CD-Action's Scores

  • Games
For 1,566 reviews, this publication has graded:
  • 38% higher than the average critic
  • 8% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Farming Simulator
Score distribution:
1566 game reviews
    • 80 Metascore
    • 70 Critic Score
    A good standalone expansion with one new faction and 8 new maps. [11/2015, p.52]
    • CD-Action
    • 67 Metascore
    • 70 Critic Score
    I don’t like stealth games, because I find most of them boring. I launched CounterSpy just because its visuals caught my eye, but I put the controller away only after I saved the world. [Nov 2014, p.60]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    If the only question that arises in your head after watching the gameplay video is ‘what for?’, this is not a game for you. But if you’re longing for never-ending summer, endless roads and countless toll booths on the highway, there’s no better choice than SCS Software’s new title. [12/2013, p.70]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    People who spent dozens or even hundreds of hours with Crusader Kings and the Europa Universalis series will like Crusader Kings II and appreciate the fact that this is the most polished game by Paradox Interactive. Others will probably quickly get bored. [June 2012, p.82]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    I regret not having played Dishonored when it originally came out, because the Definitive Edition looks like time has been standing still for the last three years, at least when the PS4 version (which does not offer 60 fps, by the way) is concerned. [11/2015, p.52]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    I expect more from Wadjet Eye, because they understand what made classic point’n’clicks great and their every game was a diamond that would rival Beneath a Steel Sky and Broken Sword in the 90s. In comparison Shardlight is... well... just a good game, a diamond in the rough. [05/2016, p.54]
    • CD-Action
    • 82 Metascore
    • 70 Critic Score
    6 new stages and 5 new characters – sounds great until you realize that ‘new’ means ‘borrowed from Street Fighter X Tekken’ (with the exception of Decapre, which is a Cammy clone with an interesting move set). [Nov 2014, p.61]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    Doomsday is not as good as previous Deponias – not as funny (but still funny enough), considerably easier and heavier on mindless minigames. [05/2016, p.58]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    For me the most important feature of this remaster is the inclusion of the optional chronological mode. It makes the story a bit less flashy but way easier to comprehend. [01/2016, p.65]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The best idea for a game ever – an octopus must pretend to be human in front of its wife and kids. When it comes to the story it’s a great cartoon, amusing both to children and adults, but gameplay has some difficult moments and peculiar controls result in some odd bugs. [04/2014, p.62]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    A minimalistic strategy/puzzle game, simple but inventive. [01/2016, p.71]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    As usual I had fun with LBP – it’s hard not to love sackboys and sackgirls – but I expected something fresher and more polished from the series’ debut on PS4. [01/2015, p.44]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    It looks like current low budget games, does not offer the intensity of Modern Warfare or very emotional moments but still provides simple, unpretentious old school fun. [December 2011, p.90]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    First hours with Banished are very enjoyable, but when the town starts functioning like clockwork, the game loses its appeal, because it's short of features – there’s no campaign here, no scenarios. [04/2014, p.68]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    A simple but effective roguelike. [01/2016, p.75]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Cyanide Studios surprised me by making a game that’s genuinely worth recommending. What kept me from giving it a higher rating were some technical issues that I encountered. [01/2015, p.58]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    The freedom to move around the city and the ability to use powers that everyone would like to have as a superhero are this game's undeniable pros. It does not overwhelm you with activities though so those who enjoyed training assassins and renovating shops in Renaissance Rome will probably be disappointed. [July 2011, p.72]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    Cute visuals and crude humor make this a pleasant game to play if you’ve got nothing else to do. [11/2015, p.67]
    • CD-Action
    • 60 Metascore
    • 70 Critic Score
    Duels of the Planeswalkers is an invaluable tool for learning how to play Magic: The Gathering. [10/2014, p.64]
    • CD-Action
    • 64 Metascore
    • 70 Critic Score
    Warframe is worth your time, especially on PS4 with its limited array of games. [02/2014, p.56]
    • CD-Action
    • 81 Metascore
    • 70 Critic Score
    Apparently the devs ran out of money and couldn't polish the game the way it deserves. SoulCalibur V had a big deal of potential – a lot of great characters and a cool fighting system – but simply feels unfinished. [March 2012, p.54]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    After initial delight and ten hours of fun Anno 2205 became a bit boring. [13/2015, p.40]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    Another Assassin’s Creed game that you can either buy or ignore sight unseen depending on whether you grew tired of the old formula. Some innovations (e.g. the grappling hook) are a welcome addition, some (like two playable characters and their development system) feel forced and not really thought through. The brightest aspect of Syndicate is London, which might be the most spectacular city in the series. [13/2015, p.42]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The potential of both Syndicate as a franchise and Starbreeze as the developer was not fully used. The co-op mode and the video post-processing are great but the game as a whole is a disappointment. [April 2012, p.52]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    A hybrid of The Room and Amnesia that looks great thanks to Unreal Engine and offers a surprisingly realistic physics model. [10/2014, p.69]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    The only game that offers all four Grand Slam tournaments also boasts interesting controls. I expected better animations though and the AI also needs some tweaking. [March 2012, p.61]
    • CD-Action
    • 72 Metascore
    • 70 Critic Score
    It has potential to absorb you for long hours and I can recommend it to everyone who likes games that are intellectually demanding. [02/2014, p.59]
    • CD-Action
    • 76 Metascore
    • 70 Critic Score
    The story is very shallow but even more disappointing is the fact that the Arcade Action mode is single player only while it seems perfect for co-op. [April 2012, p.58]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    Not a game that will go down in history of electronic entertainment, but it provides lots of fun, especially in multiplayer. [06/2014, p.62]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Thanks to its unique setting (mythology of the East meets Däniken) and off-the-scale panache Asura's Wrath is a very interesting experience, but there's just not enough... game in it. Gameplay is very shallow, repetitive and easy. [April 2012, p.59]
    • CD-Action