2011, p. 62]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Lego Pirates is hardly the best offering from the series but still is enjoyable. I will not recommend it to everyone – because the game's core concept got old – but those of you who love cute Lego parodies by Traveller's Tales' should be pleased. [June 2011, p.72]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    Interesting but unpolished, ambitious but too weak to lift the weight of these ambitions. What bothered me most was that the brilliant idea of bringing other players into your single player mode was not realized properly. [June 2011, p.80]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The freedom to move around the city and the ability to use powers that everyone would like to have as a superhero are this game's undeniable pros. It does not overwhelm you with activities though so those who enjoyed training assassins and renovating shops in Renaissance Rome will probably be disappointed. [July 2011, p.72]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    A platformer with a distinct graphic style. Gameplay-wise it resembles Sonic as the character can accelerate to great speeds. Real fun starts in multiplayer mode. [August 2011, p.72]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    Fantastic Pets is similar to Kinectimals but allows you to create your own pets by choosing body parts (legs, wings, tails etc.). In addition you can see them running around your room, but these Augmented Reality elements are rather weak as the real world appears very dark on screen. Still I can see a big group of 3-, 5- or 7-year-olds that will enjoy this game. [August 2011, p.73]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    Sometimes it was hard for me to shake the feeling that I'm playing a new rendition of the Destruction Derby series. Driving experience is good, but most of the story missions are boring and require you to crash into other cars after using the Shift feature to 'possess' some unfortunate random driver. Additional challenges that the city offers (e.g. races) also quickly become tiring. Music is good though and multiplayer is well designed. [Sept 2011, p.62]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    It's worth to take a look at this title and its unique art direction. Unfortunately it quickly becomes clear that Rock of Ages' rules are too simple to provide a deep enough gameplay. [October, p.59]
    • CD-Action
    • 63 Metascore
    • 70 Critic Score
    The game is repetitive but its ingenious absurd humor can keep you in front of the screen. [October, p.73]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    This cleverly designed game works great as a supplement to a diet consisting of blockbusters titles. [October, p.77]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    A solid game that ticks off everything on the things-you-need-to-have-in-a-twin-stick-shooter list. Doesn't stand out from the crowd though. [October, p.80]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    As an attempt to create an old school game Might & Magic Heroes VI did not sweep me off my feet. It tries to bring back the old days and sometimes it does succeed but I couldn't shake off the feeling that I'm spending too much time with it and getting not enough fun in return. [November 2011, p.52]
    • CD-Action
    • 60 Metascore
    • 70 Critic Score
    Off-Road Drive is enjoyable thanks to its physics engine and high quality graphics provided by Unreal Engine. Unfortunately the career is short and the game was unable to find any multiplayer servers. [November 2011, p.59]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    PES 2012 fails to shift the balance – even if it's the best Pro Evolution Soccer to date it's still far behind the FIFA series. What PES desperately needs is a deep change. [November 2011, p.62]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    It looks like current low budget games, does not offer the intensity of Modern Warfare or very emotional moments but still provides simple, unpretentious old school fun. [December 2011, p.90]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    Serious Sam 3 convinced me that somewhere along the way FPS genre lost something but on the other hand the game's old school vibe might become tiring if you overdose it. [January 2012, p.54]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    The best Move game I came across. I was surprised with how much fun I had remembering the light gun arcade machines I used to play as a kid. The game also supports the Dualshock but don't bother with it, 'cause if you remove the motion controller from the equation, you're left with something old, ugly, short and rather pointless. [January 2012, p.65]
    • CD-Action
    • 85 Metascore
    • 70 Critic Score
    An old Mario Kart enhanced with a couple of details like gliding, swimming and customizing your vehicle. It seems Nintendo is running in circles chasing its own tail. [January 2012, p.75]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    Apparently the devs ran out of money and couldn't polish the game the way it deserves. SoulCalibur V had a big deal of potential – a lot of great characters and a cool fighting system – but simply feels unfinished. [March 2012, p.54]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    The only game that offers all four Grand Slam tournaments also boasts interesting controls. I expected better animations though and the AI also needs some tweaking. [March 2012, p.61]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Unstoppable Gorg differs from other tower defense games and offers enough content and variety to provide a couple of fun evenings. [March 2012, p.63]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The potential of both Syndicate as a franchise and Starbreeze as the developer was not fully used. The co-op mode and the video post-processing are great but the game as a whole is a disappointment. [April 2012, p.52]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The story is very shallow but even more disappointing is the fact that the Arcade Action mode is single player only while it seems perfect for co-op. [April 2012, p.58]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Thanks to its unique setting (mythology of the East meets Däniken) and off-the-scale panache Asura's Wrath is a very interesting experience, but there's just not enough... game in it. Gameplay is very shallow, repetitive and easy. [April 2012, p.59]
    • CD-Action
    • 62 Metascore
    • 70 Critic Score
    Before I wrote this review, I spent 30 hours with Back in Action and I don't even know when this time flew by. I regret that the remake is not as complex and deep as the original game by Sir-Tech but some things are just gone and will never return. [April 2012, p.64]
    • CD-Action