CD-Action's Scores

  • Games
For 1,566 reviews, this publication has graded:
  • 38% higher than the average critic
  • 8% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Dark Souls II
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
1566 game reviews
    • 77 Metascore
    • 73 Critic Score
    You must keep in mind that this is not 'good old Ace Combat' any more. Too much chaos, scripted events and jumping between fighters, bombers and choppers but... it does have a certain charm. [November 2011, p.64]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    A solid game that ticks off everything on the things-you-need-to-have-in-a-twin-stick-shooter list. Doesn't stand out from the crowd though. [October, p.80]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    The sense of speed offered by Driveclub reminded me of the brilliant first GRID and I was having a lot of fun until I realized that cars are indestructible. Whether you stroke a wooden fence or smash into another vehicle at 300 km/h your car drives exactly the same afterwards. [Dec 2014, p.66]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    It’s not an add-on but rather a Game of the Year edition of Dragon’s Dogma. Exploring the Bitterblack Isle (new content intended for veteran players with a high level party) is basically a dungeon crawler and this face of the game I enjoyed much more than the open world of Gransys. [CD-Action 06/2013, p.76]
    • CD-Action
    • 60 Metascore
    • 70 Critic Score
    New engine’s impact on game’s quality is noticeable, but still rather small. [Dec 2014, p.73]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    It’s hard not to notice that free World of Warcraft patches offer you just a bit less content than Rise of the Hutt Cartel. [CD-Action 10/2013, p.71]
    • CD-Action
    • 85 Metascore
    • 70 Critic Score
    A pleasant and hard (in a fair way) platformer, but I think authors should have left out the enemies and the means to fight them, because they introduce unwanted chaos and the sense of losing full control over the character. [CD-Action 06/2013, p.78]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    A solid game that lacks distinctiveness. I’m not sure I’m going to remember it in a couple months’ time. [Dec 2014, p.78]
    • CD-Action
    • 78 Metascore
    • 70 Critic Score
    It’s not the second coming of Christ, it’s merely another good product in a different wrapping. Ghosts is a great FPS but this time it’s not necessarily a great Call of Duty game. [13/2013, p.46]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    One of those mean platformers that exist to poke a masochist’s pleasure center. Physics based gameplay often requires more luck than skill which can be annoying, but I’ve never had so much fun throwing my own head at things. [02/2016, p.47]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    The way the story branches out depending on your choices is really impressive, but experimenting with it becomes repetitive after a while due to scarcity of levels and too easy (but otherwise enjoyable) combat. [06/2016, p.47]
    • CD-Action
    • 86 Metascore
    • 70 Critic Score
    It was supposed to be an unforgettable experience, but unfortunately I’ve already forgotten a lot of it. [CD-Action 10/2013, p.74]
    • CD-Action
    • 66 Metascore
    • 70 Critic Score
    Flockers is not an original game (it uses the concept introduced in Lemmings over two decades ago), but it’s a polished one. It’s a cute puzzle game that is also so brutal that it earned a PEGI 16 rating. [Dec 2014, p.80]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    The story is satisfying, refers to choices made in Inquisition, adds a lot to the lore and wraps up some loose ends. [12/2015, p.57]
    • CD-Action
    • 83 Metascore
    • 70 Critic Score
    I was disappointed to see the return of the old, a bit obscure user interface and the biggest pain in the neck – the inability to attack diagonally in close combat. I was also once more let down by the story which is awkward at times and ends too abruptly. [06/2016, p.52]
    • CD-Action
    • 80 Metascore
    • 70 Critic Score
    A well-written cyberpunk graphic adventure that tackles some weighty subjects. [03/2016, p.62]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    Epistory is a one-trick pony (you interact with the environment by typing in corresponding words) so it becomes repetitive, but it has a pleasant fairy tale atmosphere. [06/2016, p.53]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    I was disappointed that the HD Edition did not come with some new content. It’s a shame that this pleasant, relaxing adventure last only two hours, because I really grew fond of Leo. [12/2015, p.57]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    GG&C is not original in any way but if you simply want to spend a pleasant couple of hours shooting people and burning zombies (preferably in co-op) while enjoying great hand-drawn visuals and unconstrained humor, it’s a really good pick. [02/2016, p.50]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    An interesting and beautiful, but also slow and repetitive board game. [12/2015, p.60]
    • CD-Action
    • 55 Metascore
    • 70 Critic Score
    Despite its obvious low budget I’ve already devoted 60 hours to Warhammer Quest – first on iOS, and now on PC. The atmosphere of the Old World recreated by Rodeo Games does not cease to delight me. [03/2014, p.80]
    • CD-Action
    • 89 Metascore
    • 70 Critic Score
    After the third expansion Destiny is the same “random loot generator” it has always been, just with some more story in between. [12/2015, p.62]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Steel Ocean is a really solid game and I would have spent much more time with it in a universe devoid of World of Warships. [02/2016, p.56]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    A really enjoyable, relaxing game reminiscent of old Settlers. [02/2016, p.57]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    A runner with a twist – instead of controlling the surfer, you control the waves. [03/2016, p.72]
    • CD-Action
    • 60 Metascore
    • 70 Critic Score
    Quotation forthcoming. [02/2016, p.59]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    If you enjoy Picross and love Pokémon – get this game. [03/2016, p.73]
    • CD-Action
    • 68 Metascore
    • 70 Critic Score
    Looks good, sounds good and has some cool ideas, especially in the field of level design. [03/2016, p.73]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    Looks great, uses motion controls and apart from planes lets you choose a dragon. [12/2015, p.73]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Metro 2033: Wars is unfriendly and does a lot to discourage less determined players but if you can looks past its rough edges it will give you a lot of satisfaction. [02/2016, p.66]
    • CD-Action