Cheat Code Central's Scores

  • Games
For 5,933 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Crysis
Lowest review score: 0 High Rollers Casino
Score distribution:
5,933 game reviews
    • 44 Metascore
    • 48 Critic Score
    The animation is jerky and robotic. The dialog is juvenile but the voiceacting is some of the worst I've heard. The director must have been sick that day and let the non-English-speaking cleaning lady handle voiceover recordings.
    • 45 Metascore
    • 48 Critic Score
    If you missed out on the slow motion craze a couple of years ago, then this might be the game for you to pick. On second thought, just try to find "Max Payne." The poor execution to the game is where the real harm is in Made Man.
    • 66 Metascore
    • 48 Critic Score
    Like a mini-game disguised as a real game. It's very generic in terms of gameplay and graphics and despite the poor inclusion of the touch screen controls and dual screen, the handheld novelty of the game doesn't add any "wow" factor either.
    • tbd Metascore
    • 48 Critic Score
    All of the races and objectives are fun to explore but leave no lasting impression. They don't compel you to want to replay them for any reason. Think of this game as nothing more than a series of half-hearted mini-games involving the Teutul family, who by the sounds of things, don't seem to be particularly interested in this game either.
    • 53 Metascore
    • 48 Critic Score
    It wouldn't matter if Brad Pitt and a naked Angelina Jolie starred in this game, it's just not very good. It's a stale platformer in which every element has been dumbed down to its basic component and just barely manages to make use of the touch and dual screen.
    • 39 Metascore
    • 48 Critic Score
    With no opening or closing ceremonies, or otherwise flashy presentation, the game is as boring to look at as it is to play.
    • 37 Metascore
    • 48 Critic Score
    With no opening or closing ceremonies, or otherwise flashy presentation, the game is as boring to look at as it is to play.
    • 66 Metascore
    • 48 Critic Score
    FFXI is a very hard sell to anyone that is new to the franchise. The easiest word to describe it is drudgery, what with its excessive traveling times, difficult leveling structure, and level requirements for anything cool.
    • 46 Metascore
    • 48 Critic Score
    An experienced gamer would find this under-stimulating and be able to blow through it in a matter of hours. I've certainly spend more money, in less time, on worse things, but it doesn't take an accounting genius to tell me that I've got to stop wasting my money on games like this.
    • 62 Metascore
    • 48 Critic Score
    I’m confident that you’ll eventually grow weary of the repetitious dungeon crawling.
    • 44 Metascore
    • 48 Critic Score
    The problem comes when you stare too long: there are constant screen tearing and randomly dropped frames.
    • 45 Metascore
    • 48 Critic Score
    It's a hack-and-slash, so there isn't any compelling depth lurking under the surface. The extra modes – Challenge and Trials of Tyris – are just extended hack and slash sessions. Where's the two-player support?
    • 69 Metascore
    • 48 Critic Score
    A lesson in good intentions gone awry. Nearly all of its novel ideas misfire. What's so interesting about Inferno is the mentality that a patch was all that was needed to make a better game. The original was defined by a lackluster story, awkward controls, and merely okay gameplay – that's not a formula that needs a few tweaks, it's one that should be scrapped entirely.
    • 63 Metascore
    • 48 Critic Score
    When you first put it in, you are immediately assaulted by offensively-bad graphics and a career mode that lacks substance. Top it off with a control scheme that’s too complicated to be anywhere near fun and you have the worst golf title of the year.
    • 56 Metascore
    • 48 Critic Score
    When you first put it in, you are immediately assaulted by offensively-bad graphics and a career mode that lacks substance. Top it off with a control scheme that’s too complicated to be anywhere near fun and you have the worst golf title of the year.
    • 40 Metascore
    • 48 Critic Score
    If you missed out on the slow motion craze a couple of years ago, then this might be the game for you to pick. On second thought, just try to find "Max Payne." The poor execution to the game is where the real harm is in Made Man.
    • 64 Metascore
    • 48 Critic Score
    The only real excitement that the game generates is when your life is in immediate danger. And that's only because you'll be threatened with the prospect of having to spend more time playing it.
    • 56 Metascore
    • 48 Critic Score
    To make things even more frustrating, when you increase the difficulty, you also increase the employment of the stylus. Not only will you have to use the stylus to hit the ball, but you have to use it to move your player around the court.
    • 53 Metascore
    • 48 Critic Score
    Be leery of the online gameplay, however, as you will face several members of the exclusive Pokémon elite and make it out barely alive. Let's hope that Nintendo's next venture online is a little more player friendly and not just for an exclusive club.
    • 60 Metascore
    • 48 Critic Score
    While I think that the Wii version of this game could have been great, the uninspiring use of the motion-sensing controls in combat detract from the game's enjoyment. I found myself wishing that I could just hit buttons to attack instead of pointlessly shaking the controllers back and forth.
    • 40 Metascore
    • 48 Critic Score
    A unique and fun game. Unfortunately, the game will only take between one and three hours to play through. Since there is no multiplayer or alternate play modes besides trial (playing levels over again to beat high scores), there is a serious lack of play value. This game was truly different, but ultimately, poorly executed.
    • 39 Metascore
    • 48 Critic Score
    If you would like to play as the Fantastic Four but in a good game, play Marvel's Ultimate Alliance.
    • 35 Metascore
    • 48 Critic Score
    It would be nice to play as each character in a Gauntlet-style format, but the lack of distinctive abilities for each of the four characters puts the kibosh on that dream. One could surmise that this game was doomed from the start.
    • 56 Metascore
    • 48 Critic Score
    If you like to be tortured, you could just go to the store right now and pick up the game; you'll be very satisfied.
    • 55 Metascore
    • 48 Critic Score
    If you like to be tortured, you could just go to the store right now and pick up the game; you'll be very satisfied.
    • 43 Metascore
    • 48 Critic Score
    The best area of the game is the online multiplayer, but even that pales in comparison to other possibilities like Call of Duty 4 or Halo 3.
    • 58 Metascore
    • 48 Critic Score
    In the end Jackass: The Game fails to capture what made the show so funny, and this is not for a lack of effort. It does feel like they tried to turn it into a legitimate title, but this is just not an ideal show to do it with.
    • 58 Metascore
    • 48 Critic Score
    Jackass: The Game fails to capture what made the show so funny, and this is not for a lack of effort. It does feel like they tried to turn it into a legitimate title, but this is just not an ideal show to do it with.
    • 44 Metascore
    • 48 Critic Score
    The battle system is old and redundant, the visuals are lackluster, the music is non-existent, and there isn't even a multiplayer option.
    • 49 Metascore
    • 48 Critic Score
    It's decent, but never goes the extra distance. Overall the game is dark, making a lot of the detail difficult to see. There's just a bit too much of the vision modes which seems to be a cheap way out of rendering detailed characters and environments.
    • 32 Metascore
    • 48 Critic Score
    In small doses, Pool Party is capable of providing some entertainment, but marathon single-player sessions just seem pointless. Playing against another human opponent is the better way to go, and it extends the playability significantly.
    • 61 Metascore
    • 48 Critic Score
    F.E.A.R.: Perseus Mandate is going to have a hard time competing with the new generation of graphics engines out there.
    • tbd Metascore
    • 48 Critic Score
    If you thought Hooked! Real Motion Fishing was going to be the Wii fishing game you've been waiting for, guess again. The poor graphics, terrible music, limited content, and the nearly useless Wi-Fi multiplayer make this another Wii fishing title with almost nothing rewarding to offer.
    • 51 Metascore
    • 48 Critic Score
    Indianapolis 500 Legends is not for everyone. Although it's an arcade racer that virtually anyone can pick up and play, the excitement of driving around the same old track, year after year, wears off in a few hours.
    • 49 Metascore
    • 48 Critic Score
    A classic case of one step forward, two steps back. For all its positive efforts with varied gameplay and the new story elements, the core gameplay remains the same as it has always been, and the poor look of the game and the terrible sound quality really make this game a missed opportunity.
    • 56 Metascore
    • 48 Critic Score
    Think of an offline version of Phantasy Star Online, but with poorer visuals, limited move-sets, uninteresting music, and repetitive gameplay that offers no real rewards. You'd then have the latest Dungeon Explorer.
    • 60 Metascore
    • 48 Critic Score
    While no particular aspect of the game is downright terrible, there's just nothing I can really point to and say, "See, this part of the game is awesome!"
    • 45 Metascore
    • 48 Critic Score
    Graphically, Spaceforce Captains is dated. Sure, it's a budget title, but the continued re-use of explosions animation and the space-as-a-backdrop painting do little freshen things up.
    • 58 Metascore
    • 48 Critic Score
    Hardcore turn-based strategy fans will soon tire of the "in-space" novelty and recognize that Immortals is nothing more than an unoriginal, formulaic budget title.
    • 49 Metascore
    • 48 Critic Score
    A weak attempt at making college football more accessible to the much-exaggerated, casual Wii demographic. Most players will find this game utterly dull and a waste of their time and money. This is a title that should only be purchased for very young gamers.
    • 56 Metascore
    • 48 Critic Score
    The game stood tall and proud on PC, but this port (with its underlying technical issues and wonky controls) doesn't translate the original's epic nature.
    • 41 Metascore
    • 48 Critic Score
    Wacky Racers is still a better cartoon than a game. Crash and Dash is proof of that.
    • 33 Metascore
    • 48 Critic Score
    With only ten levels and no multiple pathways, the game is fairly short on content. You will most likely only play this game for three to five hours, making the forty-dollar price tag seem way too steep to consider it for a purchase. Still, the game can be a lot of fun.
    • 49 Metascore
    • 48 Critic Score
    Digimon: World Championship feels a lot like the little handheld virtual pets that inspired it. While this is great for a trip down memory lane, it just doesn't work as a standalone game.
    • 55 Metascore
    • 48 Critic Score
    Sluggish controls, sloppy animations, and the general feeling that you are playing a PSP game through your Xbox 360 make this game fall far behind its competitors.
    • tbd Metascore
    • 48 Critic Score
    Crash, a once center stage mascot, plays like an exhausted hero of yesteryear, and it may be time for him to take some time off the video game scene to recollect his once keen gaming senses.
    • 43 Metascore
    • 48 Critic Score
    The Mummy: Tomb of the Dragon Emperor is a text-book example of a rushed movie tie-in that does nothing for either the movie or the gaming industry. Leave this Mummy in its wrapper.
    • 55 Metascore
    • 48 Critic Score
    No matter how hard you try, you're going to have trouble having fun with Star Force 2. It does a number of things right, but sadly its battle mechanic is too huge a problem to overlook.
    • 55 Metascore
    • 48 Critic Score
    No matter how hard you try, you're going to have trouble having fun with Star Force 2. It does a number of things right, but sadly its battle mechanic is too huge a problem to overlook.
    • 43 Metascore
    • 48 Critic Score
    Games are hard to control, repetitive, and not very fun. Single-player mode is tedious. Play value is how much the game has to offer, not just replayability.
    • tbd Metascore
    • 48 Critic Score
    This is definitely one race to avoid at all costs.
    • 38 Metascore
    • 48 Critic Score
    Raven Squad starts with a brilliant concept and doesn't bother to flesh it out into a fun or compelling game. It's practically a gift to competing developers. In that regard all it lacks is a note reading, "Here's a template for a hybrid FPS-RTS; do something useful with it, because we don't feel like it."
    • 39 Metascore
    • 48 Critic Score
    Raven Squad starts with a brilliant concept and doesn't bother to flesh it out into a fun or compelling game. It's practically a gift to competing developers. In that regard all it lacks is a note reading, "Here's a template for a hybrid FPS-RTS; do something useful with it, because we don't feel like it."
    • 46 Metascore
    • 48 Critic Score
    I found myself extremely bored by the oversimplified gameplay and poor technical aspects.
    • 56 Metascore
    • 48 Critic Score
    Some events are decent; others are downright terrible. Multiplayer can be okay, but the learning curve is too steep for the title's intended audience.
    • 64 Metascore
    • 48 Critic Score
    In most ways, Exit DS is essentially the same game as the two earlier versions, only with weaker graphics and horrible controls.
    • 53 Metascore
    • 48 Critic Score
    I love what Vicious Cycle and D3Publisher tried to accomplish with Eat Lead: The Return of Matt Hazard. Unfortunately, the satire and humor isn't enough to save the title from its contrived gameplay.
    • 51 Metascore
    • 48 Critic Score
    I love what Vicious Cycle and D3Publisher tried to accomplish with Eat Lead: The Return of Matt Hazard. Unfortunately, the satire and humor isn't enough to save the title from its contrived gameplay.
    • 45 Metascore
    • 48 Critic Score
    Playing online with human opponents adds a bit of longevity to the experience but ultimately NPPL just gets monotonous far too quickly.
    • 44 Metascore
    • 48 Critic Score
    Playing online with human opponents adds a bit of longevity to the experience but ultimately NPPL just gets monotonous far too quickly.
    • 42 Metascore
    • 48 Critic Score
    Supreme Cuisine could have been a great opportunity to bring the excitement and entertainingly tense cooking battles in kitchen stadium to life on the Wii. Instead, the game provides an uninspiring, and frankly boring, culinary mini-game experience that apes Cooking Mama without including some of the more fun aspects of the cooking video game genre.
    • 46 Metascore
    • 48 Critic Score
    There are enough games that you might find some slight enjoyment out of a couple of them, but overall, it's a low-quality offering.
    • 53 Metascore
    • 48 Critic Score
    The game is mildly entertaining for the meager few hours it lasts, but if you're into the homebrew scene, you've already got access to something far more entertaining - and free, I might add.
    • 39 Metascore
    • 48 Critic Score
    There will be little debate that Inkheart makes a better novel and a movie than it does a game. Don't let it break your heart.
    • tbd Metascore
    • 48 Critic Score
    Running around, talking to different characters, and finding items for five hours just isn't very fun, and this game does a poor job of representing its eccentric source material.
    • tbd Metascore
    • 48 Critic Score
    Less of an event and more of a chore.
    • 60 Metascore
    • 48 Critic Score
    If you must experience MySims Agents, it looks like the Wii version is going to be your best bet, as the DS version just doesn't get the job done.
    • tbd Metascore
    • 48 Critic Score
    There's really nothing broken about Escape the Museum; it's just really, really boring. From the lifeless visuals, to the terribly antique gameplay, it offers little real entertainment. Were it a $10 WiiWare title, this game still wouldn't be at all compelling.
    • 50 Metascore
    • 48 Critic Score
    The biggest gripe about Battle of the Smithsonian – aside from the fact it’s simply a straightforward marketing tie-in to help rake in extra cash alongside the film – is that it just doesn’t offer much length or substance for the $40 you’re being asked to spend on it.
    • tbd Metascore
    • 48 Critic Score
    There are enough gameplay elements to take your mind off how bad this game is for a while, but it eventually catches up to you.
    • tbd Metascore
    • 48 Critic Score
    Fans abroad have consistently praised other versions of the game for its uniqueness and difficulty. However, Pop'n Music for the Wii doesn't feel unique or difficult; it just feels like a lot of frustrating shaking set to bad music.
    • 59 Metascore
    • 48 Critic Score
    Saw
    In the end this game feels less like a thrilling adventure and more like an eight to ten hour endurance test.
    • 59 Metascore
    • 48 Critic Score
    Saw
    In the end this game feels less like a thrilling adventure and more like an eight to ten hour endurance test. It's a good looking game, though the visuals will never 'wow'.
    • tbd Metascore
    • 48 Critic Score
    A barely playable arcade game with no lasting replay value.
    • tbd Metascore
    • 48 Critic Score
    Battle of Giants: Dragons is a pretty tight package, but it's presented with little consideration for the player. The gameplay is absurdly obtuse, with objectives that amount to little more than slowly meandering through uneventful levels and engaging in battles that yield little reward.
    • 51 Metascore
    • 48 Critic Score
    Despite its many promises, this game falls short, with redundant gameplay, unreliable controls, and lackluster storytelling.
    • 53 Metascore
    • 48 Critic Score
    Despite its many promises, this game falls short, with redundant gameplay, unreliable controls, and lackluster storytelling.
    • tbd Metascore
    • 48 Critic Score
    With only a small selection of mini-game events and options, families aren't likely to get much value out of Playmobil Circus.
    • 60 Metascore
    • 48 Critic Score
    Maybe this would've worked as a downloadable, budget-priced distraction, but as it stands, there's very little reason to bother with this one.
    • 43 Metascore
    • 48 Critic Score
    The game is fun for the first hour, perhaps two, but after that, you've already done everything there is to do besides repeating the process many more times.
    • 43 Metascore
    • 48 Critic Score
    The game is fun for the first hour, perhaps two, but after that, you've already done everything there is to do besides repeating the process many more times.
    • 57 Metascore
    • 48 Critic Score
    The novelty will wear off quickly. This is more of a platformer than a virtual pet game.
    • 46 Metascore
    • 48 Critic Score
    There's a campaign that lasts six hours and an arcade mode, but if the gameplay's no fun, why bother?
    • tbd Metascore
    • 48 Critic Score
    All of the races and objectives are fun to explore but leave no lasting impression. They don't compel you to want to replay them for any reason. Think of this game as nothing more than a series of half-hearted mini-games involving the Teutul family, who by the sounds of things, don't seem to be particularly interested in this game either.
    • 36 Metascore
    • 48 Critic Score
    With no opening or closing ceremonies, or otherwise flashy presentation, the game is as boring to look at as it is to play.
    • 66 Metascore
    • 48 Critic Score
    When you first put it in, you are immediately assaulted by offensively-bad graphics and a career mode that lacks substance. Top it off with a control scheme that's too complicated to be anywhere near fun and you have the worst golf title of the year.
    • 54 Metascore
    • 48 Critic Score
    All of the races and objectives are fun to explore but leave no lasting impression. They don't compel you to want to replay them for any reason. Think of this game as nothing more than a series of half-hearted mini-games involving the Teutul family, who by the sounds of things, don't seem to be particularly interested in this game either.
    • 49 Metascore
    • 48 Critic Score
    You'll complete the game within a couple of hours, with little more to do than unlock self-gratifying awards.
    • 55 Metascore
    • 48 Critic Score
    You'll finish the only interesting mode in less than two hours, and the mini-game modes don't provide much replay value. Expect to play this for a weekend, and then forget about it completely.
    • 62 Metascore
    • 48 Critic Score
    Broken online play, lack of caution flags, and the inability for the pack of cars to spread out. You'll have fun for five minutes, then become incredibly frustrated.
    • 62 Metascore
    • 48 Critic Score
    Broken online play, lack of caution flags, and the inability for the pack of cars to spread out. You'll have fun for five minutes, then become incredibly frustrated.
    • 51 Metascore
    • 48 Critic Score
    You may have a modicum of fun clambering around and slashing guards, but Rush N' Attack: Ex Patriot is a cheap, tepid re-visitation to a game that wasn't all that memorable to begin with.
    • 47 Metascore
    • 48 Critic Score
    You may have a modicum of fun clambering around and slashing guards, but Rush N' Attack: Ex Patriot is a cheap, tepid re-visitation to a game that wasn't all that memorable to begin with.
    • 70 Metascore
    • 48 Critic Score
    Quick exhibition matches, both locally and online, as well as a few memorable minigames are enough for a quick fix. The odd career mode, however, is more frustrating than fun.
    • 69 Metascore
    • 48 Critic Score
    Quick exhibition matches, both locally and online, as well as a few memorable minigames are enough for a quick fix. The odd career mode, however, is more frustrating than fun.
    • 34 Metascore
    • 48 Critic Score
    Trust me, you aren't missing anything by passing this game up. Optimus Prime is dead, and it's this game that killed him.
    • 49 Metascore
    • 48 Critic Score
    It's very generic, very hard to control, and it simply doesn't hold your attention. It's not the worst generic fighting game out there, but it's certainly not one of the better ones.
    • 47 Metascore
    • 48 Critic Score
    It's very generic, very hard to control, and it simply doesn't hold your attention. It's not the worst generic fighting game out there, but it's certainly not one of the better ones.
    • 47 Metascore
    • 48 Critic Score
    It's a shame that a clever concept was not given the care required to shape an epic quest with a completely fresh hero. From the short story and flaccid combat to the poor technical skill in the music and visuals, a few scattered collectibles and a handful of Achievements/Trophies are not enough to justify a sixty dollar purchase. In fact, it's probably not even worth the few dollars to rent unless you're a diehard fan of the series who must play every game, whether good or bad.
    • 50 Metascore
    • 48 Critic Score
    It's a shame that a clever concept was not given the care required to shape an epic quest with a completely fresh hero. From the short story and flaccid combat to the poor technical skill in the music and visuals, a few scattered collectibles and a handful of Achievements/Trophies are not enough to justify a sixty dollar purchase. In fact, it's probably not even worth the few dollars to rent unless you're a diehard fan of the series who must play every game, whether good or bad.