CD-Action's Scores

  • Games
For 818 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 5.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Barbie Dreamhouse Party
Score distribution:
  1. Negative: 91 out of 818
818 game reviews
    • 82 Metascore
    • 70 Critic Score
    Resurrection is a bundle of two slightly renovated classic games of the series – Darkstalkers: Night Warrior and Darkstalkers 3. It’s fun but I don’t see much of a point in such re-editions. What we need is a brand new Darkstalkers game. [CD-Action 05/2013, p.80]
    • CD-Action
    • 57 Metascore
    • 70 Critic Score
    Riptide does a great job as a co-operative action game and it tastes best played with friends. If someone is still hungry for some zombie slashing after having finished the original Dead Island, Riptide will provide same fun enriched with some new equipment and fresh gameplay mechanics. Unfortunately it repeats most of the mistakes of the predecessor. [CD-Action 06/2013, p.48]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    Addictive, fast, balanced gameplay quickly induces the state of total focus which is the most important source of pleasure in ShootMania. [CD-Action 06/2013, p.70]
    • CD-Action
    • 64 Metascore
    • 70 Critic Score
    As of now the game is crawling with bugs but developers eradicate them very ably. There’s something charming in Defiance and I will keep playing it. [CD-Action 06/2013, p.72]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    It’s not an add-on but rather a Game of the Year edition of Dragon’s Dogma. Exploring the Bitterblack Isle (new content intended for veteran players with a high level party) is basically a dungeon crawler and this face of the game I enjoyed much more than the open world of Gransys. [CD-Action 06/2013, p.76]
    • CD-Action
    • 85 Metascore
    • 70 Critic Score
    A pleasant and hard (in a fair way) platformer, but I think authors should have left out the enemies and the means to fight them, because they introduce unwanted chaos and the sense of losing full control over the character. [CD-Action 06/2013, p.78]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The biggest weakness of Monaco is the simplicity of its gameplay – it’s a trivial, almost mobile game. I recommend playing it in a 4 players co-op mode, where the low difficulty level and simple rules are not so bothersome. [CD-Action 07/2013, p.78]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    I expected something close to Battlefield but Rising Storm is far more demanding. It’s been a while since I cursed so much while playing an online shooter. With every round I was telling myself it’s enough, but I kept coming back to get my butt kicked again. Try it – you might enjoy it too. [CD-Action 08/2013, p.73]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    A surprisingly charming way of wasting 15 hours. [CD-Action 08/2013, p.76]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    A game that’s very friendly in terms of visuals, yet very complex when it comes to gameplay mechanics. There’s a lot of information you need to memorize to be efficient, which makes you more of an accountant than a god. [CD-Action 08/2013, p.80]
    • CD-Action
    • 62 Metascore
    • 70 Critic Score
    Works better in small doses on touchscreen. After a couple of hours on PC it becomes repetitive and boring. [CD-Action 09/2013, p.69]
    • CD-Action
    • 85 Metascore
    • 70 Critic Score
    I just couldn’t get away from this simple platformer – it gave me a clinical just-one-more-attempt syndrome. [CD-Action 09/2013, p.69]
    • CD-Action
    • 58 Metascore
    • 70 Critic Score
    Ironically Lost Planet 3 lacks what the developer has in its name – a spark. It’s a solid but generic shooter that you will forget quickly. [CD-Action 10/2013, p.48]
    • CD-Action
    • 84 Metascore
    • 70 Critic Score
    There’s no passion in this game, no risk, no surprises. It’s a product developed by skilled specialists, not by visionaries. It offers decent fun but does not leave a mark. [CD-Action 10/2013, p.52]
    • CD-Action
    • 59 Metascore
    • 70 Critic Score
    Neither weak voice acting nor outdated visuals managed to ruin this skilful homage to Chandler. [CD-Action 10/2013, p.59]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    It’s hard not to notice that free World of Warcraft patches offer you just a bit less content than Rise of the Hutt Cartel. [CD-Action 10/2013, p.71]
    • CD-Action
    • 86 Metascore
    • 70 Critic Score
    It was supposed to be an unforgettable experience, but unfortunately I’ve already forgotten a lot of it. [CD-Action 10/2013, p.74]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    One of the best platformers published this year, beautiful and varied, but it’s a shame that it ends after just two hours. [11/2013, p.70]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    If it weren’t for the excellent Toy Box mode, the rating would be much lower, because provided adventures are disappointing. [11/2013, p.74]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    As a man I might not be qualified to judge this, but I think the developers did a great job tackling the subject of maternity. [11/2013, p.79]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    This game makes you forget you’re playing on a handheld – it’s a full-blown title with excellent graphics. Too bad enemies are sometimes incredibly stupid and checkpoints often frustratingly far from one another. [11/2013, p.85]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Omega Force keeps releasing the same game over and over again and some like it this way. But if you’re not a fan of the One Piece anime, I suggest picking up Dynasty Warriors 8 instead. [11/2013, p.86]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The difficulty level of this platformer/brawler is very demanding but fair, so when you grasp what it’s all about you’ll probably start to enjoy this red hot metal rod stuck in your... eye. [12/2013, p.65]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    A perfect game for the last stage of a party – its gameplay is very simple, the fights are very short and there’s a lot of goofiness. [12/2013, p.67]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    If the only question that arises in your head after watching the gameplay video is ‘what for?’, this is not a game for you. But if you’re longing for never-ending summer, endless roads and countless toll booths on the highway, there’s no better choice than SCS Software’s new title. [12/2013, p.70]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    It’s not the second coming of Christ, it’s merely another good product in a different wrapping. Ghosts is a great FPS but this time it’s not necessarily a great Call of Duty game. [13/2013, p.46]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    Not only will World of Tanks fans enjoy Wargaming’s new game. The gameplay is simple yet satisfying – you can feel the differences between planes, but some crude elements distinctive to hard core simulators were avoided. [01/2014, p.44]
    • CD-Action
    • 59 Metascore
    • 70 Critic Score
    Firaxis did a good job at translating air battles into turn-based strategy gameplay. [01/2014, p.52]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Shadow Fall does a great job when you want to show your friends what the PS4 is capable of –it looks gorgeous, especially on a big screen. But the visuals are where the whole next-gen thing ends, as gameplay-wise it’s just an old, traditional shooter, solid but not breathtaking. The writing is poor, there’s absolutely no breakthrough in terms of the AI and there are no memorable moments in the campaign, which by the way drags on for longer than it should (it took me about 9 hours to finish the game and I spent the last 2-3 hours eagerly awaiting the credits). The multiplayer does not disappoint though. [01/2014, p.56]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    It’s not the best Castlevania game ever, but for a digitally distributed minor title it’s really decent. And the visuals are surprisingly good for a game initially created for the 3DS. [01/2014, p.62]
    • CD-Action