CD-Action's Scores

  • Games
For 1,952 reviews, this publication has graded:
  • 38% higher than the average critic
  • 8% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
1952 game reviews
    • 79 Metascore
    • 90 Critic Score
    It took The Division a lot of time to reach our computers and consoles, but it was worth waiting for. We have already spent about 200 hours with it collectively and we’re not planning on abandoning it, because it is, simply put, outstanding and shows amazing potential for the future. [05/2016, p.30]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    UNS4 will delight the fans of the series (i.e. with tons of playable characters that come with unique techniques) and leave everyone else wandering what the hell is going on. However everyone will admit that the scope of some fights is astonishing. [04/2016, p.51]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    The game looks great and the combat system is fantastic but the urge to 'improve on FF XIII' resulted in a step backwards for the franchise. The distinctive feel of the previous game is gone. [March 2012, p.66]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    Rising Tide didn’t even try to reignite my faded interest in Beyond Earth. [12/2015, p.71]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    A point’n’click that is old school in a good way – it closely resembles legendary games by Sierra. [11/2013, p.71]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    I am delighted with this old school point’n’click. Unmatched atmosphere, suggestive visuals, great audio – all this is worth much more than 10 euros they’re asking. [08/2014, p.55]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    It seems id Software is still living in its golden days and failed to notice that times have changed since Doom and Quake. Rage is just a decent, linear, old school shooter combined awkwardly with an arcade racing game. The world is only 'kinda openish' and the story must have been written by the coders while they were compiling the alpha version. The game looks great though – if you're lucky enough to have the it run smoothly and without technical issues that haunt the PC version. [November 2011, p.46]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    It worked much better as an iOS game than it does on PC. [CD-Action 02/2013, p.69]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    Offers more of what worked well in Pillars and provides a satisfying ending to the adventure. [04/2016, p.44]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    Exactly what I was looking for – a bike racing game accessible to people who were overwhelmed by MotoGP or SBK series. [13/2015, p.71]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    Despite simple, painfully dull dungeon designs and PS3 era graphics, it’s one of the best Tales games in years. The story is really sound, the combat system is solid and interesting, difficulty levels are properly balanced at last, character development and crafting are addictive and players are introduced into the world at a perfect pace. [04/2017, p.65]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    The developers struck a perfect balance between an annoyingly demanding difficulty level and satisfaction for everyone. A great indie game. [11/2013, p.78]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    The best thing that happened to The Sims 3 since the game's launch. A must-have for all the fans. [December 2011, p.92]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    A charming tribute to jRPG’s, perfectly ported to PC. [06/2014, p.51]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    Best twin-stick shooter I have played – fast, varied and enriched with hack’n’slash elements deep enough to make looting and upgrading weapons highly addictive. [07/2016, p.66]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    Easy puzzles resemble irrational conundrums from old point’n’click games and are accompanied by pop-cultural references and absurd humor. Turn a blind eye to subpar visuals and treat this game as a fun, undemanding break from serious titles. [03/2014, p.68]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    Judgment shows that the People Can Fly team knows its way around triple-A titles. They managed to squeeze a lot out of Unreal Engine 3 – the game looks great even compared to Crysis 3, which set new standards in terms of visuals, also on consoles. And when the technology restrained them, they creatively found a way around limitations. [CD-Action 05/2013, p.60]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    People who brought us HD editions of original Homeworlds now offer a good RTS with an engaging but rather short (9 hours) story. [03/2016, p.40]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    One could think that a game that makes you cut down trees, shatter rocks and cook meals will get boring quickly, but it’s not the case with Don’t Starve. Each time you start in a freshly generated world and time and again encounter new things, monsters and events. Even after writing this review I’m convinced there’s still a lot for me to experience in Klei’s new game. [CD-Action 07/2013, p.60]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    Excellent crafting system and great combat make up for bland story and uninteresting characters. [07/2014, p.68]
    • CD-Action
    • 79 Metascore
    • 85 Critic Score
    After you get used to some crudeness related to the fact that the original is 28 years old, you’ll notice that is hasn’t aged that much. What’s more, visuals were revamped so skillfully that The Dragon’s Trap is one of the prettiest games released this year. [06/2017, p.54]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    Chivalry's gameplay was boiled down to waving your weapon around but if you're willing to accept this simplicity, you're in for hours of fun. [CD-Action 13/2012, p.62]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    The main feature of the add-on – the quest cards – is poorly balanced (some rewards are highly disappointing). Still I recommend Journey to Un’Goro as it manages to breathe some fresh air into meta-game. [06/2017, p.51]
    • CD-Action
    • 79 Metascore
    • 70 Critic Score
    Siege’s multiplayer mode with its hectic pace and unpredictability seems to have a huge e-sport potential but with random teammates is often unplayable. [01/2016, p.52]
    • CD-Action
    • 79 Metascore
    • 80 Critic Score
    I’m glad the developers decided to introduce some substantial changes, especially that improvements were made where they were really needed. Controls are much more intuitive and the whole grappling system was redesigned. If you’re looking for a realistic fighting game, pick up UFC 2. [05/2016, p.66]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    They say first impression matters the most. In case of Shadow Warrior 2 this first impression is terrific and lasts almost to the end credits. [12/2016, p.52]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    Most Wanted works best when you treat it like mobile games – switch it on for 15 minutes, do a random race with a random car and then turn it off. It's a good arcade racing title closely resembling Burnout: Paradise but it's not exceptional. [CD-Action 13/2012, p.52]
    • CD-Action
    • 78 Metascore
    • 85 Critic Score
    Keeps you on your toes from the first to the last second of a 1.5 hour long playthrough, as usually forcing you to make tough decisions under pressure and dwell on them later. [02/2014, p.57]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    The console version of This War of Mine is solid but it does not offer enough new content to justify playing the game again if you’re already familiar with it. [03/2016, p.50]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    The Enhanced Edition enchanted me the same way the original Baldur's Gate did almost 15 years ago. I'm very grateful to Overhaul Games for bringing this feeling back. [1/2013, p.54]
    • CD-Action

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