Cheat Code Central's Scores

  • Games
For 5,754 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score:
Lowest review score:
Critic Score 0
Score distribution:
5,754 game reviews
    • Metascore: 41
    • Critic Score 44
    Resource management is boring at the best of times, and, in Shattered Suns, it's a yawn-festival.
    • Metascore: 37
    • Critic Score 44
    Almost every aspect of the game, from premise to execution, is highly derivative and substantially lacking. The for-the-whole-family appeal is certainly present, but your money is better spent taking the gang out to experience the real thing.
    • Metascore: 43
    • Critic Score 44
    Gameplay becomes redundant quickly. It's very unbalanced.
    • Metascore: 54
    • Critic Score 44
    As racing games go, Need for Speed Undercover is a weak offering. The Wii controls offer nothing particularly interesting (though it's worth noting that the game is compatible with the Wii wheel accessory and Logitech Speed Force Wheel) and even four-player multiplayer does little to relieve the game's significant problems.
    • Metascore: 43
    • Critic Score 44
    Hardcore Dynasty Warriors fans will probably get this title for the storyline alone. More casual fans of the series stay away!
    • Metascore: tbd
    • Critic Score 44
    Overall, the problem with Ski and Shoot is not so much that it's a truly terrible game, but that the subject matter simply doesn’t translate into a fun gaming experience.
    • Metascore: 64
    • Critic Score 44
    It’s a real shame the game is so deeply handicapped by the archaic visuals and half-broken controls. Pick this one up on DS and have a blast!
    • Metascore: 37
    • Critic Score 44
    Don't buy this game. It's not worth your time, much less your $30. If you're a Wii owner who really wants a boxing challenge beyond that of Wii Sports, there's nothing to do but wait.
    • Metascore: 53
    • Critic Score 44
    Just be sure you know what you're getting yourself into with this version of the game, as this mature character and the teen ESRB rating don't seem to mix well.
    • Metascore: tbd
    • Critic Score 44
    Just be sure you know what you're getting yourself into with this version of the game, as this mature character and the teen ESRB rating don't seem to mix well.
    • Metascore: 47
    • Critic Score 44
    This game was about as close to "painful" as I've seen in recent memory.
    • Metascore: 58
    • Critic Score 44
    Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.
    • Metascore: 59
    • Critic Score 44
    Frankly, it's time for this series to die. It's been continually plodding along, getting little love from anyone outside the Mega Man hardcore. Capcom refuses to update the formula in any meaningful way, and as such it's clear that they don't really care.
    • Metascore: 46
    • Critic Score 44
    SFG seems larger than it is because each campaign has its own flavor and unique perspective, but slogging uphill through one nation's campaign is such a test of patience that it's hard to imagine what would drive someone to willingly play through a second or third time.
    • Metascore: 51
    • Critic Score 44
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • Metascore: 53
    • Critic Score 44
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • Metascore: 34
    • Critic Score 44
    Considering there's nothing else to do in this game besides the single-player, that mode needed to be really good. Unfortunately, what we have instead is a missed opportunity that only frustrates and angers.
    • Metascore: 46
    • Critic Score 44
    Creating a worthwhile karate or martial arts sim on the Wii would have been a great idea, but unfortunately, all you can expect from All Star Karate is a bunch of waggling of your hands and shaking of your head.
    • Metascore: 38
    • Critic Score 44
    A complete disappointment on all fronts and shouldn't be played by anyone.
    • Metascore: tbd
    • Critic Score 44
    There's basically nothing to keep you coming back. The inclusion of Download Play is nice, but likely will rarely be used.
    • Metascore: 58
    • Critic Score 44
    Parts of the game aren't entirely bad, but its simplistic approach will leave golf fans feeling cheapened. At best, this is a golf game for people who dislike golf.
    • Metascore: 50
    • Critic Score 44
    This game feels like an afterthought to the next-gen versions.
    • Metascore: 32
    • Critic Score 44
    Fighters Uncaged doesn't offer nearly enough content, and much of it is hidden behind artificial content walls. Most of the fighters are much the same.
    • Metascore: 50
    • Critic Score 44
    The game mechanics are barely competent, and there's not a ton of noteworthy things to do. You'll probably become bored very quickly after you've done the same few things over and over.
    • Metascore: 46
    • Critic Score 44
    While the obnoxious ads shouldn't be taken into account when critiquing a title, its poor execution of nearly every aspect of gameplay warrants plenty of scolding. Placing players in a position early for failure, then failing to reward them with engaging gameplay or satisfactory basketball action is simply unacceptable.
    • Metascore: 72
    • Critic Score 44
    You've probably played this game before. If you haven't, you probably don't want to, and this isn't the best version to start on. It doesn't add enough for old fans or do enough to reel in new players.
    • Metascore: 60
    • Critic Score 44
    Resistance: Burning Skies feels like an unfinished proof of concept. It works, in that it functions and does what it promises to do, and even has some great ideas from a technical perspective, but the game that surrounds it never put me on the edge of my seat, or compelled me to play through it, unable to stop at a checkpoint and take care of important events in real life. It doesn't suck one in and its multiplayer, despite a level-unlock system and eventual access to the upgrades from the campaign, feels tinny and incomplete.
    • Metascore: 49
    • Critic Score 44
    Dragon Ball Z for the Kinect is just a mess.
    • Metascore: 67
    • Critic Score 44
    The game was just that painfully disappointing. It's its own fault, though. It was touted by its team as a spiritual successor to Guardian Heroes, one of the best Saturn games of all time and a great side-scrolling beat 'em up in any context. The comparison, though, only holds up at the shallowest level of the surface, falling apart as soon as one scratches that away.
    • Metascore: 66
    • Critic Score 44
    Painfully mediocre and flawed at its very core.